Non-thread-worthy discussions

Discussion regarding the entirety of the franchise in a general (meta) sense, including such aspects as: production, trends, merchandise, fan culture, and more.
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MasenkoHA
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Re: Non-thread-worthy discussions

Post by MasenkoHA » Tue May 27, 2025 7:33 am

BootyCheeksJohnson wrote: Tue May 27, 2025 5:53 am The Funimation home video releases starting with (I'm assuming) the orange bricks - present all use the Japanese end credits theme even when playing the English dub. However when playing the dub the opening theme songs instead use this generic track: https://youtu.be/6Cq80QOC7v4

Does anyone know where this track comes from? Why didn't they just create an English dubbed cover of "Cha-La Head-Cha-La" and "WE GOTTA POWER"? Was it a creative decision, or a licensing issue? I don't feel like this would be a licensing issue since they still use the original songs for the Japanese track, and since both the Dragon Ball and GT box sets made reworked English covers of their respective opening songs.
The opening theme came from their dub of Z movie 6 back when they were still using replacement music.


The reason they didn’t create covers for Head Cha La and We Gotta Power? Laziness, pure and simple. They saw that Mark Menza’s DBZ Movie Theme was the same length as those two songs and decided it was “good enough”

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Re: Non-thread-worthy discussions

Post by Dragon Ball Ireland » Tue May 27, 2025 8:19 am

MasenkoHA wrote: Tue May 27, 2025 7:33 am
BootyCheeksJohnson wrote: Tue May 27, 2025 5:53 am The Funimation home video releases starting with (I'm assuming) the orange bricks - present all use the Japanese end credits theme even when playing the English dub. However when playing the dub the opening theme songs instead use this generic track: https://youtu.be/6Cq80QOC7v4

Does anyone know where this track comes from? Why didn't they just create an English dubbed cover of "Cha-La Head-Cha-La" and "WE GOTTA POWER"? Was it a creative decision, or a licensing issue? I don't feel like this would be a licensing issue since they still use the original songs for the Japanese track, and since both the Dragon Ball and GT box sets made reworked English covers of their respective opening songs.
The opening theme came from their dub of Z movie 6 back when they were still using replacement music.


The reason they didn’t create covers for Head Cha La and We Gotta Power? Laziness, pure and simple. They saw that Mark Menza’s DBZ Movie Theme was the same length as those two songs and decided it was “good enough”
Equally it is also possible Funimation couldn't dub them even if they wanted to. Remember TOEI were once notorious for sending dubbing companies crappy ME ("Music and Effects") tapes, including, in some cases not having everything that was on the original audio, so there may have been no instrumental versions of Head Cha-La or We Gotta Power on the tapes Funimation got.
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MasenkoHA
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Re: Non-thread-worthy discussions

Post by MasenkoHA » Tue May 27, 2025 9:02 am

Dragon Ball Ireland wrote: Tue May 27, 2025 8:19 am
MasenkoHA wrote: Tue May 27, 2025 7:33 am
BootyCheeksJohnson wrote: Tue May 27, 2025 5:53 am The Funimation home video releases starting with (I'm assuming) the orange bricks - present all use the Japanese end credits theme even when playing the English dub. However when playing the dub the opening theme songs instead use this generic track: https://youtu.be/6Cq80QOC7v4

Does anyone know where this track comes from? Why didn't they just create an English dubbed cover of "Cha-La Head-Cha-La" and "WE GOTTA POWER"? Was it a creative decision, or a licensing issue? I don't feel like this would be a licensing issue since they still use the original songs for the Japanese track, and since both the Dragon Ball and GT box sets made reworked English covers of their respective opening songs.
The opening theme came from their dub of Z movie 6 back when they were still using replacement music.


The reason they didn’t create covers for Head Cha La and We Gotta Power? Laziness, pure and simple. They saw that Mark Menza’s DBZ Movie Theme was the same length as those two songs and decided it was “good enough”
Equally it is also possible Funimation couldn't dub them even if they wanted to. Remember TOEI were once notorious for sending dubbing companies crappy ME ("Music and Effects") tapes, including, in some cases not having everything that was on the original audio, so there may have been no instrumental versions of Head Cha-La or We Gotta Power on the tapes Funimation got.
Irrelevant. They didn’t dub over the instrumentals Makafushigi Adventure and Dan Dan Kokoro they recreated the instrumentals themselves for their covers of Mystical Adventure and Bit by Bit.


They absolutely could have recreated the instrumentals for Head Cha La and We Gotta Power and created English covers, they just didn’t want to because it’s cheaper and easier to just grab the theme they composed back in 2002 and deem it good enough because it was already scored to the Head Cha La animation.

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Re: Non-thread-worthy discussions

Post by jjgp1112 » Sun Jun 08, 2025 12:10 am

Image Image

Amazing how after 24 years of fandom, there are still things I'm just now catching.
Yamcha: Do you remember the spell to release him - do you know all the words?
Bulma: Of course! I'm not gonna pull a Frieza and screw it up!
Master Roshi: Bulma, I think Frieza failed because he wore too many clothes!
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Re: Non-thread-worthy discussions

Post by goku the krump dancer » Mon Jun 09, 2025 2:01 pm

I don’t think that was intentional but great catch nonetheless :lol:
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Re: Non-thread-worthy discussions

Post by ZeroNeonix » Mon Jun 09, 2025 4:05 pm

If only the farmer accidentally hit Raditz with his tractor. It would have been a perfect parallel.

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Re: Non-thread-worthy discussions

Post by Vegeta th3 4th » Mon Jun 09, 2025 4:55 pm

Fans tend to joke about the "5 minutes" until Namek's explosion taking 5 episodes to happen, but did anyone consider that Freeza simply miscalculated the duration it would take to happen ? It wouldn't be the first mistake he made, as he initially intended to blow up the planet then and there, only for it to backfire.

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Re: Non-thread-worthy discussions

Post by ZeroNeonix » Wed Jun 11, 2025 10:55 am

Vegeta th3 4th wrote: Mon Jun 09, 2025 4:55 pm Fans tend to joke about the "5 minutes" until Namek's explosion taking 5 episodes to happen, but did anyone consider that Freeza simply miscalculated the duration it would take to happen ? It wouldn't be the first mistake he made, as he initially intended to blow up the planet then and there, only for it to backfire.
Sure, but that's also not the last time Dragon Ball has dragged a few minutes into several episodes, either. Remember those last few minutes in the Tournament of Power? They took forever.

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Re: Non-thread-worthy discussions

Post by Vegeta th3 4th » Wed Jun 11, 2025 11:11 am

ZeroNeonix wrote: Wed Jun 11, 2025 10:55 amSure, but that's also not the last time Dragon Ball has dragged a few minutes into several episodes, either. Remember those last few minutes in the Tournament of Power? They took forever.
The tournament of power and Super as a whole were just badly written.

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Re: Non-thread-worthy discussions

Post by BootyCheeksJohnson » Tue Jul 15, 2025 4:07 am

I wanted to talk about the Viz release of "Dragon Ball: A Visual History" and "Dr. Mashirito's Ultimate Manga Techniques". Something about the Visual History book that bugs me that I've seen no one talk about is how the book's gutter ruins most of the beautiful two page spreads on display. I found a scan of the Japanese version online and the uploader basically had to rip the book in half to be able to scan the spreads fully. I guess that could be seen as a minor complaint, but it really hurts to see happen and I think that it could be easily solved with a digital release.
Ult. Manga Techniques I was really impressed with its presentation from start to finish. I did find one grammatical error in the latter half of the book, as well as a small spot where some text was crammed together without proper spacing (both were found in smaller boxes used to give historical context). But, those won't have any negative impact on your reading experience in the grand scheme of things.
One nitpick I have with the book is the inconsistent naming scheme for anything Dragon Ball related. EX: Having "Kuririn", and "Great Demon King Piccolo" in the same book as "Hercule". I really hope someday that Viz (even for a digital only release if we have to settle for scraps) finally give us a full re-translation of the manga by Steve Simmons, replacing that horribly outdated translation they insist on continuing to use.
We need a Steve Simmons' re-translation of the manga.

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Re: Non-thread-worthy discussions

Post by GhostEmperorX » Tue Jul 15, 2025 11:02 pm

jjgp1112 wrote: Sun Jun 08, 2025 12:10 am Amazing how after 24 years of fandom, there are still things I'm just now catching.
Come to think of it, the 1st and the last power level to be read on the scouter in the original manga (the page you posted) is 5... how about that.
(Not that this is any kind of new discovery in general lol)

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Re: Non-thread-worthy discussions

Post by Hellspawn28 » Wed Jul 16, 2025 12:07 pm

Vegeta th3 4th wrote: Mon Jun 09, 2025 4:55 pm Fans tend to joke about the "5 minutes" until Namek's explosion taking 5 episodes to happen, but did anyone consider that Freeza simply miscalculated the duration it would take to happen ? It wouldn't be the first mistake he made, as he initially intended to blow up the planet then and there, only for it to backfire.
People also forget that time on other planets are different due to the rotation speed. What may be 5 minutes on Namek could be over a hour on Earth.
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Re: Non-thread-worthy discussions

Post by JulieYBM » Wed Jul 16, 2025 12:23 pm

Anime and manga often make use of kairological time and manpu, rather than the sort of cinematic time that we're used to in Hollywood films. These make small moments seem like they take place over a longer period of time to give emphasis to those short moments.
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Re: Non-thread-worthy discussions

Post by ZeroNeonix » Thu Jul 17, 2025 3:44 pm

GhostEmperorX wrote: Tue Jul 15, 2025 11:02 pm
jjgp1112 wrote: Sun Jun 08, 2025 12:10 am Amazing how after 24 years of fandom, there are still things I'm just now catching.
Come to think of it, the 1st and the last power level to be read on the scouter in the original manga (the page you posted) is 5... how about that.
(Not that this is any kind of new discovery in general lol)
The first was the farmer with a shot gun, but who was the last?

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Re: Non-thread-worthy discussions

Post by GhostEmperorX » Thu Jul 17, 2025 3:50 pm

ZeroNeonix wrote: Thu Jul 17, 2025 3:44 pm The first was the farmer with a shot gun, but who was the last?
The Freeza soldier who tried to measure Future Trunks.

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Re: Non-thread-worthy discussions

Post by Neo-Makaiōshin » Thu Jul 17, 2025 8:50 pm

GhostEmperorX wrote: Thu Jul 17, 2025 3:50 pm The Freeza soldier who tried to measure Future Trunks.
Alternatively, Babidi measuring Goku's SS transformation as 3000 killis.
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Re: Non-thread-worthy discussions

Post by Vegeta th3 4th » Tue Jul 22, 2025 12:32 pm

What was the point of the CGI segments in Battle of Gods, Resurrection F, and Broly ? they were so far and few between that wouldn't it have been better to just traditionally animate them like the rest of the movie ? In Battle of Gods for example, there's a few seconds of Goku just running towards Beerus. What was the point of these seemingly random bits ?

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Re: Non-thread-worthy discussions

Post by Yuji » Tue Jul 22, 2025 1:13 pm

Vegeta th3 4th wrote: Tue Jul 22, 2025 12:32 pm What was the point of the CGI segments in Battle of Gods, Resurrection F, and Broly ? they were so far and few between that wouldn't it have been better to just traditionally animate them like the rest of the movie ? In Battle of Gods for example, there's a few seconds of Goku just running towards Beerus. What was the point of these seemingly random bits ?
Rotating shots are very difficult to animate.

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Re: Non-thread-worthy discussions

Post by JulieYBM » Tue Jul 22, 2025 1:31 pm

CG is often used to make difficult shots easier and quicker to animate, like Yuji said. A lot of anime are trying to go for more detailed and on-model key animation these days, so doing CG lets the key animators focus on the characters and effects, while a CG team handles the backgrounds and makes them look detailed. Pocket Monsters XY did the same thing with its battles.

I prefer hand drawn backgrounds by the key animators, but alas, this is where we are.
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Re: Non-thread-worthy discussions

Post by GhostEmperorX » Tue Jul 22, 2025 5:44 pm

Neo-Makaiōshin wrote: Thu Jul 17, 2025 8:50 pmAlternatively, Babidi measuring Goku's SS transformation as 3000 killis.
Was hoping for another to chime in, but, uh... that isn't exactly a scouter is it?

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