Next game should be....

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Kaboom
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Post by Kaboom » Tue Oct 27, 2009 3:16 am

I want DragonBall and GT to get their OWN fighter games, rather than their people, places, and plots just being "bonus" material in Z-centric games.

DragonBall would be on a relatively scale, but still impressive. I think gameplay either like the Budokai series or something similar to the recent Naruto: Ultimate Ninja Storm would suit it quite well. Have it skill-based, with lots of customization, a rich story mode, and juuuust large enough of a character roster so that we can recreate all the public matches of all three of the series' Budokais.

GT, on the other hand, would be on a much larger scale, and would probably work best with Sparking!-style gameplay. Even the most ideal character roster would be much smaller than that of the typical Sparking! game, leaving opportunities for bigger stages, a good story mode, and so forth.


Also, I'd like to see a large-scale DragonBall adventure game. Like Origins, except grander. Like Revenge of King Piccolo, but not a sidescroller. Something really large and impressive that invokes a sense of adventure.
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Post by IncompetentOverlord » Tue Oct 27, 2009 6:22 am

Tanooki Kuribo wrote:I've said it a thousand times: I want a DragonBall racing game. It'll never happen but, I just thought of cool intro movie\plot. How about this...

It opens up as Goku and Vegeta are fighting, they stop and Goku comes to the conclusion that they now know each other so well and are both extremely strong that their fights can't prove anything anymore. Vegeta tells Goku it's not about just fighting, he could beat him in any challenge Goku presents to him. Goku offers to race Vegeta around the Dragon World. After the two go home to get ready for the race the next day, their wifes want in. Being Goku and Vegeta would destroy them with speed, Bulma explains that if everyone were to be in a vehicle it would all be even.

The next day at the starting line, Goku, Vegeta, Bulma and Chi-Chi all show up with vehicles. They are about to take off when from behind a whole bunch of characters from the DragonBall universe are closing in fast! Bulma looks at Goku with a embarrassment and says "Uh, I might have told a few people about the race". It's the first time these characters have a chance to beat Goku or Vegeta at something!

The camera pans across the array of characters, shoots up towards the sky and the "DragonBall: Dragon World Rally" logo appears!
That would shatter the awesome barrier. Seriously, if they could keep the quality up to Mario Kart standards, and dump a shitload of characters in, then I can see this game surpassing Sparking! in my book.

Sample Roster-
(Starters)
Son Goku
Bulma Briefs
Muten Roshi(with Umigame)
Oolong
Yamcha(with Puar)
Gyumao
Chichi
Pilaf
Mai and Shu (jointly)
Kuririn
Karin
Arale Norimaki
Piccolo
Yajirobe
Gohan
Vegeta
Dende
Muuri
Mirai Trunks
No.18
Son Goten
Kid Trunks
Mr. Satan(with Bee)
Mr.Buu
Videl
Dabra
KibitoShin
Old Kai
Kaou-sama
Tarble
Gure
Abo and Kado(jointly)

(Unlockable Characters)
Gurumes
Bongo
Pasta
Pansy
Launch
Lucifer
Namu
Ran-Fuan
Bacterian
Giran
Colonel Silver
Snow
Sergeant Metallic
Murasaki
Eight-man
General White
The Jiggler
Dr.Briefs(with Tama)
Mrs.Briefs
General Blue
Captain Dark
Obatchaman
Dr. Senbei Norimaki
Tao Pai Pai
Bora
Upa
Commander Red
Assistant Black
Baba
Draculaman
Bandages
The Invisible man
Akuman
Grandpa Gohan
King Chappa
Tenshinhan
Chaozu
Shen
Panpoot
Man-wolf
Tambourine
Piccolo Daimao
Cymbal
Drum
Piano
Mutaito
Mr.Popo
Garlic Jr.
Nicky
Sansho
Vinegar
Raditz
Nappa
Bardock
King Vegeta
Tora
Fasha
Kashvar
Borgos
Saibamen
Dr.Kochin
Dr.Wheelo
Cargo
Nail
Dodoria
Zarbon
Kui
Freeza
Captain Ginyu
Appule
Guurd
Jheese
Butta
Reacoom
Saichoru
King Cold
Mirai Gohan
Mirai Bulma
no.20
no.19
no.16
no.17
no.13
no.14
no.15
Cell
Sharpner
Erasa
Broli
Paragus
Bio-Broly
Maloja
Bojack
Zangya
Spopovich
Yamu
Puipui
Yakon
Babidi
Bibidi
Kid Buu
Super Buu
Evil Buu
Buff Buu
Pikkon
Janemba
Saike
Hoi
Tapion
Hildegarn
Lord Slug
Medamacha
Coola
Salza
Doore
Neiz
Uub
Pan
Otokosuki
Baby
Super 17
Shenlong
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Post by Big Momma » Tue Oct 27, 2009 10:36 am

Tanooki Kuribo wrote:I've said it a thousand times: I want a DragonBall racing game. It'll never happen but, I just thought of cool intro movie\plot. How about this...

It opens up as Goku and Vegeta are fighting, they stop and Goku comes to the conclusion that they now know each other so well and are both extremely strong that their fights can't prove anything anymore. Vegeta tells Goku it's not about just fighting, he could beat him in any challenge Goku presents to him. Goku offers to race Vegeta around the Dragon World. After the two go home to get ready for the race the next day, their wifes want in. Being Goku and Vegeta would destroy them with speed, Bulma explains that if everyone were to be in a vehicle it would all be even.

The next day at the starting line, Goku, Vegeta, Bulma and Chi-Chi all show up with vehicles. They are about to take off when from behind a whole bunch of characters from the DragonBall universe are closing in fast! Bulma looks at Goku with a embarrassment and says "Uh, I might have told a few people about the race". It's the first time these characters have a chance to beat Goku or Vegeta at something!

The camera pans across the array of characters, shoots up towards the sky and the "DragonBall: Dragon World Rally" logo appears!
http://www.play181.com/games/4165/drago ... -kart.html


Sure, it ain't as big and fancy as you're saying, but I hope it at least helps for now. :D
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Post by Hellspawn28 » Tue Oct 27, 2009 7:02 pm

^I played that online game before and it's rather fun. I would like to see a DB party game like Crash Bash and Mario Party. I would buy it if it's fun to play.
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Post by Ultimate_DB_Fan » Mon Nov 02, 2009 8:11 pm

I would want another game in the same style as Infinite World, but with more characters and cinematic ultimates for all the characters.
As far as I'm concerned, everyone should be playing Infinite World, as that's how a DBZ game should be.

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Post by MCDaveG » Mon Nov 02, 2009 8:16 pm

Ultimate_DB_Fan wrote:I would want another game in the same style as Infinite World, but with more characters and cinematic ultimates for all the characters.
As far as I'm concerned, everyone should be playing Infinite World, as that's how a DBZ game should be.
Great game indeed, but I was pissed off by the number of battle arenas
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Post by Ultimate_DB_Fan » Mon Nov 02, 2009 8:42 pm

MCDaveG wrote:
Ultimate_DB_Fan wrote:I would want another game in the same style as Infinite World, but with more characters and cinematic ultimates for all the characters.
As far as I'm concerned, everyone should be playing Infinite World, as that's how a DBZ game should be.
Great game indeed, but I was pissed off by the number of battle arenas
Actually, there are a lot more stages than there appears to be. You have to take into consideration the destroyed version of stages.

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Post by goku the krump dancer » Mon Nov 02, 2009 9:23 pm

Honestly I'm sick of all this back and forth between Dimps and Spike(even though I think Raging Blast will be great). I wish that after RB Namco-Bandai should make the game themselves or let THQ,or Team Ninja, or Square Enix, or cyberconnect22?, or hell they can even let Capcom have another go at it.
It's not too late. One day, it will be.
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Post by MCDaveG » Mon Nov 02, 2009 9:35 pm

Ultimate_DB_Fan wrote:
MCDaveG wrote:
Ultimate_DB_Fan wrote:I would want another game in the same style as Infinite World, but with more characters and cinematic ultimates for all the characters.
As far as I'm concerned, everyone should be playing Infinite World, as that's how a DBZ game should be.
Great game indeed, but I was pissed off by the number of battle arenas
Actually, there are a lot more stages than there appears to be. You have to take into consideration the destroyed version of stages.
Yes, if you are selecting via random..... But there is lot of stages missing, like hell, Freeza's spaceship + stages thatwas created for game and didn't make sense in Dragon Ball like Red Ribbon hangar, Archipelago, Urban Area, Mt. Paozu and Tenkaichi Budokai stage (crossover between DB and Z). Heavily altered backgrounds I mean
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Post by Ultimate_DB_Fan » Mon Nov 02, 2009 9:45 pm

MCDaveG wrote:
Ultimate_DB_Fan wrote:
MCDaveG wrote: Great game indeed, but I was pissed off by the number of battle arenas
Actually, there are a lot more stages than there appears to be. You have to take into consideration the destroyed version of stages.
Yes, if you are selecting via random..... But there is lot of stages missing, like hell, Freeza's spaceship + stages thatwas created for game and didn't make sense in Dragon Ball like Red Ribbon hangar, Archipelago, Urban Area, Mt. Paozu and Tenkaichi Budokai stage (crossover between DB and Z). Heavily altered backgrounds I mean
Yeah, it would've been great having those stages, but they never made it in...
Also, it sucks how you have to choose random in order to get the destroyed stages, whereas in Budokai 3, all you had to do was press circle and ya got it.
Even still, IW is the only DB game I play. For a long time, I prefered and mainly played BT3, but at the end of the day, it just doesn't have the finesse of IW.

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Post by MCDaveG » Mon Nov 02, 2009 10:01 pm

When I'm bored, I'm playing Budokai Tenkaichi 3.... After I finished Infinite World on 100%, there is nothing more to do and it's boring.
My fav fighting game will be always guilty gear series....
I opened hidden characters in GG XX, Justice and Kliff by accomplishing 50 missions from 100, but it's impossible to finish 100% of the game.... I can't manage to beat up all story paths and finsih all 100 missions.... It's hard as hell and I'll never get bored from this game, playing it for 3 years now
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Post by ShinRogafuken » Mon Nov 02, 2009 11:25 pm

I think we should have another Dragon Ball (not Z) game that's non-fighting like Revenge of King Piccolo EXCEPT better than Revenge of King Piccolo, and also a Dragon Ball-only fighting game called "Ultimate Explosion" that would work just like ROKP's Tournament Mode except a whole lot more moves and characters.

And maybe Dragon Ball Origins 2: The Red Ribbon Army

Yeah, I think they've done enough with DBZ.

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Post by Freeza Heika » Mon Nov 02, 2009 11:34 pm

I'd like to see a GT or original DB game made Legacy of Goku style, but updated for the DS.
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Post by Rocketman » Mon Nov 02, 2009 11:38 pm

Freeza Heika wrote:I'd like to see a GT or original DB game made Legacy of Goku style
Yes. (Even though they would have Goku as the only playable character).
but updated for the DS.
No. No touch-screen faffing about in LoG, please.

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Post by Freeza Heika » Tue Nov 03, 2009 3:56 pm

Rocketman wrote:
but updated for the DS.
No. No touch-screen faffing about in LoG, please.
I don't really want it updated for the DS either, but I figured that I should at least be realistic. It's not like they'll make a GBA game, and I am no fan of console RPG's.
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Post by Scarz » Wed Nov 04, 2009 5:03 am

Rocketman wrote:
RoarkVegeta wrote:NO CHICHI GAME?!
Making that one myself.
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Post by SparkyPantsMcGee » Wed Nov 04, 2009 10:49 am

Freeza Heika wrote:
Rocketman wrote:
but updated for the DS.
No. No touch-screen faffing about in LoG, please.
I don't really want it updated for the DS either, but I figured that I should at least be realistic. It's not like they'll make a GBA game, and I am no fan of console RPG's.
PSP? A fun adventure game like Revenge of King Piccolo would have felt so much better on a PSP. It was too shot for a console game but just right for a portable game. Also, I don't know about you, but when I get a new PSP or DS game I tend to take my time with them (usually in short bursts at home or when I'm out of the house) so the experience feels longer.
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Post by Innagadadavida » Wed Nov 04, 2009 1:07 pm

SparkyPantsMcGee wrote:PSP? A fun adventure game like Revenge of King Piccolo would have felt so much better on a PSP. It was too shot for a console game but just right for a portable game. Also, I don't know about you, but when I get a new PSP or DS game I tend to take my time with them (usually in short bursts at home or when I'm out of the house) so the experience feels longer.
They already did that, it was called Dragon Ball: Advanced Adventure. And Dragon Ball: Origins.

Both those games sold worse than ass in the US.

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Post by Freeza Heika » Wed Nov 04, 2009 3:36 pm

SparkyPantsMcGee wrote:
Freeza Heika wrote:
Rocketman wrote: No. No touch-screen faffing about in LoG, please.
I don't really want it updated for the DS either, but I figured that I should at least be realistic. It's not like they'll make a GBA game, and I am no fan of console RPG's.
PSP? A fun adventure game like Revenge of King Piccolo would have felt so much better on a PSP. It was too shot for a console game but just right for a portable game. Also, I don't know about you, but when I get a new PSP or DS game I tend to take my time with them (usually in short bursts at home or when I'm out of the house) so the experience feels longer.
The PSP, while technically a handheld system, is essentially just a PS1. If they did it right,it would be great, but whenever the use of 3 planes is a possibility in a game, the developers tend to throw in the z-plane just for the hell of it, and it ruins the game.
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Post by Rocketman » Wed Nov 04, 2009 7:28 pm

Scarz wrote:
Rocketman wrote:
RoarkVegeta wrote:NO CHICHI GAME?!
Making that one myself.
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