An in-depth CaC would be great. I loved playing through Day of Reckoning with the Hulk. I don't think a RB game would be the right DB fighting game to implement that particular feature, though. They don't spend much time in development. Chances are, we'd end up with a mediocre (at best) tacked on CaC that would disappoint us. I'd prefer to see CaC in a future DB fighting game, one that would hopefully have a decent amount of time dedicated to making it a great game.Tenshinhan-san wrote:Just mentioning that lots of fighting game franchises have CaC mode, didn't mean MKA has a great CaC mode per say.
I did explicitly mention that I would like an in-depth CaC mode.
"Raging Blast 2" Gigantic On-Going Gaming Discussion
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Re: "Raging Blast 2" Pre-Release Discussion
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Re: "Raging Blast 2" Pre-Release Discussion
CAC would bust open the flood gates for containing "AF". I'm alright with Vegeta and Broly going SS3 because they were characters already established going to the next logical already established level of power that was NEEDED.
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Re: "Raging Blast 2" Pre-Release Discussion
There's an easy solution to that, though.
Don't make characters "containing AF"!
Don't make characters "containing AF"!
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Re: "Raging Blast 2" Pre-Release Discussion
I doubt that people will exaggerate Super Saiyan with their created character.
It's not too late. One day, it will be.
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Re: "Raging Blast 2" Pre-Release Discussion
If people want CAC, play DBO. IT's got some GREAT post Z stories of the Z warriors, but I feel it b*stardized the ability of a super saiyan. If anyone can become super, theres no point to have it if its 'the norm.'
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Re: "Raging Blast 2" Pre-Release Discussion
You underestimate the tendencies of small children and over-obsessed weeaboos.goku the krump dancer wrote:I doubt that people will exaggerate Super Saiyan with their created character.
I'd actually rather more games have something more like Super DragonBall Z in terms of customization. Then again, I'd rather see more games like Super DBZ period.
Battle High 2, starring Kyle Hebert as well as myself, has been released on Xbox 360, OUYA, PC, Linux, Mac, and Xbox One!
Re: "Raging Blast 2" Pre-Release Discussion
You and me both.The S wrote:I'd rather see more games like Super DBZ period.
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Re: "Raging Blast 2" Pre-Release Discussion
What the Raging Blast series needs to really work on is the ground fighting (like how they fight in DB) without flying into the air all the time.
(I miss the days where there was no super saiyan everything)
(I miss the days where there was no super saiyan everything)
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Re: "Raging Blast 2" Pre-Release Discussion
They need to work on a little think called RUNNING! We should be forced to run/walk unless we hit the ascend button.
I liked Super DBZ and was great at it but I hated the coontrols SO much.
I liked Super DBZ and was great at it but I hated the coontrols SO much.
Last edited by LeprikanGT on Thu Aug 26, 2010 6:43 pm, edited 1 time in total.
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Re: "Raging Blast 2" Pre-Release Discussion
I'm holding out for Super Saiyan Suppaman. Come on, he was in that one Dr. Slump movie! What's the holdup?
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We might, if they screamed all the time, for no good reason.
Sometimes, I tweet things
We might, if they screamed all the time, for no good reason.
Re: "Raging Blast 2" Pre-Release Discussion
I agree...one pet peeve I have about the Sparking/Tenkaichi/Raging Blast series is that everyone floats when they're on the ground...they don't run.LeprikanGT wrote:They need to work on a little think called RUNNING! We should be forced to run/walk unless we hit the ascend button.
That's why I loved playing as Arale...she actually RAN when she was grounded...and had a cool running pose, too.
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Re: "Raging Blast 2" Pre-Release Discussion
Not to mention she was a BEAST.
Id love seeing Trunks running towards someone with his sword swinging behind him then swing at the other person when he got there.
........I want Tapion now.
Id love seeing Trunks running towards someone with his sword swinging behind him then swing at the other person when he got there.
........I want Tapion now.
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Re: "Raging Blast 2" Pre-Release Discussion
Tapion is useless without Hildegarn IMO.
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Re: "Raging Blast 2" Pre-Release Discussion
Didn't Yajirobe run aswell?
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Re: "Raging Blast 2" Pre-Release Discussion
We had Gogeta and no Janemba, yet we wasn't useless.TheDevilsCorpse wrote:Tapion is useless without Hildegarn IMO.
Re: "Raging Blast 2" Pre-Release Discussion
If it wasn't for that what if, Gogeta would've been useless. Matter of fact, Buuhan is useless since there's no Mystic Gohan.TheDevilsCorpse wrote:Tapion is useless without Hildegarn IMO.
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Re: "Raging Blast 2" Pre-Release Discussion
That move was so stupid. How could you have Super Buu, Gohan absorbed if there was no Ultimate Gohan ta absorb. I mean they knew about the character cause they used Goku for the transformation, so WTH?
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Re: "Raging Blast 2" Pre-Release Discussion
Janenba was added this game, so it works out. Spike wants more balance in the game, so they are keeping giants out. Even if Tapion is added in RB2, Hildegarn has no chance to get in RB2 or RB3, thus Tapion will always be useless.LeprikanGT wrote:We had Gogeta and no Janemba, yet we wasn't useless.
Gogeta was discussed above. Buu (Gohan absorbed) had Vegetto to fight, Buu (Gotenks absorbed) was pointless, but they wouldn't exclude a middle transformation.mysticboy wrote:If it wasn't for that what if, Gogeta would've been useless. Matter of fact, Buuhan is useless since there's no Mystic Gohan.
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Re: "Raging Blast 2" Pre-Release Discussion
Disappointingly enough these trailers arent showing anything new as far as super attacks go. Sadly they only consist of the teleport juggle.
It's not too late. One day, it will be.
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Re: "Raging Blast 2" Pre-Release Discussion
I know! I've noticed that. How annoying.goku the krump dancer wrote:Sadly they only consist of the teleport juggle.
Thanos before Thanos was cool.