Complete BT3 Info and Discussion Thread [UPDATED 10/02/07]

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.

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Xyex
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Post by Xyex » Sat Sep 08, 2007 10:50 am

gohanku wrote:Wait Krillin vs Bacterian? So does that mean Kid Krillian and Bacterian will be in the game? Nice. Just need Blue, Chi Chi and maybe a REAL Eis Shenron, alternate Nouva is not good enough!
No.

Read the poll again.

It's your favorite fights from the series to be included BY GAMESTOP as a bonus with the game. Gamestop can't add anyone to the game. The poll, and the fights, have nothing to do with the game, as I said previously.
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<Kaboom> I'm just glad that he now sounds more like Invader Zim than Rita Repulsa
<Xyex> Original Freeza never sounded like a chick to me.
<Kaboom> Neither does Rita
<Xyex> Good point.

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Post by Captain Awesome » Sat Sep 08, 2007 11:22 am

Xyex wrote: Gamestop can't add anyone to the game. The poll, and the fights, have nothing to do with the game, as I said previously.
Yes they do!

Well, maybe not.

But they probably have more to do with the game than Donny Clay the "Producer" ever did :P

I was a little late on the uptake and just now read his comments about how Sparking Meteor looks better than the Anime...*sigh* oh how I hate you Donny.

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Post by Xyex » Sat Sep 08, 2007 12:34 pm

Captain Awesome wrote:I was a little late on the uptake and just now read his comments about how Sparking Meteor looks better than the Anime...*sigh* oh how I hate you Donny.
But it does! It's in much better 3D! Ignoring, of course, the fact that the aime isn't in 3D, but that's beside the point! Can't you see just how amazing it looks? :P
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<Kaboom> I'm just glad that he now sounds more like Invader Zim than Rita Repulsa
<Xyex> Original Freeza never sounded like a chick to me.
<Kaboom> Neither does Rita
<Xyex> Good point.

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Post by Strongbad456 » Sat Sep 08, 2007 1:06 pm

TripleRach wrote:
Strongbad456 wrote:Doesn't the extra k take away from the meaning of his name kind of? From what I understand, his name is a play on the word Devil which is Akuma(I think). So wouldn't Akuman make more sense since it has Akuma right in it? I'm not trying to argue or anything. I'm just a little curious.
Well yes, it's obviously a pun on akuma, but it's not meant to be the word itself. I don't think the extra K really detracts from that anymore than the N does.
Well that's true. I mean, it's still pronounced the same so the extra K isn't hurting anything. Thank you.

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Post by Olivier Hague » Sat Sep 08, 2007 5:39 pm

Strongbad456 wrote:I mean, it's still pronounced the same so the extra K isn't hurting anything.
Well, the extra "K" does change the pronunciation, but the pun is still fairly noticeable...
Last edited by Olivier Hague on Sat Sep 08, 2007 11:49 pm, edited 1 time in total.

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Post by The S » Sat Sep 08, 2007 6:21 pm

http://gonintendo.com/?p=24630

WtF... I thought the last cover shown was the official European cover. I don't think it's real though. Bandai doesn't exist anymore as a game developer (it would say Bandai Namco), and there is no Atari logo.
Battle High 2, starring Kyle Hebert as well as myself, has been released on Xbox 360, OUYA, PC, Linux, Mac, and Xbox One!

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Post by SonGokuGT » Sat Sep 08, 2007 9:55 pm

Sure, it made not be the original cover art 100% per se... But I like what they did with it. The layout is pleasing to the eye... My eye at least! :D

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Post by gohanku » Sat Sep 08, 2007 11:45 pm

It doesn't look very different... Only more motion blur with Goku's hand. Not bad.
[quote="SSj Kaboom talking about Future Gohan in BT3"]I feel sorry for Future Gohan.

Everyone's like, "What?! What are you doing with [b][i]two[/i][/b] arms?! You tear that off right now, mister!"

Poor guy.[/quote]
Lol'ed.

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Post by Furu » Sun Sep 09, 2007 1:04 am

Generic Executive Answer On How To Make Anything Related To Video Games Better Circa 2007: motion blur.
Hey, I entirely forgot I had an account here. AGAIN.

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Post by ReiMehari » Sun Sep 09, 2007 3:34 am

Thanos6 wrote:8 only fought General White with his one big punch in the manga, dunno about the anime filler. In the 4th DB movie he fought against Black in the giant robot suit.

Also, anyone else notice, that in the scan 8 is fighting against 16? That gave me a nice chuckle. WAR OF THE PACIFISTS!
Heh...I was thinking that same thing.
It's strange this hero thing. Whole lives devoted completely to helping others. For no financial reward whatsoever. Struggling ceaselessly against impossible odds, risking almost certain death to help those in trouble. I...I just hope its not catching, yes?

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Post by mckeg » Mon Sep 10, 2007 2:34 am

Australian release dates have changed

Nintendo Wii is now on the 7th December & Playstation2 is now 16th November, hmmm i hope this delay only means online is being tweaked.

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Post by TheTET » Tue Sep 11, 2007 12:00 am

Site update with some movie character
and something not so new about the story
http://dbzs.jp/meteor/p_features/04.html
Everyone looks badass even Tullece Oozaru
http://dbzs.jp/meteor/p_characters/12_turles.html

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Post by kvon » Tue Sep 11, 2007 12:46 am

TheTET wrote:Site update with some movie character
and something not so new about the story
http://dbzs.jp/meteor/p_features/04.html
Everyone looks badass even Tullece Oozaru
http://dbzs.jp/meteor/p_characters/12_turles.html
By skimming through the images that represent the fight with Nappa, is Spike contradicting themselves or something? Didn't they state that they took out the tag team feature? If they didn't take it out, than how does the Dragon History work? Does Chaozu come in automatically when Tenshinhan's about to bite the dust? Do we have any control over Chaozu's eventual self-destruction? Will Nappa be unbeatable until Goku's arrival? Do we get to do anything with Piccolo when he jumps in? Anyone who is Japanese savvy enough to summarize the page, help!!!
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Post by DarK-SuN » Tue Sep 11, 2007 1:04 am

It was said a while ago that there's no tag-team but the "free battle" mode that can go up to 5VS5 is still in.
It was just their way to remove a redundant mode like tag-team since free battle can do the same if you only choose 2 characters for both sides.

First post, but been lurking for quite a long time.
Just had to say this for some reason.

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Post by Furu » Tue Sep 11, 2007 1:11 am

From what's been said, Chaozu comes in automatically and only does the suicide attack if you're doing very badly against Nappa as Tenshinhan. It's an event.
Hey, I entirely forgot I had an account here. AGAIN.

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Post by Xyex » Tue Sep 11, 2007 3:01 am

Does Chaozu come in automatically when Tenshinhan's about to bite the dust? Do we have any control over Chaozu's eventual self-destruction? Will Nappa be unbeatable until Goku's arrival? Do we get to do anything with Piccolo when he jumps in?
According to what's been said this is an example of how the story can branch. If Tien's getting his butt kicked Chaotzu comes zipping in and blows himself up. As for Piccolo, I doubt it. He probably comes in to rescue Gohan and then dies. But I do know that you *can* beat Nappa. Actually literally beat him. As in the game recognizes he's been beaten and the fight ends there before Goku even shows up.
It was just their way to remove a redundant mode like tag-team since free battle can do the same if you only choose 2 characters for both sides.
Tag wasn't really redundant. Yes, Free Battle allows for 2 on 2 but it doesn't allow for duplicates. Well, unless it's Saibamen, Cell Jr., or Metal Cooler. Otherwise you can only take a character once. Where as in tag, if you want to take the same person twice you can.
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<Kaboom> I'm just glad that he now sounds more like Invader Zim than Rita Repulsa
<Xyex> Original Freeza never sounded like a chick to me.
<Kaboom> Neither does Rita
<Xyex> Good point.

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Post by TripleRach » Tue Sep 11, 2007 4:33 am

Translation! [But probably not quite a perfect one, just for reference. Especially the final line.]

------

The Original Story's Battles Completely Revived In Their Action, Dialogue, And Exposition!

"Dragon History"

The Ultimate Main Mode!!

The main mode of "Meteor," this is the "Dragon History" where you can enjoy the original story's famous scenes in battle. In this mode, the enemy talks in conjunction with the battle conditions, the battle methods change, and the galleries' expositions are entered. -- So to speak, you can battle in the same atmosphere as the original story. Let's look back on the numerous battles in "Dragon Ball" with "Dragon History!"

You can experience the sensation of the original story's various-colored battles! [Caption for the mode's menu screenshots.]

What you can enjoy in "Dragon History" are carefully selected battles from the first series, "Z," "GT," the movie versions, and all of "Dragon Ball." If you lead these battles toward the same progression paths as the original story, they are easy to clear. For instance, in the Raditz battle, Piccolo and Gokuu fight together, Piccolo delivers the final blow with Makankousappou, and then in the Nappa battle, after the Z Warriors are defeated, you fight with Gokuu. On the other hand, if you go against the original story's flow while fighting, sometimes "if" progression paths will be set up. By going through dramatic battles in "Dragon History" like that, you will get items and hidden characters.

The Most Powerful Dramatic Battles!!

Cell Battle
Heat Things Up With Reaction Voices!

An action variation in the battle progression path! [Caption for Gohan vs Cell.]

Nappa Battle
White-Hot Free Battle!

Cooperate with your friends and fight! [Caption for Chaozu and Nappa.]

If you win the battle, you've cleared it! [Caption for Gohan doing Masenkou.]

There's nothing to hold back the winner! [Caption for Gokuu and Nappa.]

In The Original Story Progression Path, It's More Dramatic!!

------

I don't mean to burn people's eyes with the colors (at least I got rid of the yellow now), but I figured it might help give an idea of where what text goes. Also, I'm not sure what the "galleries" is referring to. Maybe the narration text for scenario chapters? Though it's referred to like it's a person. :o

I wish the screenshots weren't too small for me to read. Especially the Cell ones. :(
-Rachel

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Supa Saiya-Jin Tullece
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Post by Supa Saiya-Jin Tullece » Tue Sep 11, 2007 5:04 am

*lobs Tullece in avatar*

I wonder what some of the stories would be... Maybe Goku beating Majin Vegeta?

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Post by mckeg » Tue Sep 11, 2007 7:20 am

hmmmm ebgames.com.au has this in the games description: "Amongst the wealth of brand new features are more than ten types of AI balancing for opponents" whats that all about? anyone heard this mentioned before? :?

I remember that SN/BT3 had 3 AI settings for your customised/Zitem characters. Maybe its mindless PR dribble (ie sounds impressive, but i have no idea what i'm talking about) & maybe they are actually talking about or including difficulty settings?

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Supa Saiya-Jin Tullece
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Post by Supa Saiya-Jin Tullece » Tue Sep 11, 2007 7:35 am

I've heard it mentioned before, I think it's just for some variety when playing against CPU. Before we only had Powerful and Technical.

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