"Dragon Ball Super" Animation Staff Discussion

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.
User avatar
Ajay
Moderator
Posts: 6220
Joined: Sun May 26, 2013 6:15 pm
Location: Surrey, UK
Contact:

Re: "Dragon Ball Super" Animation Staff Discussion

Post by Ajay » Thu Apr 07, 2016 9:01 pm

JulieYBM wrote: Wow, what did they do to Tate's Kamehame-Ha? That was perfectly fine.
The BD correction? Seems like he went back and tidied up the face. I prefer it, personally. Looks great in motion.
Follow me on Twitter for countless shitposts.

Deadtuber.

User avatar
JulieYBM
Patreon Supporter
Posts: 18532
Joined: Mon Jan 16, 2006 10:25 pm
Location: 🏳️‍⚧️🍉

Re: "Dragon Ball Super" Animation Staff Discussion

Post by JulieYBM » Thu Apr 07, 2016 9:02 pm

Ajay wrote:
JulieYBM wrote: Wow, what did they do to Tate's Kamehame-Ha? That was perfectly fine.
The BD correction? Seems like he went back and tidied up the face. I prefer it, personally. Looks great in motion.
It looks to me like an chief animation supervisor changed it. It's a lot more on-model than Tate's work usually is.
💙💜💖 She/Her 💙💜💖

User avatar
kinisking
I Live Here
Posts: 4987
Joined: Sun Nov 22, 2015 2:21 pm
Location: United States.

Re: "Dragon Ball Super" Animation Staff Discussion

Post by kinisking » Thu Apr 07, 2016 9:06 pm

JulieYBM wrote:
Ajay wrote:
JulieYBM wrote: Wow, what did they do to Tate's Kamehame-Ha? That was perfectly fine.
The BD correction? Seems like he went back and tidied up the face. I prefer it, personally. Looks great in motion.
It looks to me like an chief animation supervisor changed it. It's a lot more on-model than Tate's work usually is.
Can you post a pic so that the rest of us can compare please?
Jinzoningen MULE wrote: Maybe I should start making it a point not to comment when I'm not sure of something. Too many people know what they're talking about around here.
Disclaimer: I might get into a disagreement with you. Sometimes I might even get feisty about it. I'll never harbor negative feelings because of it though. I hope you feel the same way!
I made a bet with Alee9977 that Vegeta won't be beaten quickly by an opponent. If I lose, I switch my avatar to Vegeta getting beat by hit. If I win, he switches it to Vegeta holding Black by his hair. This will last a month.

User avatar
Wezenheim
Advanced Regular
Posts: 1009
Joined: Wed Nov 04, 2015 2:41 pm

Re: "Dragon Ball Super" Animation Staff Discussion

Post by Wezenheim » Thu Apr 07, 2016 9:15 pm

One of the weirdest changes for the home video release that I saw was this shot of Beerus:
I don't quite see what was wrong with him before (original is on the left).

As for the Tate cut comparisons kinisking, here are a few (again with the original on the left).
Also, Ajay uploaded a comparison video to YouTube which is pretty handy (thanks Ajay)!
Last edited by Wezenheim on Thu Apr 07, 2016 9:32 pm, edited 1 time in total.

User avatar
Lord Beerus
Namekian Warrior
Posts: 21430
Joined: Sat Oct 25, 2014 5:20 pm
Location: A temple on a giant tree
Contact:

Re: "Dragon Ball Super" Animation Staff Discussion

Post by Lord Beerus » Thu Apr 07, 2016 9:31 pm

Wezenheim wrote:One of the weirdest changes for the home video release that I saw was this shot of Beerus:
I don't quite see what was wrong with him before (original is on the left).!
Yeah, this was weird one. My guess is that they wanted Beeurs look more cat-ish, so to speak.

User avatar
Ajay
Moderator
Posts: 6220
Joined: Sun May 26, 2013 6:15 pm
Location: Surrey, UK
Contact:

Re: "Dragon Ball Super" Animation Staff Discussion

Post by Ajay » Thu Apr 07, 2016 9:38 pm

Beerus was changed to better reflect where Goku is stood in the wide shot that precedes it. Rather than redraw Beerus at 3/4 angle, they simply moved his head, which looks quite odd as a result.
Follow me on Twitter for countless shitposts.

Deadtuber.

User avatar
Wezenheim
Advanced Regular
Posts: 1009
Joined: Wed Nov 04, 2015 2:41 pm

Re: "Dragon Ball Super" Animation Staff Discussion

Post by Wezenheim » Thu Apr 07, 2016 9:44 pm

Ajay wrote:Beerus was changed to better reflect where Goku is stood in the wide shot that precedes it. Rather than redraw Beerus at 3/4 angle, they simply moved his head, which looks quite odd as a result.
Ah, gotcha. I really do wonder if box 3 is going to have any edited episodes. I can see why they didn't fix anything in box 2 (and I'd actually prefer they don't waste their time fixing those) but I wonder if the month delay for box 3 indicates that they intend to touch up some episodes. It wouldn't make a huge difference but it might be cool regardless.

User avatar
kinisking
I Live Here
Posts: 4987
Joined: Sun Nov 22, 2015 2:21 pm
Location: United States.

Re: "Dragon Ball Super" Animation Staff Discussion

Post by kinisking » Thu Apr 07, 2016 10:09 pm

Wezenheim wrote:One of the weirdest changes for the home video release that I saw was this shot of Beerus:
I don't quite see what was wrong with him before (original is on the left).

As for the Tate cut comparisons kinisking, here are a few (again with the original on the left).
Also, Ajay uploaded a comparison video to YouTube which is pretty handy (thanks Ajay)!
Thanks man. Yeah, I might actually like the old one better. In the old one he seems straight up surprised, and annoyed at what's happening. The newer one is better drawn but seems to have less emotion.
Jinzoningen MULE wrote: Maybe I should start making it a point not to comment when I'm not sure of something. Too many people know what they're talking about around here.
Disclaimer: I might get into a disagreement with you. Sometimes I might even get feisty about it. I'll never harbor negative feelings because of it though. I hope you feel the same way!
I made a bet with Alee9977 that Vegeta won't be beaten quickly by an opponent. If I lose, I switch my avatar to Vegeta getting beat by hit. If I win, he switches it to Vegeta holding Black by his hair. This will last a month.

User avatar
ArchedThunder
Born 'n Bred Here
Posts: 5718
Joined: Fri Dec 03, 2010 8:03 am

Re: "Dragon Ball Super" Animation Staff Discussion

Post by ArchedThunder » Thu Apr 07, 2016 11:26 pm

I asked this a little while back with no answer, but what are the chances that Toei has decided to ride out these last 3 months of the first year of Super with the current production schedule and treat year 2 as a different show and start work on it a head of time so that it will have a regular production schedule?
If possible and if that is the case I wonder if we'd get 10 episodes of filler, I mean I'd assume that if year 2 was treated as a different show they'd have to start a new arc with it.

Sodhi
I Live Here
Posts: 2180
Joined: Sun Aug 02, 2015 9:53 pm

Re: "Dragon Ball Super" Animation Staff Discussion

Post by Sodhi » Thu Apr 07, 2016 11:35 pm

ArchedThunder wrote:I asked this a little while back with no answer, but what are the chances that Toei has decided to ride out these last 3 months of the first year of Super with the current production schedule and treat year 2 as a different show and start work on it a head of time so that it will have a regular production schedule?
If possible and if that is the case I wonder if we'd get 10 episodes of filler, I mean I'd assume that if year 2 was treated as a different show they'd have to start a new arc with it.
Chances are slim to none. Something spectacular has to happen for Super to get into regular schedule at this point. I am not saying that it cannot happen but it requires drastic measures from the production team.

TheShadowEmperor8055
Regular
Posts: 717
Joined: Tue Mar 22, 2016 3:36 pm

Re: "Dragon Ball Super" Animation Staff Discussion

Post by TheShadowEmperor8055 » Fri Apr 08, 2016 1:18 am

ArchedThunder wrote:I asked this a little while back with no answer, but what are the chances that Toei has decided to ride out these last 3 months of the first year of Super with the current production schedule and treat year 2 as a different show and start work on it a head of time so that it will have a regular production schedule?
If possible and if that is the case I wonder if we'd get 10 episodes of filler, I mean I'd assume that if year 2 was treated as a different show they'd have to start a new arc with it.
That would be awesome, but I doubt it. I find it difficult for Toei to all of a sudden flip the switch after messing up Dragon Ball for so long in some areas (some, though not all)... I think it was even said in an interview that there is very little time to do things....

From the interview itself:
Do you think the Japanese industry is producing anime beyond its means?

Hayashida: Yes, this is a real dilemma. There are a lot of newbies coming up through the industry right now, and production time is limited. That's the reason why anime quality has deteriorated slightly. For example, in the United States, there is much more control over the delivery time allowed for an animated production, but things don't work the same way for Japan.

In Japan, the time for post-production has been reduced more and more to an unsustainable level. The director barely has time to check the final product. There is no time for review after all the work of the animation process, and as a result, the quality suffers.

Is there any solution for this?

Hayashida: This has been happening since the introduction of digital technology to anime production. Because anime studios use up all their time in digital production, they trust that the director can take less time to do revisions.

It's the same situation for every anime studio: pre-production takes the same amount of time as always, production time has greatly increased and post-production time has greatly decreased. If we do not improve the work system, it will be difficult to improve the quality.

User avatar
PMD
Beyond-the-Beyond Newbie
Posts: 352
Joined: Sun Feb 21, 2016 4:09 am
Location: Argentina

Re: "Dragon Ball Super" Animation Staff Discussion

Post by PMD » Fri Apr 08, 2016 2:04 am

JulieYBM wrote:
In the Japanese animation industry the English word 'cut' (written in katakana as 'katto') refers to a shot. Every time the camera 'cuts' away to a different character or object is a 'cut'. For example, this scene from the Yuu Yuu Hakusho movie uses three cuts. This masterful fight scene from Episode #73 uses fifteen cuts. Rookie key animators are paid 4,000¥ a cut and the average key animator can usually finish two cuts a day, most cuts requiring multiple key animation frames to give the movement solid structure.

In-between animators can usually do up to fifteen drawings a day and are paid about 200-300¥ a drawing.
Wait, what?? That's 36 dollars a cut! That's sounds like almost slavery... not to mention less than 3 dollars a drawing. WTF.
Ajay wrote: So going by that, this is what Otsuka Ken did on episode 5 - https://a.pomf.cat/fuuvff.webm

Essentially, he did the best looking part of the entire episode next to the cool Tate 'pop' Kamehameha later on.
Correct me if I'm wrong, but I'm starting to notice that you guys here actually liked the infamous/legendary Episode 5. Can someone explain to me what are the reasons behind this trend? I'm not judging... just curious.

User avatar
Araki
Advanced Regular
Posts: 1453
Joined: Wed Apr 29, 2015 8:54 am

Re: "Dragon Ball Super" Animation Staff Discussion

Post by Araki » Fri Apr 08, 2016 2:11 am

PMD wrote:Correct me if I'm wrong, but I'm starting to notice that you guys here actually liked the infamous/legendary Episode 5. Can someone explain to me what are the reasons behind this trend? I'm not judging... just curious.
It was pretty much entirely redone for blu-ray.
The finished episode 5 is hard not to like, animation-wise.

User avatar
PMD
Beyond-the-Beyond Newbie
Posts: 352
Joined: Sun Feb 21, 2016 4:09 am
Location: Argentina

Re: "Dragon Ball Super" Animation Staff Discussion

Post by PMD » Fri Apr 08, 2016 2:24 am

Araki wrote:
PMD wrote:Correct me if I'm wrong, but I'm starting to notice that you guys here actually liked the infamous/legendary Episode 5. Can someone explain to me what are the reasons behind this trend? I'm not judging... just curious.
It was pretty much entirely redone for blu-ray.
The finished episode 5 is hard not to like, animation-wise.
I know that. I have the blu-ray version. I just don't like some drawings in the episode, especially the wide shots. The majority of them are pretty lame, and movement too, no matter how much blurry draws they added to it in the correction.

(It's ok if I'm asking this in this threat? I'm kind of new in the forum, so sorry if I'm screwing it)

User avatar
Wezenheim
Advanced Regular
Posts: 1009
Joined: Wed Nov 04, 2015 2:41 pm

Re: "Dragon Ball Super" Animation Staff Discussion

Post by Wezenheim » Fri Apr 08, 2016 2:49 am

PMD wrote:
Araki wrote:
PMD wrote:Correct me if I'm wrong, but I'm starting to notice that you guys here actually liked the infamous/legendary Episode 5. Can someone explain to me what are the reasons behind this trend? I'm not judging... just curious.
It was pretty much entirely redone for blu-ray.
The finished episode 5 is hard not to like, animation-wise.
I know that. I have the blu-ray version. I just don't like some drawings in the episode, especially the wide shots. The majority of them are pretty lame, and movement too, no matter how much blurry draws they added to it in the correction.

(It's ok if I'm asking this in this threat? I'm kind of new in the forum, so sorry if I'm screwing it)
I don't like how episode 5 looks, and I don't think Ajay and Jacob do either (although I'd hate to speak for them), we are just saying that Ken Ootsuka was responsible for one of the two/three cuts that were actually worth a darn in that whole episode animation wise, which was the scene Ajay referenced above. It isn't perfect or even spectacular, but considering the absolutely horrendously short amount of time pretty much everyone involved with that episode had, it was pretty good. Ken is a talented guy and I'm excited to see his work in episode 39, hopefully now with at least a little more time.

User avatar
Psykomatik
Regular
Posts: 521
Joined: Thu Sep 24, 2015 7:37 am

Re: "Dragon Ball Super" Animation Staff Discussion

Post by Psykomatik » Fri Apr 08, 2016 7:10 am

Episode 40:
. Scenario: King Ryu
. Director/Storyboard: Masanori Sato
. Animation Supervisor : Yoshitaka Yashima


Episode 41:
. Scenario: King Ryu
. Storyboard: Hiroyuki Kakudo
. Director: Hideki Hiroshima
. Animation Supervisor: Seizo Toma


Episode 42:
. Scenario: Yoshitaka Toshio
. Storyboard: Yoshitaka Yashima
. Director: Can't read it correctly, i'm sorry
. Animation Supervisor: Osamu Ishikawa

User avatar
dbgtFO
Kicks it Old-School
Posts: 7965
Joined: Thu Aug 26, 2010 5:07 pm
Contact:

Re: "Dragon Ball Super" Animation Staff Discussion

Post by dbgtFO » Fri Apr 08, 2016 7:15 am

Psykomatik wrote:
Source?

User avatar
Psykomatik
Regular
Posts: 521
Joined: Thu Sep 24, 2015 7:37 am

Re: "Dragon Ball Super" Animation Staff Discussion

Post by Psykomatik » Fri Apr 08, 2016 7:17 am

Image

User avatar
Lord Beerus
Namekian Warrior
Posts: 21430
Joined: Sat Oct 25, 2014 5:20 pm
Location: A temple on a giant tree
Contact:

Re: "Dragon Ball Super" Animation Staff Discussion

Post by Lord Beerus » Fri Apr 08, 2016 7:33 am

More King Ryu is always welcome.

User avatar
Ajay
Moderator
Posts: 6220
Joined: Sun May 26, 2013 6:15 pm
Location: Surrey, UK
Contact:

Re: "Dragon Ball Super" Animation Staff Discussion

Post by Ajay » Fri Apr 08, 2016 8:12 am

PMD wrote: Correct me if I'm wrong, but I'm starting to notice that you guys here actually liked the infamous/legendary Episode 5. Can someone explain to me what are the reasons behind this trend? I'm not judging... just curious.
I never had as drastic an issue with episode 5 compared to a lot of people, I think. The first half of the episode was horrendous, and I'm still not a fan of it even after the Blu-ray fixes.

I did, however, always like many parts of the second half. I think that was a fairly common feeling among those who didn't get swept up in the whirlwind of vitriol. Tate and Ken did some nice work there. It's quite funny seeing it move far more and for greater periods of time than many of Super's recent episodes.

Anyway... Don't want to sound like I'm giving it retroactive praise... It's just not the worst episode of Super by a long shot. Episode 12 and 24 hold that title firmly.

---

RE: New Staff!

Good to see Toma making a return again. If he's now going to become a regular supervisor, then that only helps matters. The longer the rotation times, the better.

With the tournament supposedly being over by that point, I'm hoping he'll be able to have fun again like episode 4. Fingers crossed!
Follow me on Twitter for countless shitposts.

Deadtuber.

Post Reply