New Animation VS Old Animation

Discussion regarding the entirety of the franchise in a general (meta) sense, including such aspects as: production, trends, merchandise, fan culture, and more.
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fadeddreams5
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Re: New Animation VS Old Animation

Post by fadeddreams5 » Sat Aug 08, 2015 9:21 pm

Lord Beerus wrote:Screenshots from episode 5:
Fuck me.

This is DBZ Movie 6 level bad animation. :sick:
That looks like a drawing of Goku I made once! =D
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Re: New Animation VS Old Animation

Post by DarkPrince_92 » Sat Aug 08, 2015 9:45 pm

It's actually worse than some of last house from the original. Jesus... I'll watch tomorrow and see how it is movement wise, but the drawings are failing to impress right now.
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Re: New Animation VS Old Animation

Post by Cursemark505 » Sat Aug 08, 2015 9:52 pm

Lord Beerus wrote:Screenshots from episode 5:

Image
Image

Fuck me.

This is DBZ Movie 6 level bad animation. :sick:
This episode looked horrible. I was actually shocked. Ssj1 & 2 fighting Beerus looked absolutely atrocious.

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Re: New Animation VS Old Animation

Post by VintageSaiyan » Sat Aug 08, 2015 10:29 pm

Not surprised.

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Sayo-chan
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Re: New Animation VS Old Animation

Post by Sayo-chan » Sat Aug 08, 2015 10:50 pm

The new animation is sloppy and lifeless. Combine mediocre animators with Yamamuro's art style and you have a travesty. Animation and art go hand in hand of course, but they're not mutually exclusive. With Toriyama it feels like the 80s mainstream pop movement switching into new jack swing. You can look at certain parts of Dragon Ball and go, "yeah that's from the 80s." in a similar way you can with Ranma or Space Cobra; it's a special sort of charm. Two things are important to me, emotional conveyance and properly articulated animation, so let's take a close look at Z and what it has to offer.

Episode 189 by Studio Live (my personal favorite, I know it like my Sailor Moon figurine collection):
In this scene, the art and animation is decent. Vegeta truly looks trepidated, which even to Cell is perverse. There's a subtlety with the animation, we see the emotional build up, from trembling to anger. The static electricity actually looks like electricity too. There's really no excuse to screw up plasma in new animation.
In this one we get the Carl Weathers treatment from Rocky IV, there's a solid attention to detail throughout this entire episode. What's interesting though, is that due to how poorly translated the Orange Brick footage is, you some of these things are really hard to notice, whereas with the Dragon Boxes they're as clear as Vegeta's rage.
This is one of my main gripes with much of the new animation, a lot of blasts just don't feel like they really did anything. With this however, you know even before the smoke clears that Gohan's in trouble. There's a well executed force behind the attack's animation. Also Cell's expression matches the power of the attack perfectly.

Of course there's some off shots with the artwork, like this:
Image
I've heard the lack of symmetry attributed to Cell making a face, but I always thought it was just off model.

Then there was always this part where Yamcha's... shaking his arms that bugged me:
It just looks awkward and unrealistic. It's like he's got Parkinson's. So even the best of episodes have their bad moments, just like the worst of episodes have their good moments.

The episode also finishes strong with a really iconic moment, where all hope looks completely lost:
Image
The only art that looks dated here is the less than stellar aura.

So let's look at episode 190 by Last House, an episode riddled with filler, but awesome animated sequences and artwork:
The episode opens strong with Cell taking some sort of a sadistic delight to Gohan's anxiety. This is clearly conveyed in both the artwork and animation. It looks like Gohan's in Hell with the walls closing in on him.

Image
There's definitely some splotchy pieces of art like that. Compare it to its manga equivalent:
Image
In fact, the coloring/shading on Cell in this episode looks pretty mundane a lot of the time.
Anyway, here we can see some very well down static electricity coupled with a hit that just looks painful. You can see the force behind it, it's well articulated, similar to Cell's blast on Gohan that was meant for Vegeta.
Even though these scenes are filler and cause some plot holes, the way they're presented is really neat. The way Cell molts from his larval shell reminds me a butterfly breaking free of its cocoon. Art looks good, animation looks good.

Image
For an episode where nothing happens, it doesn't feel like nothing's happening. When I watched the first episode of Super, not only was I utterly confused by why Goku would be using a tractor (because he'd be far more efficient using his hands), but I was also extremely bored. Even the manga with rather subpar art was more entertaining.

Image
This episode really does a fantastic job of conveying emotion when it isn't looking sloppy.

The animation here where Goku fights Beerus is pretty good, but the art is garbage:
Image

That seems to be the case with the entire movie really, granted the animation isn't anywhere near that good all around.

Maybe if it were similar to how Space Cobra's new animation looked I wouldn't feel so much disdain.
Old:
New:
Last edited by Sayo-chan on Sun Aug 09, 2015 4:28 am, edited 1 time in total.
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Re: New Animation VS Old Animation

Post by Super Saiyan Swagger » Sat Aug 08, 2015 11:07 pm

VintageSaiyan wrote:Not surprised.
Could you please add something to the discussion rather than posting a couple of words and then leaving it at that. Explain why you're not surprised. Thank you.

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Re: New Animation VS Old Animation

Post by MrWalnut4 » Sat Aug 08, 2015 11:08 pm

So I usually wait until a sub is out to watch Super, but considering that everyone is talking about how terrible the animation is I checked it out early and good god. It looks like Ebisawa snuck his way into Super with his triangle crap again. Hands down the worst animation I have seen come out of modern Dragon Ball. Although, there were several scenes where we got some surprisingly good animation; mostly the close ups of characters faces. Unfortunately, episode six looks like it's going to be the same story as this week's episode. Also, in several of the scenes of Goku meeting Beerus, the story board is almost exactly the same such as BOG.

Image
Image
Image
Image
Image

They are telling the same story the same way as BOG with only a couple scenes with different angles as the original (minus the Goku vs Beerus fight). Even if the camera angle and placement of characters are sometimes different, they are still following BOG to a T. They even copied subtleties like Goku waving his hand back and forth when asked about SSJG or grimacing exactly the same way as BOG after being hit by Kaio. They could have told the story a little differently like how Bulma's party is now on a cruise ship instead of at her house, but they chose not to for whatever reason.
Last edited by MrWalnut4 on Sun Aug 09, 2015 1:12 am, edited 3 times in total.

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Re: New Animation VS Old Animation

Post by Sayo-chan » Sat Aug 08, 2015 11:21 pm

Retelling the movie with worse animation, and arguably the same art, is a real cop out. Worst of all, they're going to do it twice.
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Re: New Animation VS Old Animation

Post by TheBalishChannel » Sat Aug 08, 2015 11:26 pm

Image

I laughed really hard at these.

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Re: New Animation VS Old Animation

Post by LonelyShadow » Sat Aug 08, 2015 11:51 pm

TheBalishChannel wrote:Image.
Image
Last edited by LonelyShadow on Sun Mar 13, 2016 12:31 am, edited 1 time in total.

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Re: New Animation VS Old Animation

Post by ErikB » Sun Aug 09, 2015 12:12 am

TheBalishChannel wrote:
I laughed really hard at these.
As I haven't seen the episode yet, that first one I'm willing to give the benefit of the doubt that it's just a subpar in-between (that's, hopefully, on 1's). But that second one really looks like it's meant as a held frame so...my god. Seriously!?

In better news, I saw Resurrection 'F' today. The whole group I went with (all animators, incidentally) seemed to really enjoy it, as did I. There's a good amount of solid animation in the movie; and its fair share of not-so-solid animation. I guess what I'm saying is there was enough I liked that I could look past what I didn't.

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Re: New Animation VS Old Animation

Post by Super Saiyan Swagger » Sun Aug 09, 2015 12:16 am

LonelyShadow wrote:Image
Oh GOD no, not Sonic Adventure. The animation and lip flaps of that game scarred my tiny 7 year old brain for life.

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Re: New Animation VS Old Animation

Post by LonelyShadow » Sun Aug 09, 2015 12:56 am

Super Saiyan Swagger wrote:
LonelyShadow wrote:Image
Oh GOD no, not Sonic Adventure. The animation and lip flaps of that game scarred my tiny 7 year old brain for life.
Last edited by LonelyShadow on Sun Mar 13, 2016 12:32 am, edited 1 time in total.

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Re: New Animation VS Old Animation

Post by VintageSaiyan » Sun Aug 09, 2015 3:03 am

Sayo-chan wrote:The new animation is sloppy and lifeless. Combine mediocre animators with Yamamuro's art style and you have a travesty. Animation and art go hand in hand of course, but they're not mutually exclusive. With Toriyama it feels like the 80s mainstream pop movement switching into new jack swing. You can look at certain parts of Dragon Ball and go, "yeah that's from the 80s." in a similar way you can with Ranma or Space Cobra; it's a special sort of charm. Two things are important to me, emotional conveyance and properly articulated animation, ..The animation here where Goku fights Beerus is pretty good, but the art is garbage:...

thankyouthankyouthankyouthankyou. Let's not forget how everyone is a walking caricature with ZERO substance whatsoever. AND they're doing this shit twice!
Super Saiyan Swagger wrote:
VintageSaiyan wrote:Not surprised.
Could you please add something to the discussion rather than posting a couple of words and then leaving it at that. Explain why you're not surprised. Thank you.
I don't need to, because you can just check my post history (and the onslaught of people defending Super/the new movies.) I've been very vocal about the travesty known as modern Dragonball.

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Re: New Animation VS Old Animation

Post by Avery » Sun Aug 09, 2015 4:26 am

Now I feel bad for criticizing BoG's animation.
Lord Beerus wrote:
How can anyone finish drawing this and say "alright, I'm done. It's ready to be aired"...?
It looks as if someone scanned a very rough sketch and traced over it with MS Paint.
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Re: New Animation VS Old Animation

Post by sintzu » Sun Aug 09, 2015 4:52 am

Avery wrote: How can anyone finish drawing this and say "alright, I'm done. It's ready to be aired"...?
Because whoever made this episode probably doesn't care about the franchise and the reason it's being made is to sell merchandise.
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Re: New Animation VS Old Animation

Post by NitroEX » Sun Aug 09, 2015 7:32 am

The people in charge of these new films and TV series clearly don't know what the fuck they're doing. I'm continually amazed at how sub par the storytelling and animation is on these new projects.

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Re: New Animation VS Old Animation

Post by rereboy » Sun Aug 09, 2015 7:36 am

Many of those are middle of scene stills. In motion they aren't even apparent.

For example, the second image in this picture looks horrible, right?

Image

Lets see the scene where it's from:

http://webm.host/02425/

Hardly noticeable and not a horrible scene at all.

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Re: New Animation VS Old Animation

Post by Sayo-chan » Sun Aug 09, 2015 7:50 am

It still sucked, but not as bad as this:
Image
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Re: New Animation VS Old Animation

Post by rereboy » Sun Aug 09, 2015 8:11 am

Besides having a mistake (two left hands), there's nothing noticeably wrong with that scene, and the old animation had plenty of errors like that. Also, seeing that scene in motion is also very hard to even notice the error.

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