"Dragon Ball Z Dokkan Battle" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.

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alakazam^
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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Mon Mar 14, 2016 5:00 pm

ShadowDude112 wrote:JPN Tourney is over? Wow. that was fast. I didn't compete in it since not all of my team is awakened.
It lasts 4 days. It's a bit much, I think.

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Re: Dragon Ball Z Dokkan Battle

Post by Darknat » Mon Mar 14, 2016 6:40 pm

alakazam^ wrote:9th Tenkaichi Budoukai ended and I probably placed between rank 10000 and 20000. In the first day I got below 4000 but then it kept increasing. I was a little over 11000 three hours before it ended but I was tired and figured I couldn't go enough below 10000 to go to sleep. Kinda bummed I'm not getting Tullece but the SSR Tickets will net me another SSR so I guess it evens out.

I have no idea how people get below 1000. I tried fighting once and retiring some times and didn't notice a big decrease in rank.
Me and my girlfriend ranked between 20000 and 30000. I did 40 tournaments and she did 50. In the end we couldn't go below that. I was interested to get at least between 10000 and 20000 to get SSR tickets, but no luck. Anyway this was the best tournament we have done.

I remember seeing you around 8000. I thought you were going to rank below 10000.

At keast I got all the Tullece cards I needed, an SSR Super Saiyan God Goku from the 40 stones multisummon, and got Mutaito on the Dragon Ball one. So I can't complain much.

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Re: Dragon Ball Z Dokkan Battle

Post by sayian_nation_ » Mon Mar 14, 2016 7:37 pm

For Global version, since bringing back the Broly event I finally farmed for 10 Brolys and turned him into an UR. If only I can summon him :roll: won't happen. I'm more interested in summoning Kid Buu. The regeneration skill they have helps so much.

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Re: Dragon Ball Z Dokkan Battle

Post by ShadowDude112 » Mon Mar 14, 2016 9:20 pm

So, the Cell Games continue for me as I just beat it for my 13th time out of the 20 I need. I Dokkaned my INT Cell first instead of my TEQ Cell first and I'm thinking that might have been a mistake, but I can do 7 more by 3AM EST on Thursday. How's everyone on Global doing in the Cell Games?
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JacobYBM wrote:No, why would it? It's fiction. The strength of the characters is not possible to reach in reality.
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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Mon Mar 14, 2016 9:25 pm

Darknat wrote:Me and my girlfriend ranked between 20000 and 30000. I did 40 tournaments and she did 50. In the end we couldn't go below that. I was interested to get at least between 10000 and 20000 to get SSR tickets, but no luck. Anyway this was the best tournament we have done.

I remember seeing you around 8000. I thought you were going to rank below 10000.

At keast I got all the Tullece cards I needed, an SSR Super Saiyan God Goku from the 40 stones multisummon, and got Mutaito on the Dragon Ball one. So I can't complain much.
In that range you get the silver tickets, don't you?

I tend to rank below 10000 (most of the times below 5000 as well) but ever since they implemented the bonus teams I find it harder although I thought it was more manageable this time. I usually time my playing so that I can have 80 wins and rank between 2500 and 10000. This time, I got my 80 wins sooner than I used to so I was trying to win the first match, retiring and repeat it to lower my rank and I probably could have gone lower than 10000 in those three last hours but I was so tired that I figured it wasn't worth it. I ended up not knowing where I ranked but I think I didn't go up 9000 ranks in three hours.

Apparently, there'll be another event with restrictions and a new campaign after this next maintenance. I hope they implement Baba's treasures soon.

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alakazam^
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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Tue Mar 15, 2016 8:17 pm

I ended up in rank 12460. As for SSR, I got a Super Saiyajin Burdock and duplicates SSGSS Vegeta and Piccolo Daimaou (Old) lol.

March 15th
Some Dragon Stones for maintenance, connectivity issues and bugs.

Oh boy, a multi-campaign. They sure are loving doing those.

Global 50 Million Downloads 15 Campaigns

01 - Plan to Eradicate the HEROS Event ~The Carnage Counterattacks~ (Repeated and Updated)
Stages 21-23 added. Stages 1~13 are "Hard" only. Stages 14~23 are "Z-Hard" only.

Rule 1
You can only use "Extreme" characters.

Rule 2
The friends you can use are either designated by each stage (they are signaled by the icon <special>) or ones that can clear each stage's restrictions.

Rule 3
Each stage has its own restrictions.
Stage]
Restrictions
Rewards
1F
-
1 Dragon Stone
2F
-
1 Dragon Stone
3F
No raibow orbs
1 Dragon Stone and God's Temple
4F
No AGL orbs
1 Dragon Stone and either Oolong or Puar
5F
No STR orbs
1 Dragon Stone and any Heavy Dougi
6F
No INT orbs
1 Dragon Stone and any Medal (Gregory version)
7F
No PHY orbs
1 Dragon Stone and Hire Dragon
8F
No TEQ orbs
1 Dragon Stone and Kaiou's Planet (Gravity x10)
9F
No INT types allowed
1 Dragon Stone and Senzu
10F
No PHY types allowed
3 Dragon Stones and any Medal (Mister Popo version)
11F
No STR types allowed
1 Dragon Stone and either Uranai Baba, Ghost or Enma Daiou
12F
No TEQ types allowed
1 Dragon Stone and SR Super Vegeta
13F
No AGL types allowed
1 Dragon Stone and any Weights (10t)
14F
Have a team with every Extreme type
1 Dragon Stone and Kami to Kami event Medals
15F
Have a team with every Extreme type
5 Dragon Stones and Great Saiyaman event Medals
16F
Have a team with every Extreme type
1 Dragon Stone and any Z Sword
17F
Have a team with every Extreme type
1 Dragon Stone and Piccolo Medals
18F
Have a team with every Extreme type
1 Dragon Stone and Super Saiyajin Vegeta Medals
19F
Have a team with every Extreme type
1 Dragon Stone and Super Saiyajin Goku Medals
20F
Have a team with every Extreme type
10 Dragon Stones, SSR Whis and SSR Old Kaioushin
21F
Have a team with every Extreme type
1 Dragon Stone and Mr. Satan Statue (Gold)
22F
Have a team with every Extreme type
1 Dragon Stone and Super Saiyajin Trunks (Adult) Medals
23F
Have a team with every Extreme type
1 Dragon Stone and Super Saiyajin Gohan (Teen) Medals
STR Super Vegeta (SR)
Leader Skill: Ki+2 when HP is at 80% or below.
Passive Skill: ATK increases 25% when ki meter is 5 or higher.

AGL Whis (SSR)
Leader Skill: HP and DEF increase 50% for AGL types.
Passive Skill: Full heal when HP is at 30% or lower once.

These new Medals can Dokkan Awaken previously available SSR characters. They can all go to level 120.

Super AGL Super Saiyajin Goku (UR)
Passive Skill: Ki+7 when HP is at 50% or lower.

Extreme TEQ Super Saiyajin Vegeta (UR)
Passive Skill: Ki+3 when HP is at 80% or lower, ATK 2500 UP.

Super PHY Piccolo (UR)
Passive Skill: Allies' DEF increases by 70%.

Super INT Super Saiyajin Trunks (Adult) (UR)
Passive Skill: Ki+2 at the beginning of the turn, ATK 2500 UP.

Super INT Super Saiyajin Gohan (Teen) (UR)
Passive Skill: Ki+4 when HP is at 50% or higher, ATK 2500 UP.

Lasts until March 28th.

02 - All Daily Events Unleashed! & Outbreak of Medals!

Lasts until March 28th.

03 - Limit-breaker Gasha
If you multi-summon, you'l get 1 guaranteed SR or higher.

Scouter Characters

AGL Super Saiyajin Goku (SSR)
Leader Skill: ATK increases 30% for AGL, INT and PHY types.
Passive Skill: Ki+5 when HP is at 30% or lower.

TEQ Super Saiyajin Vegeta (SSR)
Leader Skill: ATK increases 30% for TEQ, INT and STR types.
Passive Skill: Ki+2 when HP is at 30% or lower, ATK 2000 UP.

PHY Piccolo (SSR)
Leader Skill: ATK increases 30% when HP is at 80% or lower.
Passive Skill: Allies' DEF increases 25%.

INT Super Saiyajin Gohan (Teen) (SSR)
Leader Skill: HP and ATK increase 20% for AGL, INT and PHY types.
Passive Skill: Ki+2 when HP is at 50% or higher.

INT Super Saiyajin Trunks (Adult) (SSR)
Leader Skill: HP and ATK increase 20% for TEQ, INT and STR types.
Passive Skill: Ki+2 when HP is at 50% or higher.

Lasts until March 25th.

04 - Twitter Campaign
By using the icon in the main screen that redirects to Twitter and tweeting the given message once a day, you will get 1 Dragon Stone.

Lasts until March 29th.

05 - Uranai Baba's Trade Shop Big Sale
Baba prices cut down 30% and the store updates every 30 minutes.

Lasts until March 25th.

06 - All Rank Experience x2
Lasts until March 28th.

07 - Chance of Training "Success" x2
Lasts until March 28th.

08 - Daily Missions Added

[Daily] Trade an item using Trade Points - 250 Trade Points
[Daily] Clear any 3 Stages - 3 Senzu
[Daily] Train a Character - 100 000 Zeni

Lasts until March 28th.

09 - Global 50 Million Downloads Login Bonus

March 15th - 10 Dragon Stones.
March 16th - 1 Dragon Stone and 5 Gravity Rooms (Gravity x150).
March 17th - 1 Dragon Stone and 5 Dendes.
March 18th - 5 Dragon Stones and a Mister Satan Statue (Gold).
March 19th - 2 Dragon Stones and 3 Medals of each type (Kibito version).
March 20th - 2 Dragon Stones and 5 Kaioushin Realms.
March 21st - 2 Dragon Stones and a Kaioushin Medal.
March 22nd - 1 Dragon Stone and 5 Z Swords_AGL.
March 23rd - 1 Dragon Stone and 5 Z Swords_TEQ.
March 24th - 1 Dragon Stone and 5 Z Swords_INT.
March 25th - 1 Dragon Stone and 5 Z Swords_STR.
March 26th - 1 Dragon Stone and 5 Z Swords_PHY.
March 27th - 1 Dragon Stone and 5 Uranai Babas.
March 28th - 1 Dragon Stone and 5 Ghosts.
March 29th - 1 Dragon Stone and 5 Enma Daious.
March 30th - 1 Dragon Stone and 5 000 Friend Points.
March 31st - 1 Dragon Stone and a Mister Satan Statue (Gold).
April 1st - 2 Dragon Stones and a Old Kaioushin Medal.

Lasts until April 1st.

10 - Story Chapter 3 - 1st Part -
Starts from March 17th.

11 - "Saiya" Commemoration Day - Saiyajin Super-high Difficulty Events Repeated (Broli, SS3 Goku and Gogeta)
March 18th~22nd.

12 - "Saiya" Commemoration Day - DOKKAN Festival (Broli, SS3 Goku and Gogeta)
March 18th~22nd.

March 18th is 3/18 and can be read as 3 (Sa) 1 (I) 8 (Ya).

13 - Gasha with Bonus
March 22nd~25th.

14 - New Story Event (GT)
Scheduled for the last third of the month.

15 - New Gasha (GT)
Scheduled for the last third of the month.

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Re: Dragon Ball Z Dokkan Battle

Post by Dbzfan94 » Wed Mar 16, 2016 10:07 pm

^ none of that appeared on global

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Re: Dragon Ball Z Dokkan Battle

Post by voltlunok » Wed Mar 16, 2016 10:10 pm

Huh I wonder if that new GT stuff is them finally introducing SSJ4 to the game, maybe some of the villains, I'd totally be up for having a Rildo card!
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Re: Dragon Ball Z Dokkan Battle

Post by Darknat » Thu Mar 17, 2016 5:50 am

They have finally added Baba Treasures on the JPN version. There are several SSR cards there and you can even get Old Kaioshin cards as well.

Alakazam^ will probably give more details soon.

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alakazam^
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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Fri Mar 18, 2016 2:43 pm

Dbzfan94 wrote:^ none of that appeared on global
Yeah, I only post stuff from the Japanese server because that's the one I play.
voltlunok wrote:Huh I wonder if that new GT stuff is them finally introducing SSJ4 to the game, maybe some of the villains, I'd totally be up for having a Rildo card!
The banner showed Hiper Mega Rilld so I'm guessing they'll cover the story up to Planet M2.

March 17/18th

Global 50 Million Downloads 15 Campaigns (Updated)

08 - Daily Missions Added

[Daily] Spend 50 Stamina (Saturday/Sunday only) - 1 Dragon Stone

10 - Story Chapter 3 - 1st Part -
Areas 16~18, Dragon Ball Wishes and Kaiou Missions added. In these Areas you can collect "Mysterious Gems" by stepping on glowing mats or in some battles. You can then trade them for medals, training grounds and exclusive Characters in the 3rd tab of Baba's Trade Shop.

New Wishes

I want to have more, more and more comrades! - Increases Character limit by 10 and gives 10 Dragon Stones.
I want a lot of Gems! - Gives lots of Gems.

Baba's Trade Shop - Gems
The items listed at the moment all have a time limit of 60 days. The available Characters and gem cost are:

INT Super saiyajin 2 Gohan (Teen) (SSR) - 777
STR Kuririn (SSR) - 300
AGL Chiaotzu (SSR) - 300
TEQ Yamcha (SSR) - 200 :lol:
INT Old Kaioushin (SSR) (2) - 150 each
AGL Super Saiyajin Goku (SSR) - 100
STR Super Saiyajin Gohan (Teen) (SSR) - 100
TEQ Piccolo (SSR) - 100
PHY Ginyu (Goku) (SR) - 50

Kaiou Missions

Have 10 Wishes granted - 30 Gems
Trade Gems for Items 1 time - 1 Dragon Stone
Trade Gems for Items 3 times - 1 Dragon Stone
Trade Gems for Items 5 times - 1 Dragon Stone
Clear all of Areas 16~18 on Normal - 5 Gems
Clear all of Areas 16~18 on Hard - 10 Gems
Clear all of Areas 16~18 on Z-Hard - 15 Gems
[Normal] Clear without using items [16] - 1 Dragon Stone
[Normal] Clear without using items [17] - 1 Dragon Stone
[Normal] Clear without using items [18] - 1 Dragon Stone
[Hard] Clear without using items [16] - 1 Dragon Stone
[Hard] Clear without using items [17] - 1 Dragon Stone
[Hard] Clear without using items [18] - 1 Dragon Stone
[Z-Hard] Clear without using items [16] - 5 Gems
[Z-Hard] Clear without using items [17] - 5 Gems
[Z-Hard] Clear without using items [18] - 5 Gems

- 1 Dragon Stone for each difficulty cleared. 2 Dragon Stones for each difficulty cleared in the last stage of an Area.

11 - "Saiya" Commemoration Day - Saiyajin Super-high Difficulty Events Repeated

Broli:
Goku SS3:
Gogeta:
Lasts until March 22nd.

12 - "Saiya" Commemoration Day - DOKKAN Festival
There's a 30 Stones, one-time only, multi-summon version. If you multi-summon, you'll get 1 guaranteed SR or higher. There's also a discount when buying Dragon Stones.

Scouter Characters

STR Super Gogeta (SSR) - Exclusive
Leader Skill: Ki+2 for every type, ATK 2500 UP.
Passive Skill: Every attack is super effective & ATK 5000 UP.

STR Legendary Super Saiyajin Broli (SSR) - Exclusive
Leader Skill: Ki+2 for STR types, ATK 2500 UP.
Passive Skill: Your DEF becomes 0 when attacking, ATK 5000 UP.

AGL Super Saiyajin 3 Goku (SSR) - Exclusive
Leader Skill: Ki+2 for AGL types, ATK 2500 UP.
Passive Skill: ATK increases 80% for 5 turns counting from the beginning of the turn.

TEQ Super Saiyajin 3 Vegeta (SSR)
Leader Skill: Ki+2 for every type.
Passive Skill: ATK increases 70% when HP is at 50% or higher.

PHY Super Saiyajin Burdock (SSR)
Leader Skill: Ki+2 for every type.
Passive Skill: Ki+2 for everyone when HP is at 50% or higher.

PHY Super Saiyajin 2 Gohan (Adult) (SSR)
Leader Skill: Ki+2 for every type.
Passive Skill: Allies' ATK increases 2000 when the ki meter is 5 or higher.

AGL Super Saiyajin 2 Gohan (Teen) (SSR)
Leader Skill: HP and ATK increase 30% for AGL and STR types.
Passive Skill: Ki+2 for AGL and STR types.

STR Super Trunks (SSR)
Leader Skill: HP and ATK increase 20% for TEQ, INT and STR types.
Passive Skill: ATK increases 50% when the ki meter is 5 or higher.

STR Super Saiyajin 3 Goku (SSR)
Leader Skill: ATK increases 25% for every type.
Passive Skill: ATK increases 70% when HP is at 50% or higher.

PHY Super Saiyajin Goku (SR)
Leader Skill: ATK increases 40% for PHY types.
Passive Skill: ATK increase 15% for STR and PHY types.

Lasts until March 22nd.

March 18th is 3/18 and can be read as 3 (Sa) 1 (I) 8 (Ya).

Kami to Kami Story Event
You can get a Goku. You can also get the medals for Dokkan Awakening him and Super Saiyajin Goku.

INT Goku (R)
Super INT Super Saiyajin Goku (SR)
->
Passive Skill: Heals 3% HP at the beginning of the turn.
Passive Skill: Heals 5% HP at the beginning of the turn.
Super PHY Super Saiyajin God Goku (SSR)
Passive Skill: ATK increases 50% for PHY types.

Stage 1 - Beers medal
Stage 2 - Whis medal
Stage 3 - Pilaf, Shuu and/or Mai items
Stage 4 - Pilaf, Shuu and/or Mai items
Stage 5 - Ultimate Gohan medal
Stage 6 - Goten (Kid) and/or Trunks (Kid) medals
Stage 7 - Vegeta medal
Stage 8 - Videl medal
Stage 9 - Goku
Stage 10 - Experience, Chouseisui (AGL and PHY), Heavy Dougi (AGL and PHY) and/or Weights (2t) (AGL and PHY).
Stage 11 - Experience, Chouseisui (STR and TEQ), Heavy Dougi (STR and TEQ) and/or Weights (2t) (STR and TEQ).
Stage 12 - Experience, Chouseisui_INT, Heavy Dougi_INT, Weights (2t)_INT and/or any Z Sword.

Pilaf - Seals the enemy's Special attack for 1 turn.

Shuu - Ki+3 for the attacking Character.

Mai - Enemies' ATK decreases 30% for 1 turn.

Limited Missions
Clear 3 Stages on Hard - 2 Beers and Whis medals.
Clear 6 Stages on Hard - 2 Goten (Kid and Trunks (Kid) medals.
Clear all Stages on Hard - 2 Ultimate Gohan and Vegeta medals.
Clear 3 Stages on Z-Hard - 2 Videl medals.

- 1 Dragon Stone for each difficulty cleared in Stages 3, 9 and 12 (9 in total).

Lasts until March 28th.

King Vegeta Strike Event
There's a chance to get King Vegeta.

INT King Vegeta (SR)
Leader Skill: Ki+3 for INT types.
Passive Skill: Ki+3 when HP is at 50% or lower.

- 1 Dragon Stone for each difficulty cleared (3 in total).

Lasts until March 22nd.

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alakazam^
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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Tue Mar 22, 2016 5:00 am

The Japanese server handed out a Guaranteed SSR Gasha Ticket as thanks for the game ranking first place in the Store.

March 22nd

Global 50 Million Downloads 15 Campaigns (Updated)

13 - Gasha with bonus

Single version
There's a chance to get:

1 Old Kaioushin
3 Dendes
3 Uranai Babas
3 Ghosts
3 Weights (10t) (random type)
5 Z Swords (random type)
5 Gravity Rooms (Gravity x150)

Multi version
Limit of 10 times. Guaranteed Old Kaioushin.

Scouter Characters

STR Super Saiyajin 2 Gohan (Teen) (SSR)
Leader Skill: HP and ATK increase 20% for AGL, TEQ and STR types.
Passive Skill: ATK increases 30% at the beginning of the turn.

TEQ Super Saiyajin 2 Goku (SSR)
Leader Skill: HP and ATK increase 30% for TEQ and STR types.
Passive Skill: Ki+2 for TEQ and STR types.

AGL Super Saiyajin 2 Vegeta (SSR)
Leader Skill: HP and ATK increase 20% for AGL, TEQ and PHY types.
Passive Skill: ATK and DEF increase 40% when HP is at 80% or lower.

AGL Goku (Kaiouken) (SSR)
Leader Skill: ATK increases 30% when HP is at 80% or lower.
Passive Skill: ATK increases 2000 at the beginning of the turn.

PHY Super Saiyajin 2 Goku (SSR)
Leader Skill: HP and ATK increase 30% for STR and PHY types.
Passive Skill: Ki+2 for STR and PHY types.

STR Super Saiyajin 2 Vegeta (SSR)
Leader Skill: Ki+2 for TEQ, STR and PHY types.
Passive Skill: ATK increases 60% when the ki meter is 7 or higher.

INT Whis (SSR)
Leader Skill: HP and ATK increase 20% for AGL, INT and PHY types.
Passive Skill: Allies' ATK and DEF increase 12%.

INT Golden Freeza (SSR)
Leader Skill: HP and ATK increase 20% for TEQ, INT and STR types.
Passive Skill: ATK increases 40% at the beginning of the turn.

Lasts until March 25th.

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Re: Dragon Ball Z Dokkan Battle

Post by White Oni » Thu Mar 24, 2016 3:41 pm

Dang man the original ETA for the maintance was midnight

Then 7:30

Then 8:30

Then 10:30

Then 12:30

Now 3:30¡¿

What on earth are they doing?

Also, I hope we get more than 1 stone for the inconvience this time.

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Re: Dragon Ball Z Dokkan Battle

Post by Dbzfan94 » Thu Mar 24, 2016 6:08 pm

White Oni wrote:Dang man the original ETA for the maintance was midnight

Then 7:30

Then 8:30

Then 10:30

Then 12:30

Now 3:30¡¿

What on earth are they doing?

Also, I hope we get more than 1 stone for the inconvience this time.
Now it's up to 6:30. I hope we get more than 1 for this. Global gets jipped so bad. Maybe they're adding P3 of the story

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Re: Dragon Ball Z Dokkan Battle

Post by sayian_nation_ » Thu Mar 24, 2016 6:10 pm

White Oni wrote:Dang man the original ETA for the maintance was midnight

Then 7:30

Then 8:30

Then 10:30

Then 12:30

Now 3:30¡¿

What on earth are they doing?

Also, I hope we get more than 1 stone for the inconvience this time.
I checked mine again around 5:30pm eastern time and it's back.

Hit single summon for the TEQ summon event and pulled an INT Perfect Cell, kicking my self in the ass because I never farmed for his medals. Really didn't think I'd pull him in a summon.

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Re: Dragon Ball Z Dokkan Battle

Post by White Oni » Thu Mar 24, 2016 8:03 pm

Saiyan_nation_ wrote:
White Oni wrote:Dang man the original ETA for the maintance was midnight

Then 7:30

Then 8:30

Then 10:30

Then 12:30

Now 3:30¡¿

What on earth are they doing?

Also, I hope we get more than 1 stone for the inconvience this time.
I checked mine again around 5:30pm eastern time and it's back.

Hit single summon for the TEQ summon event and pulled an INT Perfect Cell, kicking my self in the ass because I never farmed for his medals. Really didn't think I'd pull him in a summon.
The cell event should come back eventually, right? Still, not a bad pull for a single summon.

Do you guys prefer single over multi?

I've only been multi summoning because I thought the odds for ssr where higher.

Also, I heard about a trick where you friend summon twice and then single pull before a multipull, does this really help your odds of an ssr?

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alakazam^
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Re: Dragon Ball Z Dokkan Battle

Post by alakazam^ » Thu Mar 24, 2016 8:27 pm

I prefer to multi because if I single I get paranoid with "maybe the next one is a SSR".

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sayian_nation_
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Re: Dragon Ball Z Dokkan Battle

Post by sayian_nation_ » Thu Mar 24, 2016 9:30 pm

alakazam^ wrote:I prefer to multi because if I single I get paranoid with "maybe the next one is a SSR".
Lmao sounds like me! :lol: By then all my stones are gone and I'm bummed out.

As I've stated before, I'm all about single summons. I've maybe done a handful of multi summons and have received about 2 or 3 SSR's from them. The rest have been from single. I'm ready for the next tournament and I'm hitting 100 wins this time around no excuses!

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White Oni
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Re: Dragon Ball Z Dokkan Battle

Post by White Oni » Fri Mar 25, 2016 3:13 am

That feeling when you grind all day for 50 stones and get 2 crap sr on a multipull...

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Re: Dragon Ball Z Dokkan Battle

Post by UltimateSSJG » Fri Mar 25, 2016 4:59 pm

The feeling when you pull a golden Freeza on your second single summon knowing your hard work was paid off. All 10 stones of it.

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Re: Dragon Ball Z Dokkan Battle

Post by White Oni » Fri Mar 25, 2016 6:09 pm

UltimateSSJG wrote:The feeling when you pull a golden Freeza on your second single summon knowing your hard work was paid off. All 10 stones of it.
Congrats man!

That's a great pull.

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