DBZ mods for Street Fighter IV PC

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Kendamu
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Post by Kendamu » Wed Nov 11, 2009 1:07 pm

Shoryuken wrote:
Kunzait_83 wrote:The Sparking games are NOT fighting games, not in the traditional sense anyway. They're DBZ simulators. Nobody should hold them to the same standards as Super Street Fighter II Turbo because that isn't even remotely what they’re trying to be. You might as well chastise Zone of the Enders for not having King of Fighters '97's fighting mechanics.

The Budokai games are a whole different matter. Those ARE trying to be more in the vein of “traditional” 3D fighting games, just with horribly dumbed down mechanics. I can understand the complaint with those games for this reason. For something as unique unto itself as Sparking though, I personally leave my Fighter’s Edge snobbery well at the door, same as I do with something like DBZ Legends (aka Idainaru Dragon Ball Densetsu), another attempt at a “DBZ Simulator” rather than a “true” fighting game.
Well Super Dragon Ball Z was designed by Noritaka Funamizu of Street Fighter fame.
It's actually because of Noritaka Funamizu designing it that initially there were rumors that Capcom was making a Dragonball game.

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goku the krump dancer
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Post by goku the krump dancer » Wed Nov 11, 2009 11:44 pm

Someone should really do a DBZ mod for Prototype..They can replace the tentacle like things and make it look like energy/ki/chi, etc. The possibilities are endless sorta.
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piccolo-san785
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Post by piccolo-san785 » Thu Nov 12, 2009 12:49 am

That's so crazy. I really like the Cell one.

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