Complete BT3 Info and Discussion Thread [UPDATED 10/02/07]

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Post by Demi » Fri Sep 14, 2007 8:26 am

Seeing as the demo disk they got is more then likely free, hopefuly someone will upload the ISO somewhere so we can try it. Pretty sure that wouldn't be illegal.

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Post by Humpski » Fri Sep 14, 2007 9:00 am

Adey wrote:Is it just me or in video 4 does Piccolo disappear (as in die) after Goku's Kamehameha at the end?
Or did he just fall over a ridge and he's out of our view...
Yeah various moves will vaporize the opponent. It's been known for a while, what we don't know is which ones or if there's specific conditions.
Demi wrote:Seeing as the demo disk they got is more then likely free, hopefuly someone will upload the ISO somewhere so we can try it. Pretty sure that wouldn't be illegal.
The mods on the Atari boards are talking like it is. You have to buy a magazine to get the demo so... yeah it's still kinda like stealing if you don't do that.
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Post by gohanku » Fri Sep 14, 2007 11:37 am

Well at least they did some vaporizing in this game. I wonder that you can chosoe multiple of the same character now, that and have World Tournament Stage in the 5 vs 5 (cheating for the win!), that the only tweaks I like to see.
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Post by Steven Perry » Fri Sep 14, 2007 1:18 pm

Humpski wrote:Video #2
http://jp.youtube.com/watch?v=v30c1wTekgI
I don't like how King Vegeta uses a false moon for his transformation even when the real full moon was right behind him.
Whoah, did you see those camera shifts when Piccolo was punching Nail?! AWESOMENESS! :o

0:19- 0:23

EDIT: I expected the Oozaru transformation to be a little more dramatic, rather than just, 'Poof'- and the Oozaru appears. :?
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Post by SonEric84 » Fri Sep 14, 2007 2:45 pm

Sorry if it's already been stated...but what magazine has the demo?

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Post by HyperBlaze » Fri Sep 14, 2007 4:59 pm

Humpski wrote:
Video #3
http://jp.youtube.com/watch?v=OuDuSl1op3E
Some nice sonic sway action.
OMG! That sonic sway was so fast and trippy! It was so cool! Definately one of the great added features! 8)

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Post by Demi » Fri Sep 14, 2007 5:02 pm

I just realised they changed the Ki meter to the same one they used in Budokai 3. Also with this sonic sway feature it's like they've fused parts of the budokai and tenkaichi series' together to make this game really good.

Funny thing is though, on gamespot Tenkaichi 1 scored higher then Tenkaicgi 2.... are they on crack? Tenkaichi 1 was awful and 2 was awesome.

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Post by Humpski » Fri Sep 14, 2007 5:24 pm

Demi wrote:Funny thing is though, on gamespot Tenkaichi 1 scored higher then Tenkaicgi 2.... are they on crack? Tenkaichi 1 was awful and 2 was awesome.
Obviously they are and obviously they don't give the games enough play time to notice how much it's been improved.
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Post by Anonymous Friend » Fri Sep 14, 2007 5:41 pm

Playing ping-pong with Piccolo ...


I also noticed that Future 'Han's throw attack uses two hands, so possibly no Oned-armed alternate costume.

The game looks awesome and at this point I only have one major complaint:

I'm not playing this game right NOW!!!

Like the man above asked: “What magazine has the demo?” And where can I find it?
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Post by SonEric84 » Fri Sep 14, 2007 6:57 pm

Anonymous Friend wrote:Like the man above asked: “What magazine has the demo?” And where can I find it?

At least someone noticed my post. :lol:

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Post by HyperBlaze » Fri Sep 14, 2007 7:51 pm

Demi wrote:I just realised they changed the Ki meter to the same one they used in Budokai 3. Also with this sonic sway feature it's like they've fused parts of the budokai and tenkaichi series' together to make this game really good.

Funny thing is though, on gamespot Tenkaichi 1 scored higher then Tenkaicgi 2.... are they on crack? Tenkaichi 1 was awful and 2 was awesome.
Thats exactly what I said when I saw the score I was like WTF and in the hell!!!!! :shock:

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Post by Xyex » Fri Sep 14, 2007 7:56 pm

SonEric84 wrote:
Anonymous Friend wrote:Like the man above asked: “What magazine has the demo?” And where can I find it?

At least someone noticed my post. :lol:
I haven't got a clue. I just know it's Japanese. XD
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Post by SonEric84 » Fri Sep 14, 2007 8:33 pm

Xyex wrote:
SonEric84 wrote:
Anonymous Friend wrote:Like the man above asked: “What magazine has the demo?” And where can I find it?

At least someone noticed my post. :lol:
I haven't got a clue. I just know it's Japanese. XD
Lucky Japanese.

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Post by Neon Z » Sat Sep 15, 2007 7:10 am

Is Rilldo in this game? Seriously, he actually has transformations, so if they're trying to scoop up every last fighter in the DragonBall universe for this final PS2 game it'd be stupid to ignore him when you consider all the non-transformation characters (Kid ChiChi, etc.) that they're sticking in here.
The transformations lower his chances, if anything. Remember that in Sparking! every transformation basically is its own character, with its own movelist, basic combo sequence and heavy attacks. Including Rildo with his three forms would need almost as much effort as including three separate characters without transformations.

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Post by gohanku » Sat Sep 15, 2007 8:33 am

But this time, didn't they say that the new characters are counted as one each and their transformation weren't counted? And 161 us not the official number yet...

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Post by kaioken12 » Sat Sep 15, 2007 11:36 am

Did they ever plan some "coop" thing till now?
I mean, when BT2 announced a 2 on 2, I was hoping for a possibility to go two humans vs. 2 bots.

Now that internet is involved (for Wii), it would be cool to have something like that (or even having some team-attacks, but that would be too far from reality I think).

Another thing I am thinking about right now is, if they now have it possible to use a character more than once in free battle.

I always thought it was kind of bizarre that you could use Mecha Cooler 5 times, but not Tien or Piccolo (to simulate this technique when they split up their body into four).

In Team VS. it worked to use a character twice, so why not in Free mode...
Does anyone know something about that?

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Post by Supa Saiya-Jin Tullece » Sat Sep 15, 2007 12:41 pm

Neon Z wrote:
Is Rilldo in this game? Seriously, he actually has transformations, so if they're trying to scoop up every last fighter in the DragonBall universe for this final PS2 game it'd be stupid to ignore him when you consider all the non-transformation characters (Kid ChiChi, etc.) that they're sticking in here.
The transformations lower his chances, if anything. Remember that in Sparking! every transformation basically is its own character, with its own movelist, basic combo sequence and heavy attacks. Including Rildo with his three forms would need almost as much effort as including three separate characters without transformations.
Cell has the same exact animations in every form, most of them recycled from Goku.

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Post by Supa Saiya-Jin Tullece » Sat Sep 15, 2007 12:49 pm

Has anyone seen any hints at Kid Gohan having his Garlic Saga attire? I really liked it the best. He doesn't have that gay headband, and his hair is still long...

And does he go Oozaru yet? They always use Kid Goku's.

And does Teen Gohan or Goku have that RoSaT Saiyan Armor? That'd be hysterically awesome.

If there's any proof behind those, I'd love to see 'em.

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Post by Rocketman » Sat Sep 15, 2007 1:34 pm

Supa Saiya-Jin Tullece wrote:And does he go Oozaru yet? They always use Kid Goku's.
He doesn't have a tail.

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Post by Xyex » Sat Sep 15, 2007 2:41 pm

gohanku wrote:But this time, didn't they say that the new characters are counted as one each and their transformation weren't counted? And 161 us not the official number yet...
They said that at the start, when they were talking about '150 characters, not counting forms'. Then when they said 160+ they started counting forms again. And 161 is the offical number right now. They wouldn't have given an exact number if they weren't intending it to be the final count. Don't forget, this game is finished and being printed right now. It's over. I highly doubt that the character count is any higher than 161.
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