ryou766 wrote:Anyone know who did this shot of Black?
[spoiler][/spoiler]
Is that from this week's episode, or from the NEP? If it's from this week's episode, I'm pretty sure it's Higashide. It looks pretty similar to Yamamuro's designs (although without highlights), and none of the other prevalent animators' styles in this week's episode look that similar to Yamamuro's designs. Sadly I'm not very familar with the specifics of Higashide's style, but since his style looks very on-model, I'm pretty sure this was drawn by him.
By the way, does anyone perhaps know how to recognize Futoshi Higashide and Jin Inaba's animation? I have a hard time recognizing their styles as they look so similar to the character designs.
Edit: It just noticed there was already a reply, oops.
It could also be one of her corrections. I'm not very familiar with her style, sorry.
Well, that was quite an episode. Manabe is obviously the primary supervisor on this episode, with his style dominating a large majority of the key scenes. As noted above, this is Yashima's first time ever sharing the supervisor role with another member of staff. It seems pretty clear that he's only really on this episode to handle the dialogue so that Manabe, Tate, and Higashide can focus on the action scenes. Even still, Yashima's style doesn't shine through particularly strongly. Uncharacteristically, Takeo Ide's corrections are pretty abundant throughout, taking over most of Yashima's work, and even slipping into the action in the second half.
The standout moment is of course Tate's cut, the bulk of which begins at 0:06 in the WebM, above. His work is scattered throughout the episode, but the highlights are the aforementioned cut, alongside the final Vegeta vs Black scene that marks the end of the episode. There's nothing totally out of this world about it, but it showcases his distinctive movement very nicely. Although Manabe corrects his work heavily (and Higashide's, for that matter), there's still enough of his own style coming through. I actually really like the combination, personally. Anyway, nothing to really talk about. It's nice, and definitely his best cut of the arc so far, but I imagine he's saving the big guns for his upcoming episode (hopefully!).
Higashide does quite a large number of cuts, but it seems like he mostly fills the gaps between other animators. Outside of a few very obvious scenes, it's a little hard to tell exactly what he did, as Manabe's corrections are very strong in an effort to tie everyone together. Vegeta pushing Black back is probably my favourite of his from this episode. The effects work is really nice!
Something to note is the use of more BANK animation. In the first half, you can see they've reused Shimanuki's ki-ball from episode 61. I believe a smoke cut last week was reused from somewhere else, but I didn't get a chance to hunt down where it came from. Either way, just another example next to Yashima's presence that shows they're doing whatever they can to let them animate the important parts without worrying about this unessential rubbish.
I don't really know how to feel about next week's episode. As many have noted, that NEP showcases almost nothing of worth. It doesn't resemble Yashima and it definitely doesn't resemble Karasawa. Perhaps we're only seeing scenes of little importance outside of the obvious fusion we saw. I get the feeling we're either being fooled and it's another low quality episode to give more time to an upcoming episode, or everything solid is going to be crammed into the second half. We shall see, but I'm not very excited, honestly. All my anticipation is for the NEP!
The movement in Trunks VS Black and Vegeta VS Black is really nice, Vegeta's "Pain light" punch to Black's stomach when he has him at the bottom of the building is also pretty nice.
You said Tate's work is scattered throughout the episode, do you have any examples beyond the Trunks fight? I didn't notice anything myself, though Vegeta's flurry of punches did remind me of something Tate did in 56 with Vegeta.
Also what's your thoughts on the Yashima art that is seemingly uncorrected in this episode? I feel like it looks like he's changing his style to something more visually appealing, but it could be that those shots are just lightly corrected as opposed to completely redrawn.
I'm also worried by the NEP, the complete lack of Karasawa really makes me wonder if we won't see much of him in the episode and if he's instead working heavily on animation for 65 or 66. 64 could be Karasawa's first flop, but fingers crossed they just didn't show the good stuff.
ArchedThunder wrote:The movement in Trunks VS Black and Vegeta VS Black is really nice, Vegeta's "Pain light" punch to Black's stomach when he has him at the bottom of the building is also pretty nice.
You said Tate's work is scattered throughout the episode, do you have any examples beyond the Trunks fight? I didn't notice anything myself, though Vegeta's flurry of punches did remind me of something Tate did in 56 with Vegeta.
Also what's your thoughts on the Yashima art that is seemingly uncorrected in this episode? I feel like it looks like he's changing his style to something more visually appealing, but it could be that those shots are just lightly corrected as opposed to completely redrawn.
I'm also worried by the NEP, the complete lack of Karasawa really makes me wonder if we won't see much of him in the episode and if he's instead working heavily on animation for 65 or 66. 64 could be Karasawa's first flop, but fingers crossed they just didn't show the good stuff.
I think the only Karasawa shots in the NEP were the Vegeta and Bulma shots from 0:13-0:14 of the NEP along with the Merged Zamasu shots.
I'd guess that Karasawa is probably doing the second half, though. I really think those merged Zamasu shots are him, and that would most likely be the cliffhanger for episode #65.
Manabe's art is great.
My only issue is that the eyes seem lifeless. It would be great for a zombie-saiyan arc and to tell the truth his eyes look great on Black. However, for Trunks, these eyes make him look evil
Mazingerdestro wrote:Manabe's art is great.
My only issue is that the eyes seem lifeless. It would be great for a zombie-saiyan arc and to tell the truth his eyes look great on Black. However, for Trunks, these eyes make him look evil
I can see what you're talking about but I still love Manabe. His art might be my favorite
Jinzoningen MULE wrote: Maybe I should start making it a point not to comment when I'm not sure of something. Too many people know what they're talking about around here.
Disclaimer: I might get into a disagreement with you. Sometimes I might even get feisty about it. I'll never harbor negative feelings because of it though. I hope you feel the same way!
I made a bet with Alee9977 that Vegeta won't be beaten quickly by an opponent. If I lose, I switch my avatar to Vegeta getting beat by hit. If I win, he switches it to Vegeta holding Black by his hair. This will last a month.
Another thing to note is that the cutscenes was done by TAP. Glad it has no effect on in-house staff that are very busy working on Super.
Also, it's not a confirmation, but it looks like Tadayoshi Yamamuro most likely won't have time working on an upcoming episode in this arc, after all the work he did on Super Dragon Ball Heroes and Xenoverse cutscenes. He storyboarded, corrected, and animated them. That's a lot of time to do that by himself.
Who did the bit with Vegeta grabbing Black by the face then smashing him downward through the building? The smoothness in the animation there was really, really damn good.
When someone tells you, "Don't present your opinion as fact," what they're actually saying is, "Don't present your opinion with any conviction. Because I don't like your opinion, and I want to be able to dismiss it as easily as possible." Don't fall for it.
How the Black Arc Should End (by Lightbing!):
Spoiler:
Absolute Zamasu(my name for their fusion) wins. He fulfils his utopia and dwells in his loneliness(x amount of time for this to happen). He starts to doubt of his achievements, Goku's body influences him to seek out challenges but there's nothing. Perfection becomes a curse. Absolute Zamasu starts to dread his existence and presents himself to the Omni-King, detailing on his actions.
Using his powers the Omni-King restores everything to the moment before Goku and Vegeta perish, humanity's last barrier. Zamasu concedes. He ask for forgiveness(mainly to Goku, Gowasu and Trunks) and understands that his justice isn't justice at all. He asks for judgement and the Omni-King delivers.
Trunks is forced never to travel in time ever again, all the time-machines are destroyed.
ekrolo2 wrote:Who did the bit with Vegeta grabbing Black by the face then smashing him downward through the building? The smoothness in the animation there was really, really damn good.
Higashide with Manabe corrections is my guess.
EDIT: Ajay knows way more than me, so its Tate.
- Travis
Last edited by Saikyo no Senshi on Tue Oct 25, 2016 9:32 am, edited 2 times in total.
This isn't directed at you, but generally speaking- I highly encourage you to figure that out on your own. Try to compare each animator's work each episode of Super and come up with your own conclusion. Ajay has put in a lot of work to demonstrate each of animator's traits. You should use his guide to help you figure yourself out.
ekrolo2 wrote:Who did the bit with Vegeta grabbing Black by the face then smashing him downward through the building? The smoothness in the animation there was really, really damn good.
ekrolo2 wrote:Who did the bit with Vegeta grabbing Black by the face then smashing him downward through the building? The smoothness in the animation there was really, really damn good.
The bit at the end of the episode?
Naoki Tate.
Really? It didn't look as rubbery as his stuff usually does which was present even in the episodes Trunks vs Black arc.
When someone tells you, "Don't present your opinion as fact," what they're actually saying is, "Don't present your opinion with any conviction. Because I don't like your opinion, and I want to be able to dismiss it as easily as possible." Don't fall for it.
How the Black Arc Should End (by Lightbing!):
Spoiler:
Absolute Zamasu(my name for their fusion) wins. He fulfils his utopia and dwells in his loneliness(x amount of time for this to happen). He starts to doubt of his achievements, Goku's body influences him to seek out challenges but there's nothing. Perfection becomes a curse. Absolute Zamasu starts to dread his existence and presents himself to the Omni-King, detailing on his actions.
Using his powers the Omni-King restores everything to the moment before Goku and Vegeta perish, humanity's last barrier. Zamasu concedes. He ask for forgiveness(mainly to Goku, Gowasu and Trunks) and understands that his justice isn't justice at all. He asks for judgement and the Omni-King delivers.
Trunks is forced never to travel in time ever again, all the time-machines are destroyed.
ekrolo2 wrote:
Really? It didn't look as rubbery as his stuff usually does which was present even in the episodes Trunks vs Black arc.
If it's the bit I'm thinking of (I don't have the episode in front of me), you can go frame by frame and see the Tate-esque pointy feet and sketchy action lines. It's a bit more in line with his work on 56.
DragonBalllKaiHD wrote:
Also, it's not a confirmation, but it looks like Tadayoshi Yamamuro most likely won't have time working on an upcoming episode in this arc, after all the work he did on Super Dragon Ball Heroes and Xenoverse cutscenes. He storyboarded, corrected, and animated them. That's a lot of time to do that by himself.
Do we know for a fact that Yamamuro works on the Heroes animation? Also these cutscenes were likely finished at least 2 months ago, if not before that, also Yamamuro didn't do any animation for XV2. I'm only half way through the game, but the 2D animation has been pretty light and what's there is not anything to right home about, so I doubt a whole lot of time actually went into them. Koji Nashizawa did all the animation and he also worked on 62, so nothing says Yamamuro isn't working on an episode of Super. Also what I've seen of the animation in XV2 doesn't really look like Yamamuro, so I don't think he did a whole lot of correction work.
DragonBalllKaiHD wrote:Another thing to note is that the cutscenes was done by TAP. Glad it has no effect on in-house staff that are very busy working on Super.
Also, it's not a confirmation, but it looks like Tadayoshi Yamamuro most likely won't have time working on an upcoming episode in this arc, after all the work he did on Super Dragon Ball Heroes and Xenoverse cutscenes. He storyboarded, corrected, and animated them. That's a lot of time to do that by himself.
So there are more cut-scenes in xenoverse 2?
I saw some footage and in general none of the animated scenes "were animated" (sorry I can't think of a better way to put it). So there are animated battle scenes in the game? Please if possible avoid to spoil the story. Thank you
ArchedThunder wrote:
You said Tate's work is scattered throughout the episode, do you have any examples beyond the Trunks fight?
Also what's your thoughts on the Yashima art that is seemingly uncorrected in this episode?
Sure. Here's a compilation of almost all of his parts. I left out dialogue stuff and/or lengthy stills:
Heavily corrected, as you can see. Heck, Takeo Ide redraws the gut punch at the end. There are only a few instances where he pops up without correction. Considering how often the action jumps between animators, it makes sense. Even Higashide's art is nothing like his own. Manabe definitely made a conscious effort to maintain consistency between cuts.
Fancy that, an animation supervisor actually doing his job well?! I actually really like his corrections, for the most part. The character models don't wildly deviate, but everyone's idiosyncrasies are still on full display.
As for Yashima, I don't think there were very many scenes that were uncorrected. With a few exceptions, it seemed like Yokoyama and Ide touched up the large majority of his work. The former especially, though they appeared to be only partial retouches.
I'd really like to know who was responsible for this great cut:
[spoiler][/spoiler]
Spoiler:
Akira Toriyama wrote:My policy is to try and forget things once they’re over. Since if I don’t discard the old and focus on what’s new, I’ll overload my brain capacity. I still haven’t lived down going, “Who the heck is Tao Pai-pai?” that one time I was talking with Ei’ichiro Oda-kun. But the fact that there are still people reading the series after all this time… All I can say is; “thank you.” Really, that’s all.
Akira Toriyama wrote:Drawing Dragon Ball again reminded me of two things--how much I love it, and how much I never want to do it again.
Kunzait_83 wrote:And if you're upset because all this new material completely invalidates the tabletop RPG rulebook-sized statistical system and flowchart for the characters' "canonical Power Levels" that you'd been working on painstakingly for the last bunch of years now... well I don't think there's a kind, non-blunt way of saying this, but that's 100% entirely your own misguided fault for buying so deeply into all this nonsensical garbage in the first place. And that you also have IMMENSELY skewed and comically backwards priorities in what you think is most important and needed to make a good Dragon Ball story.
Zephyr wrote:Goodness, they wrote idiotic drivel in a children's cartoon meant to advertise toys!? Again!? For the ninetieth episode in a row!? Somebody stop the presses! We have to voice our concern over these Super important issues!
Kamiccolo9 wrote:Fair enough, I concede. Sean Schemmel probably has some kind of hidden talent. Maybe he is an expert at Minesweeper. You're right; calling him "talentless" wasn't fair.
Michsi wrote: Mon Jul 04, 2022 11:29 amIn Super Piccolo got yelled off the stage by Vegeta in the U6 Tournament arc and lost to Jiminy Cricket in the ToP , he deserved 15 new transformations with his theme song played by Metallica in the background.