The character icon images are reused from DB Legends and DBZ Dokkan Battle.The S wrote: Fri Sep 20, 2024 4:00 pm Where did these icon images come from? Did you make them? They're dooooope
SPARKING! ZERO - Visual Roster Checker
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- TechExpert2021
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Re: SPARKING! ZERO - Visual Roster Checker
完 全 集 で 大 闘 伝
D a i t o u d e n o n K a n z e n s h u u
YouTube | X (formerly Twitter) | TBD
Origin of the name "Daitouden"
D a i t o u d e n o n K a n z e n s h u u
YouTube | X (formerly Twitter) | TBD
Origin of the name "Daitouden"
Spoiler:
Re: SPARKING! ZERO - Visual Roster Checker
TechExpert2021 is absolutely right, you mostly have to thank Legends for those beautiful artworks. The card template is edited from the cards shown in promotional stuff for the newest DB card game, and whenever possible, I take the gorgeous renders from Legends - which are beautiful AND high resolution - and edit them onto the empty card template, erasing what goes beyond the borders of the card and changing the color of the background.TechExpert2021 wrote: Fri Sep 20, 2024 4:32 pmThe character icon images are reused from DB Legends and DBZ Dokkan Battle.The S wrote: Fri Sep 20, 2024 4:00 pm Where did these icon images come from? Did you make them? They're dooooope
When there's no Legends artwork, I can take it from Dokkan Battle or by searching for PNG pictures of the character on Google (or pictures I have to cut myself on rare occasions).
But the vast majority is from Legends.
Re: SPARKING! ZERO - Visual Roster Checker
Update: the wide variety of stages available in the game have been added to this thread, after the characters.
They are presented in the same order as in the game and with the official names seen in-game.
They are presented in the same order as in the game and with the official names seen in-game.
Re: SPARKING! ZERO - Visual Roster Checker
Great work! 

- FortuneSSJ
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Re: SPARKING! ZERO - Visual Roster Checker
You are doing a good job!Cold Skin wrote: Mon Sep 23, 2024 12:53 pm Update: the wide variety of stages available in the game have been added to this thread, after the characters.
They are presented in the same order as in the game and with the official names seen in-game.
A world without Dragon Ball is just boring.
Favourite old DB Animators: Masaki Sato and Tadayoshi Yamamuro
Favourite new DB Animators: Yuya Takahashi and Chikashi Kubota
Favourite old DB Animators: Masaki Sato and Tadayoshi Yamamuro
Favourite new DB Animators: Yuya Takahashi and Chikashi Kubota
Re: SPARKING! ZERO - Visual Roster Checker
Thanks you guys! Means a lot, I try to make it as appealing as possible! 

Re: SPARKING! ZERO - Visual Roster Checker
Update: with the game's release to check things out, some characters have been rectified as individual selections rather than forms you can access on the fly from the previous transformation states.
⯁ Goku (Super) [Ultra Instinct -Sign-]
⯁ Majin Vegeta
⯁ Ultimate Gohan
⯁ Perfect Cell
Some characters can access any level of transformation while others like Cell or Baby have to go step-by-step and can't skip forms. But they are both presented the same in this roster checker, as they can still access the various forms during the fight, regardless of whether they have free access or step-by-step access.
⯁ Goku (Super) [Ultra Instinct -Sign-]
⯁ Majin Vegeta
⯁ Ultimate Gohan
⯁ Perfect Cell
Some characters can access any level of transformation while others like Cell or Baby have to go step-by-step and can't skip forms. But they are both presented the same in this roster checker, as they can still access the various forms during the fight, regardless of whether they have free access or step-by-step access.
Re: SPARKING! ZERO - Visual Roster Checker
Update: due to the announcement of their presence in the second DLC pack, Vegeta (Mini) and Glorio have been added to the roster checker.
Re: SPARKING! ZERO - Visual Roster Checker
Update: It took a while and you could see the new cards appearing little by little for weeks, but now the general presentation overhaul is complete!
It should be visually more appealing, a bit more informative (with most notably the "power level" of the card, which is actually the cost to add the character or form to the team) and also more handy thanks to the spoiler sections (which should load the pictures only when you choose to reveal a character's individual versions and forms).
If you're just curious about how many individual versions and forms a character has, no need to even reveal the spoiler section, it's written below the character's name, like: Goku (8 versions / 19 different forms).
Examples:
It should be visually more appealing, a bit more informative (with most notably the "power level" of the card, which is actually the cost to add the character or form to the team) and also more handy thanks to the spoiler sections (which should load the pictures only when you choose to reveal a character's individual versions and forms).
If you're just curious about how many individual versions and forms a character has, no need to even reveal the spoiler section, it's written below the character's name, like: Goku (8 versions / 19 different forms).
Examples:
Spoiler:
Re: SPARKING! ZERO - Visual Roster Checker
Thread updated to line up with the first DLC pack from the season pass that's just been released.
⯁ Gohan goes from 5 versions to 6 versions and from 11 distinct forms to 15 distinct forms.
⯁ Piccolo goes from 2 versions to 3 versions and from 2 distinct forms to 6 distinct forms.
⯁ Gamma 1, Gamma 2 and Cell Max have been added in the same order than the order from the game's selection screen.
A welcome, grand total of five distinct characters (two of them being versions of existing characters with four distinct forms) are therefore offered by this first DLC.
More to come, as you may know DLC 2 and DLC 3 are already announced as part of the season pass and officially stated as being Daima-centered.
⯁ Gohan goes from 5 versions to 6 versions and from 11 distinct forms to 15 distinct forms.
⯁ Piccolo goes from 2 versions to 3 versions and from 2 distinct forms to 6 distinct forms.
⯁ Gamma 1, Gamma 2 and Cell Max have been added in the same order than the order from the game's selection screen.
A welcome, grand total of five distinct characters (two of them being versions of existing characters with four distinct forms) are therefore offered by this first DLC.
More to come, as you may know DLC 2 and DLC 3 are already announced as part of the season pass and officially stated as being Daima-centered.
Re: SPARKING! ZERO - Visual Roster Checker
Thread updated to line up with the first DLC pack from the season pass that's just been released.
✮ Glorio's portrait has been changed and his DP cost added.
✮ Panzy has been added.
✮ Majin Kuu has been added.
✮ Goku (Mini) has been updated to change his portrait and include his new extra form, Super Saiyan. He still has 9 versions (his "mini" self already being available from the start in a more basic version with pre-order) but goes from 19 to 20 distinct forms.
✮ Vegeta (Mini) has been updated to include all of his current forms and placed in Vegeta's folder, making Vegeta go from 7 to 8 versions and from 14 to 18 distinct forms.
✮ Glorio's portrait has been changed and his DP cost added.
✮ Panzy has been added.
✮ Majin Kuu has been added.
✮ Goku (Mini) has been updated to change his portrait and include his new extra form, Super Saiyan. He still has 9 versions (his "mini" self already being available from the start in a more basic version with pre-order) but goes from 19 to 20 distinct forms.
✮ Vegeta (Mini) has been updated to include all of his current forms and placed in Vegeta's folder, making Vegeta go from 7 to 8 versions and from 14 to 18 distinct forms.
Re: SPARKING! ZERO - Visual Roster Checker
UPDATE:
✮ New section added after the stages: quick overview of all characters classified by arcs and first appearance in the story, with smaller portraits. It helps you see how various parts of the story are exploited and if a character/form that appeared at a specific moment is included.
✮ A little more space between characters in the first section.
✮ New section added after the stages: quick overview of all characters classified by arcs and first appearance in the story, with smaller portraits. It helps you see how various parts of the story are exploited and if a character/form that appeared at a specific moment is included.
✮ A little more space between characters in the first section.