Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.
User avatar
BakaManiaHD
Beyond Newbie
Posts: 223
Joined: Thu Jun 30, 2016 12:57 am
Location: France

Re: Super Animation Catalogue 2.0 - Episode 76

Post by BakaManiaHD » Sun Feb 05, 2017 7:05 pm

KameNinja45 wrote:Anybody else feel like the filter makes it easier for bad shots to go unnoticed?
I mean, in old Z, you can spot bad shots, but they look pretty normal. However, in Super, they usually pop out and look awful.
This episode, thanks to the filter, makes bad shots pass my eye. I notice them, but they never bug me like they used to.
Does anyone else feel like this, or am I just crazy?
I feel exactly the same!
kill me

User avatar
Baggie_Saiyan
Namekian Warrior
Posts: 10315
Joined: Sat Mar 30, 2013 5:22 pm
Location: Atlantis.

Re: Super Animation Catalogue 2.0 - Episode 76

Post by Baggie_Saiyan » Sun Feb 05, 2017 7:06 pm

kinisking wrote:
Baggie_Saiyan wrote:
kinisking wrote:Can someone post a video/ audio clip compare the old sound effects, the new sound effects and DBZ's?
Here's comparison the SS Aura.
Super https://youtu.be/JpKaEfUIhvc
Z https://youtu.be/W7mAJZe9rz4
Doesn't SSB have a different sound effect than super Saiyan though ?
Oops you are right I was meant to copy this link https://youtu.be/i5GeYtxzdE0 (couldn't find a good video for SSGSS from the F movie.) The SS3 is a lot different.

User avatar
Mazingerdestro
Regular
Posts: 747
Joined: Thu May 19, 2016 5:42 am

Re: Super Animation Catalogue 2.0 - Episode 76

Post by Mazingerdestro » Sun Feb 05, 2017 7:09 pm

KameNinja45 wrote:Anybody else feel like the filter makes it easier for bad shots to go unnoticed?
I mean, in old Z, you can spot bad shots, but they look pretty normal. However, in Super, they usually pop out and look awful.
This episode, thanks to the filter, makes bad shots pass my eye. I notice them, but they never bug me like they used to.
Does anyone else feel like this, or am I just crazy?
I feel the same way. It feels like they pull a "shitty youtuber plays with brightness to make his video look better". I checked and in some shots goku's hair blend with the background due to image unecessary darkness

User avatar
ArchedThunder
Born 'n Bred Here
Posts: 5718
Joined: Fri Dec 03, 2010 8:03 am

Re: Super Animation Catalogue 2.0 - Episode 76

Post by ArchedThunder » Sun Feb 05, 2017 7:10 pm

Okay so Karagi translated this tweet for me.
https://mobile.twitter.com/ishigyunyu/s ... 2255136768

"And Nanba Ryou-san, who is moving forward on production, has been tirelessly working in progressing on both the opening and ending in addition to other main volumes and promos. Since Nanba, who has been giving content - and of course schedule-related consultation, is really great at progression, we have decided to soon change his occupation to assistant. We're doing our best together... (dark smile)"

I have no idea who Nanba Ryou is or what exactly she is talking about, but the "schedule-related consultation" and "Is really great at progression" is intriguing to me.

User avatar
kinisking
I Live Here
Posts: 4987
Joined: Sun Nov 22, 2015 2:21 pm
Location: United States.

Re: Super Animation Catalogue 2.0 - Episode 76

Post by kinisking » Sun Feb 05, 2017 7:12 pm

ArchedThunder wrote:Okay so Karagi translated this tweet for me.
https://mobile.twitter.com/ishigyunyu/s ... 2255136768

"And Nanba Ryou-san, who is moving forward on production, has been tirelessly working in progressing on both the opening and ending in addition to other main volumes and promos. Since Nanba, who has been giving content - and of course schedule-related consultation, is really great at progression, we have decided to soon change his occupation to assistant. We're doing our best together... (dark smile)"

I have no idea who Nanba Ryou is or what exactly she is talking about, but the "schedule-related consultation" and "Is really great at progression" is intriguing to me.
Looks like they're really trying to improve the schedule. Good stuff.
Jinzoningen MULE wrote: Maybe I should start making it a point not to comment when I'm not sure of something. Too many people know what they're talking about around here.
Disclaimer: I might get into a disagreement with you. Sometimes I might even get feisty about it. I'll never harbor negative feelings because of it though. I hope you feel the same way!
I made a bet with Alee9977 that Vegeta won't be beaten quickly by an opponent. If I lose, I switch my avatar to Vegeta getting beat by hit. If I win, he switches it to Vegeta holding Black by his hair. This will last a month.

User avatar
Ajay
Moderator
Posts: 6221
Joined: Sun May 26, 2013 6:15 pm
Location: Surrey, UK
Contact:

Re: Super Animation Catalogue 2.0 - Episode 76

Post by Ajay » Sun Feb 05, 2017 7:20 pm

KameNinja45 wrote:Anybody else feel like the filter makes it easier for bad shots to go unnoticed?
I mean, in old Z, you can spot bad shots, but they look pretty normal. However, in Super, they usually pop out and look awful.
This episode, thanks to the filter, makes bad shots pass my eye. I notice them, but they never bug me like they used to.
Does anyone else feel like this, or am I just crazy?
I think it's a bit too early to say anything definitively, but I'd say the weighted line processing they're rolling with certainly makes things look a little more 'premium' -- or at least, it gives an illusion of quality.

I don't think the actual colour work changes anything, though. The additional processing that gives each area a unique atmosphere is nice, but it won't mask anything in line with #67 part A, for example.

In general, it's all a bit of a half-hearted 'fix' to give the show the appearance of quality, but frankly, it feels a bit like pandering. Whether that's intentional or whether the directors were driven by their own creative instincts or not, I don't know, but it sure screams, "Look, it's a bit cel-like now, right?!". It's not, but that seems like the idea they're going for.
Follow me on Twitter for countless shitposts.

Deadtuber.

User avatar
kinisking
I Live Here
Posts: 4987
Joined: Sun Nov 22, 2015 2:21 pm
Location: United States.

Re: Super Animation Catalogue 2.0 - Episode 76

Post by kinisking » Sun Feb 05, 2017 7:24 pm

Ajay wrote:
KameNinja45 wrote:Anybody else feel like the filter makes it easier for bad shots to go unnoticed?
I mean, in old Z, you can spot bad shots, but they look pretty normal. However, in Super, they usually pop out and look awful.
This episode, thanks to the filter, makes bad shots pass my eye. I notice them, but they never bug me like they used to.
Does anyone else feel like this, or am I just crazy?
I think it's a bit too early to say anything definitively, but I'd say the weighted line processing they're rolling with certainly makes things look a little more 'premium' -- or at least, it gives an illusion of quality.

I don't think the actual colour work changes anything, though. The additional processing that gives each area a unique atmosphere is nice, but it won't mask anything in line with #67 part A, for example.

In general, it's all a bit of a half-hearted 'fix' to give the show the appearance of quality, but frankly, it feels a bit like pandering. Whether that's intentional or whether the directors were driven by their own creative instincts or not, I don't know, but it sure screams, "Look, it's a bit cel-like now, right?!". It's not, but that seems like the idea they're going for.
I don't see what's wrong with giving the fans what they want.
Jinzoningen MULE wrote: Maybe I should start making it a point not to comment when I'm not sure of something. Too many people know what they're talking about around here.
Disclaimer: I might get into a disagreement with you. Sometimes I might even get feisty about it. I'll never harbor negative feelings because of it though. I hope you feel the same way!
I made a bet with Alee9977 that Vegeta won't be beaten quickly by an opponent. If I lose, I switch my avatar to Vegeta getting beat by hit. If I win, he switches it to Vegeta holding Black by his hair. This will last a month.

User avatar
ArchedThunder
Born 'n Bred Here
Posts: 5718
Joined: Fri Dec 03, 2010 8:03 am

Re: Super Animation Catalogue 2.0 - Episode 76

Post by ArchedThunder » Sun Feb 05, 2017 7:26 pm

Ajay, any idea what that tweet I posted the translation of means?

User avatar
Gog
I Live Here
Posts: 4099
Joined: Thu Dec 22, 2016 7:33 am
Location: Dio's World.

Re: Super Animation Catalogue 2.0 - Episode 76

Post by Gog » Sun Feb 05, 2017 7:30 pm

Ajay wrote:
KameNinja45 wrote:Anybody else feel like the filter makes it easier for bad shots to go unnoticed?
I mean, in old Z, you can spot bad shots, but they look pretty normal. However, in Super, they usually pop out and look awful.
This episode, thanks to the filter, makes bad shots pass my eye. I notice them, but they never bug me like they used to.
Does anyone else feel like this, or am I just crazy?
I think it's a bit too early to say anything definitively, but I'd say the weighted line processing they're rolling with certainly makes things look a little more 'premium' -- or at least, it gives an illusion of quality.

I don't think the actual colour work changes anything, though. The additional processing that gives each area a unique atmosphere is nice, but it won't mask anything in line with #67 part A, for example.

In general, it's all a bit of a half-hearted 'fix' to give the show the appearance of quality, but frankly, it feels a bit like pandering. Whether that's intentional or whether the directors were driven by their own creative instincts or not, I don't know, but it sure screams, "Look, it's a bit cel-like now, right?!". It's not, but that seems like the idea they're going for.
Honestly even if it is pandering, which it proably is. I really don't mind that, as it just looks much, much more nicer.

User avatar
KameNinja45
Beyond Newbie
Posts: 161
Joined: Sat Nov 26, 2016 3:49 pm
Contact:

Re: Super Animation Catalogue 2.0 - Episode 76

Post by KameNinja45 » Sun Feb 05, 2017 7:33 pm

Was the OVA "Yo! Son Goku and Friends Return!" digitally coloured? If so, they should just use those colours. In my opinion, that OVA is what modern Dragon Ball should look like.
But the new filter still makes Super look much better than before.

User avatar
kinisking
I Live Here
Posts: 4987
Joined: Sun Nov 22, 2015 2:21 pm
Location: United States.

Re: Super Animation Catalogue 2.0 - Episode 76

Post by kinisking » Sun Feb 05, 2017 7:40 pm

KameNinja45 wrote:Was the OVA "Yo! Son Goku and Friends Return!" digitally coloured? If so, they should just use those colours. In my opinion, that OVA is what modern Dragon Ball should look like.
But the new filter still makes Super look much better than before.
I agree about the OVA. I don't think super looks much better than before because of the filter though. I don't know how I feel about it tbh. Feels more like a step to the side.
Jinzoningen MULE wrote: Maybe I should start making it a point not to comment when I'm not sure of something. Too many people know what they're talking about around here.
Disclaimer: I might get into a disagreement with you. Sometimes I might even get feisty about it. I'll never harbor negative feelings because of it though. I hope you feel the same way!
I made a bet with Alee9977 that Vegeta won't be beaten quickly by an opponent. If I lose, I switch my avatar to Vegeta getting beat by hit. If I win, he switches it to Vegeta holding Black by his hair. This will last a month.

User avatar
FortuneSSJ
Born 'n Bred Here
Posts: 5938
Joined: Sat Mar 30, 2013 9:07 pm

Re: Super Animation Catalogue 2.0 - Episode 76

Post by FortuneSSJ » Sun Feb 05, 2017 7:42 pm

KameNinja45 wrote:Was the OVA "Yo! Son Goku and Friends Return!" digitally coloured? If so, they should just use those colours. In my opinion, that OVA is what modern Dragon Ball should look like.
I always had mixed feelings about the color of that OVA. Overall it looks good, but I don't like how Goku's skin color was close to pink.
A world without Dragon Ball is just boring.

Favourite old DB Animators: Masaki Sato and Tadayoshi Yamamuro
Favourite new DB Animators: Yuya Takahashi and Chikashi Kubota

User avatar
Ajay
Moderator
Posts: 6221
Joined: Sun May 26, 2013 6:15 pm
Location: Surrey, UK
Contact:

Re: Super Animation Catalogue 2.0 - Episode 76

Post by Ajay » Sun Feb 05, 2017 7:43 pm

kinisking wrote:I don't see what's wrong with giving the fans what they want.
Generally fans have terrible ideas. See: all those awful 90s Super edits. Either way, did fans really want this though? A couple of adjustment layers and some tweaking to the vector process? It certainly doesn't look anything like Z, nor does it solve the colour or character design issues fans have whinged about since Battle of Gods.

Yeah, maybe it's an improvement in areas, but I have a hard time calling it good. It just looks so... amateur. If you look at the processing in other scenes, the entire scene's colour design works in tandem with the processing. Super has a universal effect applied over the top of the pre-established colours. Sometimes it works, sometimes it doesn't. With no real direction there, it's luck of the draw as to whether it meshes or not.
ArchedThunder wrote:Ajay, any idea what that tweet I posted the translation of means?
I have no idea, sorry. The only thing Google's popping up is some background artist from Studio Tulip. Maybe JulieYBM has a better idea. He seems better in tune with that side of the production environment than I am.
KameNinja45 wrote:Was the OVA "Yo! Son Goku and Friends Return!" digitally coloured? If so, they should just use those colours. In my opinion, that OVA is what modern Dragon Ball should look like.
But the new filter still makes Super look much better than before.
It was, yeah. That colour palette was great. The designer behind it was the one responsible for Dragon Ball Z's movie colours, too. I believe it was her last Dragon Ball venture before being replaced.
FortuneSSJ wrote:I always had mixed feelings about the color of that OVA. Overall it looks good, but I don't like how Goku's skin color was close to pink.
To be fair, Goku's skin colour in the original series was pink in comparison to the more yellow colours found on characters like Vegeta, for example. It's definitely a bit too pink -- kinda like the Dragon Boxes aged film -- in the special, but I think I probably prefer to the sun tan he has now.
Follow me on Twitter for countless shitposts.

Deadtuber.

User avatar
kinisking
I Live Here
Posts: 4987
Joined: Sun Nov 22, 2015 2:21 pm
Location: United States.

Re: Super Animation Catalogue 2.0 - Episode 76

Post by kinisking » Sun Feb 05, 2017 7:52 pm

It makes sense for Goku to have a tan. He's always outside and even Toriyama draws him with a tan right ?

Although you're right about some fans having terrible ideas, this filter seems to be liked so if the fanbase is happy I don't think there is a problem.
Jinzoningen MULE wrote: Maybe I should start making it a point not to comment when I'm not sure of something. Too many people know what they're talking about around here.
Disclaimer: I might get into a disagreement with you. Sometimes I might even get feisty about it. I'll never harbor negative feelings because of it though. I hope you feel the same way!
I made a bet with Alee9977 that Vegeta won't be beaten quickly by an opponent. If I lose, I switch my avatar to Vegeta getting beat by hit. If I win, he switches it to Vegeta holding Black by his hair. This will last a month.

User avatar
gaberparadiso
Beyond Newbie
Posts: 112
Joined: Wed Mar 30, 2016 7:44 pm
Contact:

Re: Super Animation Catalogue 2.0 - Episode 76

Post by gaberparadiso » Sun Feb 05, 2017 8:35 pm

I personally liked the new saturation. I hope they'll fix colors on SSJ/SSJB without the aura, with brighter colored characters.


I really loved the new opening. The song was nice and the animation was badass.

Talking about key animation, Naotoshi Shida did Goku SSJB VS the Jaco/U6 Announcer guy (his style is unique), Ken Otsuka did Goku transforming into that new form and attacking that Jaco/U6 Announcer guy (again, easy to recognize, by looking at Goku's thick eyelines), Naoki Tate animated the two Omni-king rotating, Goku VS Werewolf and Vegeta VS Teletubbie.

Now, I first thought Futoshi Higashide made the scene with Goku using ki blasts, while Vegeta training was Jin Inaba's stuff or someone else heavily corrected by Yamamuro. There's also a possibility of Gohan meditating being animated by Shimanuki, which I don't think, as that scene looks like Yamamuro's stuff.
However, I believe Shimanuki did Frost's transformation (by looking at the typical lines under his eyes and big pupils). However, apparently Higashide didn't work on this opening sequence.

What do you think?

User avatar
Ajay
Moderator
Posts: 6221
Joined: Sun May 26, 2013 6:15 pm
Location: Surrey, UK
Contact:

Re: Super Animation Catalogue 2.0 - Episode 76

Post by Ajay » Sun Feb 05, 2017 8:43 pm

gaberparadiso wrote:Naoki Tate animated Vegeta VS Teletubbie.
However, I believe Shimanuki did Frost's transformation (by looking at the typical lines under his eyes and big pupils).
These are the two I take issue with. The first has no real Tate traits. The full sequence of the Broli girl transforming does, though. I think that and the other two obvious cuts you already mentioned total his contributions.

Frost is a possibility for Shimanuki, but as we were discussing earlier in the thread, there's a chance he only did the small opening cut. He's very far down the staff list, and if you're not aware, Toei order their credits by the number of cuts done and/or the length of the sequences. With him being right next to Manabe's tiny contribution (Kuririn's Kienzan), I get the feeling they both only did one small cut a piece.

Vegeta's training (2nd cut) was likely Sugie according to my 'Sugie zealot'. There's a guess that Inaba did the sequence leading into Shida's cut. I'm inclined to agree with it.

What did you think about 17's attack? Possibly Takahashi? It's so short that it doesn't quite line up with the staff list, but given we know extended cuts of these sequences exist, a popular theory is that things will shift around throughout the arc to reveal more.

Here's a the staff list.
Follow me on Twitter for countless shitposts.

Deadtuber.

User avatar
kinisking
I Live Here
Posts: 4987
Joined: Sun Nov 22, 2015 2:21 pm
Location: United States.

Re: Super Animation Catalogue 2.0 - Episode 76

Post by kinisking » Sun Feb 05, 2017 8:46 pm

gaberparadiso wrote:I personally liked the new saturation. I hope they'll fix colors on SSJ/SSJB without the aura, with brighter colored characters.


I really loved the new opening. The song was nice and the animation was badass.

Talking about key animation, Naotoshi Shida did Goku SSJB VS the Jaco/U6 Announcer guy (his style is unique), Ken Otsuka did Goku transforming into that new form and attacking that Jaco/U6 Announcer guy (again, easy to recognize, by looking at Goku's thick eyelines), Naoki Tate animated the two Omni-king rotating, Goku VS Werewolf and Vegeta VS Teletubbie.

Now, I first thought Futoshi Higashide made the scene with Goku using ki blasts, while Vegeta training was Jin Inaba's stuff or someone else heavily corrected by Yamamuro. There's also a possibility of Gohan meditating being animated by Shimanuki, which I don't think, as that scene looks like Yamamuro's stuff.
However, I believe Shimanuki did Frost's transformation (by looking at the typical lines under his eyes and big pupils). However, apparently Higashide didn't work on this opening sequence.

What do you think?
Everyone here seems to agree with what you said. I don't remember what people said about Vegeta vs the woman and frost though.
Jinzoningen MULE wrote: Maybe I should start making it a point not to comment when I'm not sure of something. Too many people know what they're talking about around here.
Disclaimer: I might get into a disagreement with you. Sometimes I might even get feisty about it. I'll never harbor negative feelings because of it though. I hope you feel the same way!
I made a bet with Alee9977 that Vegeta won't be beaten quickly by an opponent. If I lose, I switch my avatar to Vegeta getting beat by hit. If I win, he switches it to Vegeta holding Black by his hair. This will last a month.

User avatar
gaberparadiso
Beyond Newbie
Posts: 112
Joined: Wed Mar 30, 2016 7:44 pm
Contact:

Re: Super Animation Catalogue 2.0 - Episode 76

Post by gaberparadiso » Sun Feb 05, 2017 8:51 pm

Maybe 17 attacking was made by Takahashi: that energy blast looked similar to Gohan's in RoF movie.

That list has some key animators, whose style is unclear. For example, Shuntaro Mura worked on episode 66, maybe he did the scene with Goku punching randomly.

User avatar
SansrivaaL
I Live Here
Posts: 3757
Joined: Sat Mar 28, 2015 4:29 pm
Location: Earth

Re: Super Animation Catalogue 2.0 - Episode 76

Post by SansrivaaL » Sun Feb 05, 2017 9:03 pm

Ajay wrote:
gaberparadiso wrote:Naoki Tate animated Vegeta VS Teletubbie.
However, I believe Shimanuki did Frost's transformation (by looking at the typical lines under his eyes and big pupils).
These are the two I take issue with. The first has no real Tate traits. The full sequence of the Broli girl transforming does, though. I think that and the other two obvious cuts you already mentioned total his contributions.

Frost is a possibility for Shimanuki, but as we were discussing earlier in the thread, there's a chance he only did the small opening cut. He's very far down the staff list, and if you're not aware, Toei order their credits by the number of cuts done and/or the length of the sequences. With him being right next to Manabe's tiny contribution (Kuririn's Kienzan), I get the feeling they both only did one small cut a piece.

Vegeta's training (2nd cut) was likely Sugie according to my 'Sugie zealot'. There's a guess that Inaba did the sequence leading into Shida's cut. I'm inclined to agree with it.

What did you think about 17's attack? Possibly Takahashi? It's so short that it doesn't quite line up with the staff list, but given we know extended cuts of these sequences exist, a popular theory is that things will shift around throughout the arc to reveal more.

Here's a the staff list.
Shida+Yuya!!! I knew they were there! Yuya was the guy that did the rush SSJB Goku V Bald dude with aura right? while Shida did the first encounter of SSJB Goku V Bald dude. With Tate doing the Goku V Wolf.
Edit: Got it wrong, it was only Shida that did the whole SSJB Goku V Bald dude
Last edited by SansrivaaL on Sun Feb 05, 2017 9:10 pm, edited 1 time in total.

User avatar
gaberparadiso
Beyond Newbie
Posts: 112
Joined: Wed Mar 30, 2016 7:44 pm
Contact:

Re: Super Animation Catalogue 2.0 - Episode 76

Post by gaberparadiso » Sun Feb 05, 2017 9:09 pm

Besides, I actually think Shimanuki did Gohan meditate, but not Gohan's closeup. That one could be Takahashi or Inaba's work.

Post Reply