Super Animation Catalogue 2.0
Moderators: Kanzenshuu Staff, General Help
Re: Super Animation Catalogue - [Updated with #37]
Lively, well-timed drawings are the hallmark of animation. That's why Tate Naoki's work in Dragon Ball Super has been heads and toes above his work in Dragon Ball Z, which was merely on-model and rarely exhibited interesting movement.
Re: Super Animation Catalogue - [Updated with #37]
Not to derail the thread with this bullshit, but show me one cut in Z, in PM or something, and I can show you a better one in Super. Sure, Z has 200 episodes so you have a larger pool to chose from, while Super doesn't even have 50, but even so. I'm not saying Super is outstanding animation wise by any means and if you follow my posts you will see I always try to be as objective as possible, but in cases like these, where you can provide examples to back up claims, the truth speaks for itself. Z is also not even the best show in terms of on-model episodes, the original Dragon Ball is. So stop acting like Z is this almost perfect anime that had no problems. We are all fans of it, we all love it, otherwise why would we be here? But let's not pull stuff like that, especially since everyone with eyes can see you are on the wrong here. I am no expert on animation by any means, but you don't have to be. You just need to have some common sense.saiyanvegetable wrote:Thats the dumbest, most biased thing I've heard in a while.Draconic wrote: But Super's best are also better than Z's best, so it's a two way street.
Check out the videos below, made by yours truly!
Goku vs Beerus BOG/Super mash-up https://gofile.io/d/kKKnMe
Vegeta vs Freeza ROF/Super mash-up https://gofile.io/d/MKPepW
Goku vs Beerus BOG/Super mash-up https://gofile.io/d/kKKnMe
Vegeta vs Freeza ROF/Super mash-up https://gofile.io/d/MKPepW
Re: Super Animation Catalogue - [Updated with #37]
Tate's work in Super actually reminds me of Keisuke Masunaga's work in Z. Both have fluid animation with art that kinda shys away from Toriyama's style.
- GeeRod
- Beyond Newbie
- Posts: 189
- Joined: Fri Jan 03, 2014 5:27 pm
- Location: Rio Grande do Sul, Brazil
Re: Super Animation Catalogue - [Updated with #37]
In my opinion Super has more consistent animation than DBZ and I don't think calling people names and saying that their opinion is stupid is the right thing to do. This same guy is every week on Super episodes threads saying the same thing over and over again just bashing the series.
English is not my main language. Sorry if I make a mistake.
Re: Super Animation Catalogue - [Updated with #37]
What guy? Saiyanvegetable? Yeah... He's not the biggest fan of Super, though he occasionally hits the mark. In this case, not really.
Anyway, as for consistency, Super is certainly more consistently on-model than the previous series ever were -- thanks to the use of a chief animation supervisor and generally less unsightly supervisor styles. That said, its quality of actual motion varies a lot. Its highs are pushing above Z's in some cases, but its lows dip much lower.
I'm liking the direction the series seems to be heading in, though. The more context I'm gaining for this arc each week, the more comfortable I'm feeling about the shortcuts taken. I guess we'll see!
Anyway, as for consistency, Super is certainly more consistently on-model than the previous series ever were -- thanks to the use of a chief animation supervisor and generally less unsightly supervisor styles. That said, its quality of actual motion varies a lot. Its highs are pushing above Z's in some cases, but its lows dip much lower.
I'm liking the direction the series seems to be heading in, though. The more context I'm gaining for this arc each week, the more comfortable I'm feeling about the shortcuts taken. I guess we'll see!
Follow me on Twitter for countless shitposts.
Deadtuber.
Deadtuber.
- ArchedThunder
- Born 'n Bred Here
- Posts: 5718
- Joined: Fri Dec 03, 2010 8:03 am
Re: Super Animation Catalogue - [Updated with #37]
Luckily we haven't seen a horrible low since 26 and hopefully it stays that way. I mean we've still certainly had some less than stellar stuff since then (Goku VS Botamo probably being the worst) but it seems that a baseline has at the very least been established for now. Now let's cross our fingers and hope that we get awesome stuff a little more often now that we have some more series regulars.Ajay wrote:What guy? Saiyanvegetable? Yeah... He's not the biggest fan of Super, though he occasionally hits the mark. In this case, not really.
Anyway, as for consistency, Super is certainly more consistently on-model than the previous series ever were -- thanks to the use of a chief animation supervisor and generally less unsightly supervisor styles. That said, its quality of actual motion varies a lot. Its highs are pushing above Z's in some cases, but its lows dip much lower.
I'm liking the direction the series seems to be heading in, though. The more context I'm gaining for this arc each week, the more comfortable I'm feeling about the shortcuts taken. I guess we'll see!
Re: Super Animation Catalogue - [Updated with #37]
How likely is it that Super's staff deliberately decided to sacrifice the Botamo fight because they realized he was of no consequence to the story moving forward? I mean, as much as I love the version of his fight Toyotaro drew, I can see how it would be a great opportunity to cut corners for the good of the production. I wish he was treated better, because I legitimately like his goofy tough-guy-winnie-the-pooh design, but I have to admit it was fairly obvious from the start that he wouldn't gain much of a fan following.
Even the people at Bandai probably took one look at Botamo and said, "Well, we probably won't be selling many toys based off this guy. At least Toriyama gave us a new Saiyan to play with!"
Even the people at Bandai probably took one look at Botamo and said, "Well, we probably won't be selling many toys based off this guy. At least Toriyama gave us a new Saiyan to play with!"
Favorite Movies: Alien, Star Wars: The Empire Strikes Back, The Thing, Evil Dead, The Land Before Time
Favorite Shows: Cardcaptor Sakura, Doctor Who, Wallace and Gromit, Wakfu, Yu Yu Hakusho
Favorite Manga: Fullmetal Alchemist, Hunter x Hunter, Dragon Ball
Favorite Shows: Cardcaptor Sakura, Doctor Who, Wallace and Gromit, Wakfu, Yu Yu Hakusho
Favorite Manga: Fullmetal Alchemist, Hunter x Hunter, Dragon Ball
Augenis wrote:The power level view into the series has trained a significant portion of the fan base into real life stereotypical members of the Freeza empire, where each and every individual is reduced to a floating number above their heads and any sudden changes to said number are met with shock and confusion.
-
- Banned Alternate Account
- Posts: 2313
- Joined: Thu Aug 27, 2015 12:32 pm
Re: Super Animation Catalogue - [Updated with #37]
To be fair, Botamo is pretty fucking powerful, nothing can hurt him, because he sends it to another dimension.
He has mouth blasts, it's just that he isn't very skilled in an actual fight. And first fights are usually short and goofy.

Re: Super Animation Catalogue - [Updated with #37]
Probably not likely at all. Staff don't intentionally sacrifice episodes if they don't have to. Production has been such a mess that episodes are probably just using whoever the hell the production assistants are able to secure for an episode.ParkerAL wrote:How likely is it that Super's staff deliberately decided to sacrifice the Botamo fight because they realized he was of no consequence to the story moving forward? I mean, as much as I love the version of his fight Toyotaro drew, I can see how it would be a great opportunity to cut corners for the good of the production. I wish he was treated better, because I legitimately like his goofy tough-guy-winnie-the-pooh design, but I have to admit it was fairly obvious from the start that he wouldn't gain much of a fan following.
Even the people at Bandai probably took one look at Botamo and said, "Well, we probably won't be selling many toys based off this guy. At least Toriyama gave us a new Saiyan to play with!"
Re: Super Animation Catalogue - [Updated with #37]
Yeah, you don't draw key frames like this because you ran out of time or wanted to sacrifice anything; you draw them because you don't have the talent to do better.
Though you can definitely make the argument that them going out uncorrected is due to supervisors putting an emphasis on one part of the episode over the other due to time constraints.
That's how you end up with this in the same episode:
I suppose there's also that argument that directors will delegate certain cuts depending on skill. You're not going to give a key Super Saiyan transformation to a no-name from TAP.
Spoiler:
That's how you end up with this in the same episode:
Spoiler:
Follow me on Twitter for countless shitposts.
Deadtuber.
Deadtuber.
- Blade
- I Live Here
- Posts: 2267
- Joined: Sun Jan 01, 2006 2:45 pm
- Location: Contrary to popular belief, not on Kanzenshuu forums.
Re: Super Animation Catalogue - [Updated with #37]
Jeeeez, that arm.Ajay wrote:
That's anatomical motion on this level:
https://www.youtube.com/watch?v=iRZ2Sh5-XuM
'Multiculturalism means nothing in Japan, for every outside culture must pass first through the Japanese filter, rendering it entirely Japanese in the process.' - Julian Cope.
Re: Super Animation Catalogue - [Updated with #37]
I watched episodes 33 and 34. It looks like its made from amateurs at best. This is my honest opinion. Every drawing of their faces is different, distorted and totally awkward. Fighting, motion, movement are non-existent and it suddens me but i will probably drop the anime.
Toei buried Dragonball in my opinion.
Toei buried Dragonball in my opinion.
- Psykomatik
- Regular
- Posts: 521
- Joined: Thu Sep 24, 2015 7:37 am
Re: Super Animation Catalogue - [Updated with #37]
Spoiler:
Re: Super Animation Catalogue - [Updated with #37]
Episode 38:

Animation Supervisors:
Tate Naoki, Kinoshita Yui, and Kusunoki Tomoko.
Assistant Animation Supervisor:
Tanaka Chihiro
Key Animators:
Tate Naoki, Tu Yeong-chaek, Inaba Jin, Sugawara Rieko, Nikaido Atsushi, Tezuka Emi, Kato Yoshitaka, Aritsubo Takaaki, Kanekubo Norio, Ikeda Tomomi, Yamada Masashi, Ikeda Hiroaki, Ishii Yumiko, Sudarehata Yumi, Onishi Maiko, Sugiura Keiichi, Kajiwara Yuri, Tsugihashi Yuki, Kuratani Ryota, Tsuchida Ryoun, Sasaki Aya, Nozaki Ayaka, Shiraishi Soutaro, and Nonaka Miki.
Best animated episode of Super without a doubt. What a phenomenal piece of work from just about everyone. Of course, all of Tate's cuts were great, and I really enjoyed the rotation about Hit's face around the halfway point of the episode. Very curious to know who handled that.
Looking at the staff, it took some goddamn work to get this out. It sure paid off though. Wow.

Animation Supervisors:
Tate Naoki, Kinoshita Yui, and Kusunoki Tomoko.
Assistant Animation Supervisor:
Tanaka Chihiro
Key Animators:
Tate Naoki, Tu Yeong-chaek, Inaba Jin, Sugawara Rieko, Nikaido Atsushi, Tezuka Emi, Kato Yoshitaka, Aritsubo Takaaki, Kanekubo Norio, Ikeda Tomomi, Yamada Masashi, Ikeda Hiroaki, Ishii Yumiko, Sudarehata Yumi, Onishi Maiko, Sugiura Keiichi, Kajiwara Yuri, Tsugihashi Yuki, Kuratani Ryota, Tsuchida Ryoun, Sasaki Aya, Nozaki Ayaka, Shiraishi Soutaro, and Nonaka Miki.
Best animated episode of Super without a doubt. What a phenomenal piece of work from just about everyone. Of course, all of Tate's cuts were great, and I really enjoyed the rotation about Hit's face around the halfway point of the episode. Very curious to know who handled that.
Looking at the staff, it took some goddamn work to get this out. It sure paid off though. Wow.
Doesn't really look like him to me. Just looks like a heavily corrected TAP drawing.Tell me if i'm wrong, but it looks a lot like something from Tadayoshi Yamamuro, isn't it?
Last edited by Ajay on Sat Apr 09, 2016 8:52 pm, edited 1 time in total.
Follow me on Twitter for countless shitposts.
Deadtuber.
Deadtuber.
Re: Super Animation Catalogue - [Updated with #37]
Holy crap 25 key animators?. It surely paid off
- ArchedThunder
- Born 'n Bred Here
- Posts: 5718
- Joined: Fri Dec 03, 2010 8:03 am
Re: Super Animation Catalogue - [Updated with #37]
Yeah, the rotation around Hit's head really stuck out to me as really awesome, Goku VS Hit was the highlight. I'm glad Tate finally got the time he needed to make something good, hopefully he gets a good deal for his next episode as well. Vegeta VS Hit was also pretty good, but not as good as Goku VS Hit. For a Tate episode the art only went really off model a few times and mainly only in the Vegeta part of the episode.
Re: Super Animation Catalogue - [Updated with #38]
Updated with the image.
Working on the WebMs now.
Working on the WebMs now.
Follow me on Twitter for countless shitposts.
Deadtuber.
Deadtuber.
Re: Super Animation Catalogue - [Updated with #38]
Ugh, can't wait to see this one (waiting for raw uploads).
Even as stills, it looks lovely. You can tell they're part of lively scenes.
Even as stills, it looks lovely. You can tell they're part of lively scenes.
- Lord Beerus
- Namekian Warrior
- Posts: 21422
- Joined: Sat Oct 25, 2014 5:20 pm
- Location: A temple on a giant tree
- Contact:
Re: Super Animation Catalogue - [Updated with #38]
Tate killed it in this episode.
This was the best looking episode Super has produced so far by a wide margin. And it's one of the best looking episodes the Dragon Ball anime franchise has ever produced. I'm dead serious.
Everyone involved in that episode deservers a pat on the back and a raise.
This was the best looking episode Super has produced so far by a wide margin. And it's one of the best looking episodes the Dragon Ball anime franchise has ever produced. I'm dead serious.
Everyone involved in that episode deservers a pat on the back and a raise.
Spoiler:
Re: Super Animation Catalogue - [Updated with #38]
Rewatched the cool bits again, love this episode even more. I didn't even get to catch the Hit head rotation due to stream lag, that was really cool. I'd like to know who did that as well!
Tate's movements are so cool. The bit where Goku flew up into the air to attack Hit was awesome.
Tate's movements are so cool. The bit where Goku flew up into the air to attack Hit was awesome.
My Twitter: https://twitter.com/YTWes