"Dragon Ball XENOVERSE 2" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Dbzfan94 » Sat Sep 24, 2016 9:38 am

Captain Strawberry wrote:
sintzu wrote:
Super Saiyan Swagger wrote:Just look at the comments for ANY XV2 video on YouTube, you are bound to find someone saying "I miss Tenkaichi 3. The best DBZ game ever."

I miss Tenkaichi 3 :cry: , the best DBZ game ever.
I would like Tenkaichi 3 more, if it didn't have in game cut scenes for attacks which is why one of the reasons I really like XV
I personally love that, it added to the "anime-ness"

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Lord Beerus » Sat Sep 24, 2016 9:57 am

Dbzfan94 wrote:
Captain Strawberry wrote:
sintzu wrote:

I miss Tenkaichi 3 :cry: , the best DBZ game ever.
I would like Tenkaichi 3 more, if it didn't have in game cut scenes for attacks which is why one of the reasons I really like XV
I personally love that, it added to the "anime-ness"
I may be in the minority, but I really want to Dragon Ball games to stray away from the fan-service department and focus more on developing a varied and deep core fighting/battle system. I mean, after all, that is where the longevity for most Dragon Ball games, especially the beat-em-up centred ones, is.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ekrolo2 » Sat Sep 24, 2016 10:08 am

Lord Beerus wrote:I may be in the minority, but I really want to Dragon Ball games to stray away from the fan-service department and focus more on developing a varied and deep core fighting/battle system. I mean, after all, that is where the longevity for most Dragon Ball games, especially the beat-em-up centred ones, is.
Sadly this isn't an opinion really shared by many people. I distinctly remember nearly groaning to death when Saiyan17s critique of Xenoverse is that it had an original story (or something approaching one) and all he wanted was the same Z rehashes that make up every Dragon Ball game just with XV1s engine. Just.... how?!
When someone tells you, "Don't present your opinion as fact," what they're actually saying is, "Don't present your opinion with any conviction. Because I don't like your opinion, and I want to be able to dismiss it as easily as possible." Don't fall for it.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Captain Strawberry » Sat Sep 24, 2016 10:14 am

Dbzfan94 wrote:
Captain Strawberry wrote:
sintzu wrote:

I miss Tenkaichi 3 :cry: , the best DBZ game ever.
I would like Tenkaichi 3 more, if it didn't have in game cut scenes for attacks which is why one of the reasons I really like XV
I personally love that, it added to the "anime-ness"
I don't mind if it is an ultimate but it can get annoying if it's like strikes and make the fights less fast paced.

I want to get straight into the action
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by THEGOKU » Sat Sep 24, 2016 10:20 am

I mean they did do an original story with Ultimate Tenkaichi it was just the gameplay sucked but it was ok. I'm sure they can and have time and the authority to do something completely original with maybe even a new villain for it but they do fan service because more people will be the game that way. Now either product we get I'm fine with as long as there is a ton of effort and care put into it. I think what they went for here is to enrich the online experience to see if they could do a game people will actually play for two years before a new one is even created and I would like that. This game just seems to have taken steps forward in some areas and remained stagnit in some.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Anime Kitten » Sat Sep 24, 2016 11:16 am

Lord Beerus wrote:I may be in the minority, but I really want to Dragon Ball games to stray away from the fan-service department
Lord Beerus wrote:While, I'm a quite disappointed with the roster,
viewtopic.php?p=1156325#p1156325
What exactly do you mean by both of these? Xenoverse is very well developed and has a very, very decent roster (to say the least).
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Lord Beerus » Sat Sep 24, 2016 12:06 pm

Anime Kitten wrote:
Lord Beerus wrote:I may be in the minority, but I really want to Dragon Ball games to stray away from the fan-service department
Lord Beerus wrote:While, I'm a quite disappointed with the roster,
viewtopic.php?p=1156325#p1156325
What exactly do you mean by both of these? Xenoverse is very well developed and has a very, very decent roster (to say the least).
I may like Xenoverse 1/2 for what it is, but that mean that I can't imagine for something else. The Xenoverse is such a different beats of it's own and I respec the hell out of it for giving the videogame franchise of Dragon Ball the shot in the arm that it has. But deep down, I just crave for something more. Like in the competitive fighting side. Super Dragon Ball Z and Burst Limit was the closest we ever got to that and I want developers future Dragon Ball games to take that direction again sometime. The reason I'm disappointed with the roster is because it wasted slots on Time Breaker and Villainous mode characters and separate transformations. I never said that I wanted a roster like Tenkaichi 3 with character like Appule, Tarble or other oneshot characters who really don't provide that much to the plot. I actually hate bloated rosters like that because you often struggle to have every character fighting in a unique manner when you have an insanely large roster.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by DBZGTKOSDH » Sat Sep 24, 2016 12:52 pm

HeroR wrote:She was manipulating people as strong as Fat Buu in Xenoverse. So it isn't power. Plus, just because you're a Saiyan doesn't mean you're special or have bottomless dormant powers, look at Raditz. Out of the entire race, only Vegeta, Goku, and their hybrid children have bottomless dormant powers. For everyone else, being 4000 on the power scale was considered an elite.
All of the Saiyans are said to have bottomless dormant powers. People like Raditz just didn't train hard enough to take advantage of that like Goku & Vegeta did.

Chapter: 264 (DBZ 70), P6.5
Freeza: “It seems that the Saiyans really do hide bottomless battle power…It increases greatly the more they battle…Of course, there’s no way they could be a match for me, but if I don’t think of the future and nip them in the bud now…After all, it’d be troublesome if they were able to become Super Saiyans…”
James Teal (Animerica 1996) wrote:When you think about it, there are a number of similarities between the Chinese-inspired Son Goku and that most American of superhero icons, Superman. Both are aliens sent to Earth shortly after birth to escape the destruction of their homeworlds; both possess super-strength, flight, super-speed, heightened senses and the ability to cast energy blasts. But the crucial difference between them lies not only in how they view the world, but in how the world views them.

Superman is, and always has been, a symbol for truth, justice, and upstanding moral fortitude–a role model and leader as much as a fighter. The more down-to-earth Goku has no illusions about being responsible for maintaining social order, or for setting some kind of moral example for the entire world. Goku is simply a martial artist who’s devoted his life toward perfecting his fighting skills and other abilities. Though never shy about risking his life to save either one person or the entire world, he just doesn’t believe that the balance of the world rests in any way on his shoulders, and he has no need to shape any part of it in his image. Goku is an idealist, and believes that there is some good in everyone, but he is unconcerned with the big picture of the world…unless it has to do with some kind of fight. Politics, society, law and order don’t have much bearing on his life, but he’s a man who knows right from wrong.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Captain Strawberry » Sat Sep 24, 2016 1:10 pm

Tenkaichi 3 SSJ4 Dragon fist, please return!
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by THEGOKU » Sat Sep 24, 2016 2:27 pm

Captain Strawberry wrote:Tenkaichi 3 SSJ4 Dragon fist, please return!
Agreed that had to of been the best version of that attack ever put in a video game. Especially since the opponent disappears after.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Lord Frieza » Sat Sep 24, 2016 2:58 pm

THEGOKU wrote:
Captain Strawberry wrote:Tenkaichi 3 SSJ4 Dragon fist, please return!
Agreed that had to of been the best version of that attack ever put in a video game. Especially since the opponent disappears after.
I'd almost forgotten about that! That was the attack in the game and one of the best in any DB game.

Also anyone hoping for cool new moves along with classic ones? The last game had Crusher Volcano, Super Electric Strike (my favorites) and a few others.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ArchedThunder » Sat Sep 24, 2016 3:31 pm

15ish new characters is pretty much in line with other Dimps games, and it really bugs me how many people aren't looking at the full picture. They reworked the combat system and all the characters from the first game had to be reworked, we have a full story mode again, they added a big hub world with its own little things to do, they expanded the options in creating characters and greatly expanded the clothing options. The main draw of this series is the custom characters anyways.
I'd take this over a sequel like Raging Blast 2 or Tenkaichi 3 where they focused almost entirely on new characters and the overall experience was hurt because of it.

The DLC packs are supposed to be huge, so we'll probably get a healthy boost to the roster with those and according to the producer XV3 will likely have a longer development time, so that combined with them hopefully not having to heavily rework the gameplay and all the characters again will result in a larger addition to the roster.

The only omissions from the roster that really bug me are Dabura, because he's Towa's brother, and Baby Vegeta, because having 3 shadow dragons and Super 17, but not the first main villan of GT is weird.
Anime Kitten wrote: I'd sure hope so, but I doubt it considering Cooler seems to be a Freeza clone. There must be some reason that they wanted to put them separately, though.
No he isn't, Cooler's combos are completely unique.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Anime Kitten » Sat Sep 24, 2016 3:42 pm

ArchedThunder wrote:No he isn't, Cooler's combos are completely unique.
Ah, cool. Though that makes me more curious as to why his stance is recycled from Freeza's.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Sat Sep 24, 2016 4:10 pm

Anime Kitten wrote:
ArchedThunder wrote:No he isn't, Cooler's combos are completely unique.
Ah, cool. Though that makes me more curious as to why his stance is recycled from Freeza's.
Has the same stance = Clone? How does that work?
When Super apparently shoves Goku down our throats:

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Anime Kitten » Sat Sep 24, 2016 4:13 pm

Kanassa wrote:Has the same stance = Clone? How does that work?
That's what I DID assume, but now I'm just wondering why they didn't use a new stance for him since he's not a Freeza clone.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Tsufuru » Sat Sep 24, 2016 4:35 pm

hub world.
mini games.
more character creation.
new characters.
new story.
better combat system.
more quests.
more things can be done in the hub world.
add more if i forgot something.

raging blast , tenkaichi and budokai games did the same thing with the only diffrence they improved the graphics more compared to XV and XV 2.
this can easiely be called a sequel.
the only thing that i dont like about XV2 are the seperate controled characters and i want to know why.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by HeroR » Sat Sep 24, 2016 4:49 pm

DBZGTKOSDH wrote:
HeroR wrote:She was manipulating people as strong as Fat Buu in Xenoverse. So it isn't power. Plus, just because you're a Saiyan doesn't mean you're special or have bottomless dormant powers, look at Raditz. Out of the entire race, only Vegeta, Goku, and their hybrid children have bottomless dormant powers. For everyone else, being 4000 on the power scale was considered an elite.
All of the Saiyans are said to have bottomless dormant powers. People like Raditz just didn't train hard enough to take advantage of that like Goku & Vegeta did.

Chapter: 264 (DBZ 70), P6.5
Freeza: “It seems that the Saiyans really do hide bottomless battle power…It increases greatly the more they battle…Of course, there’s no way they could be a match for me, but if I don’t think of the future and nip them in the bud now…After all, it’d be troublesome if they were able to become Super Saiyans…”
That is just what Freeza thinks and it isn't reflective within the series itself since the only two Saiyans to break the limit are the Saiyan Prince and the prodigy Goku, and their hybrid descendants. Going by Toriyama's word, reviving Bardock would be pointless since he would be weakling.
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precita wrote:Goku will still be around but take a Buu saga approach backseat.
Goku barely took a backseat in the Buu saga, at best he took a leisurely stroll round back while everyone else cried for him to come back.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ArchedThunder » Sat Sep 24, 2016 5:00 pm

Tsufuru wrote:hub world.
mini games.
more character creation.
new characters.
new story.
better combat system.
more quests.
more things can be done in the hub world.
add more if i forgot something.

raging blast , tenkaichi and budokai games did the same thing with the only diffrence they improved the graphics more compared to XV and XV 2.
this can easiely be called a sequel.
the only thing that i dont like about XV2 are the seperate controled characters and i want to know why.
If we're lucky maybe you can customize the movesets of the characters like in the Budokai games or Spike's games and they don't want people putting stuff like Darkness Mixer on regular characters.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Captain Strawberry » Sat Sep 24, 2016 5:24 pm

THEGOKU wrote:
Captain Strawberry wrote:Tenkaichi 3 SSJ4 Dragon fist, please return!
Agreed that had to of been the best version of that attack ever put in a video game. Especially since the opponent disappears after.
Too bad, there aren't many flashy moves like that in XV.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Sat Sep 24, 2016 11:31 pm

Alright folks, let the countdown begins!

30 days left! So much hype. :thumbup:

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