dario03 wrote:KayDash wrote:jeffbr92 wrote:Future Gohan and Hirudegarn
Asymmetry and body size.
...the reasons why these characters won't make it into a 2D fighter like this, in case you wonder.
There are 2D fighters that have characters without perfect symmetry. You would just end up with the wrong missing arm on one side. Like in Injustice 2 Hellboy's big arm changes.
You are right. Although it always looks a bit weird. But for Future Gohan, we have more against him: 2 Gohans already, lack of any moves that would differentiate him from them, and he was also a really minor character. Compare that to Cooler who was the main villain in two movies, and appeared in Plan to Eradicate the Saiyans and even GT. Or Bardock, who is one of the most popular DB characters both in Japan and internationally, was the main character of two specials, and appeared both in the manga and the anime.
One more word on Hildegarn, before anyone brings that up. Yes, Marvel and other 2D fighters had giant characters like that, but they usually worked as bosses, and that's the only way I can see him or Great Ape Baby work here. Tatsunoko vs Capcom had Gold Lightan, and Final Bout had Great Ape Baby as playable characters but for the cost of making them about 4 times smaller then they were originally are.
In case you missed them:
Baby:
https://www.youtube.com/watch?v=fkHD_pHDaaY
Gold Lighting:
https://www.youtube.com/watch?v=IqpvFO9QoS0
I don't know how viable a character like that would be gameplay-wise... Especially for the competitive crowd who will possibly keep this game alive for many years to come and buy the DLCs.