Any general discussion regarding fan-created works of the Dragon Ball franchise, including AMVs, fan-art, fan-fiction, etc.
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DBZAOTA482
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by DBZAOTA482 » Fri Nov 28, 2014 10:40 am
The long work in progress has now been released... however not in a complete package for this special month (I'm a bit late here though). He has all of his basic and super stuff (except ki blasts) but no supers or grooves.
Controls
Basic Movements
$UF (while in down state) = Quick getup (forward; can hurt opponent)
$U (while in down state) = Quick getup (upward)
$UB (while in down state) = Quick getup (backward)
Basic Techniques
U,U (while in air) = Bukujutsu
x+a = Zanzoken
/y+b = Charge
x+a (while guarding an opponent's attack) = Zanzoken Counter (1000 power required)
x+a (while opponent sent in a falling state by attack) = Zanzoken Chain (1000 power required)
Basic Attacks
x = Weak Punch
y = Medium Punch
z = Heavy Punch
a = Weak Kick
b = Medium Kick
c = Heavy Kick
Grabs
F or B+x+y = Throw (straight)*
F or B+x+z = Throw (aerial)
F or B+y+z = Throw (low)
F or B+a+b(mash a,b, or c to do more damage) = Stomach Punch Barrage (straight)*
F or B+a+c(mash a,b, or c to do more damage) = Stomach Punch Barrage (aerial)
F or B+b+c(mash a,b, or c to do more damage) = Stomach Punch Barrage (low)
* - All grabs more reversal by pressing the respective button inputs at the right time during a grab.
Special Techniques
D, /F or /B or /D or /U,x+a= Shunkan-Ido (300 power required)
~D,B,F,a or b or c= Taiyoken (500 power required)
Special Attacks
~B,F,x or y or z = Dash Elbow
He can be found at my new website:
D. HoChoy's Lair
fadeddreams5 wrote:DBZGTKOSDH wrote:... Haven't we already gotten these in GT? Goku dies, the DBs go away, and the Namekian DBs most likely won't be used again because of the Evil Dragons.
Goku didn't die in GT. The show sucked him off so much, it was impossible to keep him in the world of the living, so he ascended beyond mortality.
jjgp1112 wrote: Sat Jul 18, 2020 6:31 am
I'm just about done with the concept of reboots and making shows that were products of their time and impactful "new and sexy" and in line with modern tastes and sensibilities. Let stuff stay in their era and give today's kids their own shit to watch.
I always side eye the people who say "Now my kids/today's kids can experience what I did as a child!" Nigga, who gives a fuck about
your childhood? You're an adult now and it was at least 15 years ago. Let the kids have their own experience instead of picking at a corpse.
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sangofe
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by sangofe » Fri Nov 28, 2014 5:27 pm
How does the mugen games work? Do you simply import characters?
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DarkPrince_92
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by DarkPrince_92 » Fri Nov 28, 2014 10:42 pm
sangofe wrote:How does the mugen games work? Do you simply import characters?
For the basic Mugen, you put the characters (zip file or folder) into the "Chars" folder, then go to the "Data" folder and open the "select.def" file with
Notepad and add the character's name to the character list. The name you input into the def file must match the name used in the "
insertplayername.def" in that character's folder. Bam.
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