"Dragon Ball XENOVERSE 2" Official Discussion Thread

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THEGOKU
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by THEGOKU » Thu Oct 13, 2016 2:03 pm

Xaroc wrote:
Gyt Kaliba wrote:
Xaroc wrote:Well getting stuff was really easy in the closed beta. Except for one Rikuum move until I figured out you have to kill him BEFORE Turles interferes (and you only have very little time for that). The rest dropped within 3 quests or so (all moves, all SUPERsouls (no Z-Souls anymore :wink: ) and all clothing parts).

For me it will air at 1AM. So maybe I sleep a little, wake up at 1AM, watch the stream and go back to sleep. So no probs here.
Sweet! I think I did see someone say too that so long as you do the right things, Ultimate Finishes definitely trigger now (rather than also being up to luck by the freakin' RNG), so if all of that is true than that already will make this game a ton more enjoyable.
Correct. If you really completed the hidden condition Ultimate Finishes were garanteed. You didn't get it? Then you did something wrong. Was nice for those PQs that were already in XV1 (knew all of those conditions). But some things were different in those UFs (for example: after you beat Goku and Piccolo and Radditz survives the UF enemy Gohan appears. After you gave that brat a good spanking his daddy gets back up). I just hope in "The Cell Games" and "The Cell Games continued" Cell acts a little more "perfect" instead of flying directly in every single attack while it takes only a fart to kill him.
The cell games continued is one of the most annoying ones out there in terms of PQ. I really hope they did better with the AI on this one that they actually perform ultimates and supers and aren't just meat shields like they were in some PQs. Took me forever to get the Supreme Kai outfit and I still haven't even gotten those damn red boots.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by SSJ.Natto » Thu Oct 13, 2016 2:06 pm

THEGOKU wrote:
Xaroc wrote:
Gyt Kaliba wrote:
Sweet! I think I did see someone say too that so long as you do the right things, Ultimate Finishes definitely trigger now (rather than also being up to luck by the freakin' RNG), so if all of that is true than that already will make this game a ton more enjoyable.
Correct. If you really completed the hidden condition Ultimate Finishes were garanteed. You didn't get it? Then you did something wrong. Was nice for those PQs that were already in XV1 (knew all of those conditions). But some things were different in those UFs (for example: after you beat Goku and Piccolo and Radditz survives the UF enemy Gohan appears. After you gave that brat a good spanking his daddy gets back up). I just hope in "The Cell Games" and "The Cell Games continued" Cell acts a little more "perfect" instead of flying directly in every single attack while it takes only a fart to kill him.
The cell games continued is one of the most annoying ones out there in terms of PQ. I really hope they did better with the AI on this one that they actually perform ultimates and supers and aren't just meat shields like they were in some PQs. Took me forever to get the Supreme Kai outfit and I still haven't even gotten those damn red boots.
I gave up on Supreme Kai's complete outfit, still missing the boots too... The quest is way too annoying! And yes! The AI was really bad. But from the little I was able to see on XV2, the AI seems to be much much better.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Xaroc » Thu Oct 13, 2016 2:10 pm

They are better, yes, but still not as good as the enemy NPCs. Especially the Time Patrollers that appear at random. Always three (so if you play online it is always 3-on-3) and they are all pretty good. And if you are alone against multiple enemies they don't gang up on you anymore. It's like the other two are just watching the fight (sometimes they attack though but only if you get too close).
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Gyt Kaliba » Thu Oct 13, 2016 2:15 pm

Just thought of another question for people that have played the Beta - is Super Saiyan (or likewise the other transformations) still a way that you end up just spamming Ultimate Moves?

Because on the one hand, that gets annoying as hell in the PQ's when the AI does that to you between two Super Saiyan foes at once and they just decimate you unfairly because they never de-transform. On the other hand though, I won't lie and say that the ability wasn't handy at times beating some of the PQ's that were nigh unbeatable otherwise as well. So hopefully every aspect of that is balanced better now.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Shin » Thu Oct 13, 2016 2:20 pm

Gyt Kaliba wrote:Just thought of another question for people that have played the Beta - is Super Saiyan (or likewise the other transformations) still a way that you end up just spamming Ultimate Moves?

Because on the one hand, that gets annoying as hell in the PQ's when the AI does that to you between two Super Saiyan foes at once and they just decimate you unfairly because they never de-transform. On the other hand though, I won't lie and say that the ability wasn't handy at times beating some of the PQ's that were nigh unbeatable otherwise as well. So hopefully every aspect of that is balanced better now.
Transformations in this game don't grant unlimited ki. It drains and then on top of that uses the amount of ki a super/ultimate attack needs.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Xaroc » Thu Oct 13, 2016 2:20 pm

Gyt Kaliba wrote:Just thought of another question for people that have played the Beta - is Super Saiyan (or likewise the other transformations) still a way that you end up just spamming Ultimate Moves?

Because on the one hand, that gets annoying as hell in the PQ's when the AI does that to you between two Super Saiyan foes at once and they just decimate you unfairly because they never de-transform. On the other hand though, I won't lie and say that the ability wasn't handy at times beating some of the PQ's that were nigh unbeatable otherwise as well. So hopefully every aspect of that is balanced better now.
No more Super or Ultimate Spam. You use Ki like always, it is a mere power up. But you don't have "Ki cost" so Super Saiyajin can remain for the rest of the fight. Same goes for SSJ2 and SSJ3. But the higher the SSJ level the less Ki you regain by punching your opponent or taking damage.

Edit.: No, there is NO Ki drain. Giant Nameks, Kaio-ken (and I think Pure Majins) have stamina drain but that's it.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by THEGOKU » Thu Oct 13, 2016 2:24 pm

Xaroc wrote:They are better, yes, but still not as good as the enemy NPCs. Especially the Time Patrollers that appear at random. Always three (so if you play online it is always 3-on-3) and they are all pretty good. And if you are alone against multiple enemies they don't gang up on you anymore. It's like the other two are just watching the fight (sometimes they attack though but only if you get too close).
Well that's good as long as they don't just stand and watch although that is accurate to DB as well :lol: I wish the AI still did gang up on you though because it is kind of cool to have that extra added challenge. At least I thought so.
Xaroc wrote:
Gyt Kaliba wrote:Just thought of another question for people that have played the Beta - is Super Saiyan (or likewise the other transformations) still a way that you end up just spamming Ultimate Moves?

Because on the one hand, that gets annoying as hell in the PQ's when the AI does that to you between two Super Saiyan foes at once and they just decimate you unfairly because they never de-transform. On the other hand though, I won't lie and say that the ability wasn't handy at times beating some of the PQ's that were nigh unbeatable otherwise as well. So hopefully every aspect of that is balanced better now.
No more Super or Ultimate Spam. You use Ki like always, it is a mere power up. But you don't have "Ki cost" so Super Saiyajin can remain for the rest of the fight. Same goes for SSJ2 and SSJ3. But the higher the SSJ level the less Ki you regain by punching your opponent or taking damage.
Well I will take that. If it means I get to stay in the transformed state then it makes sense that everything doesn't regain the same as when you aren't.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Gyt Kaliba » Thu Oct 13, 2016 2:26 pm

Interesting. So after using an Ultimate attack once, you have to re-gather all the ki needed before you can use it again, so it's impossible to outright spam it now? That's a relief, though again, hopefully that means some of the PQ's aren't as unforgiving as they were before as a result too.

So if SS doesn't have to disappear when you run out of ki now, can you also de-transform, or are you stuck once you transform? Also, what does it power up for you then? I'm going to guess how hard you hit (both physically and with ki attacks probably) and how much ki you can store at a time?
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Thu Oct 13, 2016 2:31 pm

The more time passes, the more I want to stay home and watch the livestream. I don't know what to do with my life at this moment. :shifty:

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Xaroc » Thu Oct 13, 2016 2:35 pm

At least Gohan, Goten and Goku won't spam Super Kamehame-Ha cross-over the field anymore. Except they all have gathered enough Ki up at the same time for that.

Yes, you can transform back to you your regular state. Just "activate" a transformation when you have the maximum level OR just not enough Ki for the next level. I noticed that you cause more damage (and maybe take a little less). That's for all your attacks. Punching, Ki blast, Strike Supers, Ki Supers, Ultimates, etc. Ki and Stamina stay the same. Oh and you don't use up the Ki for transfomations (means you need 3 bars for Super Saiyajin and after you transform you still have those 3 bars).
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by SSJ.Natto » Thu Oct 13, 2016 2:40 pm

Gyt Kaliba wrote:Interesting. So after using an Ultimate attack once, you have to re-gather all the ki needed before you can use it again, so it's impossible to outright spam it now? That's a relief, though again, hopefully that means some of the PQ's aren't as unforgiving as they were before as a result too.

So if SS doesn't have to disappear when you run out of ki now, can you also de-transform, or are you stuck once you transform? Also, what does it power up for you then? I'm going to guess how hard you hit (both physically and with ki attacks probably) and how much ki you can store at a time?

It doesn't disappear and you can de-transform! It's pretty cool. There's a noticiable power up to all forms of attack, and it increases when you turn super saiyan 2 and 3! It's pretty cool, and we are also going to have Super Vegita again, with more focus on ki blasts instead of strikes, and Future Super Saiyan, which as far as we all know, it helps recovering ki faster.

So... Spam is over, but, so far, I haven't seen enemies with that annoying super armor, so maybe it will balance things properly! xD

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by KentalSSJ6 » Thu Oct 13, 2016 3:14 pm

Grimlock wrote:The more time passes, the more I want to stay home and watch the livestream. I don't know what to do with my life at this moment. :shifty:
They more often than not get uploaded in their entirety on youtube soon after by either youtubers or Namco Bandai themselves. Even if you miss the stream, youll be able to load it up later.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Thu Oct 13, 2016 3:23 pm

KentalSSJ6 wrote:They more often than not get uploaded in their entirety on youtube soon after by either youtubers or Namco Bandai themselves. Even if you miss the stream, youll be able to load it up later.
I know. But I prefer to witness, to be present when the epicness starts. If I go out, I'll only be able to see through cellphone and won't be able to scream (if necessary) as I will be in a public place. You know what I'm talking about, don't you? :roll:

EDIT: So accordingly to Rhymestyle, Future Trunks of Dragon Ball Super is already in the game, and he used a wink emote ( :wink: ) when asked if Trunks has Super Saiyan 2.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by desu » Thu Oct 13, 2016 3:50 pm

Sadly, the stream is at 1 am here in Spain, so I won't we able to catch it, I guess I'll watch it throughout Friday then...

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by SSJ.Natto » Thu Oct 13, 2016 3:53 pm

And tomorrow we will have the open beta! =D I'm excited to get back to Conton City! xD

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by THEGOKU » Thu Oct 13, 2016 3:56 pm

Grimlock wrote:
KentalSSJ6 wrote:They more often than not get uploaded in their entirety on youtube soon after by either youtubers or Namco Bandai themselves. Even if you miss the stream, youll be able to load it up later.
I know. But I prefer to witness, to be present when the epicness starts. If I go out, I'll only be able to see through cellphone and won't be able to scream (if necessary) as I will be in a public place. You know what I'm talking about, don't you? :roll:

EDIT: So accordingly to Rhymestyle, Future Trunks of Dragon Ball Super is already in the game, and he used a wink emote ( :wink: ) when asked if Trunks has Super Saiyan 2.
Ok, so this game must have Super content in it UNLESS it has Trunks side of things when it comes to Buu and fighting Dabra. I mean we all knew he was early access and could be unlocked later but this really has to be a clue about DBS in the game.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Thu Oct 13, 2016 4:19 pm

THEGOKU wrote: Ok, so this game must have Super content in it UNLESS it has Trunks side of things when it comes to Buu and fighting Dabra. I mean we all knew he was early access and could be unlocked later but this really has to be a clue about DBS in the game.
I don't see how this could be a clue about Super, I mean I'm pretty sure Super Trunks was revealed to have SS2 when they started developing him.
When Super apparently shoves Goku down our throats:

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by THEGOKU » Thu Oct 13, 2016 4:30 pm

Kanassa wrote:
THEGOKU wrote: Ok, so this game must have Super content in it UNLESS it has Trunks side of things when it comes to Buu and fighting Dabra. I mean we all knew he was early access and could be unlocked later but this really has to be a clue about DBS in the game.
I don't see how this could be a clue about Super, I mean I'm pretty sure Super Trunks was revealed to have SS2 when they started developing him.
Well in terms of when this all happened it was in Super in the manga against Dabra and then when he fought against Goku if I'm not mistaken. Now if the story mode is still following from the saiyan saga through BOG next would be RoF and then the U6 tournament and then the Trunks arc. If he is already in the game either we are going to continue all the way through to the current arc in Super or there is going to be a time skip leading to that point. They are going to make Black available later through DLC so he could be the boss for that point in the game just not unlocked unless you have the DLC. I hope it doesn't sound like I'm rambling and you more or less get the idea. Plus if it is going to blow our minds this would be one way to use that phrase.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ArchedThunder » Thu Oct 13, 2016 4:32 pm

Trunks will likely be treated as post a game bonus that isn't part of the story or any base game parallel quests, just like the GT characters in the first game.
But that did make me realize that if/when they do a Future Trunks arc DLC they could add Dabura in it.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Gyt Kaliba » Thu Oct 13, 2016 4:45 pm

Come to think of it, I wonder how the game will treat the Super version of Trunks. When we saw Future Trunks in the Cell arc or in his own timeline in Xenoverse, it was presented as being a Trunks from before he got to be the one that brought us into the Time Patrol. GT Trunks was likewise treated as an older version of his alternate self we have in the Boo arc. But Super's Trunks is very much Future Trunks...so will he be Trunks still from before he joined up with the Supreme Kai of Time to become a Time Patroller, or will it be supposedly from further in his timeline? Or maybe just chalked up to being alternate same as GT Trunks?
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