"DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Thread

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Thanos » Wed Feb 12, 2014 9:50 am

As thoroughly as I am enjoying the game, I have a few questions, if anyone has any idea:

1. What's the best way to get a bunch of a decent cards? It's kinda annoying to have to keep re-equipping all the cards every time I want to switch a character--also, it'd be nice to have some left over for my teammates.
2. Am I missing something when it comes to some of these really hard missions? The Gotenks and SSJ3 Goku missions seem practically impossible even after fully beefing up my character.
3. What's the best way to earn a lot of PP?
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Sshadow5001 » Wed Feb 12, 2014 10:09 am

Thanos wrote:As thoroughly as I am enjoying the game, I have a few questions, if anyone has any idea:

1. What's the best way to get a bunch of a decent cards? It's kinda annoying to have to keep re-equipping all the cards every time I want to switch a character--also, it'd be nice to have some left over for my teammates.
2. Am I missing something when it comes to some of these really hard missions? The Gotenks and SSJ3 Goku missions seem practically impossible even after fully beefing up my character.
3. What's the best way to earn a lot of PP?
1. Equip the Lucky Girl card and do missions 51+. There is also a way to auto setup cards. Takes a few seconds.
2. They're quite difficult missions. Try using LSSJ Broly and swipe at em, also try putting 2 18's and Majin Buu in your team.
3. A few days ago a golden selection was available where you could get yourself a Porungas wish card. Equipping this and a weighted training 3 card would net you quite a bit. I personally used mission 51 and picked Broly with 2 18's and Buu. Swiped all the Melee characters to death and played Ping Pong with the Ki Blasters to get the to max the gauge up at the top. Nets ya about 17000 PP per stage.

If you missed the Porungas wish card however you could try going into coop and with 3 others. Missions 51 and 54 are quite easy to get the special requirements on and net you a Decent amount of PP. Single player gets you 4500 2 player gets you 6750(I think) 3 player gets you 9000 and 4 player gets you 13500.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbboxkaifan » Wed Feb 12, 2014 10:41 am

When I purchase the game I would like to jump straight away to the online mode so does anyone here have a PS3 save of theirs with all characters (Except DLC) unlocked and all cards?

This is DBZ's Counter Strike Online Experience we've been waiting for.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Scias » Wed Feb 12, 2014 3:46 pm

So I was just curious, has anyone else come across people that are clearly hacking? Like this for example http://s64.photobucket.com/user/tacoman ... 9.jpg.html (This is not my screenshot but its exactly something I encountered) I was wondering what people's thoughts were about this.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by radrappy » Wed Feb 12, 2014 3:59 pm

Scias wrote:So I was just curious, has anyone else come across people that are clearly hacking? Like this for example http://s64.photobucket.com/user/tacoman ... 9.jpg.html (This is not my screenshot but its exactly something I encountered) I was wondering what people's thoughts were about this.
It's definitely unsportsman like, but was always bound to happen. This kind of thing is very harmful to a competitive gameplay experience and hopefully Namco Bandai will moderate it.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Sshadow5001 » Wed Feb 12, 2014 4:01 pm

Scias wrote:So I was just curious, has anyone else come across people that are clearly hacking? Like this for example http://s64.photobucket.com/user/tacoman ... 9.jpg.html (This is not my screenshot but its exactly something I encountered) I was wondering what people's thoughts were about this.
Yeah a few times now and its incredibly broken. I wish reporting them would actually do anything.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbboxkaifan » Wed Feb 12, 2014 6:19 pm

Sshadow5001 wrote:Yeah a few times now and its incredibly broken. I wish reporting them would actually do anything.
They've been reported through their Facebook but even then they were sceptical about it and considering it's even possible to get all cards on the demo it doesn't seem like the security ain't too solid.

Playing the game with the cards sure it makes the experience a whole lot better and much more fun than without.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by MajinVegetaSSj6 » Wed Feb 12, 2014 7:26 pm

Sorry guys, quick question: the "story" mode is the ONLY way to play offline or there is something else to do without using online? please tell me

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Sshadow5001 » Wed Feb 12, 2014 9:46 pm

dbboxkaifan wrote:
Sshadow5001 wrote:Yeah a few times now and its incredibly broken. I wish reporting them would actually do anything.
They've been reported through their Facebook but even then they were sceptical about it and considering it's even possible to get all cards on the demo it doesn't seem like the security ain't too solid.

Playing the game with the cards sure it makes the experience a whole lot better and much more fun than without.
That well and good...but these guys are equipping card in places where they shouldn't to put them into an overpowered mess that can't be killed, it makes battle mode incredibly frustrating.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Naruto6583 » Thu Feb 13, 2014 1:03 am

I don't see why they can't get their cards the old fashioned way. It takes longer but it's worth it in the end to know that you actually earned them.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by dbboxkaifan » Thu Feb 13, 2014 2:09 am

Those guys are playing Battle of Z at its potential and it's like IGN said on their RB2 review "play with everything unlocked at startup".

This is the kind of game you're going to straight away play online not offline so there's another reason to make it accessible from the get-go.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Insertclevername » Thu Feb 13, 2014 11:13 am

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Shinnin » Thu Feb 13, 2014 2:08 pm

I just noticed, this is first game since Tenkaichi 3 to have a Cell Saga-based Super Saiyan Goku.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Thu Feb 13, 2014 2:12 pm

Shinnin wrote:I just noticed, this is first game since Tenkaichi 3 to have a Cell Saga-based Super Saiyan Goku.
You mean orange gi with no logo? That's in Rb 1 and 2.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Shinnin » Thu Feb 13, 2014 2:24 pm

TheGmGoken wrote:You mean orange gi with no logo? That's in Rb 1 and 2.
No, his techniques. RB1 & 2 had most of his attacks, minus Instant Transmission and Warp Kamehameha, coming from his fight with Frieza. Here, his only Frieza Saga attack is "Now I'm Mad!" His Blast Spark is that one desperate energy blast volley and Meteor Smash is the very first thing he did after he powered up, both from his fight with Cell.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by TheGmGoken » Thu Feb 13, 2014 2:29 pm

Shinnin wrote:
TheGmGoken wrote:You mean orange gi with no logo? That's in Rb 1 and 2.
No, his techniques. RB1 & 2 had most of his attacks, minus Instant Transmission and Warp Kamehameha, coming from his fight with Freeza. Here, his only Freeza Saga attack is "Now I'm Mad!" His Blast Spark is that one desperate energy blast volley and Meteor Smash is the very first thing he did after he powered up, both from his fight with Cell.
Metor Smash was done to Freeza as well...in Filler(I THINK). Goku had energy blast volley in Raging Blast 2.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Shinnin » Thu Feb 13, 2014 3:09 pm

TheGmGoken wrote:
Shinnin wrote:
TheGmGoken wrote:You mean orange gi with no logo? That's in Rb 1 and 2.
No, his techniques. RB1 & 2 had most of his attacks, minus Instant Transmission and Warp Kamehameha, coming from his fight with Freeza. Here, his only Freeza Saga attack is "Now I'm Mad!" His Blast Spark is that one desperate energy blast volley and Meteor Smash is the very first thing he did after he powered up, both from his fight with Cell.
Metor Smash was done to Freeza as well...in Filler(I THINK). Goku had energy blast volley in Raging Blast 2.
Meteor Smash was changed since the Raging Blast series. The Meteor Smash hits that stood out the most in RB were the two kicks, and Goku has that as part of his melee combo. The one in BoZ, however, is this one: http://youtu.be/q1wrvfKLYjk?t=3m16s

As for the energy blast volley, they gave the same one to SS2 (who didn't even use one) & 3 Goku. The one here, details-wise, is pulled from his fight with Cell.

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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Sshadow5001 » Thu Feb 13, 2014 3:17 pm

dbboxkaifan wrote:Those guys are playing Battle of Z at its potential and it's like IGN said on their RB2 review "play with everything unlocked at startup".

This is the kind of game you're going to straight away play online not offline so there's another reason to make it accessible from the get-go.
They are also playing with impossible setups. Even if we played for a year and got every single card they would still be broken cause they have absolutely broken setups. That picture Scias linked shows this

Image

Let's break down this setup

3 Ultimate Body cards (Greatly increase defence)
2 Eternal Regeneration (Hp constantly recovers but reduces speed)
1 Risk Lv3 (reduce health but increase attack power Large)
2 Natural Shooter (Increase the amount of Ki blasts fired [Guldo now fires 5 Blasts])
2 Z-Swords (Attack and Ki Greatly increased but can no longer evade)
1 Sparking Body (gives Super Armor but reduces max health)
4 +100 Ki Blast
2 Cyborg Guard (Auto guard when not attacking Reduces defence small)
2 +100 Special
2 Dende cards that increase slots

So he's an unflinching, constantly healing mega defensive and ultra powerful Guldo.

In case you didn't know, you can only equip 2 ability cards. He's using 15.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by ShadowDude112 » Thu Feb 13, 2014 3:59 pm

So, can someone explain what interfere types do? I don't think the tutorial ever explains how to use them. Also, sometimes the battle mode is frustrating. But not due to hackers. I find myself sometimes getting ganged up on and when I get knocked out, none of my team mates bother to revive me, even though I see some of them could. It's maddening.
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Re: "DBZ: Battle of Z" (360/PS3/Vita) On-Going Discussion Th

Post by Sshadow5001 » Thu Feb 13, 2014 4:11 pm

ShadowDude112 wrote:So, can someone explain what interfere types do? I don't think the tutorial ever explains how to use them. Also, sometimes the battle mode is frustrating. But not due to hackers. I find myself sometimes getting ganged up on and when I get knocked out, none of my team mates bother to revive me, even though I see some of them could. It's maddening.
Interference types usually have strange abilities such as paralyzing a target and generally being a pain in the ass for an enemy.
Killen and Tien have Solar Flare to blind opponents causing them to loose their lock-on. I think Yamucha has a taunt which causes enemies to lock onto them. Buu can turn people to chocolate and Dabura can turn people to stone.
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