Looks a bit dark but otherwise nice. Someone really needs to figure out that green tint issue at Toei. Unless it IS intentional. Which is just....ugh.JohnnyCashKami wrote: ↑Sun Apr 14, 2019 9:51 pm Just for the fun of it, I tried to fix the colors on TV SP2 which looked a bit too green and here's the result.
OriginalCC'dSpoiler:
Spoiler:
Did this via my Samsung tablet with LightX. Looks better to me without that green tint or whatever it is.
Green tint might be TOEI's "DRM" which everyone despise but accept regardless.
Color Correcting the Dragon Box - 3 Part Spectacular
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Re: Color Correcting the Dragon Box - 3 Part Spectacular
Re: Color Correcting the Dragon Box - 3 Part Spectacular
I had figured it out last year, the answer is color matching. Just start reading from 10 page back in this thread and you'll see. It was kind of a testing phase last year as many things were still unclear. But my knowledge is pretty solid now. Hopefully I can get this whole thing working and the vision is, if this works on dragon ball, it will work on all other old anime.Forte224 wrote: ↑Sun Apr 14, 2019 9:55 pmLooks a bit dark but otherwise nice. Someone really needs to figure out that green tint issue at Toei. Unless it IS intentional. Which is just....ugh.JohnnyCashKami wrote: ↑Sun Apr 14, 2019 9:51 pm Just for the fun of it, I tried to fix the colors on TV SP2 which looked a bit too green and here's the result.
OriginalCC'dSpoiler:
Spoiler:
Did this via my Samsung tablet with LightX. Looks better to me without that green tint or whatever it is.
Green tint might be TOEI's "DRM" which everyone despise but accept regardless.
This is color matching the last image to a cel image of Gohan I have. Notice the bean is gray out because I don't have a reference color for it.
Spoiler:
Re: Color Correcting the Dragon Box - 3 Part Spectacular
That's gorgeous.lansing wrote: ↑Mon Apr 15, 2019 3:51 amI had figured it out last year, the answer is color matching. Just start reading from 10 page back in this thread and you'll see. It was kind of a testing phase last year as many things were still unclear. But my knowledge is pretty solid now. Hopefully I can get this whole thing working and the vision is, if this works on dragon ball, it will work on all other old anime.Forte224 wrote: ↑Sun Apr 14, 2019 9:55 pmLooks a bit dark but otherwise nice. Someone really needs to figure out that green tint issue at Toei. Unless it IS intentional. Which is just....ugh.JohnnyCashKami wrote: ↑Sun Apr 14, 2019 9:51 pm Just for the fun of it, I tried to fix the colors on TV SP2 which looked a bit too green and here's the result.
OriginalCC'dSpoiler:
Spoiler:
Did this via my Samsung tablet with LightX. Looks better to me without that green tint or whatever it is.
Green tint might be TOEI's "DRM" which everyone despise but accept regardless.
This is color matching the last image to a cel image of Gohan I have. Notice the bean is gray out because I don't have a reference color for it.
Spoiler:
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Re: Color Correcting the Dragon Box - 3 Part Spectacular
Dr dre tools is really impressive, i hope he will make a new version of it for example for the small areas colorslansing wrote: ↑Mon Apr 15, 2019 3:51 amI had figured it out last year, the answer is color matching. Just start reading from 10 page back in this thread and you'll see. It was kind of a testing phase last year as many things were still unclear. But my knowledge is pretty solid now. Hopefully I can get this whole thing working and the vision is, if this works on dragon ball, it will work on all other old anime.Forte224 wrote: ↑Sun Apr 14, 2019 9:55 pmLooks a bit dark but otherwise nice. Someone really needs to figure out that green tint issue at Toei. Unless it IS intentional. Which is just....ugh.JohnnyCashKami wrote: ↑Sun Apr 14, 2019 9:51 pm Just for the fun of it, I tried to fix the colors on TV SP2 which looked a bit too green and here's the result.
OriginalCC'dSpoiler:
Spoiler:
Did this via my Samsung tablet with LightX. Looks better to me without that green tint or whatever it is.
Green tint might be TOEI's "DRM" which everyone despise but accept regardless.
This is color matching the last image to a cel image of Gohan I have. Notice the bean is gray out because I don't have a reference color for it.
Spoiler:
by the way what i gave you aren't production cels of course but skin tone etc aren't nice on them? can help for some colors
the only issue that prevent me using dr dre tools is that the lut that is build with color match don't give me the right issue when i import it to after effect , when you'll be done i hope that a kind of tutorial or preset could be done for noob like me^^
Re: Color Correcting the Dragon Box - 3 Part Spectacular
Did anyone ever post an updated guide on this?
Looking for these rare items/information:
Any information or recordings pertaining to Dragon Ball Z's syndicated run on WAWB
Any information regarding the stations that carried the origin Dragon Ball in the USA
Dragon Box (any deals would be nice)
Shonen Jumps with Dragon Ball in them
Any information or recordings pertaining to Dragon Ball Z's syndicated run on WAWB
Any information regarding the stations that carried the origin Dragon Ball in the USA
Dragon Box (any deals would be nice)
Shonen Jumps with Dragon Ball in them
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Re: Color Correcting the Dragon Box - 3 Part Spectacular
As I posted earlier, a correct white balance is one where for all pixels that are supposed to be greyscale (including white and black) R=G=B (saturation=0 in HSV).
So I copied and pasted a few areas from screenshots of one episode of The Final Chapters that I thought should be grey into one image:
then I ran some code I wrote which matches the RGB channels to the Value channel (0-255) of the image and then remapped each channel accordingly and got this:
Original:
Remapped:
http://www.framecompare.com/screenshotc ... n/G76PNNNX
So I copied and pasted a few areas from screenshots of one episode of The Final Chapters that I thought should be grey into one image:
then I ran some code I wrote which matches the RGB channels to the Value channel (0-255) of the image and then remapped each channel accordingly and got this:
Original:
Remapped:
http://www.framecompare.com/screenshotc ... n/G76PNNNX
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Re: Color Correcting the Dragon Box - 3 Part Spectacular
The tools I'm using, if anyone's interested: https://github.com/crabshank/HLSL-Resha ... -remapperscrabshank1 wrote: ↑Wed May 01, 2019 12:08 am As I posted earlier, a correct white balance is one where for all pixels that are supposed to be greyscale (including white and black) R=G=B (saturation=0 in HSV).
So I copied and pasted a few areas from screenshots of one episode of The Final Chapters that I thought should be grey into one image:
then I ran some code I wrote which matches the RGB channels to the Value channel (0-255) of the image and then remapped each channel accordingly and got this:
Original:
Remapped:
http://www.framecompare.com/screenshotc ... n/G76PNNNX
- ect5150
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Re: Color Correcting the Dragon Box - 3 Part Spectacular
In the bottom right corner, COLOR of XEROX LINE. RGB [15,13,15]. That's as accurate of a reference point for anything as you'd get for something like this. Question is... what's the XEROX LINE? Either way, I'm guessing that blackbox in the bottom right is supposed to be [15,13,15] and we can use that to make certain the other boxes are accurate for the eyes and hair.
Did you spot others like this?
ect5150
Better to keep your mouth shut and appear stupid than to open it and remove all doubt.
DB DBox color corrections & DBox color corrections.
Better to keep your mouth shut and appear stupid than to open it and remove all doubt.
DB DBox color corrections & DBox color corrections.
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Re: Color Correcting the Dragon Box - 3 Part Spectacular
I know sharpening's a contentious area, but I trained a neural network to recognise lines and ported it to HLSL (and added a bit of maths to make all the lines black) so it could work on realtime video:
Then you darken the areas that are black in the black and white image.
Then you darken the areas that are black in the black and white image.
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Re: Color Correcting the Dragon Box - 3 Part Spectacular
Did you code these tools? I tried playing around with around with histogram and histogram neuralnet pages.crabshank1 wrote: ↑Tue May 28, 2019 5:34 pm The tools I'm using, if anyone's interested: https://github.com/crabshank/HLSL-Resha ... -remappers
I just ask because I'm having a few issues with it and might want to help with a little coding. I'd like to make a few adjustments and have it be used with some of the software mentioned a few pages back (at the start of the guide). Especially if the hue mapping is highly accurate with the non-neuralnet.
Also, that neuralnet histogram is painfully slow. I just shut it down before it stopped.
Using the following images to play with it, mapping the FUNI Dragon Ball sets to DB DBox. But I want to be able to take the results and put it into VirtualDub or AVISynth (or some other free software) to use.
Spoiler:
It currently generated the following info for the hue mapping. I'm working on putting into VirtualDub. Fairly certain I'll have it by the end of the day (work calls first). We'll see how well it looks and then I'll play around with the other stuff (Saturation and Value too).
Spoiler:
ect5150
Better to keep your mouth shut and appear stupid than to open it and remove all doubt.
DB DBox color corrections & DBox color corrections.
Better to keep your mouth shut and appear stupid than to open it and remove all doubt.
DB DBox color corrections & DBox color corrections.
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Re: Color Correcting the Dragon Box - 3 Part Spectacular
ect5150 wrote: ↑Fri May 31, 2019 8:51 amDid you code these tools? I tried playing around with around with histogram and histogram neuralnet pages.crabshank1 wrote: ↑Tue May 28, 2019 5:34 pm The tools I'm using, if anyone's interested: https://github.com/crabshank/HLSL-Resha ... -remappers
I just ask because I'm having a few issues with it and might want to help with a little coding. I'd like to make a few adjustments and have it be used with some of the software mentioned a few pages back (at the start of the guide). Especially if the hue mapping is highly accurate with the non-neuralnet.
Also, that neuralnet histogram is painfully slow. I just shut it down before it stopped.
Using the following images to play with it, mapping the FUNI Dragon Ball sets to DB DBox. But I want to be able to take the results and put it into VirtualDub or AVISynth (or some other free software) to use.
Spoiler:
I did code them myself.Did you code these tools?
If you want/can you can port rgb_hsv match.hlsl to VirtualDub or AVISynth.I just ask because I'm having a few issues with it and might want to help with a little coding.
You have to go into the code and adjust the hyperparameters (learning rate, no. of layers etc.), and also smaller images work better e.g. these were my training images for the line detection:Also, that neuralnet histogram is painfully slow.
The problems with the hues in these images were that there weren't many different ones and I had to map 357° -> 14°, so I had to rotate the hues first (my web page can't deal with hue rotation, but my shader can). In the end I just rotated the hues and remapped the values, as remapping the saturations caused artefacts. Also the images weren't exactly the same frame, but here're my results:
Dragon Box
Remapped Dragon Box
Funi sets
http://www.framecompare.com/screenshot ... n/MMEJNNNU
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Re: Color Correcting the Dragon Box - 3 Part Spectacular
That's way, way, way more orange than it should be.
The point of Dragon Ball is to enjoy it. Never lose sight of that.
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Re: Color Correcting the Dragon Box - 3 Part Spectacular
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Re: Color Correcting the Dragon Box - 3 Part Spectacular
I suggest using the recommended remappings as they are designed to capture the most of the full remappings in the fewest number of points whilst making the spaces between them as even as possible.Spoiler:
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Re: Color Correcting the Dragon Box - 3 Part Spectacular
I tried slamming in a shot from Episode 86: The Last Wish into a program called "Topaz Gigapixel." The point of the program is to artificially enhance the detail in any photograph (or in this case, a screenshot) with "machine learning." In my opinion, it doesn't look too bad for being done through an automated process.
Click here to view a comparison.
Click here to view a comparison.
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Re: Color Correcting the Dragon Box - 3 Part Spectacular
Was the original really that macroblocked?TheBalishChannel wrote: ↑Fri May 31, 2019 8:00 pm I tried slamming in a shot from Episode 86: The Last Wish into a program called "Topaz Gigapixel." The point of the program is to artificially enhance the detail in any photograph (or in this case, a screenshot) with "machine learning." In my opinion, it doesn't look too bad for being done through an automated process.
Click here to view a comparison.
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Re: Color Correcting the Dragon Box - 3 Part Spectacular
I noticed the same thing after the fact. Also, it seemed to work "well enough" for that single frame... but in the very next scene, Piccolo's face was front and center and the color was WAY off (looks like it's just a sampling piece there).crabshank1 wrote: ↑Fri May 31, 2019 4:54 pm The problems with the hues in these images were that there weren't many different ones and I had to map 357° -> 14°, so I had to rotate the hues first.
As was previously stated, it was just remapping the hue. It's probably possible to do the same with the saturation and value information as well.
Ideally, maybe we could setup a script that would accept two videos (a source and a video to alter... FUNI's box and the Dragonbox), and it would run this process frame by frame. There are some minor frame differences between the DragonBox and FUNI's boxes, but if we could pull this off, it would go a long way to automating large portions of it.
ect5150
Better to keep your mouth shut and appear stupid than to open it and remove all doubt.
DB DBox color corrections & DBox color corrections.
Better to keep your mouth shut and appear stupid than to open it and remove all doubt.
DB DBox color corrections & DBox color corrections.
- ect5150
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Re: Color Correcting the Dragon Box - 3 Part Spectacular
That's the best upscale of anything I've ever seen.TheBalishChannel wrote: ↑Fri May 31, 2019 8:00 pm I tried slamming in a shot from Episode 86: The Last Wish into a program called "Topaz Gigapixel." [snip]
Spoiler:
ect5150
Better to keep your mouth shut and appear stupid than to open it and remove all doubt.
DB DBox color corrections & DBox color corrections.
Better to keep your mouth shut and appear stupid than to open it and remove all doubt.
DB DBox color corrections & DBox color corrections.
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Re: Color Correcting the Dragon Box - 3 Part Spectacular
I did the values too for that one, it's quite subtle.As was previously stated, it was just remapping the hue. It's probably possible to do the same with the saturation and value information as well.
This is doable and worth pursuing, just need to figure out to which programs to port my code.Ideally, maybe we could setup a script that would accept two videos (a source and a video to alter... FUNI's box and the Dragonbox), and it would run this process frame by frame. There are some minor frame differences between the DragonBox and FUNI's boxes, but if we could pull this off, it would go a long way to automating large portions of it.
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Re: Color Correcting the Dragon Box - 3 Part Spectacular
Scene-by-scene should be enough. Porting my shader to .avs will be a massive step forward, but I've never worked with .avs before .Ideally, maybe we could setup a script that would accept two videos (a source and a video to alter... FUNI's box and the Dragonbox), and it would run this process frame by frame. There are some minor frame differences between the DragonBox and FUNI's boxes, but if we could pull this off, it would go a long way to automating large portions of it.