New screenshots premiered today on
Namco-Bandai's Official site... I've taken the liberty of capturing them to share with the internet. Now, strange blogger who I don't know, take these, place your water marks on top, then post them wherever you please.

Ohmaigod! Faaaaangasm. These graphics are aaamaaaazzziiiiiinnnngggg. This screen shot shows nothing new other than some nifty lighting effects and larger chunks of destruction.

Nothing really new here either. Those destroyed rocks are much larger than they were in the previous games. But I'll be impressed when they stay after they've fallen. But I'm sure they'll disappear the moment they hit the ground.

That's a new kick. I've never seen that type of kick in a sparking game. The blocking is a new pose too. Most of these Vegeta vs. Goku shots show a new type of attack. I wonder if they're
character specific (BAHAHAHA, that was a joke).

What a boring shot. Krillin's in the game, whoopdedoo. Didn't see that one coming

. That's the same mountain that Goku knocked Freeza into on the screenshot in the scan. It looks like my hopes of an open world are crushed. All these shots are in the same area of Namek. Oh well, at least the stage looks bigger than the stages in the previous games.

Like I said before, these Vegeta vs. Goku shots are showing a lot of new stuff. This is a peculiar shot to say the least. Goku was knocked into the mountain and he made an impact. I wonder what that looks like in motion.

Wohoo... This is a new defensive maneuver. Looks like it was taken right out of the show too. This definitely isn't part of a Sonic Sway because that's a tripping kick. I think Raging Blast has implemented the dodging system of Budokai 3 and up (where you press X at the right time do dodge specific attacks). But of that, I can't be certain.

This picture I can go on and on about. Krillin's charging, Piccolo's firing, yadda yaddaa (cool effects though), but check out the background. The view of Freeza's ship is obstructed by the mountains. This is very new. I wonder if you can move back there or if that's pure decoration. I certainly hope you can go back there. I wonder what kind of stuff is behind that mountain on the very left. Most screens from Namek have featured that mountain, but Goku was shown blasting Freeza right through it. So it's obvious that you can go behind it.

This screen is bad news for those who wanted 2 on 2 matches. This shows Krillin flying back up to the sky as if to switch out with another player; like they did in Meteor. Personally, I've never been in favor of 2 vs 2 matches, I don't see how it would work.

Looky here, it looks like the whole game doesn't take place on Namek. That's some nice scenery. I wonder if you can, y'know, go on them. I hate HATE
HATE invisible walls. If this game doesn't have an open world, the stages better be
fucking big. Vertically and horizontally.

Sorry for the blurry white stuff, that was the clearest I could get. But look at that. This supports my theory of the Budokai 3+ dodging system. That's a direct gut punch (AAAY), and Vegeta is dodging it specifically. I like how his eyes are focused on Goku's face. That's a nice little touch.

Krillin is getting ready to charge at Piccolo full speed, I hope he can move out of the way of the Makankosappo before Piccolo fires it. I'm not sure if the camera is at an angle or what, but Piccolo is perfectly parallel to the incline on the terrain. In the other Sparking games, if you were standing on an incline, your feet would just float above it and the body would stay perpendicular to a level plane. Looks like they're at the base of the big mountain that I keep talking about.
That's all for today folks. These are some great screens. I'm getting really pumped for Raging Blast. I'll be sure to post some more when they come out. That is, if nobody beats me to it.