"Dragon Ball XENOVERSE" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Rukura » Wed Oct 22, 2014 6:19 pm

TheGameTagerZ wrote:I think you're missing the point.
My point was that the link posted said where it came from, therefore whoever posted it here could've posted the original link from your site. I did not miss the point.
TheGameTagerZ wrote:if all you guys got out of it was "It's Mr.Satan not (the H-word)" or "The Formatting is inconsistent" then I really don't know what to say other than the hours we put into bringing new information to light seems like it was for almost nothing.
Ironically, you, in turn, seem to have gotten nothing from it except ungratefulness when the comments being made on it can help you make it look better. I'm sure it takes time and effort to do all of it but...it's also in your interest to get better, right?
Especially when the only flaws being pointed out was that it would've looked better with slightly better typesetting and with Tenshinhan and Vegetto, since everything else had proper, correct terms. (Oh, I think the Taiyouken and Haikyuuken were switched, though. Again, minor stuff that just helps you see what can need tweaking in the future.)

I apreciate that someone took the time and effort to do that, so why not help make it better? Do you wanna get the best info out there or just a pat on the back?
Full checklist of all Xenoverse clothing pieces, accessories and Z-Souls (Many thanks to jrdemr for the Z-Souls sheet): https://www.dropbox.com/s/u8vxc8m0fehev ... .xlsx?dl=0

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by TheGameTagerZ » Wed Oct 22, 2014 6:23 pm

TheDevilsCorpse wrote:You can call it nitpicking, I call it an obvious lack of quality at a very basic level. Yes, I'm grateful for the information. But the typesetting makes the information a pain to read sometimes and it doesn't exactly inspire confidence with the accuracy of said information when it looks like it was handled by someone new to a keyboard.

I guess I've just been spoiled by the "if you're going to do it, do it right" Kanzenshuu attitude.
It's a terrible attitude to have honestly. Like I said it was my first time typesetting because no one was available to do it.

All I got from this was you're a crappy typesetter (which is true but I explained why I had to do it) and you used this instead of the Japanese or you weren't consistent with blah blah.

Well, I had my run. This forum can be really brutal to the people who just want to speak and contribute (not everyone of course). Au revoir.

@Rukura

My job isn't to typeset that's the thing. It was something I had to do and learn on the spot because no one was available in the morning. Not asking for a pat on the back but at the same time I didn't see much constructive criticism (in my opinion).

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by SSJ God Gogeta » Wed Oct 22, 2014 6:25 pm

I just found out that the translator fucked up with Tenshinhan's attacks.
He got Taiyoken and Haikyuken mixed up.
"I am neither Goku nor Vegeta! I am the one who will defeat you!!" - Gogeta


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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Rukura » Wed Oct 22, 2014 6:33 pm

TheGameTagerZ wrote:My job isn't to typeset that's the thing. It was something I had to do and learn on the spot because no one was available in the morning. Not asking for a pat on the back but at the same time I didn't see much constructive criticism (in my opinion).
Honestly, you're taking it way too personally and making it a bigger deal than it is. If your natural response to various kinds of responses is to just go somewhere else, you really need to ask yourself why you're doing what you do.
Full checklist of all Xenoverse clothing pieces, accessories and Z-Souls (Many thanks to jrdemr for the Z-Souls sheet): https://www.dropbox.com/s/u8vxc8m0fehev ... .xlsx?dl=0

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by donkeyjack » Wed Oct 22, 2014 6:36 pm

@GameTagerZ

What does the 590 mean on that scan?

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Super Saiyajin Luffy » Wed Oct 22, 2014 6:38 pm

Yeah, it was somewhat hard to read.
Yes, there were few things I have to nitpick on.
Yes, I'm grateful for the translation.
So can we please stop this nitpicking drama? I wanna discuss about the game.
So about #16 and the forms of Freeza and Cell being in the game, do you think they will be in the game despite the lack of data in the datamining video and official footage?
I would like to say, that #16 is going to be in, but so far, I didn't see anything about #16, yet. Let's hope I'm wrong. Freeza and Cell? No idea.
Giant Characters? I think they will be boss battles.
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Rukura about Sparking Omega wrote:I'm imagining people from Namco Bandai looking at these big sites talking about the announcement and them going "Wait....what?! Did we do that? Are we doing that? *turns to Spike* Are you people doing that?"
DB Xenoverse is not a DBZ simulator with fighting elements, it's a semi competent fighting/action game with DBZ simulation elements.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by dbboxkaifan » Wed Oct 22, 2014 6:50 pm

donkeyjack wrote:I mean Europe does to be anime heavy than the U.S. but we usually get the games like 3 days earlier than y'all. We make good portion of the sells for them and Japan isn't wow by the console market. I understand One Piece because it isn't popular outside of Japan like except for Europe. You guys should have gotten a Physical release because most U.S. folks only cared about DBZ and Naruto. They don't care for One Piece and I'm a OP fan.

You see Smash Wii U it's going to be released in the U.S. first mainly because things tend to sell well in the U.S. for Nintendo on console than Japan and Europe. I heard Europe isn't really fond of Nintendo since its inception.
If you take a look at previous Wii U games they were firstly released in Europe and then followed with its US release, sometimes it's the other way around. Japan got Smash 3DS first and now they're getting it lastly.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by donkeyjack » Wed Oct 22, 2014 7:00 pm

dbboxkaifan wrote:
donkeyjack wrote:I mean Europe does to be anime heavy than the U.S. but we usually get the games like 3 days earlier than y'all. We make good portion of the sells for them and Japan isn't wow by the console market. I understand One Piece because it isn't popular outside of Japan like except for Europe. You guys should have gotten a Physical release because most U.S. folks only cared about DBZ and Naruto. They don't care for One Piece and I'm a OP fan.

You see Smash Wii U it's going to be released in the U.S. first mainly because things tend to sell well in the U.S. for Nintendo on console than Japan and Europe. I heard Europe isn't really fond of Nintendo since its inception.
If you take a look at previous Wii U games they were firstly released in Europe and then followed with its US release, sometimes it's the other way around. Japan got Smash 3DS first and now they're getting it lastly.

Yea because Japan loves the handheld market and is not interested in the console market as much. I just wish Bamco or Dimos released it first in the West. We go to great length to get more coverage.


I hope someone translate the site.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by TheDevilsCorpse » Wed Oct 22, 2014 7:06 pm

Super Saiyajin Luffy wrote:So about #16 and the forms of Freeza and Cell being in the game, do you think they will be in the game despite the lack of data in the datamining video and official footage?
I would like to say, that #16 is going to be in, but so far, I didn't see anything about #16, yet. Let's hope I'm wrong. Freeza and Cell? No idea.
Giant Characters? I think they will be boss battles.
Freeza and Cell's forms could still get in easily I guess. They can use techniques from other forms, or characters in Cell's case. 16 doesn't have anything going for him at this point though. There is no character data for him, no Rocket Punch, no Hell's Flash, etc. So I'm not feeling too optimistic, but would always love to be proven wrong.

I don't even want to speculate on giants at this point. We don't really know enough. Only that there appears to be giant related info in the data and that there are apparently only a couple of them. For all we know, they could have wanted to try giant characters like in Battle of Z, but decided they weren't a good fit for this game and just left them in as scrapped data.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by dbboxkaifan » Wed Oct 22, 2014 7:28 pm

donkeyjack wrote:Yea because Japan loves the handheld market and is not interested in the console market as much. I just wish Bandai Namco or Dimps released it first in the West. We go to great length to get more coverage.


I hope someone translate the site.
That's not going to happen because they're using content which is highly regarded in Japan on their arcade machines, 3DS and cards so releasing it first in the west wouldn't make it any sense from a business perspective. It's obviously going to sell better in Japan than anywhere else.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Drev » Wed Oct 22, 2014 7:41 pm

I prefer a better roster instead of some useless giants. Bring more GT and DB first series instead, who cares about ozarus? Not me
And of course, Z characters apparently left behind like #16, zarbon, dodoria, darbula and jiaozi.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by donkeyjack » Wed Oct 22, 2014 8:17 pm

dbboxkaifan wrote:
donkeyjack wrote:Yea because Japan loves the handheld market and is not interested in the console market as much. I just wish Bandai Namco or Dimps released it first in the West. We go to great length to get more coverage.


I hope someone translate the site.
That's not going to happen because they're using content which is highly regarded in Japan on their arcade machines, 3DS and cards so releasing it first in the west wouldn't make it any sense from a business perspective. It's obviously going to sell better in Japan than anywhere else.

Yea but I was talking about as far as consoles go though. I don't give a hoot about handhelds and arcades. Japan gets everything upon everything. The West cares more about consoles than the East does.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by cesarcoronel07 » Wed Oct 22, 2014 8:21 pm

Man, I always ask this question: When in the world are they ever going to add Uub to a DBZ game again?! And whatever happened to Tapion? Hope they add him, since this game is primarily focused on time traveling...

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by nato25 » Thu Oct 23, 2014 1:02 am

Could it be possible we won't see Android 16 due to some time travel plot ? It is true Android 16 never existed in Trunks timeline I'm pretty sure. I still want to see Android 16 as at least a playable character if he's not in the story.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by TheDevilsCorpse » Thu Oct 23, 2014 2:29 am

Whether or not 16 existed in Trunks' should be irrelevant. With Buu, GT and BOG hinted, Towa and Mira aren't just mucking about in Trunks' timeline. So unless the duo's grand scheme for the Cell Arc is to kill 16, 19 & 20, and immediately shove 17 & 18 inside Cell right at the beginning. There needs to be some more droids, or things are going to be a bit boring.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by sintzu » Thu Oct 23, 2014 2:44 am

Super Saiyajin Luffy wrote: I would like to say, that #16 is going to be in, but so far, I didn't see anything about #16, yet. Let's hope I'm wrong. Freeza and Cell? No idea.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by dbboxkaifan » Thu Oct 23, 2014 3:37 am

cesarcoronel07 wrote:Man, I always ask this question: When in the world are they ever going to add Uub to a DBZ game again?! And whatever happened to Tapion? Hope they add him, since this game is primarily focused on time traveling...
Wasn't Tapion a movie-character? It explains why he gets left out of video games. Oob is just a humanised version of Majin Boo which you can create via the custom character feature so no loss either.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by sangofe » Thu Oct 23, 2014 4:14 am

The "Dragon Ball Games" facebook page just updated their page with this information:

Dragon Ball Xenoverse is out 13th of February on PS3, X360, PS4 and XB1 and 17th of February on Steam across Europe and Australasia! YOU will be able to get your hands on the “Trunks’ Travel Edition” (for Consoles only) which includes the beautiful TRUNKS MASTER STARS PIECE 25 cms Figurine (Exclusive Colouring!). Pre-ordering the game on consoles at participating retailers will get you:
• An amazing Shenron Black Metalcase
• Super Saiyan 4 Vegeta as a Playable Character
• 2 exclusive Frieza Soldier’s Battle Suites to customize your avatars.
Pre-Ordering the game digitally (STEAM, XBL and PSN) will get you all the above, minus the Metalcase. All of those won't be sold afterwards!!
Are you getting the collector’s edition?
https://www.facebook.com/bandainamcogam ... =1&theater
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by nato25 » Thu Oct 23, 2014 5:01 am

Super Saiyan 4 Vegeta as DLC, thats a core character and damn ridiculous!!!

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by sangofe » Thu Oct 23, 2014 5:10 am

nato25 wrote:Super Saiyan 4 Vegeta as DLC, thats a core character and damn ridiculous!!!
It doesn't even say if he'll be on DLC. All we know, is that he'll be available if you pre-order.
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Last edited by sangofe on Thu Oct 23, 2014 5:12 am, edited 1 time in total.

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