"Dragon Ball XENOVERSE" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by dualist » Thu Dec 25, 2014 11:35 pm

SSJ God Gogeta wrote:DB Xenoverse Beta : (Hidden Data) Freeza Race Complete Costume Sets - 3D Models
https://www.youtube.com/watch?v=IceCZ4LgyKA

Great job once again Sergio. :thumbup:
I anticipate seeing a lot of folks with the costumes at around the 3 minute mark.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by KentalSSJ6 » Fri Dec 26, 2014 12:06 am

Eagerly anticipating the hairstyles. Very curious to see how much more there is aside from what we got in the test.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Nickolaidas » Fri Dec 26, 2014 4:58 am

Okay, this ... this is seriously pissing me off.

Right now, based on the character select screen videos I've seen, it's highly likely (not definite, but highly likely) we don't get Chiaotzu, Gero, #19, Janemba, Cooler, Zarbon, Dodoria, Kiwi, and a couple of others that their models are probably made.

I mean, Freeza Clan have Janemba and Gero's costumes but we don't get Gero and Janemba as characters? What the hell!

So, if we DO end up NOT getting the characters, I think this is mostly because they're waiting to see how the game will sell, and then give us those characters as DLC.

Planet Trade Pack: Zarbon, Kiwi, Dodoria
Armored Squad Pack: Cooler, Salza, Dore, Neiz
Demon Pack: Janemba, Dabura, Mummy, DB Demon
Android Pack: #19, #20, #13, #14, #15
Earth Pack: Chiaotzu, Roshi, Ox-King, Yajirobe

Stuff like that. I'll buy it, sad thing is I'll buy it. But I am kinda pissed at the fact that most of the omitted characters are definitely worked on, based on the costumes. Why omit a Janemba character when you've done his model already? Saving him for DLC, I'll wager.

EDIT: Oh, and if my Frieza clansman doesn't have a face plate option, I'm SO killing someone at DIMPS ... :x

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by TheDevilsCorpse » Fri Dec 26, 2014 5:15 am

Nickolaidas wrote:Okay, this ... this is seriously pissing me off.

Right now, based on the character select screen videos I've seen, it's highly likely (not definite, but highly likely) we don't get Chiaotzu, Gero, #19, Janemba, Cooler, Zarbon, Dodoria, Kiwi, and a couple of others that their models are probably made.

I mean, Freeza Clan have Janemba and Gero's costumes but we don't get Gero and Janemba as characters? What the hell!

Stuff like that. I'll buy it, sad thing is I'll buy it. But I am kinda pissed at the fact that most of the omitted characters are definitely worked on, based on the costumes. Why omit a Janemba character when you've done his model already? Saving him for DLC, I'll wager.
I'll give you everyone else as potentially not making the cut for the roster (and I've been gently complaining about their potential loss already, but am willing to wait for the final game to make sure). But Janenba has supposedly been leaked a mentor with voice clips. So he could very well be in the game.

That said, I'm not sure where you were seeing Janenba's clothes. I just rewatched the video to be sure, and I think you're confusing it with #16's armor? It's the only thing that was close...
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by KentalSSJ6 » Fri Dec 26, 2014 5:18 am

I will wager any amount of money the reason some characters are cut is due to the amount of custom characters we have. We saw 8 initially during the network test with possibly more in the final game. That takes up space. Another possible reason is time constraints. Perhaps they simply couldnt finish what they had in mind in time and will release it as packs in the future. Id prefer that over having finished content locked away for DLC.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by nato25 » Fri Dec 26, 2014 5:43 am

I think anyone not involved in this story will be cut. For example it doesn't seem the story deals with the whole part of the Frieza saga with Dodoria and Zarbon in it, thus cut. Same with 16 as the only 'Android Saga' we are getting seems to be from Future Trunks timeline. I don't really use any of the characters that are getting cut but I'm always one for a more complete roster and it is a bit of a hype dampener which is unfortunate. All I can say is Xenoverse 2 I guess.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by TheDevilsCorpse » Fri Dec 26, 2014 5:45 am

nato25 wrote:I think anyone not involved in this story will be cut. For example it doesn't seem the story deals with the whole part of the Freeza saga with Dodoria and Zarbon in it, thus cut. Same with 16 as the only 'Android Saga' we are getting seems to be from Future Trunks timeline. I don't really use any of the characters that are getting cut but I'm always one for a more complete roster and it is a bit of a hype dampener which is unfortunate. All I can say is Xenoverse 2 I guess.
And how would they validate that logic when they are giving us characters from GT, that they've confirmed will not be involved in the story?
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Nickolaidas » Fri Dec 26, 2014 6:44 am

TheDevilsCorpse wrote: That said, I'm not sure where you were seeing Janenba's clothes. I just rewatched the video to be sure, and I think you're confusing it with #16's armor? It's the only thing that was close...
On the freeza clan video of Sergio:
2:04 - Darbura outfit
2:25 - Janemba (not 100%, but the upper torso seems like it a lot)
2:31 - #19 outfit
2:33 - Gero outfit
3:19 - Cooler 5th outfit (again, not 100%, but heavily inspired)

Yeah, you're right, upon closer inspection, it doesn't REALLY look like Janemba, but #19, #20 and Darbura's outfits are 100% ready and I see no reason not to include those three in the game.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Tsufuru » Fri Dec 26, 2014 7:45 am

Nickolaidas wrote:
TheDevilsCorpse wrote: That said, I'm not sure where you were seeing Janenba's clothes. I just rewatched the video to be sure, and I think you're confusing it with #16's armor? It's the only thing that was close...
On the freeza clan video of Sergio:
2:04 - Darbura outfit
2:25 - Janemba (not 100%, but the upper torso seems like it a lot)
2:31 - #19 outfit
2:33 - Gero outfit
3:19 - Cooler 5th outfit (again, not 100%, but heavily inspired)

Yeah, you're right, upon closer inspection, it doesn't REALLY look like Janemba, but #19, #20 and Darbura's outfits are 100% ready and I see no reason not to include those three in the game.
you wont see the full roster till release date.
so just wait.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by TheDevilsCorpse » Fri Dec 26, 2014 7:56 am

Nickolaidas wrote:On the freeza clan video of Sergio:
2:25 - Janemba (not 100%, but the upper torso seems like it a lot)
3:19 - Cooler 5th outfit (again, not 100%, but heavily inspired)

Yeah, you're right, upon closer inspection, it doesn't REALLY look like Janemba, but #19, #20 and Darbura's outfits are 100% ready and I see no reason not to include those three in the game..
That's not Janenba. It's 100% #16. There's a Red Ribbon logo on the left pectoral (right while looking at it).

As for the Coola one, I'll give you that it probably could have been easily tweaked into the actual Coola, but even if he's not in, they had to use something for inspiration for his race's armor. We don't have very many examples. xD
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Saiga » Fri Dec 26, 2014 9:11 am

TheDevilsCorpse wrote:
nato25 wrote:I think anyone not involved in this story will be cut. For example it doesn't seem the story deals with the whole part of the Freeza saga with Dodoria and Zarbon in it, thus cut. Same with 16 as the only 'Android Saga' we are getting seems to be from Future Trunks timeline. I don't really use any of the characters that are getting cut but I'm always one for a more complete roster and it is a bit of a hype dampener which is unfortunate. All I can say is Xenoverse 2 I guess.
And how would they validate that logic when they are giving us characters from GT, that they've confirmed will not be involved in the story?
They might've thought GT characters would mean more sales than Zarbon/Dodoria. That'd be my guess.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Nickolaidas » Fri Dec 26, 2014 9:28 am

TheDevilsCorpse wrote:That's not Janenba. It's 100% #16.
(smiles and nods while lowering his head) You're right. My bad.

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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by DBZGTKOSDH » Fri Dec 26, 2014 9:41 am

Nickolaidas wrote:Okay, this ... this is seriously pissing me off.

Right now, based on the character select screen videos I've seen, it's highly likely (not definite, but highly likely) we don't get Chiaotzu, Gero, #19, Janemba, Cooler, Zarbon, Dodoria, Kiwi, and a couple of others that their models are probably made.

I mean, Freeza Clan have Janemba and Gero's costumes but we don't get Gero and Janemba as characters? What the hell!

So, if we DO end up NOT getting the characters, I think this is mostly because they're waiting to see how the game will sell, and then give us those characters as DLC.

Planet Trade Pack: Zarbon, Kiwi, Dodoria
Armored Squad Pack: Cooler, Salza, Dore, Neiz
Demon Pack: Janemba, Dabura, Mummy, DB Demon
Android Pack: #19, #20, #13, #14, #15
Earth Pack: Chiaotzu, Roshi, Ox-King, Yajirobe

Stuff like that. I'll buy it, sad thing is I'll buy it. But I am kinda pissed at the fact that most of the omitted characters are definitely worked on, based on the costumes. Why omit a Janemba character when you've done his model already? Saving him for DLC, I'll wager.

EDIT: Oh, and if my Freeza clansman doesn't have a face plate option, I'm SO killing someone at DIMPS ... :x
Well, they have to keep some characters for the sequel(s)...
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Quebaz » Fri Dec 26, 2014 9:47 am

DBZGTKOSDH wrote: Well, they have to keep some characters for the sequel(s)...
In before we get a Burst Limit situation.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by TheDevilsCorpse » Fri Dec 26, 2014 9:53 am

Quebaz wrote:
DBZGTKOSDH wrote:Well, they have to keep some characters for the sequel(s)...
In before we get a Burst Limit situation.
Don't. Just don't. I can't handle you jinxing us here. I don't want to lose a chance at a second perfect step in the right direction, only to end up with more crap like Kinect or Ultimate Tenkaichi/Blast... xD
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by KentalSSJ6 » Fri Dec 26, 2014 10:09 am

TheDevilsCorpse wrote:
Quebaz wrote:
DBZGTKOSDH wrote:Well, they have to keep some characters for the sequel(s)...
In before we get a Burst Limit situation.
Don't. Just don't. I can't handle you jinxing us here. I don't want to lose a chance at a second perfect step in the right direction, only to end up with more crap like Kinect or Ultimate Tenkaichi/Blast... xD
At least UT set the foundation for the character creation we have here so its not a total loss. Plus that opening...
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by pitrako » Fri Dec 26, 2014 3:48 pm


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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by Kakacarrottop » Fri Dec 26, 2014 5:48 pm

Saiga wrote:
TheDevilsCorpse wrote:
nato25 wrote:I think anyone not involved in this story will be cut. For example it doesn't seem the story deals with the whole part of the Freeza saga with Dodoria and Zarbon in it, thus cut. Same with 16 as the only 'Android Saga' we are getting seems to be from Future Trunks timeline. I don't really use any of the characters that are getting cut but I'm always one for a more complete roster and it is a bit of a hype dampener which is unfortunate. All I can say is Xenoverse 2 I guess.
And how would they validate that logic when they are giving us characters from GT, that they've confirmed will not be involved in the story?
They might've thought GT characters would mean more sales than Zarbon/Dodoria. That'd be my guess.
Of coarse it would mean more sales. Do we really need those two in another DBZ game? they've been in like a zillion, time to give some other characters a chance. For example, Ledgic and Rilldo are two really neat villains from GT who are just as significant to their respective arcs as Zarbon & Dodoria are, yet they've never been playable in any fighting game. The only people that actually care about their exclusion and that aren't going to buy the game because of it are the hardcore-diehard Zarbon/Dodoria fanboys.
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Re: "Dragon Ball XENOVERSE" (PS4/XB1/PS3/360/PC) Official Th

Post by kaioken12 » Fri Dec 26, 2014 6:27 pm

Sorry if this has been brought up before, but please allow me a possibly stupid question:

Story-wise, why would altering the timeline be of any consequence in DB?
In other words, wouldn't this just create parallel timelines which would exist alongside the un-altered one?
Because if so, then I fail to see the point of the necessity for these time-travels.

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Post by Nightzus » Fri Dec 26, 2014 7:06 pm

kaioken12 wrote:Sorry if this has been brought up before, but please allow me a possibly stupid question:

Story-wise, why would altering the timeline be of any consequence in DB?
In other words, wouldn't this just create parallel timelines which would exist alongside the un-altered one?
Because if so, then I fail to see the point of the necessity for these time-travels.
We know that time travelling using Trunks' time machine does create alternative timelines... But nothing prevents the ability of Towa and Mira to do some time travels staying in our well known world and actually modifying the future/past.

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