"Raging Blast 2" Gigantic On-Going Gaming Discussion

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: Raging Blast 2 is Alive!

Post by goku the krump dancer » Fri Jul 23, 2010 12:41 pm

With all of Spikes(and the fans) talk about deep combos and what not, I just did some quick searching and found these

Spike: RB http://www.youtube.com/watch?v=69f79a3T ... I69fhAd-vE and for the people who think that BT3 was more in depth http://www.youtube.com/watch?v=GeAazeJt ... MFjMS1zmEU

Dimps: SB2 http://www.youtube.com/watch?v=XFVg1B7c ... 9xDRntbGxg

Capcom(not sure maybe its former Capcom devs but I know they worked of SF2.): Super DBZ http://www.youtube.com/watch?v=54iQBFxn ... vPh9KYGT3U

Honestly when people say in depth combo I think of Tekken with those long button combonations, but whatever.
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Re: Raging Blast 2 is Alive!

Post by Big Momma » Fri Jul 23, 2010 1:29 pm

goku the krump dancer wrote:
LeprikanGT wrote:
Does that confirm the Hell stage in the game or is thst some random crazy level @ 1.41?

Judging by the spheres in the sky i would say yes it is Hell but, I cant be too sure either because I dont remember DB's Hell having trees and the spheres looked more like jelly beans.
It's the Hell from movie 12.
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Re: Raging Blast 2 is Alive!

Post by LeprikanGT » Fri Jul 23, 2010 1:37 pm

Now we need a glacier stage to cement in Android 13/Super Android 13

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Re: Raging Blast 2 is Alive!

Post by The S » Fri Jul 23, 2010 7:35 pm

VegettoEX wrote:
The S wrote:Where did they get those character renders at the end of the video?
They're assets that Namco-Bandai provides to press outlets for coverage of the game.
I'm aware of that. I just have never seen any for this game elsewhere; usually, these nice, clean renders are available on any number of press sites, or even the official site, but other than in magazine scans and the obscured ones on the front page of the main site with Vegeta and Goku, I haven't seen them.
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Re: Raging Blast 2 is Alive!

Post by Eddie » Fri Jul 23, 2010 7:48 pm

The S wrote:
VegettoEX wrote:
The S wrote:Where did they get those character renders at the end of the video?
They're assets that Namco-Bandai provides to press outlets for coverage of the game.
I'm aware of that. I just have never seen any for this game elsewhere; usually, these nice, clean renders are available on any number of press sites, or even the official site, but other than in magazine scans and the obscured ones on the front page of the main site with Vegeta and Goku, I haven't seen them.
Comic Con is going on right now, so they're probably new. They'll probably add them elsewhere sometime after the convention.

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Re: Raging Blast 2 is Alive!

Post by VegettoEX » Fri Jul 23, 2010 8:32 pm

It looks like for Comic-Con is the first time for Raging Blast 2 that Namco-Bandai here in the US is actually providing us with any of the character renders. Everything prior to this has just been some regular ol' screen shots that they've had up on their server. That's why you haven't seen any before now :).
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Re: Raging Blast 2 is Alive!

Post by JulieYBM » Fri Jul 23, 2010 8:38 pm

VegettoEX wrote:It looks like for Comic-Con is the first time for Raging Blast 2 that Namco-Bandai here in the US is actually providing us with any of the character renders. Everything prior to this has just been some regular ol' screen shots that they've had up on their server. That's why you haven't seen any before now :).
Now, if only the models had been done in the same style as METEOR!!. :(
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Re: Raging Blast 2 is Alive!

Post by Thanos » Fri Jul 23, 2010 8:53 pm

Okay, that seals it; I'm getting this game. I was reluctant at first, but after the combos video, the confirmation of Future Gohan, the Hell stage, and how the graphics have really grown on me. They looked really ugly at first, but now it's like... yeah, that makes sense.
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Re: Raging Blast 2 is Alive!

Post by batistabus » Fri Jul 23, 2010 11:02 pm

Graphic wise, my least favorite thing about the Raging Blast games is the way the Super Saiyan's hair looks.

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Re: Raging Blast 2 is Alive!

Post by Piccolo Daimaoh » Fri Jul 23, 2010 11:05 pm

JulieYBM wrote:
VegettoEX wrote:It looks like for Comic-Con is the first time for Raging Blast 2 that Namco-Bandai here in the US is actually providing us with any of the character renders. Everything prior to this has just been some regular ol' screen shots that they've had up on their server. That's why you haven't seen any before now :).
Now, if only the models had been done in the same style as METEOR!!. :(
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Re: Raging Blast 2 is Alive!

Post by mysticboy » Sat Jul 24, 2010 1:05 am


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Re: Raging Blast 2 is Alive!

Post by Thanos » Sat Jul 24, 2010 3:33 am

batistabus wrote:Graphic wise, my least favorite thing about the Raging Blast games is the way the Super Saiyan's hair looks.
Agreed... I like the graphics, but some aspects are just way too dark. The SSJ hair for instance; it's way too orange--it's supposed to glow! Same with SSJ3 Broli... it's like, lime. :P

It doesn't matter that much too me, but still, those things are mildly frustrating.
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Re: Raging Blast 2 is Alive!

Post by Blue » Sat Jul 24, 2010 3:38 am

A. I wish they would have picked someone else besides Nail.
B. Dabra looks bad ass in this game and I can't wait to play as him.
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Re: Raging Blast 2 is Alive!

Post by Rory » Sat Jul 24, 2010 4:56 am

Though the dramatic camera angles are a nice touch, it focuses on the physical attacks which still look pretty flimsy, even the "heavy" hits.
The style has grown on me slightly, but Dabra's skin is just way too shiny. Skin doesn't really look natural, it's as if they've stuck a gradient on there and hoped for the best. As I've said in a previous post, clothes are just too fucking shiny. :?
I can see the improvements, but as always, a lack of development time combined with Spike's blatant inability to use 3D modelling/animation effectively seems to be holding this series back from it's potential.

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Re: Raging Blast 2 is Alive!

Post by Goku100xKamehameha » Sat Jul 24, 2010 5:45 am

When does this game will be released? and do the cover art already been revealed?

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Re: Raging Blast 2 is Alive!

Post by batistabus » Sat Jul 24, 2010 11:14 am

Thanos wrote:
batistabus wrote:Graphic wise, my least favorite thing about the Raging Blast games is the way the Super Saiyan's hair looks.
Agreed... I like the graphics, but some aspects are just way too dark. The SSJ hair for instance; it's way too orange--it's supposed to glow! Same with SSJ3 Broli... it's like, lime. :P

It doesn't matter that much too me, but still, those things are mildly frustrating.
For me it's not even as much the coloring that bothers me (though it does). It's the shape of the hair. It looks too round to me.

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Re: Raging Blast 2 is Alive!

Post by Kingdom Heartless » Sat Jul 24, 2010 12:19 pm

It wouldn't surprise me if they went for Bio-Broli.... he hasn't been done in any of the older games, has he?
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Re: Raging Blast 2 is Alive!

Post by Cold Skin » Sat Jul 24, 2010 2:41 pm

Oh cool, another new stage with the Hell. It's probably to fit with the inclusion of Janemba in the cast, and it means we'll likely have story mode chapters reproducing the movie or alternative scenarios with it.

So right now, there are three new stages confirmed: God's sanctuary, Hell and the rock desert (which looks like the plain stage but with the grass taken off, and is reminiscent of a stage in Budokai Tenkaichi 3).

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Re: Raging Blast 2 is Alive!

Post by mysticboy » Sat Jul 24, 2010 6:10 pm


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Re: Raging Blast 2 is Alive!

Post by DragonBoxZTheMovies » Sat Jul 24, 2010 11:35 pm

NZ and Aus will be getting the game in September:
http://www.mightyape.co.nz/product/PS3/ ... 2/7219683/

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