Dragonball Z Sparking! Meteor
- Conan the SSJ
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Very much agreed. I thought the Muscle Tower stage in Budokai 2 and demolished/raining battle field in Budokai 3 were simply breath taking in detail. Especially with the Muscle Tower stage, where we could fight at two different areas of the mountain, alongside knocking our opponent to the lower grounds through different methods (either through a bridge or the tower itself). The snow in said level and the rain in the mentioned Budokai 3 level were just designed to fall so beautifully, I couldn't help but kick my roommate whenever he wanted to skip the opening sequence before battle. Having stages like those in METEOR would be orgasmic IMO, kinda like a Socom level meeting DBZ in terms of the dramatic setting for battle. Spike seems to borrow/homage/rip a lot of ideas from the Budokai series, such thought-out ideas in the stages would be fabulous to pull off IMO. *gives Chuquita a box of pocky for reminder of said awesome levels*Chuquita wrote:I'm hoping for some more "weather" stages. Like stages where it's snowing or raining during the battle and thus making it more difficult to fight as you go along.
(Snow collecting on the ground and making it harder to move or see, rain making the ground slipperier)
14 years later
- Sshadow5001
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We COULD get good things taking up space/power in this game like beautifully-crafted and realistically-damageable stages, popular alternate costumes (POSTBOY Piccolo, anyone?), complex and realistic fighting mechanics, and what not...
But no, we're getting BABIDI as a playable character instead. Freakin' BABIDI! What the hell? What in the world would make the game developers think people would want that?!
You know, I'm not likely to ever play this game, ever. And I'm sorry if I'm acting a little uncharacteristically whiney, here. But I'm still not liking this.
But no, we're getting BABIDI as a playable character instead. Freakin' BABIDI! What the hell? What in the world would make the game developers think people would want that?!
You know, I'm not likely to ever play this game, ever. And I'm sorry if I'm acting a little uncharacteristically whiney, here. But I'm still not liking this.
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"Completing all the arcs," you say? Fine then. Where's my Ledgic, General Rildo, and Nova/Eis Xinglong? You know, characters that actually FIGHT AND DO SOMETHING WORTHY OF BEING PUT INTO A FIGHTING GAME?DNA wrote:As I have been reading, it seems they are trying to complete all the arcs,
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- The S
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(Raises hand) I do, and last time I checked, I was people.SSj Kaboom wrote:
But no, we're getting BABIDI as a playable character instead. Freakin' BABIDI! What the hell? What in the world would make the game developers think people would want that?!
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- Mr.Piccolo
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Well...if it is the last one, might as well through everyone in there right? I know the "roster" was the major appeal of the game but I still see the fighting itself as stiff and there's just little things that bother me in the first two games, mostly in the sequel because you'd think they'd get it right.
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You can call me Rick because I'm not actually Piccolo.
I missed out on all of the DB Movie fun, huh?[quote]Point blank: it's gonna suck if you want it to. Personally, I'm seeing it as a comedy.[/quote][/size]
You can call me Rick because I'm not actually Piccolo.
I missed out on all of the DB Movie fun, huh?[quote]Point blank: it's gonna suck if you want it to. Personally, I'm seeing it as a comedy.[/quote][/size]
Wow, this would be awesome! Xyex, you should develop Sparkling Meteor! Oh and Babidi is something I would like to play, but actually love to play any awesome or weak character. More than 30 stages? So 16 real stages? And the others are day and night version? Hell, Kaio-sama planet and Other World Tournament? Cave, Blue fought in?You know, I was thinking. They should make the 'wall effect' for the giants break based on stats as opposed to form (and hey, maybe that IS what they did and why SSJ4 Gogeta couldn't phase Brolly) as that would make things so much better. Make it so that attack has to be over, say, 10, before melee attacks break the wall. Blast 2 over 10 before Rush type Blast 2s break it. Rush type UBs should break the wall by default (ala Tapion's and Yajirobe's).
[quote="SSj Kaboom talking about Future Gohan in BT3"]I feel sorry for Future Gohan.
Everyone's like, "What?! What are you doing with [b][i]two[/i][/b] arms?! You tear that off right now, mister!"
Poor guy.[/quote]
Lol'ed.
Everyone's like, "What?! What are you doing with [b][i]two[/i][/b] arms?! You tear that off right now, mister!"
Poor guy.[/quote]
Lol'ed.
- Xyex
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Well, they've said they're adding characters to complete their story mode. And since we only know 5/6 of them so far (King Cold, King Vegeta, Nail, Spopovitch, Babidi, and Seripa (she's *still* listed as confirmed on the French Atari boards) there's still plenty of room left.SSj Kaboom wrote:We COULD get good things taking up space/power in this game like beautifully-crafted and realistically-damageable stages, popular alternate costumes (POSTBOY Piccolo, anyone?), complex and realistic fighting mechanics, and what not...
But no, we're getting BABIDI as a playable character instead. Freakin' BABIDI! What the hell? What in the world would make the game developers think people would want that?!
You know, I'm not likely to ever play this game, ever. And I'm sorry if I'm acting a little uncharacteristically whiney, here. But I'm still not liking this.
Heh. If I was making the game it wouldn't be following the series story-line... at all. >> I've had an idea for DB Fighting Game for ages that would actually give a reason for Raditz and Goten or Freeza and Buu or Bardock and Gohan, or Slug and Cell to be walking around at the same time. And I'd be using that!Wow, this would be awesome! Xyex, you should develop Sparkling Meteor!
I'm still a bit... pessimistic about this '30 stages' stuff. If they're counting the alternate day/night type stages... that could mean only 10 unqiue locations. (Dusk/Morning, Night, Noon). :/More than 30 stages? So 16 real stages? And the others are day and night version? Hell, Kaio-sama planet and Other World Tournament? Cave, Blue fought in?
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<Kaboom> I'm just glad that he now sounds more like Invader Zim than Rita Repulsa
<Xyex> Original Freeza never sounded like a chick to me.
<Kaboom> Neither does Rita
<Xyex> Good point.
<Kaboom> I'm just glad that he now sounds more like Invader Zim than Rita Repulsa
<Xyex> Original Freeza never sounded like a chick to me.
<Kaboom> Neither does Rita
<Xyex> Good point.
I am thinking that if we do get Kaio-sama planet, we should have some restriction on where your speed is reduced, due to the gravity on the planet but SSJ and above will be able to move as quick as they are supposed to be.
[quote="SSj Kaboom talking about Future Gohan in BT3"]I feel sorry for Future Gohan.
Everyone's like, "What?! What are you doing with [b][i]two[/i][/b] arms?! You tear that off right now, mister!"
Poor guy.[/quote]
Lol'ed.
Everyone's like, "What?! What are you doing with [b][i]two[/i][/b] arms?! You tear that off right now, mister!"
Poor guy.[/quote]
Lol'ed.
Gross... GT characters...SSj Kaboom wrote:"Completing all the arcs," you say? Fine then. Where's my Ledgic, General Rildo, and Nova/Eis Xinglong?DNA wrote:As I have been reading, it seems they are trying to complete all the arcs,
I'm glad we have Babidi instead of any of those guys.
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