Uploaded a new video (that compression has made look shit): https://youtu.be/wLJ1wIgFkGY
This uses my latest shaders: Pixel shift, S-curves and dither more in dark areas (credit to JySzE on Discord for the idea). It also has pixel shifting and a white point change.
The goal was just to get the ...
Search found 123 matches
- Sun Sep 08, 2019 2:35 pm
- Forum: General Franchise Discussion
- Topic: Color Correcting the Dragon Box - 3 Part Spectacular
- Replies: 1874
- Views: 431702
- Sat Aug 24, 2019 2:09 pm
- Forum: General Franchise Discussion
- Topic: Color Correcting the Dragon Box - 3 Part Spectacular
- Replies: 1874
- Views: 431702
Re: Color Correcting the Dragon Box - 3 Part Spectacular
Enigmo pointed out on Discord that there's a chroma (+ luma) shift in the pixels in some episodes of DBox. I made a shader here https://github.com/crabshank/HLSL-Reshade-colour-remappers/blob/master/Pixel%20shift.hlsl that can help to correct this (this is the only shader on in these shots):
https ...
https ...
- Fri Aug 23, 2019 10:35 am
- Forum: General Franchise Discussion
- Topic: Color Correcting the Dragon Box - 3 Part Spectacular
- Replies: 1874
- Views: 431702
Re: Color Correcting the Dragon Box - 3 Part Spectacular
Updated my AvsPmod distro:
https://1drv.ms/u/s!AjHPdv1_75reiSRjDJEb6yCwBYEu
https://1drv.ms/u/s!AjHPdv1_75reiSRjDJEb6yCwBYEu
- Wed Jul 24, 2019 6:14 pm
- Forum: General Franchise Discussion
- Topic: Color Correcting the Dragon Box - 3 Part Spectacular
- Replies: 1874
- Views: 431702
Re: Color Correcting the Dragon Box - 3 Part Spectacular
Latest CC is E284:
https://youtu.be/k72SKpbmIwg
This is white point change, greyDitherSdv 7, crushing v1 0.06 hues and saturation (matched to uniform gradient with no gamma).
No S-curve on this because it was giving intense artefacts.
All in Rec601 because PC.601 looks washed out.
I also ...
https://youtu.be/k72SKpbmIwg
This is white point change, greyDitherSdv 7, crushing v1 0.06 hues and saturation (matched to uniform gradient with no gamma).
No S-curve on this because it was giving intense artefacts.
All in Rec601 because PC.601 looks washed out.
I also ...
- Sat Jul 20, 2019 6:11 pm
- Forum: General Franchise Discussion
- Topic: Color Correcting the Dragon Box - 3 Part Spectacular
- Replies: 1874
- Views: 431702
Re: Color Correcting the Dragon Box - 3 Part Spectacular
After being stuck on white balancing for ages, I think I've found a solution, custom xy points in CIE 1931.
https://upload.wikimedia.org/wikipedia/commons/3/3b/CIE1931xy_blank.svg
Pretty much all colour spaces are defined in terms of the above graph, and white points (e.g. D93, D65 etc.) and ...
https://upload.wikimedia.org/wikipedia/commons/3/3b/CIE1931xy_blank.svg
Pretty much all colour spaces are defined in terms of the above graph, and white points (e.g. D93, D65 etc.) and ...
- Sun Jul 14, 2019 10:11 am
- Forum: General Franchise Discussion
- Topic: Color Correcting the Dragon Box - 3 Part Spectacular
- Replies: 1874
- Views: 431702
Re: Color Correcting the Dragon Box - 3 Part Spectacular
I just (re-)did a remapping version of my RGB <-> Lab conversion shader for NTSC -> NTSC-J and here're the results (mine on right):
https://cdn.discordapp.com/attachments/572196577251164160/599957256355708949/Z_e268_-NTSC_J_remap_14783.png
https://cdn.discordapp.com/attachments ...
https://cdn.discordapp.com/attachments/572196577251164160/599957256355708949/Z_e268_-NTSC_J_remap_14783.png
https://cdn.discordapp.com/attachments ...
- Sat Jul 13, 2019 3:23 pm
- Forum: General Franchise Discussion
- Topic: Color Correcting the Dragon Box - 3 Part Spectacular
- Replies: 1874
- Views: 431702
Re: Color Correcting the Dragon Box - 3 Part Spectacular
I did a second method of changing the white point to D93, using an RGB<->Lab conversion (PC.601; Right is D93):
https://cdn.discordapp.com/attachments/572196577251164160/599681625474727937/NTSC-J_Lab_Z_e268_14783.png
https://cdn.discordapp.com/attachments/572196577251164160/599681755498151957 ...
https://cdn.discordapp.com/attachments/572196577251164160/599681625474727937/NTSC-J_Lab_Z_e268_14783.png
https://cdn.discordapp.com/attachments/572196577251164160/599681755498151957 ...
- Fri Jul 12, 2019 10:28 pm
- Forum: General Franchise Discussion
- Topic: Color Correcting the Dragon Box - 3 Part Spectacular
- Replies: 1874
- Views: 431702
Re: Color Correcting the Dragon Box - 3 Part Spectacular
After remembering a post I saw on Discord a while ago about NTSC-J having a different white point to NTSC (D93 vs D65), it got me thinking about the colour space of DBox.
So I found the RGB for D93: 206, 226, 255 (I checked other sources to get an exact value but if you go down to 9300K here http ...
So I found the RGB for D93: 206, 226, 255 (I checked other sources to get an exact value but if you go down to 9300K here http ...
- Fri Jul 12, 2019 9:39 am
- Forum: General Franchise Discussion
- Topic: Color Correcting the Dragon Box - 3 Part Spectacular
- Replies: 1874
- Views: 431702
Re: Color Correcting the Dragon Box - 3 Part Spectacular
I thought orange bricks were hated cos of detail loss, turns out it's the colours too looool, and I'm counting crushing the blacks and whites as detail loss.
Well, I liked the intense colours in my screenshots. I could do another saturation and value remap shader to make the colours look ...
- Fri Jul 12, 2019 8:21 am
- Forum: General Franchise Discussion
- Topic: Color Correcting the Dragon Box - 3 Part Spectacular
- Replies: 1874
- Views: 431702
Re: Color Correcting the Dragon Box - 3 Part Spectacular
I thought orange bricks were hated cos of detail loss, turns out it's the colours too looool, and I'm counting crushing the blacks and whites as detail loss.
Well, I liked the intense colours in my screenshots. I could do another saturation and value remap shader to make the colours look less ...
- Thu Jul 11, 2019 3:13 pm
- Forum: General Franchise Discussion
- Topic: Color Correcting the Dragon Box - 3 Part Spectacular
- Replies: 1874
- Views: 431702
Re: Color Correcting the Dragon Box - 3 Part Spectacular
I thought orange bricks were hated cos of detail loss, turns out it's the colours too looool, and I'm counting crushing the blacks and whites as detail loss.
- Thu Jul 11, 2019 8:46 am
- Forum: General Franchise Discussion
- Topic: Color Correcting the Dragon Box - 3 Part Spectacular
- Replies: 1874
- Views: 431702
Re: Color Correcting the Dragon Box - 3 Part Spectacular
you goes into the funimation direction, overbrightness, oversaturation or too much vibrant , even the color cast is stronger in the result
Or a much less tinted Final Chapters direction. Auto white balance is a real hurdle, manual for so many frames is a lot of work.
so you choose to run ...
- Thu Jul 11, 2019 8:11 am
- Forum: General Franchise Discussion
- Topic: Color Correcting the Dragon Box - 3 Part Spectacular
- Replies: 1874
- Views: 431702
Re: Color Correcting the Dragon Box - 3 Part Spectacular
Or a much less tinted Final Chapters direction. Auto white balance is a real hurdle, manual for so many frames is a lot of work.HakkaiBills93 wrote: Thu Jul 11, 2019 7:52 am you goes into the funimation direction, overbrightness, oversaturation or too much vibrant , even the color cast is stronger in the result
- Thu Jul 11, 2019 3:46 am
- Forum: General Franchise Discussion
- Topic: Color Correcting the Dragon Box - 3 Part Spectacular
- Replies: 1874
- Views: 431702
Re: Color Correcting the Dragon Box - 3 Part Spectacular
Second attempt at Z E268. Managed to get a constant gi colour throughout the episode:
https://www.youtube.com/watch?v=bQsaro2A4EI
This is Dither (0.93 grey S-curve; just added S-curve dither check out my Github, crabshank is my name on there) + WB + Hue adjustments + Crushing (0.12).
Some ...
- Thu Jul 11, 2019 12:12 am
- Forum: General Franchise Discussion
- Topic: Color Correcting the Dragon Box - 3 Part Spectacular
- Replies: 1874
- Views: 431702
Re: Color Correcting the Dragon Box - 3 Part Spectacular
Second attempt at Z E268. Managed to get a constant gi colour throughout the episode:
https://www.youtube.com/watch?v=bQsaro2A4EI
This is Dither (0.93 grey S-curve; just added S-curve dither check out my Github, crabshank is my name on there) + WB + Hue adjustments + Crushing (0.12).
https://www.youtube.com/watch?v=bQsaro2A4EI
This is Dither (0.93 grey S-curve; just added S-curve dither check out my Github, crabshank is my name on there) + WB + Hue adjustments + Crushing (0.12).
- Tue Jul 09, 2019 2:02 am
- Forum: General Franchise Discussion
- Topic: Dragon Ball Dragon Box have redubbed part
- Replies: 18
- Views: 5612
Re: Dragon Ball Dragon Box have redubbed part
I make it:
Itsu made sonna mittomonai kakoishiteiru tsumori da!
Only part I can't work out is "kakoishiteiru", or it could be "ka koishiteiru".
" itsu made sonna mittomonai kakko o shiteiru tsumori da! hayaku saisei shiro! "
Translated extremely literally, it's "How long are you planning ...
- Mon Jul 08, 2019 9:29 am
- Forum: General Franchise Discussion
- Topic: Dragon Ball Dragon Box have redubbed part
- Replies: 18
- Views: 5612
Re: Dragon Ball Dragon Box have redubbed part
I make it:
Itsu made sonna mittomonai kakoishiteiru tsumori da!
Only part I can't work out is "kakoishiteiru", or it could be "ka koishiteiru".
" itsu made sonna mittomonai kakko o shiteiru tsumori da! hayaku saisei shiro! "
Translated extremely literally, it's "How long are you planning to ...
- Sun Jul 07, 2019 8:10 am
- Forum: General Franchise Discussion
- Topic: Dragon Ball Dragon Box have redubbed part
- Replies: 18
- Views: 5612
Re: Dragon Ball Dragon Box have redubbed part
I make it:
Itsu made sonna mittomonai kakoishiteiru tsumori da!
Only part I can't work out is "kakoishiteiru", or it could be "ka koishiteiru".
Itsu made sonna mittomonai kakoishiteiru tsumori da!
Only part I can't work out is "kakoishiteiru", or it could be "ka koishiteiru".
- Sun Jul 07, 2019 8:01 am
- Forum: General Franchise Discussion
- Topic: Dragon Box Audio Vs. Broadcast Audio — How is there even an argument?
- Replies: 45
- Views: 27807
Re: Dragon Box Audio Vs. Broadcast Audio — How is there even an argument?
I can imagine some prefer the Dragon Box audio due to nostalgia akin to how some people prefer an old record with cracks and hisses on it.
To make some audio to video analogies:
The cracks and hisses are more like grain, dbox audio is more like overblown highlights IMO. Dbox audio has a lot of ...
- Sun Jul 07, 2019 4:10 am
- Forum: General Franchise Discussion
- Topic: Dragon Box Audio Vs. Broadcast Audio — How is there even an argument?
- Replies: 45
- Views: 27807
Re: Dragon Box Audio Vs. Broadcast Audio — How is there even an argument?
Your embeds are broken.
Repost of my audios the spoiler tag, you should be able to download the .flacs:
So, I used my audio enhancement technique on Episode 237, on the Big Box and Tokai broadcast audio. I then matched the frequencies of the enhanced broadcast audio to those of the enhanced ...