Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.

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Re: Super Animation Catalogue 2.0 - Episode 69

Post by Psykomatik » Sat Dec 10, 2016 8:30 pm

http://animatorscorner.com/animation_pr ... isode-9723
That staff list makes me smile. And what the fuck that preview. :shock:

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Re: Super Animation Catalogue 2.0 - Episode 69

Post by ArchedThunder » Sat Dec 10, 2016 8:31 pm

Lord Beerus wrote:This was an incredibly solid episode. The best looking filler episode Super has had so far, no doubt.
Art wasn't as good as Yashima's 15, but the animation was better. Yashima's style does seem to be improving though, the seemingly uncorrected shots from him are looking a lot better now, except for Piccolo who he can't draw for shit. Very solid episode, the NEP look pretty great too and I'm pretty sure that base Goku shot at night was a VERY Z looking Shimanuki.
Last edited by ArchedThunder on Sat Dec 10, 2016 8:34 pm, edited 1 time in total.

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Re: Super Animation Catalogue 2.0 - Episode 69

Post by Ajay » Sat Dec 10, 2016 8:32 pm

Episode 70

Animation supervisor & Key Animator
Yashima Yoshitaka

2nd key animator
Tsuji Miyako Yokoyama Miyuki Sugawara Rieko TAP

-

Wow, that was fantastic. Polished from start to finish. I seriously didn't believe for a second that it was a true solo episode from Yashima. I was convinced the 2nd KAs were going to be KAs based on that. Props to Yashima. Great work!

That NEP was dark. I think I spotted Shimanuki, but I'll have to double-check that.
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Re: Super Animation Catalogue 2.0 - Episode 69

Post by ArchedThunder » Sat Dec 10, 2016 8:34 pm

Ajay wrote: That NEP was dark. I think I spotted Shimanuki, but I'll have to double-check that.
The shot of base Goku's face with his eyes closed at night is absolutely Shimanuki, and an EXTREMELY Z Shimanuki at that!

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Re: Super Animation Catalogue 2.0 - Episode 69

Post by Psykomatik » Sat Dec 10, 2016 8:36 pm

Do not forget that Yashima did a shit ton of work recently:
- Animation Supervisor and Key Animator for episode 63.
- Animation Supervisor and Key Animator for episode 64.
- Key Animator for episode 67.

And he still managed to give us an extremly polished episode. Respect.
Last edited by Psykomatik on Sat Dec 10, 2016 8:41 pm, edited 1 time in total.

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Re: Super Animation Catalogue 2.0 - Episode 69

Post by Lord Beerus » Sat Dec 10, 2016 8:36 pm

ArchedThunder wrote:
Lord Beerus wrote:This was an incredibly solid episode. The best looking filler episode Super has had so far, no doubt.
Art wasn't as good as Yashima's 15, but the animation was. Yashima's style does seem to be improving though, the seemingly uncorrected shots from him are looking a lot better now, except for Piccolo who he can't draw for shit. Very solid episode, the NEP look pretty great too and I'm pretty sure that base Goku shot at night was a VERY Z looking Shimanuki.
Yeah, EP15 had some fantastic art, but this episode edges that one out because the art style and animation really helped in expressing and emphasising the overall comedic atmosphere of the episode. Which was key in me enjoying this episode as much as I did.

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Re: Super Animation Catalogue 2.0 - Episode 69

Post by Ajay » Sat Dec 10, 2016 8:37 pm

ArchedThunder wrote:The shot of base Goku's face with his eyes closed at night is absolutely Shimanuki, and an EXTREMELY Z Shimanuki at that!
Can't wait to get a better look! My eyes were drawn to my Twitter feed as Animator's Corner posted the credits within seconds, so I accidentally didn't pay attention. :lol: Woops!

Will have to wait for Crunchy now. You've got me excited.
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Re: Super Animation Catalogue 2.0 - Episode 69

Post by Lord Beerus » Sat Dec 10, 2016 8:38 pm

Psykomatik wrote:Do not forget that Yashima a shit ton of work recently:
- Animation Supervisor and Key Animator for episode 63.
- Animation Supervisor and Key Animator for episode 64.
- Key Animator for episode 67.

And he still managed to give us an extremly polished episode. Respect.
Whatever they are paying Yashima is not enough. The fact the show has such a tight schedule and he is still able to produce the quality that he has is nothing short of remarkable. His work ethic should be admired.

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Re: Super Animation Catalogue 2.0 - Episode 69

Post by Psykomatik » Sat Dec 10, 2016 8:39 pm

There is Osamu Ishikawa too in that NEP.
[spoiler]Image[/spoiler]

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Re: Super Animation Catalogue 2.0 - Episode 69

Post by kinisking » Sat Dec 10, 2016 8:41 pm

ArchedThunder wrote:
Lord Beerus wrote:This was an incredibly solid episode. The best looking filler episode Super has had so far, no doubt.
Art wasn't as good as Yashima's 15, but the animation was better. Yashima's style does seem to be improving though, the seemingly uncorrected shots from him are looking a lot better now, except for Piccolo who he can't draw for shit. Very solid episode, the NEP look pretty great too and I'm pretty sure that base Goku shot at night was a VERY Z looking Shimanuki.
Episode 44 was a filler episode and looked better than this.
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Re: Super Animation Catalogue 2.0 - Episode 69

Post by ArchedThunder » Sat Dec 10, 2016 8:42 pm

Ajay wrote:
ArchedThunder wrote:The shot of base Goku's face with his eyes closed at night is absolutely Shimanuki, and an EXTREMELY Z Shimanuki at that!
Can't wait to get a better look! My eyes were drawn to my Twitter feed as Animator's Corner posted the credits within seconds, so I accidentally didn't pay attention. :lol: Woops!

Will have to wait for Crunchy now. You've got me excited.
Image
He's almost back to his Z self, he's SO damn close!

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Re: Super Animation Catalogue 2.0 - Episode 69

Post by Ajay » Sat Dec 10, 2016 8:47 pm

ArchedThunder wrote:He's almost back to his Z self, he's SO damn close!
Ack, shame about the nose. The rest of it looks pretty cool, though I get the feeling it might be a correction.
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Re: Super Animation Catalogue 2.0 - Episode 69

Post by Lord Beerus » Sat Dec 10, 2016 8:47 pm

kinisking wrote:
ArchedThunder wrote:
Lord Beerus wrote:This was an incredibly solid episode. The best looking filler episode Super has had so far, no doubt.
Art wasn't as good as Yashima's 15, but the animation was better. Yashima's style does seem to be improving though, the seemingly uncorrected shots from him are looking a lot better now, except for Piccolo who he can't draw for shit. Very solid episode, the NEP look pretty great too and I'm pretty sure that base Goku shot at night was a VERY Z looking Shimanuki.
Episode 44 was a filler episode and looked better than this.
Eh. EP 44 was was pretty damn good, but I just found this episode better.

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Re: Super Animation Catalogue 2.0 - Episode 69

Post by Sodhi » Sat Dec 10, 2016 8:49 pm

Really solid episode from start to finish. I did not find a single weird animation moment from the episode. There was some bad yashima art at times, but it did not hinder the quality of the episode. As for the NEP, looks like its going to be a reasonably good looking episode. I am expecting good things from #71 and #72.

Also, netype got everything right about this episode(finally).

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Re: Super Animation Catalogue 2.0 - Episode 69

Post by kinisking » Sat Dec 10, 2016 8:50 pm

Lord Beerus wrote:
kinisking wrote:
ArchedThunder wrote: Art wasn't as good as Yashima's 15, but the animation was better. Yashima's style does seem to be improving though, the seemingly uncorrected shots from him are looking a lot better now, except for Piccolo who he can't draw for shit. Very solid episode, the NEP look pretty great too and I'm pretty sure that base Goku shot at night was a VERY Z looking Shimanuki.
Episode 44 was a filler episode and looked better than this.
Eh. EP 44 was was pretty damn good, but I just found this episode better.
From a visual stand point? I can't see how you could possibly think that. An opinion is an opinion though.
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Re: Super Animation Catalogue 2.0 - Episode 69

Post by ArchedThunder » Sat Dec 10, 2016 8:52 pm

Assuming newtype got 72 right then I really wonder who's fighting in that episode. The Goku vs Hit fight seemingly ends in the episode it starts in and Goku is seemingly dead, but there is no way they would put Tate and Karasawa on the same episode if it wasn't action heavy. I'm very intrigued.

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Re: Super Animation Catalogue 2.0 - Episode 69

Post by Doctor. » Sat Dec 10, 2016 8:54 pm

ArchedThunder wrote:Assuming newtype got 72 right then I really wonder who's fighting in that episode. The Goku vs Hit fight seemingly ends in the episode it starts in and Goku is seemingly dead, but there is no way they would put Tate and Karasawa on the same episode if it wasn't action heavy. I'm very intrigued.
I'm assuming it's maybe Vegeta vs Hit, if Goku is truly dead. Or perhaps they do something where in #71 they show Goku and Hit meeting and cut straight to Gohan & co finding him dead, and in #72 they show us their fight.

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Re: Super Animation Catalogue 2.0 - Episode 69

Post by Lord Beerus » Sat Dec 10, 2016 8:54 pm

kinisking wrote:
Lord Beerus wrote:
kinisking wrote: Episode 44 was a filler episode and looked better than this.
Eh. EP 44 was was pretty damn good, but I just found this episode better.
From a visual stand point? I can't see how you could possibly think that. An opinion is an opinion though.
It's art-style I appreciate the most, to be honest. It's help provides emphasis on the comedic moments, making the episode more enjoyable from both a narrative and visual standpoint. It just blends together so well.

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Re: Super Animation Catalogue 2.0 - Episode 69

Post by Gashif Aldi » Sat Dec 10, 2016 9:11 pm

Sodhi wrote:Really solid episode from start to finish. I did not find a single weird animation moment from the episode. There was some bad yashima art at times, but it did not hinder the quality of the episode. As for the NEP, looks like its going to be a reasonably good looking episode. I am expecting good things from #71 and #72.

Also, netype got everything right about this episode(finally).
Maybe things calmed down in TOEI, that the NewType is accurate now? Or they got a bunch of animators in the upcoming episodes? Just speculating
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Re: Super Animation Catalogue 2.0 - Episode 69

Post by Sodhi » Sat Dec 10, 2016 9:22 pm

Newtype has been right before, it's just the last 2 months where it has been wrong a couple of times. I am expecting good things from #71 and #72 because they seem to be putting a lot of their good/decent staff into these episodes.

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