You forgot Bee, he makes a glorified cameo in movie 13.The S wrote:I don't think basing a game on Movie 13 would be as cool as the one on Movie 12. Since it had the whole Hell released/time warping thing going on, they were able to slide a lot of characters from the past into it.
What are we going to get in Another Road if it's based on Movie 13?
Goku - SS1, 2, 3
Gohan - SS1, 2, Mystic
Great Saiyaman
Goten - SS1
Chibi Trunks - SS1
Vegeta - SS1, SS2
Videl
Great Saiyaman No. 2
Tapion
Hildegarne - Forms 1 & 2
Gotenks - SS1, SS3
Kurilin
Future Trunks - SS1, USS (maybe; just because of the connected plot at the end)
Shin Budokai 2?
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- Conan the SSJ
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- The S
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Oh yeah! Bee would kick ASS!
But seriously. Compare the above guess-roster to Shin Budokai I's official roster:
But seriously. Compare the above guess-roster to Shin Budokai I's official roster:
Wikipedia wrote: * Son Goku (Base, Kaioken, SSJ, SSJ2 and SSJ3)
* Vegeta (Base, SSJ, SSJ2 ,and Majin)
* Son Gohan (Teen) (Base, SSJ and SSJ2)
* Son Gohan (Adult) (Base, SSJ, SSJ2 and Elder Kai Unlock)
* Pikkon
* #18
* Krillin (Base, Unlock Potential)
* Future Trunks (Base, SSJ)
* Piccolo (Base, fuse with Kami)
* Frieza (Final Form, 100% Final Form)
* Cell (Perfect Form, Super Perfect Form)
* Majin Buu
* Coola (Base, Final Form)
* Broly (Controlled SSJ, Legendary SSJ)
* Gotenks (Base, SSJ, and SSJ3)
* Vegito (Base, Super Vegito)
* Gogeta
* Janemba (Demon Final Form)
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It's possible they could include other characters from the last game so they can tout their game as "The biggest roster of characters on a PSP game ever, with 26+ characters!")
You know how they made side story lines in the first one? I'm guessing they would probably keep the characters from the first one and make some lame side story. (Which would be good if we get all of the returning characters.)
My wishes:
-Better Graphics
-More Modes(Come on, only Story Mode, Survival Mode, and Wi-fi? Drop the "stamps"..please.)
-Old levels returning, as well as new ones.
-More DETAIL in the levels.
(In the first game, they were flat backgrounds...I don't know how to explain it, but it was NO WHERE near the quality of B3. And don't give me the "But it's hand held!" excuse.)
You know how they made side story lines in the first one? I'm guessing they would probably keep the characters from the first one and make some lame side story. (Which would be good if we get all of the returning characters.)
My wishes:
-Better Graphics
-More Modes(Come on, only Story Mode, Survival Mode, and Wi-fi? Drop the "stamps"..please.)
-Old levels returning, as well as new ones.
-More DETAIL in the levels.
(In the first game, they were flat backgrounds...I don't know how to explain it, but it was NO WHERE near the quality of B3. And don't give me the "But it's hand held!" excuse.)
PLAY B3YOND.
- Mr.Piccolo
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I guess it all depends on how much a psp can hold, Sasuke. They need to cut the crap and do a Dragonball gaming collection with all of the super famicom(fanicom) fighters. Make it with Wi-fi, clean up some of the fighting systems, and for God's sake add characters to Hyper Dimension.
-Rick
-Rick
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You can call me Rick because I'm not actually Piccolo.
I missed out on all of the DB Movie fun, huh?[quote]Point blank: it's gonna suck if you want it to. Personally, I'm seeing it as a comedy.[/quote][/size]
You can call me Rick because I'm not actually Piccolo.
I missed out on all of the DB Movie fun, huh?[quote]Point blank: it's gonna suck if you want it to. Personally, I'm seeing it as a comedy.[/quote][/size]
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The Playstation Portable disks can hold up to 1.8 GIGs worth of memory..
The last game was about 700MB or so. They should take out the stamp system and use that space for new things. They had so much winning potential in the first game, but now it's time for a winner.
I would love to see a "Classic DBZ Collection".
The last game was about 700MB or so. They should take out the stamp system and use that space for new things. They had so much winning potential in the first game, but now it's time for a winner.
I would love to see a "Classic DBZ Collection".
PLAY B3YOND.
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That's funny. The first game could fit on a standard CD-RW.Sasuke_Chidori wrote:The Playstation Portable disks can hold up to 1.8 GIGs worth of memory..
The last game was about 700MB or so. They should take out the stamp system and use that space for new things. They had so much winning potential in the first game, but now it's time for a winner.
I would love to see a "Classic DBZ Collection".
Battle High 2, starring Kyle Hebert as well as myself, has been released on Xbox 360, OUYA, PC, Linux, Mac, and Xbox One!
Well I really doubt this one will be based on Movie 13 as the first one was only based on 12 to go along with the US release of Movie 12, and despite the fact that it's a Japanese developed game it's obvious Atari (and possibly FUNimation) have some control or involvement.
Now that everything has been released in the US there's no reason for it to be specific or not include certain characters, etc, like the previous Budokai games did, so it's anything goes this time around (hopefully)
Also don't expect it to look better graphicaly then Budokai 3, or be some huge change, as all 4 of the Budokai games run on the same engine, and so I'm sure this one will as well, ie given they've used the same engine (which was upgraded with each individual game) with the series, they aren't able to push it all that much further then they have, especialy when they only spend a few months of development on it. I mean there were defenitly a number of improvements in the gameplay department (everything in real-time, new moves, etc) and I hope they really continue with that, but more so I hope they fix the overall problems the first game had like...
- Limited number of characters
- Only one in game transformation during gameplay
- Missing moves (even though new ones were added, some were taken away)
- No alternate costumes (not even palatte swaps, just darker versions)
- Limited story (they for the most part could only go off Movie 12, or had to make up new stuff, which was minor)
...there's more but I'll stop there.
Now that everything has been released in the US there's no reason for it to be specific or not include certain characters, etc, like the previous Budokai games did, so it's anything goes this time around (hopefully)
Also don't expect it to look better graphicaly then Budokai 3, or be some huge change, as all 4 of the Budokai games run on the same engine, and so I'm sure this one will as well, ie given they've used the same engine (which was upgraded with each individual game) with the series, they aren't able to push it all that much further then they have, especialy when they only spend a few months of development on it. I mean there were defenitly a number of improvements in the gameplay department (everything in real-time, new moves, etc) and I hope they really continue with that, but more so I hope they fix the overall problems the first game had like...
- Limited number of characters
- Only one in game transformation during gameplay
- Missing moves (even though new ones were added, some were taken away)
- No alternate costumes (not even palatte swaps, just darker versions)
- Limited story (they for the most part could only go off Movie 12, or had to make up new stuff, which was minor)
...there's more but I'll stop there.
- The S
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Hey, perhaps this one will be based solely on movies in general?
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I was over at the NeoGAF forums, and they claim that this game is coming out for the DS and PSP in March. They usually are a very reliable source, so i'll keep you posted.
Edit: They got the Dragon Ball RPG game mixed up...dang. The good news is that they might bring that DS RPG game over to the U.S.
Edit: They got the Dragon Ball RPG game mixed up...dang. The good news is that they might bring that DS RPG game over to the U.S.
PLAY B3YOND.
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I just had a déjà vu moment with this post because my first post (and thread) was almost exactly like this..Mr.Piccolo wrote:I guess it all depends on how much a psp can hold, Sasuke. They need to cut the crap and do a Dragonball gaming collection with all of the super famicom(fanicom) fighters. Make it with Wi-fi, clean up some of the fighting systems, and for God's sake add characters to Hyper Dimension.
I see this game doing bad in the U.S. The only kind of rpgs most of us (Americans) like here are the Final Fantasy titles and the upcoming Dragonball is card based, which would be completely different..Sasuke_Chidori wrote:I was over at the NeoGAF forums, and they claim that this game is coming out for the DS and PSP in March. They usually are a very reliable source, so i'll keep you posted.
Edit: They got the Dragon Ball RPG game mixed up...dang. The good news is that they might bring that DS RPG game over to the U.S.
-Rick
[size=92][b][url=http://www.freewebs.com/rickistheboss/][RICKisBOSS][/url] | [/b] [color=green][b][Green Team][/color][/b] [b]|[/b] [b][url=http://db.schuby.org/daizex/viewtopic.php?t=4512][R29 DUB][/url][/b] [b]| [url=http://][DBRPG][/url][/b]
You can call me Rick because I'm not actually Piccolo.
I missed out on all of the DB Movie fun, huh?[quote]Point blank: it's gonna suck if you want it to. Personally, I'm seeing it as a comedy.[/quote][/size]
You can call me Rick because I'm not actually Piccolo.
I missed out on all of the DB Movie fun, huh?[quote]Point blank: it's gonna suck if you want it to. Personally, I'm seeing it as a comedy.[/quote][/size]
- The S
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But a lot of people seemed to like Legendary Super Warriors (I wasn't one of them, however).
Battle High 2, starring Kyle Hebert as well as myself, has been released on Xbox 360, OUYA, PC, Linux, Mac, and Xbox One!
Hmm... Another Dragon Ball Z game for the PSP. I hope it's not based on the 13th movie. (Not as many characters as there could be) That is, unless they decide to get creative with the characters... I just want to use the kid Goku from GT. (And reach Super Saiyan 4. It's different.)
My only complaint about the first PSP Budokai was the lack of replayability. I beat story mode (Z-rank on everything) in about three days, taking lots of breaks and even going to Tenkaichi Budokai 2 for the Wii. The game needs more characters! =)
My only complaint about the first PSP Budokai was the lack of replayability. I beat story mode (Z-rank on everything) in about three days, taking lots of breaks and even going to Tenkaichi Budokai 2 for the Wii. The game needs more characters! =)
Anyone else think "Another Road" is a really lame under tittle? It doesn't get me excited at all and it just sounds kinda awkward.
Last edited by DBZ-Guy on Mon Jan 08, 2007 6:16 pm, edited 1 time in total.
Currently playing: The Legend of Zelda: Twilight Princess (Wii), Jump Ultimate Stars (DS).
Currently obsessed with: Death Note, Bobobo-bo Bo-bobo, Busou Renkin
Currently obsessed with: Death Note, Bobobo-bo Bo-bobo, Busou Renkin
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If it was a GT fighting game, based on the Super 17 saga, it would definately be able to accomidate many characters.
Battle High 2, starring Kyle Hebert as well as myself, has been released on Xbox 360, OUYA, PC, Linux, Mac, and Xbox One!
As much as I like the DS, I think that the PSP has a little advantage over it because of superior graphical capabilities. Dragon Ball has lots of fancy, flashy moves that look much better on the PSP than they would on the DS.Payne222 wrote:Yes, agreed.SSj Kaboom wrote:I still think the DS needs a better DbZ fighter.
That said, the DS has more possibilities for a unique fighter. If they can somehow utilize the touch screen as well as Tenkaichi 2 utilizes the WiiMote + Nunchuk, they could make a fantastic Dragon Ball game for the DS.
Note: When I refer to "Dragon Ball", I'm referring to all of the series collectively.