"Dragon Ball XENOVERSE 2" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by TheDevilsCorpse » Wed Jun 15, 2016 9:10 pm

Zelvin wrote:I don't feel we needed a whole new city for this. Toki Toki is surrounded by other floating islands with city structures on them. I would've thought the entirety of everything we saw in the background makes up Toki Toki City. All they'd need to have done is flesh out those areas, connect them with the main hub, and expand.
The entirety of the place is the Toki Toki Realm. I imagine each floating island thing is a different city.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Anime Kitten » Wed Jun 15, 2016 9:19 pm

dbzfan7 wrote:Twas a very awful 11 minutes. Same looped footage instead of something new. Answers we mostly already knew, and vagueness on anything we'd like to know. I feel cheated. Didn't really learn anything to excite me more.
And I was so hyped too... :cry:
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Noah » Wed Jun 15, 2016 10:12 pm

Hope they include Hatchiyack and Bio-Broly
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ryou766 » Wed Jun 15, 2016 10:16 pm

Noah wrote:Hope they include Hatchiyack and Bio-Broly
Hatchiyack, I understand. But Bio-Broly?

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Wed Jun 15, 2016 10:18 pm

There was a poster in the FlyThroughTime website of Movie 11, if it is anything to go by, then Bio-Broly is likely to appear.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ryou766 » Wed Jun 15, 2016 10:20 pm

Grimlock wrote:There was a poster in the FlyThroughTime website of Movie 11, if it is anything to go by, then Bio-Broly is likely to appear.
There were Dragon Ball movie posters, as well. So hopefully we'll be able to time travel into the Dragon Ball era.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Anime Kitten » Wed Jun 15, 2016 10:21 pm

Grimlock wrote:There was a poster in the FlyThroughTime website of Movie 11, if it is anything to go by, then Bio-Broly is likely to appear.
Based on that site, EVERYTHING should appear. Including Super. :|
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Wed Jun 15, 2016 10:27 pm

I don't remember all the posters, but even if them are supposed to indicate that their respective events will make their way into the game, that doesn't mean everything will appear, just some stuff. Just like in Budokai Tenkaichi 3, only a few battles of Dragon Ball were covered, not all the series.

And the only poster about Dragon Ball Super shows Freeza arc.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ryou766 » Wed Jun 15, 2016 10:30 pm

I didn't mean whole series, just certain (or at least one) important key event(s).

For example, Goku's battle against Piccolo Daimao.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Anime Kitten » Wed Jun 15, 2016 10:42 pm

Would be a nice introduction/recap level at the beginning of the game.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by TekTheNinja » Wed Jun 15, 2016 10:56 pm

If we have to learn to fly that means we might be grounded in fights toward the beginning, and if that's the case, original DB arcs are likely. I dunno though.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by sintzu » Wed Jun 15, 2016 11:00 pm

TekTheNinja wrote:If we have to learn to fly that means we might be grounded in fights toward the beginning, and if that's the case, original DB arcs are likely. I dunno though.
There were DB posters on the teaser site and with this not going through Super yet there's a high chance some of its characters will be in it.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by TheDevilsCorpse » Wed Jun 15, 2016 11:27 pm

Anime Kitten wrote:
Grimlock wrote:There was a poster in the FlyThroughTime website of Movie 11, if it is anything to go by, then Bio-Broly is likely to appear.
Based on that site, EVERYTHING should appear. Including Super. :|
One or two of the poster files had Super in the name, but none of them actually showed anything beyond Resurrection "F" content, which was already included in the first game as DLC. So we may very well get material up through Freeza's resurrection, but chances are higher that it will be the film version and that new Super material, such as the Champa Arc and beyond, may be relegated to DLC this time.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Rinsankajugin » Wed Jun 15, 2016 11:42 pm

They could add elements from DBS to the Beerus and RF Sagas like a Cruiser stage, Ginyu (and Tagoma by extension) and teases of Champa and Vados with them being playable in other modes.

Universe 6, Copy Vegeta and Future Trunks Saga stuff will definitely be DLC, I bet.

As for Original DB, I can see them using the tournament arcs to pull characters from, use the DB movies for boss characters, and of course, bring in King Piccolo.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by BlazingBarrrager » Thu Jun 16, 2016 12:49 am

You know I can't help but wonder how the transfer mechanic between XV and XV2 will work and how players would benefit from this.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Spenzer » Thu Jun 16, 2016 1:08 am

Isn't there another presentation today? (Thursday)
I hope we get something good there.
I seriously wonder: where is the floor footage?

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Fishman » Thu Jun 16, 2016 4:32 am

I see our greatest scientific minds still haven't cracked the code to having a one-armed Future Gohan appear in a fighting game.

Turles looks nice but I've never been a fan of overly saturated auras that look nothing like they belong to the character and that red one they gave him is a shining example.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Chelentano » Thu Jun 16, 2016 5:36 am

TekTheNinja wrote:If we have to learn to fly that means we might be grounded in fights toward the beginning, and if that's the case, original DB arcs are likely. I dunno though.
Great observation. Knowing this type of games we won't be able to fly in the city but probably we'll be able to fly in combat, though.

Fishman wrote:I see our greatest scientific minds still haven't cracked the code to having a one-armed Future Gohan appear in a fighting game.
It's clearly not a problem of "not knowing how to do it" but "don't want to do it" instead.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Zenkashuu » Thu Jun 16, 2016 5:40 am

EXBadguy wrote:Yeah, most of the lip syncing for Japanese games are only made for their dub, and Xenoverse 1 was no different. I mean, just look at their mouths, they move PERFECTLY! I always want to know why it's always like that. Why isn't there perfect lip syncing for the dub? Does it have to do with money?
Money and time. Why should they re-animate everything to match ENG dub?
Fishman wrote:I see our greatest scientific minds still haven't cracked the code to having a one-armed Future Gohan appear in a fighting game.
Do you truly believe that they can't do it?

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by EXBadguy » Thu Jun 16, 2016 6:44 am

Zenkashuu wrote:
EXBadguy wrote:Yeah, most of the lip syncing for Japanese games are only made for their dub, and Xenoverse 1 was no different. I mean, just look at their mouths, they move PERFECTLY! I always want to know why it's always like that. Why isn't there perfect lip syncing for the dub? Does it have to do with money?
Money and time. Why should they re-animate everything to match ENG dub?
I don't see why shouldn't they. It's just embarrassing to see somebody saying something so small like "Give up", only to see their mouths move many times instead of twice, along with their mouths moving incorrectly with the vowel, you know what I mean? Namco re-animates stuff for the Soul Calibur ENG dub(regarding the in-game models), so why not DB. They just need to give Dimps more time for that.
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