"Raging Blast 2" Gigantic On-Going Gaming Discussion

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Ultimate_DB_Fan
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Re: Raging Blast 2 is Alive!

Post by Ultimate_DB_Fan » Sat Jun 19, 2010 3:16 pm

Come on, dude, the graphics are fine. They're like a mixture of the first RB with like, Burst Limit's.

I think everybody can agree that the way things were unlocked in RB1 via the star system was freakin' stupid. Why have Zeni in the game if you can't purchase EVERYTHING with them? Here's hoping that crap is removed.
Piccolo Daimaoh wrote:Wow, that Janenba teleportation thing is pretty badass. Now everyone can shut up about all the characters being copies of each other.
The way you execute the moves for the characters is the same for eveyone else = copies of each other. The only differences being special moves, ultimates, and combo animations.

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Re: Raging Blast 2 is Alive!

Post by Rocketman » Sat Jun 19, 2010 4:35 pm

Rory wrote:I don't mean to doubt your visual capabilities, but for a current-gen game, those graphics are pretty fucking horrendous man.
I think sometimes I'm the only guy on Daizex with actual gaming standards.
I want the next Dragonball game to look like God of War 3.





Actually, I do, because that would kick ass.

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Rory
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Re: Raging Blast 2 is Alive!

Post by Rory » Sat Jun 19, 2010 6:17 pm

Rocketman wrote:I want the next Dragonball game to look like God of War 3.





Actually, I do, because that would kick ass.
I know you're rippin' on me here, but you're fucking hillarious sometimes Rocketman.

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Supa Saiya-Jin Tullece
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Re: Raging Blast 2 is Alive!

Post by Supa Saiya-Jin Tullece » Sat Jun 19, 2010 6:36 pm

Y'know, I'd gladly buy this game if it was DLC. But Namco Bandai thinks that DLC is the Anti-Christ. Think about it for a second. What's been added?

-Camera Tweaks
-One or two new attacks
-New graphics
-A few characters
--Tullece
--Dabura
--Janemba

The first two would only be a simple patch. New graphics might be a bit of a pain in the ass to implement, but judging from what I've seen, it isn't impossible. It's essentially like adding one of those filters from SF4's PC version. The characters could come in an 800 point DLC pack with something like five or six attacks each. Maybe ten characters in the initial pack with the graphics update (1600 points) and then two five character packs (800 points each).

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Re: Raging Blast 2 is Alive!

Post by goku the krump dancer » Sat Jun 19, 2010 7:14 pm

It's not too late. One day, it will be.
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Re: Raging Blast 2 is Alive!

Post by Blue » Sat Jun 19, 2010 7:51 pm

goku the krump dancer wrote:Why cant we get a DB game as awsome as these?:

http://www.youtube.com/watch?v=wnnYAHhJVe8

or this

http://e3.gamespot.com/video/6266626/?h ... e-schedule
When this happens I'll already be dead.
Herms wrote: The DB wikai lists “Rolie Buu” as one of this form’s alternate name, though I have no clue who calls him that.

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Re: Raging Blast 2 is Alive!

Post by Piccolo Daimaoh » Sat Jun 19, 2010 11:33 pm

jjgp1112 wrote:
Rory wrote:
jjgp1112 wrote:Wow, those graphics are pretty fucking amazing.
... :| ?

EDIT: Ok, the way Goku charges his Kamehameha is pretty badass. Nice work there Spike.
Um...what's the confusion?
There's no confusion, just blindness.

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Re: Raging Blast 2 is Alive!

Post by Kingdom Heartless » Sun Jun 20, 2010 2:01 am

The loading times seem to be a lot shorter as well.
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Re: Raging Blast 2 is Alive!

Post by Supa Saiya-Jin Tullece » Sun Jun 20, 2010 3:58 pm

Blue wrote:
goku the krump dancer wrote:Why cant we get a DB game as awsome as these?:

http://www.youtube.com/watch?v=wnnYAHhJVe8

or this

http://e3.gamespot.com/video/6266626/?h ... e-schedule
When this happens I'll already be dead.
Damn. Well, I guess I might as well gather up some orphaned child slaves and get them to build some pyramids. Shit's not gonna' build themselves.

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Re: Raging Blast 2 is Alive!

Post by JulieYBM » Sun Jun 20, 2010 4:24 pm

http://www.youtube.com/watch?v=f9QQOt-Y3rY

Your soul burns so brightly it makes everything else darker. :shock:
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Rory
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Re: Raging Blast 2 is Alive!

Post by Rory » Sun Jun 20, 2010 5:41 pm

JulieYBM wrote:http://www.youtube.com/watch?v=f9QQOt-Y3rY

Your soul burns so brightly it makes everything else darker. :shock:
"90 characters? Wow.. but in the last game some characters were pretty much identical to others, so are you trying to fix that in this release?"

"..Right so you're playing as Turles right now, but if you change to Goku, you can go Super Saiyan, and do different moves."


Sparking! in a nutshell. :)
You know what sucks. The previous games graphics (though questionably minimalistic) actually mimicked the anime almost perfectly and I really liked that. It's pretty annoying to hear the guy say that it "Looks like you're playing the show!", because it looks fucking nothing like the show anymore. It looks like some guy tried every different Material effect on a Raging Blast model in 3DS Max, hit render, and just went with whatever came out.

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Re: Raging Blast 2 is Alive!

Post by goku the krump dancer » Sun Jun 20, 2010 5:51 pm

All this constant bashing is really starting to get to me, but I am still getting the game.
It's not too late. One day, it will be.
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Saimaroimaru
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Re: Raging Blast 2 is Alive!

Post by Saimaroimaru » Sun Jun 20, 2010 5:54 pm

goku the krump dancer wrote:All this constant bashing is really starting to get to me, but I am still getting the game.
Who cares? People will have a a different opinion no matter what game it is. Let them vent, it isn't going to hurt anybody. Besides some points are valid.

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Re: Raging Blast 2 is Alive!

Post by goku the krump dancer » Sun Jun 20, 2010 7:48 pm

Saimaroimaru wrote:
goku the krump dancer wrote:All this constant bashing is really starting to get to me, but I am still getting the game.
Who cares? People will have a a different opinion no matter what game it is. Let them vent, it isn't going to hurt anybody. Besides some points are valid.
True, true but when ever I see a new gameplay vid those valid points keep echoing in the back of my head, but like I said this in no way is decreasing my intentions on getting the game.
It's not too late. One day, it will be.
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Blue
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Re: Raging Blast 2 is Alive!

Post by Blue » Sun Jun 20, 2010 8:45 pm

Rory wrote:
JulieYBM wrote:http://www.youtube.com/watch?v=f9QQOt-Y3rY

Your soul burns so brightly it makes everything else darker. :shock:
"90 characters? Wow.. but in the last game some characters were pretty much identical to others, so are you trying to fix that in this release?"

"..Right so you're playing as Tullece right now, but if you change to Goku, you can go Super Saiyan, and do different moves."
Yeah, that comment pretty much says what this game is going to play out like in that department.
Herms wrote: The DB wikai lists “Rolie Buu” as one of this form’s alternate name, though I have no clue who calls him that.

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Re: Raging Blast 2 is Alive!

Post by SparkyPantsMcGee » Sun Jun 20, 2010 9:24 pm

Rory wrote:
JulieYBM wrote:http://www.youtube.com/watch?v=f9QQOt-Y3rY

Your soul burns so brightly it makes everything else darker. :shock:
"90 characters? Wow.. but in the last game some characters were pretty much identical to others, so are you trying to fix that in this release?"

"..Right so you're playing as Tullece right now, but if you change to Goku, you can go Super Saiyan, and do different moves."


Sparking! in a nutshell. :)
You know what sucks. The previous games graphics (though questionably minimalistic) actually mimicked the anime almost perfectly and I really liked that. It's pretty annoying to hear the guy say that it "Looks like you're playing the show!", because it looks fucking nothing like the show anymore. It looks like some guy tried every different Material effect on a Raging Blast model in 3DS Max, hit render, and just went with whatever came out.

I laughed so hard at that, way to avoid the question. And I agree, this game DOES NOT look like you're playing the show, especially compared to fucking Ultimate Ninja Storm 2.
...Wait what are you doing? Are you still reading this? I finished what I had to say, why don't you move on to the next post?

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Re: Raging Blast 2 is Alive!

Post by Goku100xKamehameha » Sun Jun 20, 2010 9:29 pm

UNS 2 is not released yet!

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Blue
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Re: Raging Blast 2 is Alive!

Post by Blue » Sun Jun 20, 2010 9:32 pm

Goku100xKamehameha wrote:UNS 2 is not released yet!
Dude, please start using periods. Your posts read very aggressive when you exclaim every comment.
Herms wrote: The DB wikai lists “Rolie Buu” as one of this form’s alternate name, though I have no clue who calls him that.

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Re: Raging Blast 2 is Alive!

Post by goku the krump dancer » Sun Jun 20, 2010 10:23 pm

A much better interview http://www.youtube.com/watch?v=ebBOo4Nx4zs best news yet, is that this game is going to feature six characters that have NEVER and I repeat NEVER been in any DB game not even in the SNES/Super Nintendo days... This makes me a very happy gamer!!!! :D

But I wander are they what-ifs or actual characters??
It's not too late. One day, it will be.
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Re: Raging Blast 2 is Alive!

Post by Goku100xKamehameha » Sun Jun 20, 2010 10:47 pm

The Spice Boys! SSJ Nappa and SSJ Raditz :lol:

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