Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by kinisking » Sun Feb 19, 2017 10:48 pm

nite_jay wrote:Are we talking about actual animation quality anymore or just the content? This fight would've just normally been okay but I think Tate's effects elevate it to a higher tier than a lot of DB and DBZ fights.
I agree, the effects after the Kamehameha were spectacular. There was also another memorable effect but I'm having trouble remembering when it took place.
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Re: Super Animation Catalogue 2.0 - Episode 78

Post by Alee9977 » Sun Feb 19, 2017 11:06 pm

The only scene I didn't enjoy was when Basil made the Shining Blaster and Satan got hurted, It was so fast paced that I didn't understand what happened the first time I watched it.

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by Noah » Sun Feb 19, 2017 11:10 pm

Mazingerdestro wrote:Vegetto vs Majin Buu (Rivals putting aside their hatred and becoming one vs the ultimate creature) etc.

No, none of the z battles were boring but...
Are you sure? Vegetto vs Boohan in the anime was the most boring fight in Z IMO
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Re: Super Animation Catalogue 2.0 - Episode 78

Post by kinisking » Mon Feb 20, 2017 12:24 am

Alee9977 wrote:The only scene I didn't enjoy was when Basil made the Shining Blaster and Satan got hurted, It was so fast paced that I didn't understand what happened the first time I watched it.
Although I didn't feel that way for this instance, I feel like a lot of the time Supers battles could be improved by slowing down the action a bit. It's hard to understand what's happening sometimes.
Jinzoningen MULE wrote: Maybe I should start making it a point not to comment when I'm not sure of something. Too many people know what they're talking about around here.
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Re: Super Animation Catalogue 2.0 - Episode 78

Post by Alee9977 » Mon Feb 20, 2017 2:09 am

kinisking wrote:
Alee9977 wrote:The only scene I didn't enjoy was when Basil made the Shining Blaster and Satan got hurted, It was so fast paced that I didn't understand what happened the first time I watched it.
Although I didn't feel that way for this instance, I feel like a lot of the time Supers battles could be improved by slowing down the action a bit. It's hard to understand what's happening sometimes.
Another example can be Sorbet's death, It happened so fast that I didn't really feel anything when it happened, I wish they made these scenes more dramatical with a pace similar to Z, so we can feel something when we see it.

EDIT: I just saw this and really, I have to say I enjoy seeing this kind of fan made animations.

https://youtu.be/BCQ2uDy653M

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by JazzMazz » Mon Feb 20, 2017 2:31 am

Though I think a lot of the fights people previously mentioned were very solid examples of conservative animation, I think I would go as far to say that Tate's work on #79 probably has the best conservative animation in the TV franchise. Keep in mind I am just referring to purely conservative work.

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by ArchedThunder » Mon Feb 20, 2017 2:38 am

JazzMazz wrote:Though I think a lot of the fights people previously mentioned were very solid examples of conservative animation, I think I would go as far to say that Tate's work on #79 probably has the best conservative animation in the TV franchise. Keep in mind I am just referring to purely conservative work.
I wouldn't go that far honestly.

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by JazzMazz » Mon Feb 20, 2017 2:42 am

ArchedThunder wrote:
JazzMazz wrote:Though I think a lot of the fights people previously mentioned were very solid examples of conservative animation, I think I would go as far to say that Tate's work on #79 probably has the best conservative animation in the TV franchise. Keep in mind I am just referring to purely conservative work.
I wouldn't go that far honestly.
I mean from a purely repeat frame aspect, I'm not really referring to pure animation.

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by ArchedThunder » Mon Feb 20, 2017 2:48 am

JazzMazz wrote:
ArchedThunder wrote:
JazzMazz wrote:Though I think a lot of the fights people previously mentioned were very solid examples of conservative animation, I think I would go as far to say that Tate's work on #79 probably has the best conservative animation in the TV franchise. Keep in mind I am just referring to purely conservative work.
I wouldn't go that far honestly.
I mean from a purely repeat frame aspect, I'm not really referring to pure animation.
Not even that, I honestly found the scuffle between Basil and Buu to be pretty lacking.

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by JazzMazz » Mon Feb 20, 2017 2:50 am

ArchedThunder wrote:
JazzMazz wrote:
ArchedThunder wrote: I wouldn't go that far honestly.
I mean from a purely repeat frame aspect, I'm not really referring to pure animation.
Not even that, I honestly found the scuffle between Basil and Buu to be pretty lacking.
Even if it was a little lacking, I can't think of any previous point in the series that had better conservative animation.

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by ArchedThunder » Mon Feb 20, 2017 3:41 am

JazzMazz wrote: Even if it was a little lacking, I can't think of any previous point in the series that had better conservative animation.
Most conservative fights in Z were better I'd say, and just recently in Super Goku vs Krillin was better.

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by Mazingerdestro » Mon Feb 20, 2017 3:56 am

JazzMazz wrote:Though I think a lot of the fights people previously mentioned were very solid examples of conservative animation, I think I would go as far to say that Tate's work on #79 probably has the best conservative animation in the TV franchise. Keep in mind I am just referring to purely conservative work.
Best. No no no
Good. Yes yes yes
There are many instances that can tip that moment

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by JazzMazz » Mon Feb 20, 2017 3:58 am

ArchedThunder wrote:
JazzMazz wrote: Even if it was a little lacking, I can't think of any previous point in the series that had better conservative animation.
Most conservative fights in Z were better I'd say, and just recently in Super Goku vs Krillin was better.
To be honest, I found that really underwhelming and poorly paced in comparison to what we got this episode.
[spoiler]

I found the general timing and effects a lot wieghtier in the Buu fight.

[/spoiler]
Mazingerdestro wrote:
Best. No no no
Good. Yes yes yes
There are many instances that can tip that moment
How many of these moments got on the Booru?

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by ArchedThunder » Mon Feb 20, 2017 4:03 am

I'd say the opposite, for the first part of that Tate clip it doesn't even look like they're fighting, it just looks like wiggling.

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by JazzMazz » Mon Feb 20, 2017 4:10 am

ArchedThunder wrote:I'd say the opposite, for most of that Tate clip it doesn't even look like they're fighting, it just looks like wiggling.
Outside the scenes that Buu is literally wiggling due to having his face smashed in, I really don't see what your scenes your talking about. The opening has a great amount of effects work and the timing of the characters movements have a lot of variety and impact to them, something that makes it far superior to Ken Otsuka's more conservative work on #39, which I personally found a little lacking in variety. I guess the point I'm trying to make is that it actually tries to create the illusion of movement, instead of them just snapping to pose to pose, and it does so in the most impactful way possible.
[spoiler]

[/spoiler]
Last edited by JazzMazz on Mon Feb 20, 2017 4:11 am, edited 1 time in total.

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by ArchedThunder » Mon Feb 20, 2017 4:11 am

JazzMazz wrote:
ArchedThunder wrote:I'd say the opposite, for most of that Tate clip it doesn't even look like they're fighting, it just looks like wiggling.
Outside the scenes that Buu is literally wiggling due to having his face smashed in, I really don't see what your scenes your talking about. The opening has a great amount of effects work and the timing of the characters movements have a lot of variety and impact to them, something that makes it far superior to Ken Otsuka's more conservative work on #39, which I personally found a little lacking in variety.
[spoiler]

[/spoiler]
I don't feel any impact on the first part of the clip when the camera is behind and in front of buu, it just looks like the characters are wiggling, I really don't like it and I say that as a Tate fan, it just doesn't feel like a fight.

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by JazzMazz » Mon Feb 20, 2017 4:12 am

ArchedThunder wrote:
JazzMazz wrote:
ArchedThunder wrote:I'd say the opposite, for most of that Tate clip it doesn't even look like they're fighting, it just looks like wiggling.
Outside the scenes that Buu is literally wiggling due to having his face smashed in, I really don't see what your scenes your talking about. The opening has a great amount of effects work and the timing of the characters movements have a lot of variety and impact to them, something that makes it far superior to Ken Otsuka's more conservative work on #39, which I personally found a little lacking in variety.
[spoiler]

[/spoiler]
I don't feel any impact on the first part of the clip when the camera is behind and in front of buu, it just looks like the characters are wiggling, I really don't like it and I say that as a Tate fan.
That was my personal favourite scene from the cut, it actually made it look like they were fighting instead of just snapping from pose to pose like what happens in most fights. :(

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by Lujin_16 » Mon Feb 20, 2017 5:43 am

Super has changed in fighting cheorgraphy since the Black Goku arc there were really epic fights and after that even the filler episodes has had good fighting
scenes and now the first warm up match was really good to..

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by perucho1990 » Mon Feb 20, 2017 8:43 am

Alee9977 wrote:The only scene I didn't enjoy was when Basil made the Shining Blaster and Satan got hurted, It was so fast paced that I didn't understand what happened the first time I watched it.
I understood it, Satan fell on his head, I really thought the reason was that the Shining Blaster hit him but I was wrong.

Thats why later he passed out.

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Re: Super Animation Catalogue 2.0 - Episode 78

Post by Gashif Aldi » Mon Feb 20, 2017 11:11 am

perucho1990 wrote:
Alee9977 wrote:The only scene I didn't enjoy was when Basil made the Shining Blaster and Satan got hurted, It was so fast paced that I didn't understand what happened the first time I watched it.
I understood it, Satan fell on his head, I really thought the reason was that the Shining Blaster hit him but I was wrong.

Thats why later he passed out.
To be accurate, the Shining Blaster creates a force of intensive wind that hurted Satan. I mean he got shockwave'd, then hit his head.
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