Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.
dhaval_dongre
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Re: Super Animation Catalogue 2.0 - Episode 65

Post by dhaval_dongre » Sun Nov 13, 2016 4:02 am

Man this episode was insanity, very much like the last few episodes of Gurren Laggan. Don't know what to say.

So Kitano and Manabe were working on the episode. One thing is for sure that New Type were wrong with the listings. They name the animators right but the episodes they are working upon have been wrong as of late. Why do they have Manabe in a few episodes, if its going to be a normal, slow paced episode ? I mean we already have enough guys who can handle that. Probably there might still be some action left in the arc. We still do know that its not over yet.

Speaking of Gurren Laggan, Ajay have you finished it yet ?

The fusion thing annoyed me at first. After finishing the episode my mind was full of excitement, anger and confusion at the same time. But after thinking about it, I don't mind it. I finished Z when the RoF dub was released in theaters, and Vegetto defusing inside Buu had me confused at that time. I didn't liked that explanation at that time, since the Pottara fusion was supposed to last permanently. But the 2 rules that they introduced in the episode fit well with Vegetto defusing inside Buu. Since they must have defused because of the time limit and they never fought with their full potential against Buu. But I finished Z not too long ago as compared to the rest of the fanbase, so I don't have much problem with it. Its still permanent for Kai's though. Lets see what explanation they give us regarding Trunks power in the next episode.

But I totally understand if someone who finished the series years ago would still have some problem with it, since all these years people thought that the fusion was permanent for everyone. So its gonna take some time for that to sink in.

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ArchedThunder
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Re: Super Animation Catalogue 2.0 - Episode 65

Post by ArchedThunder » Sun Nov 13, 2016 4:02 am

Wezenheim wrote:This scene has been throwing me off for a little bit now:
[spoiler]Image[/spoiler]
[spoiler]Image[/spoiler]

The second image of Vegeta especially looks kind of like Kitano to me, but with corrections. I'm not sure if the whole scene was handled by him or not, but if it was, I think Karasawa touched up his work? *shrug*
First image looks like a Manabe nose to me, it's also looks like his line work.
dhaval_dongre wrote: So Kitano and Manabe were working on the episode. One thing is for sure that New Type were wrong with the listings. They name the animators right but the episodes they are working upon have been wrong as of late. Why do they have Manabe in a few episodes, if its going to be a normal, slow paced episode ? I mean we already have enough guys who can handle that. Probably there might still be some action left in the arc. We still do know that its not over yet.
Manabe wasn't a supervisor on this episode though. They've pretty much used everyone in these last 4 episodes, so it makes sense to double Manabe up with someone on an episode coming in a few weeks since he won't have as much time on that episode. Manabe has seemingly joined the regular staff now so we'll probably see him on non action episodes every now and then.

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Re: Super Animation Catalogue 2.0 - Episode 65

Post by JazzMazz » Sun Nov 13, 2016 4:10 am

Teffo wrote:Someone thinks this could be Tate?
[spoiler]Image
Image
Image[/spoiler]
Not really, the most Tate esque scene to me was when Trunks formed his energy sword from his aura. That had Tate's effects all over it.

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Re: Super Animation Catalogue 2.0 - Episode 65

Post by Wezenheim » Sun Nov 13, 2016 4:13 am

ArchedThunder wrote:
Wezenheim wrote:This scene has been throwing me off for a little bit now:
[spoiler]Image[/spoiler]
[spoiler]Image[/spoiler]

The second image of Vegeta especially looks kind of like Kitano to me, but with corrections. I'm not sure if the whole scene was handled by him or not, but if it was, I think Karasawa touched up his work? *shrug*
First image looks like a Manabe nose to me, it's also looks like his line work.
Manabe was my second guess. Actually, I think it's a safe guess looking back at that scene. For some reason every time I think I have his style totally figured out it turns out that I actually don't!

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ArchedThunder
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Re: Super Animation Catalogue 2.0 - Episode 65

Post by ArchedThunder » Sun Nov 13, 2016 4:20 am

Wezenheim wrote: Manabe was my second guess. Actually, I think it's a safe guess looking back at that scene. For some reason every time I think I have his style totally figured out it turns out that I actually don't!
It seems like he's been trying to match the models a little more with each episode, I think were he's at now is perfect, it's very reminiscent of the Budokai era stuff.
We'll, I guess his noses could still use a little bit of work.

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Re: Super Animation Catalogue 2.0 - Episode 65

Post by JazzMazz » Sun Nov 13, 2016 5:15 am

Noah wrote:Animation and art-wise I had no complaints with the recent episode, could it be the best animated yet?
Ajay wrote:Here's Shida's cut:
[spoiler]

[/spoiler]
It's more like 60 seconds long, but the booru prefers if you cut out stills and whatnot, so I trimmed it a little.
Just noted that the Time Ring proportion increases as Zamasu's arm :D
It is the best animated episode(but weaker from a story perspective than last episode), I think this is due to literally everyone setting aside time out of their own episodes to complete this one.

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Re: Super Animation Catalogue 2.0 - Episode 65

Post by dhaval_dongre » Sun Nov 13, 2016 5:40 am

ArchedThunder wrote: Manabe wasn't a supervisor on this episode though. They've pretty much used everyone in these last 4 episodes, so it makes sense to double Manabe up with someone on an episode coming in a few weeks since he won't have as much time on that episode. Manabe has seemingly joined the regular staff now so we'll probably see him on non action episodes every now and then.
Might be the case. But he must have been super super busy, doing #63 then working on #66 then some other episode later down the road.

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Re: Super Animation Catalogue 2.0 - Episode 65

Post by ArchedThunder » Sun Nov 13, 2016 5:50 am

dhaval_dongre wrote:
ArchedThunder wrote: Manabe wasn't a supervisor on this episode though. They've pretty much used everyone in these last 4 episodes, so it makes sense to double Manabe up with someone on an episode coming in a few weeks since he won't have as much time on that episode. Manabe has seemingly joined the regular staff now so we'll probably see him on non action episodes every now and then.
Might be the case. But he must have been super super busy, doing #63 then working on #66 then some other episode later down the road.
That's my point, despite his next episode probably not being action he's doubled up with someone else because it will come so soon after this episode. They have to (somewhat) slowly spread the supervisors back out now in a way that doesn't ruin their next episodes.

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Re: Super Animation Catalogue 2.0 - Episode 65

Post by Saikyo no Senshi » Sun Nov 13, 2016 7:24 am

JazzMazz wrote: It is the best animated episode(but weaker from a story perspective than last episode), I think this is due to literally everyone setting aside time out of their own episodes to complete this one.
I thought this episode was fantastic from a storytelling point of view. Hatano's storyboard was appealing, his direction and the animators really brought all the elements to life and conveyed the emotions of the characters and all the plot points in a satisfying manner. That's what good storytelling is after all.

As for the script, yeah there were issues here and there but Tomioka Atsuhiro is known for writing amazing battles and he did that well, so I can ignore those issues.

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Re: Super Animation Catalogue 2.0 - Episode 65

Post by Mazingerdestro » Sun Nov 13, 2016 8:04 am

Shimanuki did a lot in this one. Every non-fighting scene had these "semi"-potato heads of Shimanuki

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Re: Super Animation Catalogue 2.0 - Episode 65

Post by JazzMazz » Sun Nov 13, 2016 8:11 am

Saikyo no Senshi wrote:
JazzMazz wrote: It is the best animated episode(but weaker from a story perspective than last episode), I think this is due to literally everyone setting aside time out of their own episodes to complete this one.
I thought this episode was fantastic from a storytelling point of view. Hatano's storyboard was appealing, his direction and the animators really brought all the elements to life and conveyed the emotions of the characters and all the plot points in a satisfying manner. That's what good storytelling is after all.

As for the script, yeah there were issues here and there but Tomioka Atsuhiro is known for writing amazing battles and he did that well, so I can ignore those issues.
From a production and direction stand-point this episode was very well done, it executed the script it was given to the best of its ability.

It's just that, I didn't like the script for this episode. Way too many retcons and ass-pulls for my personal taste. But I can see why someone would at least find the episode entertaining and thats not saying it didn't have some good character moments either, it did, and when they were good they were usually very good. I just found my personal viewing experience bogged down by how much the script writers pulled out of their ass.

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Re: Super Animation Catalogue 2.0 - Episode 65

Post by Baggie_Saiyan » Sun Nov 13, 2016 8:30 am

Mr. Shida's cut was truly amazing. Still cant get over it. How long did he work on this one?

I agree the fighting makes up for any BS they pulled in this episode watching it in HD was a different exprenice was in awe pretty much throughout.

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Re: Super Animation Catalogue 2.0 - Episode 65

Post by JazzMazz » Sun Nov 13, 2016 8:31 am

Mazingerdestro wrote:Shimanuki did a lot in this one. Every non-fighting scene had these "semi"-potato heads of Shimanuki
Yeah, you could definitely see his corrections peppered throughout the episode, especially during the second half.

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Re: Super Animation Catalogue 2.0 - Episode 65

Post by Mazingerdestro » Sun Nov 13, 2016 8:43 am

JazzMazz wrote:
Mazingerdestro wrote:Shimanuki did a lot in this one. Every non-fighting scene had these "semi"-potato heads of Shimanuki
Yeah, you could definitely see his corrections peppered throughout the episode, especially during the second half.
Yeah definitely. Especially the "Trunks talking to Blue dragon characters"

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Re: Super Animation Catalogue 2.0 - Episode 65

Post by dbs fanboy » Sun Nov 13, 2016 9:34 am

I need to ask this, how does this episode rank with the best animated cuts in the franchise, i think that the best one we ever saw was that one in Path to the power, the part where Goku fights the RR army and everything is moving.
Do you think that Shida's cut, or any other in this episode, was on par with it?
Or maybe i'm just overhyping things .
I really miss ma boy, Black :( :cry:


dbgtFO wrote:

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Re: Super Animation Catalogue 2.0 - Episode 65

Post by Mazingerdestro » Sun Nov 13, 2016 9:46 am

dbs fanboy wrote:I need to ask this, how does this episode rank with the best animated cuts in the franchise, i think that the best one we ever saw was that one in Path to the power, the part where Goku fights the RR army and everything is moving.
Do you think that Shida's cut, or any other in this episode, was on par with it?
Or maybe i'm just overhyping things .
Don't sweat it, in terms of animationand consistent art it was excellent.
I think people overhype Shida's cut.
It's excellent but everything in this episode is.
When it comes to ranking, I still have people in my forum calling this episode "second best after kaioken x10". Obviously these people are not experts and they judge mostly on the "satisfactory" part of the episode (basically how many wows they make during the episode).
In my opinion this episode was the best mix db ever had. Animation, direction, soundtrack, presentation. It had some questionable story points but in general it was a solid 9+++/10.

We can nitpick many things but in general a real fan knows deep down that it was an excellent episode. I hoped db had a new opening in Trunks saga so they could use the insert song like they did in kaioken x10

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Re: Super Animation Catalogue 2.0 - Episode 65

Post by Saikyo no Senshi » Sun Nov 13, 2016 10:08 am

dbs fanboy wrote:I need to ask this, how does this episode rank with the best animated cuts in the franchise, i think that the best one we ever saw was that one in Path to the power, the part where Goku fights the RR army and everything is moving.
Do you think that Shida's cut, or any other in this episode, was on par with it?
Or maybe i'm just overhyping things .
Shida's cut in Kami to Kami is a personal favorite of mine and I rank it above Mori Hisashi's sequence in the 10th anniversary film and consider it the best in the franchise. But those are movies.

I think Shida's part in today's episode was better than #57.The art was more detailed. But it was his usual stuff, a little longer but his usual work.
I loved this cut which is presumed to be by Miuma Kenji just as much as Shida's part. The effects and cool rotation in particular.

It's all a matter of opinions. Overall, it is arguably the best episode in the franchise.That's for sure.

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Re: Super Animation Catalogue 2.0 - Episode 65

Post by bleed0range » Sun Nov 13, 2016 10:59 am

Ajay wrote:Shida just shared his genga!

[spoiler]Image[/spoiler]
This is a beautiful piece! I love seeing production art. Does anyone know what the little graph on his hand is where it says B4 and then B5. Is that explaining the timing? What's the arrow below it mean?

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Re: Super Animation Catalogue 2.0 - Episode 65

Post by Saikyo no Senshi » Sun Nov 13, 2016 11:53 am

bleed0range wrote:
Ajay wrote:Shida just shared his genga!

[spoiler]Image[/spoiler]
This is a beautiful piece! I love seeing production art. Does anyone know what the little graph on his hand is where it says B4 and then B5. Is that explaining the timing? What's the arrow below it mean?
B4 and B5 are the key frames. 4 and 5 is the 4th and 5th frame of B layer of the shot respectively. The arrow below it is the timing sheet which indicates how many in-between frames will be needed to move from key frame B4 to key frame B5. That's what I think it is.

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Re: Super Animation Catalogue 2.0 - Episode 65

Post by Doctor. » Sun Nov 13, 2016 2:54 pm

Who animated Goku's Kamehameha? I liked it a lot.

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