Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
-
Innagadadavida
- I Live Here
- Posts: 3480
- Joined: Thu Nov 13, 2008 12:25 am
- Location: Arkansas, USA
Post
by Innagadadavida » Fri Feb 20, 2009 6:35 pm
Taku128 wrote:Innagadadavida wrote:I can only find this video, it has some pretty good ones but not the best.
http://www.youtube.com/watch?v=0Agk4xPtJVw
I can't find the really good ones I've watched before, YouTube search sucks.
Those combos all seem to rely on your opponent standing there and doing nothing. Can't you just teleport behind the attacker to end the combo?
Yes, even a moderately experienced player can cancel out some of these combos. But the point is to do as much as you can and not give your opponent the ability to do so. Take for example, the first one (with Majin Buu and Kabitokai) he did pause for a few seconds before doing the telekinesis, but you can't dodge those even if the player could turn around, he would have turned around only to be stunned and not able to move.
As far as canceling the Dragon Rush, It's all about timing. You can throw people off by changing your timing.
And dodging the instant transmission is impossible if your back is turned.
-
SSJmole
- Advanced Regular
- Posts: 1025
- Joined: Mon Apr 30, 2007 11:17 am
- Location: uk
Post
by SSJmole » Sat Feb 21, 2009 8:00 pm
Innagadadavida wrote:While you do bring up a good point, you and I both know that you are exaggerating beyond belief.
To be fair most of my exaggerating was for comedic effect.
As for linking combos, I've done that. Its just to easy. I could beat kid buu on it in one chain using one hand and that is not exaggerating as I did while I was having cigarette with other. I like fighting games. scratch that games PERIOD that offer at least some challenge.
-
Innagadadavida
- I Live Here
- Posts: 3480
- Joined: Thu Nov 13, 2008 12:25 am
- Location: Arkansas, USA
Post
by Innagadadavida » Sun Feb 22, 2009 5:54 pm
SSJmole wrote:Innagadadavida wrote:While you do bring up a good point, you and I both know that you are exaggerating beyond belief.
To be fair most of my exaggerating was for comedic effect.
As for linking combos, I've done that. Its just to easy. I could beat kid buu on it in one chain using one hand and that is not exaggerating as I did while I was having cigarette with other. I like fighting games. scratch that games PERIOD that offer at least some challenge.
Well what is considered "challenging" is different from one person to another. I do find some of Tenkaichi challenging, especially when I play against my friend. So, to each their own.
-
ultimateemail5000
- Beyond-the-Beyond Newbie
- Posts: 384
- Joined: Mon Feb 04, 2008 4:55 pm
-
Contact:
Post
by ultimateemail5000 » Sun Mar 01, 2009 11:23 am
I think it was to make suckers like us waste our money.
-
jda95
- Advanced Regular
- Posts: 1360
- Joined: Tue Nov 25, 2008 1:51 am
- Location: 神様の神殿
-
Contact:
Post
by jda95 » Mon Mar 02, 2009 2:56 am
Ummmm,
now I'll just be leaving. What the hell could you put in it?
-
Kaboom
- Moderator
- Posts: 14506
- Joined: Mon Jan 09, 2006 6:07 pm
Post
by Kaboom » Mon Mar 02, 2009 11:39 pm
Well if there was ANYTHING Burst Limit did really, really well, it was the smextastic visuals. Why NOT make a little artbook out of it?
-
SSj_Rambo
- I Live Here
- Posts: 3496
- Joined: Tue Apr 01, 2008 4:10 pm
- Location: West City
Post
by SSj_Rambo » Tue Mar 03, 2009 12:44 am