What was wrong with DBZ Infinite World on the PS2?
Re: What was wrong with DBZ Infinite World on the PS2?
I guess IW are for the gamers that are very good at the Budokai games, but not the casual ones like me who can't even get past the Saiyan saga.
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Re: What was wrong with DBZ Infinite World on the PS2?
You must upgrade the characters...... If you didn't bought more lives, power-ups or senzu, you really must be an insane gamer to beat the game.sangofe wrote:I guess IW are for the gamers that are very good at the Budokai games, but not the casual ones like me who can't even get past the Saiyan saga.
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Re: What was wrong with DBZ Infinite World on the PS2?
I'm probably the only one who enjoyed it. The visual side of it was pretty cool!!Silkman3003 wrote:Removing that awful dragon rush was one of the best things to happen in the Budokai/IW games. No more horrible "rock paper scissors" bull shit. No fucking Hypermode crap.
FighterZ, Street Fighter 6, Mortal Kombat: Funky_Strudel
PS5: Dynamixx88
Trust me, I'm millenial and a designer.
PS5: Dynamixx88
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Re: What was wrong with DBZ Infinite World on the PS2?
I will admit that it was pretty cool visually, but the fact that it was just an over-glorified rock paper scissors match kind of made it unenjoyable.
Re: What was wrong with DBZ Infinite World on the PS2?
Nah, I loved it as well.MCDaveG wrote:I'm probably the only one who enjoyed it. The visual side of it was pretty cool!!Silkman3003 wrote:Removing that awful dragon rush was one of the best things to happen in the Budokai/IW games. No more horrible "rock paper scissors" bull shit. No fucking Hypermode crap.
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Re: What was wrong with DBZ Infinite World on the PS2?
I really wanted to like this game, but I couldn't figure out how to play it properly. I loved Budokai 3, but even in pvp multiplayer, it just seemed more limited (which apparently isn't true at all). Does anyone know a good teaching source such as a video tutorial or something I can read?



