Next game should be....

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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JulieYBM
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Post by JulieYBM » Wed Nov 04, 2009 7:31 pm

Achievement Unlocked: It's All Right
Nodoby really cares and that scene is completely forgotten about five minutes later.
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Post by SparkyPantsMcGee » Thu Nov 05, 2009 2:30 pm

Innagadadavida wrote:
SparkyPantsMcGee wrote:PSP? A fun adventure game like Revenge of King Piccolo would have felt so much better on a PSP. It was too shot for a console game but just right for a portable game. Also, I don't know about you, but when I get a new PSP or DS game I tend to take my time with them (usually in short bursts at home or when I'm out of the house) so the experience feels longer.
They already did that, it was called Dragon Ball: Advanced Adventure. And Dragon Ball: Origins.

Both those games sold worse than ass in the US.
PSP. :P

Both of those games were bad, but they had potential.

RoKP looks like a fun game, but the problem I keep hearing is that it is too short. If Bandai did the exact same thing on the PSP, the game would have gotten a lot of praise for being a fun little action adventure game on the go. The graphics would have to be downsized a little bit, not by much though, and the gameplay aspects look like they would work just fine. Plus with PSPs online capabilities you could keep the fighter part as a neat little bonus with friends.

If you ask me, DragonBall Origins almost got it right and would have been so much better if it wasn't for the dual screens. :(
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Post by Innagadadavida » Thu Nov 05, 2009 2:45 pm

SparkyPantsMcGee wrote:Both of those games were bad, but they had potential.

If you ask me, DragonBall Origins almost got it right and would have been so much better if it wasn't for the dual screens. :(
Advanced Adventure was pretty good for what it was. And Origins made creative use of both screens.

I'd say they're both better games than Revenge of King Piccolo. That game just reeks of rush job. Also, it's almost the exact same game as Advanced Adventure. Only, Advanced Adventure covered more of the story, had more platforming, had music composed for the game, and had all if not more of the features RoKP has.

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Post by SparkyPantsMcGee » Thu Nov 05, 2009 7:41 pm

True, true. I just want an action adventure Dragonball game for the PSP. Or hell a Dragonball(not Z) game for the PSP that doesn't have anything to do with Evolution.
...Wait what are you doing? Are you still reading this? I finished what I had to say, why don't you move on to the next post?

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Post by Eddie » Fri Nov 06, 2009 5:51 am

A DB/Z arcade style fighting game would be a great Live Arcade/PSN/WiiWare game. I'm actually surprised that a DB/Z game hasn't been done for one of these yet. They should at least put a Super Butoden game on Virtual Console.

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Post by Sshadow5001 » Tue Nov 17, 2009 9:09 pm

I'd either like to see a SuperDBZ 2 or a new game using the same fighting engine as Tatsunoko vs Capcom.
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Post by nathantheguitarist » Wed Nov 18, 2009 12:15 am

What I think would be completely amazing:

-PSN/Virtual Console/Wiiware/etc releases and/or HD remakes of the Botuden games
-Super DBZ 2
-An HD remake of "Legends" or a new game very much like it.
-A console RPG, in 3D
-But really, anything that's a break from fighting games (on consoles [not Wii])
-Something else for PSP. I'll take even Shin Budokai 3 on that one (No more Evolution). :lol:

If it's going to be another fighter:
-Storywise: something that either goes completely through DB/Z/GT with movies as side-stories or something that covers them while giving us a whole bunch of new stuff with original characters and a plot for 'em.
-Create-a-Character! It can have 10-150 characters, but if we can make our own, I'll never quit playing it for years. Something detailed, but still retaining Toriyama's style.
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Post by Sshadow5001 » Wed Nov 18, 2009 2:13 pm

We just need a huge what if game!

As much as I love the series I'm kinda fed up of playing it a million times over
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Post by Supa Saiya-Jin Tullece » Wed Nov 18, 2009 2:15 pm

Cooking Prince

Think about it.

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Post by caejones » Wed Nov 18, 2009 2:32 pm

A NekoMajin Z RPG/world-party advencha!

Perfect excuse to throw in random DBZ characters (and Kuriza) in random situations...
NMZ4 leaves an opening for a long and involved sub-plot (unless the narrator has anything to say about it)...
There are 28 Neko Majin known in the world (Um... the original, Mike and A-Z? :? )... I smell filler! And it showered recently!

Thing is, that'd be small and niche and probably would go right under all but the Daizexest of radars. :( *

But fun, guys!
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Post by Piccolo Daimao » Wed Nov 18, 2009 3:48 pm

"The Adventures Of Mr. Boo & Mr. Satan!"

A platformer game in which the player takes the control of either Mr. Boo or Mr. Satan (or both, in 2-player mode).

Go wild, people! :D
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Post by Ultimate_DB_Fan » Wed Nov 18, 2009 9:15 pm

The next game should be a re-release of BT3 and/or Infinite World on the PS3, with online multiplayer capability. For a lot of people (me included), IW is THE game to play when it comes to DB, and the same thing could be said for the many BT3 gamers out there.

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Post by Daimo-Rukiri » Thu Nov 19, 2009 3:29 am

Console RPG with Blue Dragon graphics.

Or heck even perfect Super DBZ... at least it was a RPG!!!

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Post by Ultimate_DB_Fan » Thu Nov 19, 2009 9:23 am

I'd be all up for a sequel to Super DBZ. While not necessarily one of my favorites, it certainly was interesting to play once in a while a few months ago.
My only problems with the game were the way things needed to be unlocked, and the amount of characters that were in there.
I think a second, proper follow-up would be sweet.

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Post by Teclo » Thu Nov 19, 2009 4:35 pm

I'd also like a sequel to SDBZ. Budokai never felt like an actual fighting game to me but then I don't really like the "dial-a-combo" fighting games. As has been said a million times, very rightly, the Sparking series is more of a DBZ simulator than a fighting game.

What I'd really like to see is a adventure game or RPG that doesn't just take lazily retread scenes we've seen hundreds of times before or, like the recent Attack of the Saiyans, take snapshots of the anime and barely pad them out into sequences in an RPG with no real attempt to make things gel. So maybe a nice "what if..." adventure game or even a game with the storyline set in a "free space" in the DB timeline. Either way, one of the most addictive and enjoyable things about RPGs and adventure games is not knowing what happens next, trying to get to the next highly anticipated story event. Also, the sense of exploration and discovery. If they're just using plot events we all know, there's no sense of anticipation, no wondering what happens next and no sense of exploration because the events are just being spoonfed to you in the prescribed order.

They could even be really progressive with it and have a bit of fun with some of the less used parts of the DB storyline such as the time travel. A game in which you play as Trunks and travel around through different events of the DB storyline (so they get to use the major canon events) but with the aim of seeing what happens if you change things around. The game could take only about 6 hours to play through but would be different each time because of what you do and what you change. Various endings, many unlockables based on what you see and do and a fresh take on the lazy retelling of the same old events while also giving some sort of root to the fun "what if?" events they sometimes use in other games.

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Post by NeptuneKai » Fri Nov 20, 2009 2:25 am

A Z fighter virtual pet. I would be all over that.
Aro started to laugh. “Ha, ha, ha,” he chuckled.- Actual quote from Twilight

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Post by B » Fri Nov 20, 2009 2:26 am

Is there a Dragon Ball sandbox game yet?
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Post by Innagadadavida » Fri Nov 20, 2009 2:26 am

NeptuneKai wrote:A Z fighter virtual pet. I would be all over that.
Your Vegeta pooped on the rug.

> Scold Vegeta
> Clean Poop
> Pet Vegeta
> Feed Vegeta

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Post by NeptuneKai » Fri Nov 20, 2009 2:28 am

Innagadadavida wrote:
NeptuneKai wrote:A Z fighter virtual pet. I would be all over that.
Your Vegeta pooped on the rug.

> Scold Vegeta
> Clean Poop
> Pet Vegeta
> Feed Vegeta
Really who hasn't fantasized about cleaning Vegeta's poop off the rug?
Aro started to laugh. “Ha, ha, ha,” he chuckled.- Actual quote from Twilight

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Post by Sprite Satan » Fri Nov 20, 2009 2:41 am

Dragon Ball Kai-rt.

All your favourite Dragon Ball characters* in an action-packed karting game.

Mr. Satan wants to avoid losing another fighting tournament so he uses his wealth and influence to turn the latest Tenkaichi Budokai into a karting grand prix. But, oh no, things are getting out of control as the racers throw Kame shells, blow each other off course with the Basho Fan and call on Kintoun to give them a shortcut over the opposition!

And just before you get to the winner's podium, shock, its Kid Buu! Transforming himself into a kart shape, he's ready to take you on in the ultimate kart race, inside himself! If you can't do it, who will!?


*The Saiyans and Piccolo
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