Yeah, we discuss it almost everytime though. Toriyama showed just the important things and every time I open the classic manga, I am blown away how he can depict an iconic pose or attack in one simple panel that is pretty much self-explanatory and stands out.FortuneSSJ wrote: Tue Dec 21, 2021 9:04 pmIt's such a big difference when you compare Toriyama's simple panelling to Toyotaro's mess. Sometimes feels like he wants to set a new record for how many panels he can put on a page. This one from chapter 77 is something else:Super Saiyan Swagger wrote: Tue Dec 21, 2021 5:23 am I think Toyotarou needs to chill out with the amount of panels he draws for small details like a zoom in on a character or someone's reaction.It just takes up so much space to tell such a basic expression. Less is more when it comes to Dragon Ball's manga.Spoiler:
It kinda sucks when we get a lame chapter since this manga only releases once a month. Ah well, hopefully next month is better.
That scene could even have been told in 3 panels. Got 8...Spoiler:
Watching the anime afterwards, it is series of iconic panels intertwinned with "filler" animation and just Gogeta standing with his hands folded or his "Let's do it" poses are iconic. Also, the savy approach of anime because of scarce source material and recycling and keeping some scenes longer that they should be only underlined this.
I miss this not only from Toyo's manga, but the Super series as well. It looks like Dragon Ball, but it's missing something and I must say that it is the touch of Toriyama being involved more. Super is fast paced animation (sometimes looking like hell and off model) where nothing stands out as much as in the series before – and I wonder, if GT isn't close to Z in feel because it went right after, in the same era, with pretty much the same team.
Toyo's manga is pretty much a storyboard, but it shouldn't be and I wonder why it is. Is he not that confident? Or he isn't really trained in the craft? Damn, Toriyama also wasn't born as manga artist, it was probably his talent of adapting and utilizing resources in coherent way. Also, his panels are scarcer, but bigger, having the art making bigger impact.
With Toyo, I sometimes get lost on the page and also feel dumbed down myself, as I just follow linear visual storyline of one page of someone doing a stance, to make an attack on the next one, or just running into the woods, looking over his shoulder in five panels.
Haven't seen this in Batman neither for example.
But it is too late for Toyo to grasp the idea, that panels are supposed to be carriers of the mood/place setting, main action points and dialogue. Not an animation storyboard.
If I could write down Toriyama's panelling as interjections, it would be: "Bam, Bam, Bam!" and cliffhanger.
Really miss the old times, I remember when manga was released in US Shonen Jump to read for free online, chapter by chapter.
I started to read it around Cell arc, before I even saw the arc itself, with the crazy transformations of Trunks, Vegeta and Goku training in room of spirit and time and man, I was hooked.
Toyo's excels in the art department for sure, he can imitate Toriyama pretty well and what he does better than master himself nowadays, is coming up with new designs, which definitely take heavy inspiration of Toriyama's golden 90s and 00s era of his sharp "realism", as Toriyama himself went from his elaborate designs back to more cartoony look, that is even more simplified than when he worked on Slump.
I still liked the Jaco manga and his take on Bardock was let's say interesting, but in all honesty and admiration I have for Akira Toriyama, who is one of my biggest idols in a world of art, quite unnecesary.