Is the DBZ fighting game franchise a dying breed?
- Piccolo Daimao
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Is the DBZ fighting game franchise a dying breed?
Is the DBZ fighting game franchise a dying breed?
I ask this because, after the disappointments of Infinite World & Raging Blast, it seems as if the game developers are losing their touch. For the first decade of the 21st Century, the two main fighting game series have been the Budokai & Sparking! series. It looks as though the game developers are somewhat afraid to expand on anything other than those series, and the "new" ideas in the latest installments turn out to be nothing special, and the latest installments themself end up being a rush job.
While I'm glad to see that the DBZ non-fighting game franchise is upping its game (Attack Of The Saiyans, Revenge Of King Piccolo), I'm concerned about the future of DBZ fighting games.
I ask this because, after the disappointments of Infinite World & Raging Blast, it seems as if the game developers are losing their touch. For the first decade of the 21st Century, the two main fighting game series have been the Budokai & Sparking! series. It looks as though the game developers are somewhat afraid to expand on anything other than those series, and the "new" ideas in the latest installments turn out to be nothing special, and the latest installments themself end up being a rush job.
While I'm glad to see that the DBZ non-fighting game franchise is upping its game (Attack Of The Saiyans, Revenge Of King Piccolo), I'm concerned about the future of DBZ fighting games.
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Re: Is the DBZ fighting game franchise a dying breed?
I dont think it is, I mean, what other anime series has had this many games made after it and is still continuing strong?
As for Raging Blast, I really think that the second Raging Blast will be a vast improvement, as the first one was mostly trial and error.
As for Raging Blast, I really think that the second Raging Blast will be a vast improvement, as the first one was mostly trial and error.
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Re: Is the DBZ fighting game franchise a dying breed?
For a second Raging Blast, how can they improve it? I know that there are a lot of members here who are simply tired of the same Sparking! fighting engine and want something new. And after the disappointment of Raging Blast, I doubt they're going to make a second one--and even if they do, I'm unsure as to whether people will actually buy it.Budogenkai wrote:I dont think it is, I mean, what other anime series has had this many games made after it and is still continuing strong?
As for Raging Blast, I really think that the second Raging Blast will be a vast improvement, as the first one was mostly trial and error.
If they make a sequel which is a flop again, the Sparking! series is dead.
Holden Caulfield in [b][i]The Catcher in the Rye[/i][/b] wrote:I hope to hell when I do die somebody has sense enough to just dump me in the river or something. Anything except sticking me in a goddam cemetery. People coming and putting a bunch of flowers on your stomach on Sunday, and all that crap. Who wants flowers when you're dead? Nobody.
Re: Is the DBZ fighting game franchise a dying breed?
They don't want something new. They want the same old games from fifteen years ago.Piccolo Daimao wrote:I know that there are a lot of members here who are simply tired of the same Sparking! fighting engine and want something new.
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Re: Is the DBZ fighting game franchise a dying breed?
Like Legends?Rocketman wrote:They don't want something new. They want the same old games from fifteen years ago.Piccolo Daimao wrote:I know that there are a lot of members here who are simply tired of the same Sparking! fighting engine and want something new.
Maybe I'm mistaken. I thought, by new, they meant something different from the Budokai & Sparking! series.
Holden Caulfield in [b][i]The Catcher in the Rye[/i][/b] wrote:I hope to hell when I do die somebody has sense enough to just dump me in the river or something. Anything except sticking me in a goddam cemetery. People coming and putting a bunch of flowers on your stomach on Sunday, and all that crap. Who wants flowers when you're dead? Nobody.
Re: Is the DBZ fighting game franchise a dying breed?
Personally I hope so. I'm sick of the same fighting game. I'd like an rpg on a console or something like Revenge of king piccolo on ps3 just worked on better. Not to say they shouldn't do fighting games but I'd like something other.
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Re: Is the DBZ fighting game franchise a dying breed?
I too am beginning to tire from the annual fighting game throwout. They are done mostly because we all keep lapping them up, they sell well. Yet many fans do want something different. Question is . . . what is it? An RPG? Dragonball Online has been getting a lot of interest here in the west as well. Yet what about something for console players who are not that interested in the MMORPG genre? To me the Revenge for King Piccolo game for the Wii was a step in the right direction but it needed more fine tuning.
Personally, an adventure game of some kind would be excellent . . . one that included fighting either from the side or behind. Yet played more like the Zelda games for instance. Of course there was Dragonball Sagas but it suffered poorly. Yet something similar to that might be good but that something is probably only going to be Dragonball Online in the foreseeable future. Yet who knows?
Personally, an adventure game of some kind would be excellent . . . one that included fighting either from the side or behind. Yet played more like the Zelda games for instance. Of course there was Dragonball Sagas but it suffered poorly. Yet something similar to that might be good but that something is probably only going to be Dragonball Online in the foreseeable future. Yet who knows?
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Re: Is the DBZ fighting game franchise a dying breed?
I liked Infinite Worlds. For what it was worth it was a decent game for the PS2. Bust Limit was great as well, it played nicely and looked beautiful. The only complaint I've heard so far for that game was that it "didn't have all the characters that BT3 had." The only new Dragonball game that disappointed me was Raging Blast. I wouldn't have had such a problem with it if it wasn't for the terrible camera. Seriously how did that issue make it past the testing stages?
This doesn't mean all games have to be the same, developers just have to find fresh ways to keep the story mode interesting.
The problem with adventure games is that who would be the standard enemies outside of the major bad guys? I was replaying sagas the other day and having a bunch of saibamen(?) running around really didn't cut it for me(neither do tigers with swords *LoG*). So a Dragonball Z adventure game really won't do much to please gamers especially when they have games like Zelda and GOW to go back to(as evident by Sagas and RoKP failures). Dragonball(at least Z) was destined to be apart of the Fighting genre because it is a show that is heavily based on fighting.Maphisto86 wrote:I too am beginning to tire from the annual fighting game throwout. They are done mostly because we all keep lapping them up, they sell well. Yet many fans do want something different. Question is . . . what is it? An RPG? Dragonball Online has been getting a lot of interest here in the west as well. Yet what about something for console players who are not that interested in the MMORPG genre? To me the Revenge for King Piccolo game for the Wii was a step in the right direction but it needed more fine tuning.
Personally, an adventure game of some kind would be excellent . . . one that included fighting either from the side or behind. Yet played more like the Zelda games for instance. Of course there was Dragonball Sagas but it suffered poorly. Yet something similar to that might be good but that something is probably only going to be Dragonball Online in the foreseeable future. Yet who knows?
This doesn't mean all games have to be the same, developers just have to find fresh ways to keep the story mode interesting.
...Wait what are you doing? Are you still reading this? I finished what I had to say, why don't you move on to the next post?
Re: Is the DBZ fighting game franchise a dying breed?
I think if you have a game that takes place early enough in the timeline, you could create new enemies and have it be believable. I personally would love an adventure game that takes place during those 5 years between DB and Z. OR something that takes place during the three years in-between the 22nd and 23rd Tenkaichi Budoukai.
I'm also curious about that bad guy who was briefly shown at the end of that one DBO commercial. He looked a bit like a Kai, but not. I want to know about him and what he can do.
As for the straight-up fighting games; I'm tired of them. I didn't buy Raging Blast because as much as I love playing DB games, I'm just tired of the Sparking genre. Burst Limit I liked though. I'd go for a sequel to Burst Limit.
I'm also curious about that bad guy who was briefly shown at the end of that one DBO commercial. He looked a bit like a Kai, but not. I want to know about him and what he can do.
As for the straight-up fighting games; I'm tired of them. I didn't buy Raging Blast because as much as I love playing DB games, I'm just tired of the Sparking genre. Burst Limit I liked though. I'd go for a sequel to Burst Limit.
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Re: Is the DBZ fighting game franchise a dying breed?
This may be a stretch, but with a certain fighting franchise making a comeback that might be part of why they're not selling as well.Piccolo Daimao wrote:Is the DBZ fighting game franchise a dying breed?
For the first decade of the 21st Century, the two main fighting game series have been the Budokai & Sparking! series.
[quote="Brakus"]For all the flack that FUNimation gets on this forum for their quote about DBZ, there's some modicum of truth to it: a 9-year-old is born every day. Or in some cases, "reborn". DBZ may be a kids' show, but it's been so close to so many hearts all over Japan, America, and quite possibly, even the world.[/quote]
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Re: Is the DBZ fighting game franchise a dying breed?
I'd say the console DBZ fighters are starting to go on their last gasp of air. Sales have been declining game after game (Raging Blast so far is the worst selling main game since the megatonne of games started with Budokai) and coupled with expensive console development... not so good. As for putting them on a non-HD console, neither BT games, or ROKP did well (I'd guess sales worldwide for this one is around 70k) . The only real audience left are the handheld ones.
We'll probably get a console port of Online is push comes to shove. Microsoft isn't the most keen of MMOs on their consoles, so I wouldn't be surprised if atleast initially, a console port was done for PS3.
We'll probably get a console port of Online is push comes to shove. Microsoft isn't the most keen of MMOs on their consoles, so I wouldn't be surprised if atleast initially, a console port was done for PS3.
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Re: Is the DBZ fighting game franchise a dying breed?
I don't mean to burst your bubble, but if there's one game DB fans are playing right now, it's Infinite World. It's HEAVILY played in various tournaments all over the place, and many players praise it for its tweaked/polished fighting system that drastically improved after Budokai 3.Piccolo Daimao wrote:Is the DBZ fighting game franchise a dying breed?
I ask this because, after the disappointments of Infinite World & Raging Blast, it seems as if the game developers are losing their touch. For the first decade of the 21st Century, the two main fighting game series have been the Budokai & Sparking! series. It looks as though the game developers are somewhat afraid to expand on anything other than those series, and the "new" ideas in the latest installments turn out to be nothing special, and the latest installments themself end up being a rush job.
While I'm glad to see that the DBZ non-fighting game franchise is upping its game (Attack Of The Saiyans, Revenge Of King Piccolo), I'm concerned about the future of DBZ fighting games.
I, along with many others, practically play this game almost everyday. Every character respectably plays different, everyone has their own ultimate move (wasn't possible in Budokai 3), and the capsule system is finally the way it should've been from the get-go. Customizing your Z-fighter properly, the way you want to, is at last possible.
The problem with the Sparking! titles is that everyone plays the same, which, in return, eliminates any kind of potential strategy that would otherwise be in IW.
Why hasn't anything new been done with the Sparking! engine, I don't know. As far as the side of the fence that I'm with is concerned, we all feel that there should've been a follow-up to Burst Limit with IW's mechanics.
Re: Is the DBZ fighting game franchise a dying breed?
It'll be a dying breed when we stop buying them.
The series doesn't start with the arrival of Raditz. Stop being lazy and watch Dragonball.
Re: Is the DBZ fighting game franchise a dying breed?
Which, as Super Saiyan Prime pointed out, is starting to happen. I can't wait until the developers have to bring fresh ideas to the table and actually try for the first time in five years.Raki wrote:It'll be a dying breed when we stop buying them.
Re: Is the DBZ fighting game franchise a dying breed?
Chiaotzu and LSSJ Broly play the same? Did you even play the game?Ultimate_DB_Fan wrote:The problem with the Sparking! titles is that everyone plays the same
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Re: Is the DBZ fighting game franchise a dying breed?
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Re: Is the DBZ fighting game franchise a dying breed?
Well put Kunzait_83, really put things into perspective. I frankly find it a bit surprising how long it took for Dragonball to really take off here in North America when throughout eastern Asia and in other parts of the globe it was the thing during it's run. I think most fans are focusing on what they think should happen as long as the Dragonball gaming wave remains. Yet I think this thread is a testemant to the real fact it won't last forever. We have been spoiled too much with releases annually since Budokai and I think we (especially younger fans like myself circa 1999 onwards) take it a little for granted when really this is a franchise that is as old as I am. Yet Dragonball continues to have a strong nostalgia factor to warrent new merchandise in the gaming industry.
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Re: Is the DBZ fighting game franchise a dying breed?
Um... NO!
It's been 25 years since it started and we are STILL getting multiple games a year that are selling great.
It's been 25 years since it started and we are STILL getting multiple games a year that are selling great.
Re: Is the DBZ fighting game franchise a dying breed?
Raging blast sold great?
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Re: Is the DBZ fighting game franchise a dying breed?
How can they improve it? Are you serious? What can't be improved on?! And, it is almost a sure thing that they are making a sequel since they released a survey about what to improve for one. So, take the survey and give them your ideas. Whining here will do NOTHING.Piccolo Daimao wrote:For a second Raging Blast, how can they improve it? I know that there are a lot of members here who are simply tired of the same Sparking! fighting engine and want something new. And after the disappointment of Raging Blast, I doubt they're going to make a second one--and even if they do, I'm unsure as to whether people will actually buy it.Budogenkai wrote:I dont think it is, I mean, what other anime series has had this many games made after it and is still continuing strong?
As for Raging Blast, I really think that the second Raging Blast will be a vast improvement, as the first one was mostly trial and error.
If they make a sequel which is a flop again, the Sparking! series is dead.













