I don't see the Japanese track ever being the default track. You may want to reverse that and say the subtitles change to "Tenshinhan", "Son", and "Mr.Satan" when you switch to Japanese from English.The Time Traveller wrote:Took it, and said it would be awesome if the Japanese audio was the default, and if you switched to the dub if you wanted it would change the names to the dub names.
Would be cool, yes?
I'm just sick of hearing "Tenshinhan" "Son" and "Mr. Satan" while reading "Tien" "Goku" and "Hercule"
Raging Blast 2 Hints From Namco?
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Just like the Dragon Box/Live Action Movie/New Series never happened?Piccolo Daimao wrote:It would be cool indeed. Alas, it will never happen...The Time Traveller wrote:Took it, and said it would be awesome if the Japanese audio was the default, and if you switched to the dub if you wanted it would change the names to the dub names.
Would be cool, yes?
I'm just sick of hearing "Tenshinhan" "Son" and "Mr. Satan" while reading "Tien" "Goku" and "Hercule"
That's gonna be my argument for everything now.
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I said that because Spike and Dimps' English voices are the FUNimation voices, they use FUNimation's dub names and it's more or less based on FUNimation's anime dub. It seems that game developers rarely listen to the unique ideas of the fans, as they spend more time adding in pointless characters such as Arale and Appule (in BT3).The Time Traveller wrote:Just like the Dragon Box/Live Action Movie/New Series never happened?Piccolo Daimao wrote:It would be cool indeed. Alas, it will never happen...The Time Traveller wrote:Took it, and said it would be awesome if the Japanese audio was the default, and if you switched to the dub if you wanted it would change the names to the dub names.
Would be cool, yes?
I'm just sick of hearing "Tenshinhan" "Son" and "Mr. Satan" while reading "Tien" "Goku" and "Hercule"
That's gonna be my argument for everything now.
Therefore, I will rephrase my statement to "It is unlikely to happen".
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I'm sure it helps that both development studios are located in Japan, and have none of that backlash from Japanese fans.Piccolo Daimao wrote:I said that because Spike and Dimps' English voices are the FUNimation voices, they use FUNimation's dub names and it's more or less based on FUNimation's anime dub. It seems that game developers rarely listen to the unique ideas of the fans, as they spend more time adding in pointless characters such as Arale and Appule (in BT3).The Time Traveller wrote:Just like the Dragon Box/Live Action Movie/New Series never happened?Piccolo Daimao wrote: It would be cool indeed. Alas, it will never happen...
That's gonna be my argument for everything now.
Therefore, I will rephrase my statement to "It is unlikely to happen".

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Re: Raging Blast 2 Hints From Namco?
They have released another survey, it seems they again want more suggestions for RB2. Particularly:
Please list three improvements that you’d like to see for the next installment of Dragon Ball: Raging Blast *
Please list three additions that you’d like to see for the next installment of Dragon Ball: Raging Blast *
Also they ask you:
List your top three favorite things about this game *
List your three least favorite things about this game *
Those questions don't have choices to pick from so tell them in detail if you must.
Also another way to do it is on the ranking questions pick a 1 or 2 and it will ask you why, prompting you to go into detail.
Here is the link to the survey: http://dragonball.ragingblast.questionpro.com/
Please list three improvements that you’d like to see for the next installment of Dragon Ball: Raging Blast *
Please list three additions that you’d like to see for the next installment of Dragon Ball: Raging Blast *
Also they ask you:
List your top three favorite things about this game *
List your three least favorite things about this game *
Those questions don't have choices to pick from so tell them in detail if you must.
Also another way to do it is on the ranking questions pick a 1 or 2 and it will ask you why, prompting you to go into detail.
Here is the link to the survey: http://dragonball.ragingblast.questionpro.com/
This.NeptuneKai wrote:Thank you, I really don't feel like playing against an angst ridden goth version of SSJ4 Vegeta named "SEPEROTHXX23674245677325678".Rocketman wrote:Because your character will be shit.Pitzu wrote:I would love to create a character.
We kind of already can when we give characters move sets and stuff, so why not how our own?
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Re: Raging Blast 2 Hints From Namco?
But they don't seem to listen to any good ideas. That's why these games suck so tremendously.
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Re: Raging Blast 2 Hints From Namco?
Well look at it in another light. We are one site amongst millions of sites on the internet, not to mention we are a site that is hosted half way across the world from where those original studios are located. While you could argue that this site is a Dragonball site and that if you type Dragonball into google you are likely to find this place, the point is we are just a fan site.
While feed back is important to a company, they aren't going to run to a forum for ideas. We have people who want straight up What if stories and then we have people against that idea; we have people who want a more action platform while others just want better fighters; there are people who want just a GT game and there are people who want the series in its entirety. Who are they to pick which idea is the best idea, and besides no matter what they do someone out there is going to bitch about it. Really the only thing they can do is try to follow trends based on revenue and feed back from fans who don't insult their skills/talents.
While feed back is important to a company, they aren't going to run to a forum for ideas. We have people who want straight up What if stories and then we have people against that idea; we have people who want a more action platform while others just want better fighters; there are people who want just a GT game and there are people who want the series in its entirety. Who are they to pick which idea is the best idea, and besides no matter what they do someone out there is going to bitch about it. Really the only thing they can do is try to follow trends based on revenue and feed back from fans who don't insult their skills/talents.
...Wait what are you doing? Are you still reading this? I finished what I had to say, why don't you move on to the next post?
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Re: Raging Blast 2 Hints From Namco?
The questionaire from Namco Bandai, is it really from that company or someone playing a joke?
If real do you think the company will read every reply?
If real do you think the company will read every reply?
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Re: Raging Blast 2 Hints From Namco?
Yes, it's really from them. This isn't the first time they made a site like this, and yes they have actually made changes to games due to fan responses.dragonballzgtfighter wrote:The questionaire from Namco Bandai, is it really from that company or someone playing a joke?
If real do you think the company will read every reply?
Last edited by Saimaroimaru on Tue Sep 07, 2010 2:05 am, edited 1 time in total.
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Re: Raging Blast 2 Hints From Namco?
You know what?
Even ignoring the shitty idea to make your own character, i want GOOD what if characters. I don't want SSJ3 Broly and Vegeta. I want SSJ Bardock and a totally new character.
You remember the last good fighter with a create a character mode?
It was Mortal Kombat Armageddon. Hundreds of teenage boys used it to make a chick with tits bigger than her body, and a huge ass. And put her in the smallest outfit in the game. They didn't even use her. They just wanted to see her.
Even ignoring the shitty idea to make your own character, i want GOOD what if characters. I don't want SSJ3 Broly and Vegeta. I want SSJ Bardock and a totally new character.
You remember the last good fighter with a create a character mode?
It was Mortal Kombat Armageddon. Hundreds of teenage boys used it to make a chick with tits bigger than her body, and a huge ass. And put her in the smallest outfit in the game. They didn't even use her. They just wanted to see her.
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Re: Raging Blast 2 Hints From Namco?
But how will I make my Gokuroth D. Uzumashi character without it!?Silver Sinspawn wrote:You know what?
Even ignoring the shitty idea to make your own character, i want GOOD what if characters. I don't want SSJ3 Broly and Vegeta. I want SSJ Bardock and a totally new character.
You remember the last good fighter with a create a character mode?
It was Mortal Kombat Armageddon. Hundreds of teenage boys used it to make a chick with tits bigger than her body, and a huge ass. And put her in the smallest outfit in the game. They didn't even use her. They just wanted to see her.

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Re: Raging Blast 2 Hints From Namco?
How is SSJ 3 Vegeta anymore ridiculous than SSJ Bardock?Silver Sinspawn wrote:You know what?
Even ignoring the shitty idea to make your own character, i want GOOD what if characters. I don't want SSJ3 Broly and Vegeta. I want SSJ Bardock and a totally new character.
You remember the last good fighter with a create a character mode?
It was Mortal Kombat Armageddon. Hundreds of teenage boys used it to make a chick with tits bigger than her body, and a huge ass. And put her in the smallest outfit in the game. They didn't even use her. They just wanted to see her.
I would like better destructible environments and perhaps better animated cut scenes. I would also like maybe more unique depth to each character and not just have one fighting model with several skins.
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Re: Raging Blast 2 Hints From Namco?
Well thats the point of create a character, put your creation against another no matter how ridiculous...Personally I'm all for it.
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Re: Raging Blast 2 Hints From Namco?
How would you add more depth without wholesale making shit up? What is so vastly different about the way, say, Piccolo and Vegeta fight?DBZ MAN wrote:I would also like maybe more unique depth to each character and not just have one fighting model with several skins.
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Re: Raging Blast 2 Hints From Namco?
I'm actually planning on picking up the first Raging Blast now that the price is going down, (I believe its $30.00 brand new at Gamestop). I roughly played the demo and it was alright but the only exciting thing about this game seems to be the what-if stories and SSJ3 Vegeta and Broly.
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Re:
NO. No more SSJ3s.Lance Freeman wrote:New characters? My god, we could have... Super Saiyan 3 Bardock!
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Re: Raging Blast 2 Hints From Namco?
What he's referring to is the fact that everyone plays the same in both the Tenkaichi series, and Raging Blast. That's a problem that, for whatever reason, a lot of people feel the need to ignore. NONE of the Budokai titles had this problem. When I say 'play the same,' I mean that everyone basically has different combo animations, but the way you execute them is the same; Square, square, square, triangle, etc.Rocketman wrote:How would you add more depth without wholesale making shit up? What is so vastly different about the way, say, Piccolo and Vegeta fight?DBZ MAN wrote:I would also like maybe more unique depth to each character and not just have one fighting model with several skins.
Last edited by Ultimate_DB_Fan on Mon Apr 19, 2010 8:31 pm, edited 1 time in total.
Re: Raging Blast 2 Hints From Namco?
....the same thing happens in the Budokai series, though.Ultimate_DB_Fan wrote:NONE of the Budokai titles had this problem. When I say play the same, I mean that everyone basically has different combo animations, but the way you execute them is the same; Square, square, square, triangle, etc.
Re: Raging Blast 2 Hints From Namco?
To an extent yes, but there is definately more variety in character specific combos in the Budokai series.