Super Animation Catalogue 2.0
Re: Super Animation Catalogue - [Updated with #37]
Yamamuro can draw on-model just fine; he is the character designer, after all.
He's not a particularly good animator, though. I'm pretty fine with him staying away from Super for now.
He's not a particularly good animator, though. I'm pretty fine with him staying away from Super for now.
Follow me on Twitter for countless shitposts.
Deadtuber.
Deadtuber.
- Super Saiyan Swagger
- I'm, pretty, cozy, here...
- Posts: 1978
- Joined: Fri Jul 18, 2014 9:17 am
- Location: Australia
Re: Super Animation Catalogue - [Updated with #37]
My favourite shot in the entire episode:
Now that is one intimidating Vegeta.
Spoiler:
Re: Super Animation Catalogue - [Updated with #37]
I loved that shot also Super Saiyan Swagger!
- ArchedThunder
- Born 'n Bred Here
- Posts: 5718
- Joined: Fri Dec 03, 2010 8:03 am
Re: Super Animation Catalogue - [Updated with #37]
Can someone with access to a high quality raw piece together the full image of the Hit pan at the end of the episode?
- Lord Beerus
- Namekian Warrior
- Posts: 21430
- Joined: Sat Oct 25, 2014 5:20 pm
- Location: A temple on a giant tree
- Contact:
Re: Super Animation Catalogue - [Updated with #37]
Man, I loved that shot. I reminded me of something I would see during the animation and art style high points of the Android/Cell arc.Super Saiyan Swagger wrote:My favourite shot in the entire episode:Now that is one intimidating Vegeta.Spoiler:
Spoiler:
Re: Super Animation Catalogue - [Updated with #37]
Man, the storyboarding and directing for this episode was very nice. Also, I like the way Karasawa draws Piccolo.
Spoiler:
My Twitter: https://twitter.com/YTWes
Re: Super Animation Catalogue - [Updated with #37]
You talking about this image?ArchedThunder wrote:Can someone with access to a high quality raw piece together the full image of the Hit pan at the end of the episode?

Re: Super Animation Catalogue - [Updated with #37]
ArchedThunder wrote:Can someone with access to a high quality raw piece together the full image of the Hit pan at the end of the episode?
Spoiler:
On another note, I want to point out some things from the episode.
Firstly, they fixed Vegeta's wonky eye from last week's preview. Here's a comparison:
Spoiler:
Spoiler:
There were similar issues with his storyboard for Resurrection 'F'. He seemed to reuse a lot of poses over and over.
Anyway...
Tate next week! So much movement going on. I think he's going to go crazy with this fight! I love this shot.
Follow me on Twitter for countless shitposts.
Deadtuber.
Deadtuber.
- ArchedThunder
- Born 'n Bred Here
- Posts: 5718
- Joined: Fri Dec 03, 2010 8:03 am
Re: Super Animation Catalogue - [Updated with #37]
Thanks Ajay. Yeah I noticed they fixed Vegeta's eye too, it jumped out at me immediately, hopefully they fix the error where he has Gold hair one shot after he went Blue in the DVD/Bluray.
I'm really excited for the next episode, I'm surprised I haven't seen any bitching about Tate's art, people seem to busy admiring the animation.
I really love Hit's stance, is it based on a real life stance of some kind?
I'm really excited for the next episode, I'm surprised I haven't seen any bitching about Tate's art, people seem to busy admiring the animation.
I really love Hit's stance, is it based on a real life stance of some kind?
Re: Super Animation Catalogue - [Updated with #37]
Oh, there's plenty of that nonsense already. Couple of comments in the episode discussion thread on here and even more on Reddit.ArchedThunder wrote:I'm really excited for the next episode, I'm surprised I haven't seen any bitching about Tate's art, people seem to busy admiring the animation.
They'll whine even harder next week.
Follow me on Twitter for countless shitposts.
Deadtuber.
Deadtuber.
Re: Super Animation Catalogue - [Updated with #37]
Yeah, there were indeed people upset about Tate already. It's fine if you don't like his style, but yeesh. I was more surprised to hear that there were a fair amount of people in the One Piece community that disliked him. His One Piece stuff was so good!Ajay wrote:Oh, there's plenty of that nonsense already. Couple of comments in the episode discussion thread on here and even more on Reddit.ArchedThunder wrote:I'm really excited for the next episode, I'm surprised I haven't seen any bitching about Tate's art, people seem to busy admiring the animation.
They'll whine even harder next week.
I personally thought there were some interesting looking sequences in the NEP. Hit's fighting style seems to work really well under Tate. I'm pretty excited.
My Twitter: https://twitter.com/YTWes
Re: Super Animation Catalogue - [Updated with #37]
How anyone call dislike Tate's One Piece work is beyond me. I suppose it's the same people who think Hosoda's Movie 6 was bad. No accounting for taste, I guess.Wezenheim wrote:I was more surprised to hear that there were a fair amount of people in the One Piece community that disliked him. His One Piece stuff was so good!
There's people out there who call Shida's work bad entirely based on inbetween frames. Blows my mind.
Follow me on Twitter for countless shitposts.
Deadtuber.
Deadtuber.
Re: Super Animation Catalogue - [Updated with #37]
What??? Really? But... but Shida is so good! How? Why? That's so bizarre. What do people want, perfection?Ajay wrote:There's people out there who call Shida's work bad entirely based on inbetween frames. Blows my mind.
My Twitter: https://twitter.com/YTWes
Re: Super Animation Catalogue - [Updated with #37]
The strong side of Tate is the MOVEMENT, but I have always and will always criticize the way he deforms the bodies supposedly to enhance the illusion of movement and/or velocity the characters are performing and of course, the in between frames that sometimes look pretty pretty bad. Like in episode 5. And sometimes I feel like he relies too much on blurry shots.
But he does have very good scenes and next episode actually looks like it will be rich in movement.
Also, I feel like there's something personal against Yamamuro in this page.
But he does have very good scenes and next episode actually looks like it will be rich in movement.
Also, I feel like there's something personal against Yamamuro in this page.
- Blade
- I Live Here
- Posts: 2267
- Joined: Sun Jan 01, 2006 2:45 pm
- Location: Contrary to popular belief, not on Kanzenshuu forums.
Re: Super Animation Catalogue - [Updated with #37]
I think Tate and One Piece go hand-in-hand, his style is perfectly suited for Luffy's movement especially (being a rubber man and all), but I think for Dragonball the jellyformism can be a little too distracting and surreal. It's all about stylistic consistency at the end of the day I guess; but it's unfair for people to label him as a bad animator - as that's definitely not the case.
To describe what I mean about his cuts in Super, sometimes it can feel a little bit like going to a Monet exhibition and coming across the odd Picasso.
To describe what I mean about his cuts in Super, sometimes it can feel a little bit like going to a Monet exhibition and coming across the odd Picasso.
'Multiculturalism means nothing in Japan, for every outside culture must pass first through the Japanese filter, rendering it entirely Japanese in the process.' - Julian Cope.
Re: Super Animation Catalogue - [Updated with #37]
Every in-between frame from every animated thing ever looks bad. Their purpose isn't to look good.Hit!! wrote:The strong side of Tate is the MOVEMENT, but I have always and will always criticize the way he deforms the bodies supposedly to enhance the illusion of movement and/or velocity the characters are performing and of course, the in between frames that sometimes look pretty pretty bad. Like in episode 5. And sometimes I feel like he relies too much on blurry shots.
But he does have very good scenes and next episode actually looks like it will be rich in movement.
Also, I feel like there's something personal against Yamamuro in this page.
Check out the videos below, made by yours truly!
Goku vs Beerus BOG/Super mash-up https://gofile.io/d/kKKnMe
Vegeta vs Freeza ROF/Super mash-up https://gofile.io/d/MKPepW
Goku vs Beerus BOG/Super mash-up https://gofile.io/d/kKKnMe
Vegeta vs Freeza ROF/Super mash-up https://gofile.io/d/MKPepW
Re: Super Animation Catalogue - [Updated with #37]
I perfectly understand that, but there is a point where it starts to affect the episode negatively.Draconic wrote:Every in-between frame from every animated thing ever looks bad. Their purpose isn't to look good.Hit!! wrote:The strong side of Tate is the MOVEMENT, but I have always and will always criticize the way he deforms the bodies supposedly to enhance the illusion of movement and/or velocity the characters are performing and of course, the in between frames that sometimes look pretty pretty bad. Like in episode 5. And sometimes I feel like he relies too much on blurry shots.
But he does have very good scenes and next episode actually looks like it will be rich in movement.
Also, I feel like there's something personal against Yamamuro in this page.
I just feel like Tate focuses too much on the movement, to the detriment of his art style. And I'm not saying thats necessarily bad, but its not well suited for Dragon Ball.
As someone said previously, his style suits One Piece much more than it does DB. But I still believe he can do pretty good stuff and I consider him a good animator overall. The fight scene between Goku and Vegeta in DBS episode 32 in the RoSaT is AWESOME!!! There's a nice balance there.
Re: Super Animation Catalogue - [Updated with #37]
I think Karasawa is quickly becoming one of my favorite supervisors in terms of on-model, fluid animation. The episodes he has handled have been some of my favorites so far and the way the action was handled in this episode sealed the deal. It made me feel like I was watching Dragon Ball again which I can't say for many of the previous episodes.
- ArchedThunder
- Born 'n Bred Here
- Posts: 5718
- Joined: Fri Dec 03, 2010 8:03 am
Re: Super Animation Catalogue - [Updated with #37]
Ajay, the link in the OP for the Vegeta Cabba fight isn't a direct link, like I said before, that site has NSFW ads.
- LSSJGODSSJ4Gogeta
- Advanced Regular
- Posts: 1269
- Joined: Wed Jul 29, 2015 1:24 pm
- Location: Kami's Lookout.
Re: Super Animation Catalogue - [Updated with #37]
So who's the guy responsible for the shiney effect super has? It's been going on since GT and I wanna know who's the monster responsible.
Any post before 8/7/2016 isn't mine. This account was a gift from someone who thought the account was already banned. Saved me the trouble of making a new one haha XD
I love DB/DBZ/DBGT/DBZK/DBS (If I didn't why would I be here? XD)
I love DB/DBZ/DBGT/DBZK/DBS (If I didn't why would I be here? XD)















