Yeah, I would say so. I can't remember the last Hollywood film I watched with good framing or well-paced shots. I've noticed that a lot of episodes of shows on The CW had the same problem with really bad editing and cutting, to say nothing of poor sound mixing, especially during climatic scenes. It's like there's this sudden rush to speed through segments for no reason I can think of.Lookerman wrote:This bit makes me wonder (and forgive me if I'm going off topic), but do you feel this way for all major Hollywood films these days? I've noticed a lot of the same flaws you've brought up in many of them. I mean, between the cinematography, editing and characterization and all (though me not having paid much attention to the MCU may have something to do with me asking that question).JulieYBM wrote: People tend to understand things after actually having experienced them. I'd say the last four MCU films (everything after Iron Man 3) have taught me a very good lesson about dealing with adaptions, especially when they're worked too heavily to fit within a generalized context. A work friend and I were watching The Avengers on the break lounge TV the other day and we couldn't stop cringing at the cinematography. Oy vey, did it make me nauseous with its terrible angles and poor cutting. That crowd shot of Fury talking with Hill as the SHIELD base was being evacuated was terribly framed and moved for no reason whatsoever. Ugh.
I don't understand, are you implying that I should feel repentant for being condescending? I'm on an internet message board discussing animation of all things. Clearly I'm an arrogant enough piece of poop to think the things I have to say are worthy of others' time. That I should have the self-awareness to understand and admit my own psychological fallacies is a good thing. It means I can turn the page and get on to the next subject.ABED wrote:Your statement is very condescending.I do try not to blame anyone for their ignorance and when I do it's only because I'm disappointed in myself for hoping against all the odds that I can actually make the difference others have made in me.
First, I have yet to view this supposed shot of bad animation. Second, having the car bend does not mean bad animation. This is a drawing, not a real car. Drawings are not beholden to reality merely because we can relate images to our own reality. "Oh, it's a drawing of a car therefore it can only do these things, rather than what I need it to" defeats the whole purpose of self-expression. Merely from your description of a car bending on a sharp turn it sounds as if the snap decision of the turn and the ferocity of the turn is being expressed as if physics itself was being turned on its head. It's poetic. It's the same thing with any Wakabayashi Atsushi episode or a smear.It's a drawing OF A CAR. It doesn't represent anything other than bad animation. Just because a car makes a turn doesn't mean the car bends. This was brought up by the creators of the show, not just by me. The consider it a mistake as well. There's no context neccessary, solid metal objects dont' bend like that.
What was the original point of this line of discussion again? Off-model does not mean bad animation. Character models are beginnings, they are not the end result. The key animation drawings are these to get across an idea, using character models as mere starting points. The actual addition or subtract from that starting point is where animation begins. Mind you, I might still say "this shot is terribly animated" but I doesn't mean that the problem is "oh, it's off-model". It means that it isn't well-timed or laid out to get the necessary impression across.
No, I just never got around to revising this section. The script is a clearer articulating of the structure of the narrative but is still rarely reflective of the finished episode or film until after the fact where it is reformatted to match the film as finished.I think you are confusing dialog and script.
Visuals and animation are intimately tied. A cold, impersonal animation won't evoke a response. That idea it represents might, but not the adaption of that idea into film or television itself. What we are reacting to is no more than an idea written on paper, rather than articulated through one of the various mediums of storytelling.We do it through both, and I'm not talking about visuals, I'm talking about the animation, not the same thing. You can communicate story without words. What I'm saying is that even if the animation is absolutely amazing, unless the story and characters aren't there, it doesn't matter how great Clayface's transformations in Feat of Clay are or how great Goku looks, the episode will fall flat.
Good animation is good because it conveys its animator's feelings about the character and circumstance, it translates idea and emotion into even a single drawing. Yamashita Shingo's work on Naruto Shippuuden Episode #167 is something I continually come back to as a great example of this. Pain's logic is so twisted and self-masturbatory that as he speaks those self-pitying words he literally deforms into a disgusting figure that seems as if he will break apart at any moment's notice. What we emphasize with film and television is not some imaginary character spontaneously taking life, what we take in is the feelings of a real person, here that Yamashita or Wakabayashi propose that Pain's logic is ludicrous to the point of the breakdown of the physical world. We care because a real person cares.
Ideas are things we do not love. We respond to them, but what we love is the path that extends (the context built around) from the starting point which is the inception of the idea. This is why everything in film and television after the story is so crucial, because it is ultimately what the finished product is made up of.
You can't know if or why you do or do not like something until you have viewed it. Even then I wouldn't say I'm a wordsmith capable of properly writing out why those films leave me utterly nauseous. I think it's safe to say I've pretty much come to the point where I probably won't bother with anymore of the MCU films, though. Guardians of the Galaxy and Ant-Man were completely empty experiences. I watched those and could have sworn I had literally been transformed into a being incapable of emotion and for that I feel great horror in hindsight.Do you need to understand them that bad if you know you don't like them? What are you getting out of them?
I have more important things to do, like work a job to insure my financial security and re-tweet lewd art on Twitter.You talk like an expert on movie making, so why are you spending so much time on this forum instead of making your own movies?
(For the record, I do write, I'm simply under no illusion that I could ever be ambitious enough to turn those works into scripts, let alone film, serial or otherwise, without incredible financial security. In other words, I'm incapable of doing it because it's simply not as important to me as other things).


