Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.
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ArchedThunder
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Re: Super Animation Catalogue 2.0 - Episode 84

Post by ArchedThunder » Wed Apr 05, 2017 12:09 pm

Sodhi wrote: I think this could be him. He has done similar kind of scenes before
https://sakugabooru.com/post/show/16888
https://sakugabooru.com/post/show/31355
https://sakugabooru.com/post/show/31516
Yeah, those rotations are what made me think it might be him.
Mazingerdestro wrote:
There is a difference between "weird faces" and "completely different body proportions" when it comes to art. Making a guy with large body and normal legs, skinny with MChammer pants doesn't sound like a mistake but more of an artistic choice.
When you have to get stuff done fast you're going to make mistakes, and yes, body proportions can be effected by that, and then there is not enough time for supervisors and 2nd KA's to correct that art.
JazzMazz wrote: That could be him, though the only trait it has similar to what I know about his style is the roundness of the shape of his muscles.
His work from #79 is a lot easier to spot.
[spoiler]

[/spoiler]
It's pretty comparible to his work on #194 of Z.
[spoiler]

[/spoiler]
Ah, so he did the best bit of action in Ono's part of 79?

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Re: Super Animation Catalogue 2.0 - Episode 84

Post by cuartas » Wed Apr 05, 2017 1:24 pm

Ajay wrote:
iAnimationLover_ wrote:What do you guys think (Not the AoT thing, the animation things)?
Yeah, it's not incorrect. We've discussed it a fair bit over the past year+. It's been my answer to, "If Super doesn't have enough time, can't they just hire more animators to help?" for a while now.
The key here is how much the life cost is in Japan, because I can easily say that statistically the average wage of a 5 year career in my country is 430 dollars, soo 1000 bucks is not bad at all, but as I said, the life cost is important here.

Still, 80 hours per week is insane, that simpsons couch gag wasn't a joke at all.

You know what? I'd rather this anime industry to dissapear now instead of keep watching the result of literal esclavization.

Japan have to change their conditions or this bubble will explode anytime soon

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Re: Super Animation Catalogue 2.0 - Episode 84

Post by iAnimationLover_ » Wed Apr 05, 2017 1:30 pm

cuartas wrote:
You know what? I'd rather this anime industry to dissapear now instead of keep watching the result of literal esclavization.

Japan have to change their conditions or this bubble will explode anytime soon
An industry/country does not simply "change" though

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Re: Super Animation Catalogue 2.0 - Episode 84

Post by ArchedThunder » Wed Apr 05, 2017 1:42 pm

cuartas wrote: The key here is how much the life cost is in Japan, because I can easily say that statistically the average wage of a 5 year career in my country is 430 dollars, soo 1000 bucks is not bad at all, but as I said, the life cost is important here.

Still, 80 hours per week is insane, that simpsons couch gag wasn't a joke at all.

You know what? I'd rather this anime industry to dissapear now instead of keep watching the result of literal esclavization.

Japan have to change their conditions or this bubble will explode anytime soon
Things will probably get worse before they get better, we'll probably have to have a few studios close because they simply can't get enough people to produce their projects before the industry as a whole changes. Kyoto Animation's model of relying on in house staff and not doing too many projects is likely to be the future of the industry. It'll be interesting to see how Toei adapts to that kind of model when they love having a billion projects at a time. I would guess they'd focus on One Piece and Dragon Ball and then have 1 or 2 other shows that they switch around, sometimes Digimon, sometimes Precure, sometimes something new, etc, and then maybe one movie a year.

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Re: Super Animation Catalogue 2.0 - Episode 84

Post by HybridSaiyan » Wed Apr 05, 2017 2:49 pm

Do you think the Toei animators compare their Super work with their Z work and reflect back? Do you think they could improve that way, and add what's missing to make everything visually better? Just a thought, like...I know I would but given the little time they have...it must be extremely difficult.

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Re: Super Animation Catalogue 2.0 - Episode 84

Post by ArchedThunder » Wed Apr 05, 2017 3:04 pm

HybridSaiyan wrote:Do you think the Toei animators compare their Super work with their Z work and reflect back? Do you think they could improve that way, and add what's missing to make everything visually better? Just a thought, like...I know I would but given the little time they have...it must be extremely difficult.
Most of Super's staff didn't work on Z.
But I feel like both Shimanuki and Yamamuro may have been looking back to Z while they've been evolving their styles.

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Re: Super Animation Catalogue 2.0 - Episode 84

Post by Yomi » Wed Apr 05, 2017 3:23 pm

ArchedThunder wrote:
HybridSaiyan wrote:Do you think the Toei animators compare their Super work with their Z work and reflect back? Do you think they could improve that way, and add what's missing to make everything visually better? Just a thought, like...I know I would but given the little time they have...it must be extremely difficult.
Most of Super's staff didn't work on Z.
But I feel like both Shimanuki and Yamamuro may have been looking back to Z while they've been evolving their styles.
I don't like the idea of looking back to improve, I feel like they should be different and fresh.
I would have loved to see the whole series in Toriyama's new artstyle for example.
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Re: Super Animation Catalogue 2.0 - Episode 84

Post by emperior » Wed Apr 05, 2017 3:29 pm

Yomi wrote:
ArchedThunder wrote:
HybridSaiyan wrote:Do you think the Toei animators compare their Super work with their Z work and reflect back? Do you think they could improve that way, and add what's missing to make everything visually better? Just a thought, like...I know I would but given the little time they have...it must be extremely difficult.
Most of Super's staff didn't work on Z.
But I feel like both Shimanuki and Yamamuro may have been looking back to Z while they've been evolving their styles.
I don't like the idea of looking back to improve, I feel like they should be different and fresh.
I would have loved to see the whole series in Toriyama's new artstyle for example.
Most of the fans would hate it if Super started to adopt Toriyama's new art style. I like it and would like to see it animated but I'm not sure I would want to see the whole serie animated like that.
By the way, most of the designs Toriyama has provided so far have been adapted almost as close as possible to his design: look at Beerus, Whis, Champa, Vados, SSG Goku, Gohan, Jaco, Yamcha,Tenshinan, Krillin, U6 fighters (Hit not so much), Monaka, Zeno and his guards, Future Trunks, Black, Zamasu, Gowasu (basically all the new characters) You can clearly see it with Krillin and Tenshinan as they look very different from how they looked in DBZ. Black Goku design was also pretty much 1:1 with Toriyama's, go take a look at his character sheets.
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Re: Super Animation Catalogue 2.0 - Episode 84

Post by Noah » Wed Apr 05, 2017 6:32 pm

Octorockandroll wrote:Okay I know I'm a little late to this but was I the only one who hated how Krillin was drawn in this episode?
No you're not, I hate how Krillin design in Super makes him looks like a child, not because of its height, they could show traces he have aged but he looks younger than he was in Boo arc.
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Re: Super Animation Catalogue 2.0 - Episode 84

Post by Octorockandroll » Wed Apr 05, 2017 7:03 pm

Noah wrote:
Octorockandroll wrote:Okay I know I'm a little late to this but was I the only one who hated how Krillin was drawn in this episode?
No you're not, I hate how Krillin design in Super makes him looks like a child, not because of its height, they could show traces he have aged but he looks younger than he was in Boo arc.
Well to be fair it might just be ptsd from gt but I'm okay with him not aging. From what I've heard Shaolin monks have a slow aging process and Krillin is a student of Master Roshi who is several hundred years old so I can buy him not aging up too quickly. I agree that him looking younger than he did in the buu saga is bullshit though. While you can argue that it's just a change from the different artstyle, if a show changes artstyles after jumping forward to the future and the artstyle shift makes everyone look younger, then it's a shit choice in artstyle. The weird thing though is that I could have sworn they fixed his damn height back in his two parter but here he goes back to being barely taller than Marron. He looks more like Caillou than he does Krillin as an adult.
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Re: Super Animation Catalogue 2.0 - Episode 84

Post by Nasryyy » Wed Apr 05, 2017 7:18 pm

so no blu ray box corrections ? or it didn't come out yet ?

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Re: Super Animation Catalogue 2.0 - Episode 84

Post by HybridSaiyan » Wed Apr 05, 2017 8:10 pm

Noah wrote:
Octorockandroll wrote:Okay I know I'm a little late to this but was I the only one who hated how Krillin was drawn in this episode?
No you're not, I hate how Krillin design in Super makes him looks like a child, not because of its height, they could show traces he have aged but he looks younger than he was in Boo arc.
Yeah, at least EOZ and GT you clearly saw signs of age lmao. The guy was turning into a grandpa.

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Re: Super Animation Catalogue 2.0 - Episode 84

Post by HybridSaiyan » Wed Apr 05, 2017 8:12 pm

ArchedThunder wrote:
HybridSaiyan wrote:Do you think the Toei animators compare their Super work with their Z work and reflect back? Do you think they could improve that way, and add what's missing to make everything visually better? Just a thought, like...I know I would but given the little time they have...it must be extremely difficult.
Most of Super's staff didn't work on Z.
But I feel like both Shimanuki and Yamamuro may have been looking back to Z while they've been evolving their styles.
Super is always evolving, whether its highs or lows, it's always changing. I'm still bummed about the 2008 ova, Super could've looked fucking beautiful in that style. :|

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Re: Super Animation Catalogue 2.0 - Episode 84

Post by kinisking » Wed Apr 05, 2017 8:44 pm

HybridSaiyan wrote:
ArchedThunder wrote:
HybridSaiyan wrote:Do you think the Toei animators compare their Super work with their Z work and reflect back? Do you think they could improve that way, and add what's missing to make everything visually better? Just a thought, like...I know I would but given the little time they have...it must be extremely difficult.
Most of Super's staff didn't work on Z.
But I feel like both Shimanuki and Yamamuro may have been looking back to Z while they've been evolving their styles.
Super is always evolving, whether its highs or lows, it's always changing. I'm still bummed about the 2008 ova, Super could've looked fucking beautiful in that style. :|
Yeah, I've said this before too. It'd be my favorite look for Dragonball if you changed the super Saiyan hair color and the backgrounds.
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Re: Super Animation Catalogue 2.0 - Episode 84

Post by Baggie_Saiyan » Wed Apr 05, 2017 8:47 pm

Nasryyy wrote:so no blu ray box corrections ? or it didn't come out yet ?
Just came out yesterday, maybe in a few days we'll know for sure.

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Re: Super Animation Catalogue 2.0 - Episode 84

Post by Metalwario64 » Wed Apr 05, 2017 9:56 pm

Noah wrote:
Octorockandroll wrote:Okay I know I'm a little late to this but was I the only one who hated how Krillin was drawn in this episode?
No you're not, I hate how Krillin design in Super makes him looks like a child, not because of its height, they could show traces he have aged but he looks younger than he was in Boo arc.
I hate that they've regressed both Kulilin and Vegeta's designs (and Goku I guess since they ditched the RoF outfit, which I loved).

Goku and Vegeta should have either stuck with their RoF through the Black arc, or have gotten new outfits. The Cell armor for Vegeta is wearing out its welcome, since in Z his armor changed every arc, sometimes multiple times like in the Namek arc where he started with his Saiyan arc armor without the hip and crotch guards (which I prefer. I'd love a Figuarts of that variant), before it got wrecked by Zarbon and Recoome, forcing him to use the "older model" without the shoulder guards and the brown padding. In the Cell arc, his boots had a yellow tip when Bulma made him a new outfit before he fought Cell.
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Re: Super Animation Catalogue 2.0 - Episode 84

Post by SansrivaaL » Thu Apr 06, 2017 9:22 am

Do you guys think theres a chance they may pull a CGI fight animations on the tournament? theres 80 of them in one ring, that would be quite the work and I've seen anime's that when it comes to animating a lot they tend to go the CGI route.
Having thoughts that what happened with RF movie CGI can happen in this tournament has me worried, I hate CGI! homestly thats the one thing that can stop me from watching super if they do that.

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Re: Super Animation Catalogue 2.0 - Episode 84

Post by Octorockandroll » Thu Apr 06, 2017 9:54 am

SansrivaaL wrote:Do you guys think theres a chance they may pull a CGI fight animations on the tournament? theres 80 of them in one ring, that would be quite the work and I've seen anime's that when it comes to animating a lot they tend to go the CGI route.
Having thoughts that what happened with RF movie CGI can happen in this tournament has me worried, I hate CGI! homestly thats the one thing that can stop me from watching super if they do that.
Hopefully just for background animation and that kind of stuff. I've seen how bad their CG is on a cinematic budget and I don't want to see it done on a tv budget.
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Re: Super Animation Catalogue 2.0 - Episode 84

Post by SansrivaaL » Thu Apr 06, 2017 10:09 am

Octorockandroll wrote:
SansrivaaL wrote:Do you guys think theres a chance they may pull a CGI fight animations on the tournament? theres 80 of them in one ring, that would be quite the work and I've seen anime's that when it comes to animating a lot they tend to go the CGI route.
Having thoughts that what happened with RF movie CGI can happen in this tournament has me worried, I hate CGI! homestly thats the one thing that can stop me from watching super if they do that.
Hopefully just for background animation and that kind of stuff. I've seen how bad their CG is on a cinematic budget and I don't want to see it done on a tv budget.
Exactly, this is what really scares me... I hope they dont go down that route.

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Re: Super Animation Catalogue 2.0 - Episode 84

Post by perucho1990 » Thu Apr 06, 2017 10:23 am

SansrivaaL wrote:Do you guys think theres a chance they may pull a CGI fight animations on the tournament? theres 80 of them in one ring, that would be quite the work and I've seen anime's that when it comes to animating a lot they tend to go the CGI route.
Having thoughts that what happened with RF movie CGI can happen in this tournament has me worried, I hate CGI! homestly thats the one thing that can stop me from watching super if they do that.
I would rather have Toei use stills than CGI.

As other mentioned, their CGI is really bad(Beerus vs Goku comes to mind).

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