Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.
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Re: Super Animation Catalogue - [Updated with #51]

Post by Ajay » Tue Jul 12, 2016 2:15 pm

JulieYBM wrote:Oh, God, not ufotable. I hate what they do to their effects animation.
Oh good, let me trigger the shit out of you then.

[spoiler]Image[/spoiler]
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Re: Super Animation Catalogue - [Updated with #51]

Post by Neo-Makaiōshin » Tue Jul 12, 2016 2:35 pm

I wouldn't mine UFOTABLE take on Drago Ball... Now if you excuse me I will hide myself from JulieYBM.
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Re: Super Animation Catalogue - [Updated with #51]

Post by saiyanvegetable » Tue Jul 12, 2016 2:40 pm

JulieYBM wrote:Oh, God, not ufotable. I hate what they do to their effects animation.
.
Considering they gave us Fate Zero and Fate Stay/Night 2014 which were absolutely fucking top notch and one of the most beautifully animated shows I've ever seen, I sure as hell wouldn't mind.

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Re: Super Animation Catalogue - [Updated with #51]

Post by neolux » Tue Jul 12, 2016 3:14 pm

[spoiler]Image[/spoiler]

Look at this beautiful cel :D it's great! I wish I could get one...

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Re: Super Animation Catalogue - [Updated with #51]

Post by JulieYBM » Tue Jul 12, 2016 3:36 pm

Ajay wrote:
JulieYBM wrote:Oh, God, not ufotable. I hate what they do to their effects animation.
Oh good, let me trigger the shit out of you then.

[spoiler]Image[/spoiler]
I'm more offended by your use of a re-draw than anything else, to be honest.

Jesus, what is the matter with people and their cherry-picking?
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Re: Super Animation Catalogue - [Updated with #51]

Post by A Man named RJ » Tue Jul 12, 2016 3:48 pm

Ajay wrote:
Now excuse me while I go and watch Mob Psycho 100 again to remind myself that things can look flashy without going full-Ufotable. :lol:
OH SHIT, I FOROGT THAT CAME OUT!

I know what i'll be watching.

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Re: Super Animation Catalogue - [Updated with #51]

Post by Lookerman » Tue Jul 12, 2016 3:49 pm

JulieYBM wrote:Oh, God, not ufotable. I hate what they do to their effects animation.

Toei Animation tries so hard to have their home-grown talent stand as the pillars of their studio while others use freelancers more so than anything else to define each of their series. Toei Animation could really learn from this. Then again, this could also learn to let their talent breath, too.
I really would love to see more freelancers pop up too. It'd help out their schedules a lot. Maybe if they weren't too strict with their drawing counts too, or at least know how to use them, that'd also help (moreso seeing that they're making action shows like Super, more often than not).
A Man named RJ wrote: Yeah but it's not just there either. There are several moments where 2011 just takes some weird shortcuts
I could rant on how awesome the cinematography, character designs and even colors are to 1999's fights all day, (Like How the camera always keeps Hisoka at a higher angle than Gon, until Gon begins to gain some ground and Hisoka 's height lowers. When he loses that ground Hisoka's height shoots right back up, and in Hisoka's POV you're looking DOWN at Gon. This is Cinematic heiarchy. The higher up in frame the character is the more important or daunting he is. ) but this is a Dragon Ball forum so ill leave it at just that parenthesis

Onto the topic of Dragon Ball Shortcuts, and Toei in general. I've always gotten the more "traditionalist" vibe from Toei. A lot of other (non Toei) anime mask their budget restraints by darkening the colors, shaking the camera a lot, and placing dynamic coloring on stills. Toei I rarely see do this for some reason. Every Shortcut i see taken is a really traditionally cheap shortcut. Take One-piece. Watch through the beginning (and tven the last episode had this) Take a shot every time they do a zoom on the frame instead of animating a dolly shot (By this i mean the lines are really, awkwardly thick , until it zooms out) that's just a cheap work-around a dolly. it works in film because focus can adjust as you zoom, not so much in animation, because you're zooming in on lines.

Well Toei never really uses their shortcuts properly because I've always seen them use more traditional shortcuts. As a matter of fact the most modern shortcut-rific thing I've seen out of DBS (aside from Super Still-long's summoning) was This week's episode and the stock after-effects fire and explosions. I'm surprised nobody mentioned them, they looked awful.

But I give Madhouse (and all the other studios that did work for the show) and HxH 2011 props for something. they understood when animation WASNT necessarily needed, the shot with Gon charging his Jajanken, didnt need real animation until the climax of the action. As a result of this we got some stellar atmosphere. Super isnt using it to it's best of ability, and I'd argue Toei doesnt like them for whatever reason.
Really, we could be talking about animation shortcuts until the cows come home (not just those employed by long-running anime, but just animation -American & Japanese; Hand-drawn & CGI- in general). But considering this is a forum for Dragon Ball related topics. I'll preface by saying that the older shows handled the limited animation aspect better than Super has been doing. Like Toei's been decreasing the amount of drawings per episode, coupled with sub-standard animators from their talent pool, or from lesser companies or Toei Philippines.

Normally, I'd blame the schedule for this, but I'm more than willing to agree with just how traditionalist Toei's been these days (and even back in the day, they usually felt almost half a decade behind the other animation companies).

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Re: Super Animation Catalogue - [Updated with #51]

Post by neolux » Tue Jul 12, 2016 4:15 pm

A Man named RJ wrote: When i think of Bones i think of one of the studios that perfected how to handle a Shonen anime (FMA:B) Along with Sunrise (Gintama no seriously, Gintama like... go watch it if you havent).
Gintama is the best thing that has come out :D and with really amazing animation! Makes me sad that some people don't give it the chance haha but oh well, we're in a Dragon Ball Super Animation forum tho... and I don't wanna end up discussing about other animes xD hahahaha

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Re: Super Animation Catalogue - [Updated with #51]

Post by Alee9977 » Tue Jul 12, 2016 4:49 pm

Well, we are having a Yashima episode next week and I know it will have poor animation.
Does anybode know when are we having a Ishikawa or Karasawa episode?

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Re: Super Animation Catalogue - [Updated with #51]

Post by neolux » Tue Jul 12, 2016 4:56 pm

Alee9977 wrote:Well, we are having a Yashima episode next week and I know it will have poor animation.
Does anybode know when are we having a Ishikawa or Karasawa episode?

The animatoris confirmed right now, are the following: Ep52 Yashima, Ep 53 Ishikawa,Ep 54 Shimanuki if i'm not wrong

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Re: Super Animation Catalogue - [Updated with #51]

Post by Avok » Tue Jul 12, 2016 5:17 pm

I was watching the new Tales anime and man, there were some things that I didn't like, visuals-wise, but God, the atmosphere and how the characters blend with the background is amazing. I've always love the way Ufotable uses colours and lighting.
Hit!! wrote: Right now right now!! Its basically the only problem it has.

In this Trunks arc, the writing, the pacing, the world building and the story are pretty fucking on point so far. The only thing that is left is the animation and the colouring. Of course, there is ALWAYS room for improvement, especially in Super right now, but it definitely doesn't have those seriously bad writing and pacing issues it had in the first 3 arcs, SO FAR!!! Things have gotten a lot better in the last few episodes.
I don't know if animation is the proper term. I preffer to call it visuals, because the colours, the art, the scenes composition, etc look not too god too. That way there is no room for misunderstandings.

As for the writing side, well, I surely have problems with the use of side-characters, the personality of certain characters and the weird humor dynamics, but yeah, this arc so far has been miles better than the U6 arc and the movies retelling.

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Re: Super Animation Catalogue - [Updated with #51]

Post by Alee9977 » Tue Jul 12, 2016 9:21 pm

Hit!! wrote: Right now right now!! Its basically the only problem it has.

In this Trunks arc, the writing, the pacing, the world building and the story are pretty fucking on point so far. The only thing that is left is the animation and the colouring. Of course, there is ALWAYS room for improvement, especially in Super right now, but it definitely doesn't have those seriously bad writing and pacing issues it had in the first 3 arcs, SO FAR!!! Things have gotten a lot better in the last few episodes.
Agree with this.
I love the slow pacing in DB, I don't like they are revealing Black's identity in two episodes, I can wait like 20 or 30 more. The only thing I don't like are the colours, I'm fine with the animation that is improving (except for this Yashima episode that I don't have a lot of hopes in it).

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Re: Super Animation Catalogue - [Updated with #51]

Post by Bansho64 » Tue Jul 12, 2016 9:38 pm

Since this topic has a lot of discussion concerning this animator, I figured I could post two videos of his work from the Z anime and his work from Super. I don't mean for this to spiral into a heated debate or create conflict about which one is better or worse. I also understand that these are only two videos and not at all an entire representation of everything this animator has done. I thought it just might be interesting to look at some of his body of work and how his style of animation is different from back then.

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Re: Super Animation Catalogue - [Updated with #51]

Post by nite_jay » Tue Jul 12, 2016 9:58 pm

Is Yashima just the Ebisawa of Super something? :yawn:

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Re: Super Animation Catalogue - [Updated with #51]

Post by Alee9977 » Tue Jul 12, 2016 10:13 pm

nite_jay wrote:Is Yashima just the Ebisawa of Super something? :yawn:
Yashima is the Uchiyama of Super

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Re: Super Animation Catalogue - [Updated with #51]

Post by kinisking » Tue Jul 12, 2016 10:13 pm

Alee9977 wrote:
Hit!! wrote: Right now right now!! Its basically the only problem it has.

In this Trunks arc, the writing, the pacing, the world building and the story are pretty fucking on point so far. The only thing that is left is the animation and the colouring. Of course, there is ALWAYS room for improvement, especially in Super right now, but it definitely doesn't have those seriously bad writing and pacing issues it had in the first 3 arcs, SO FAR!!! Things have gotten a lot better in the last few episodes.
Agree with this.
I love the slow pacing in DB, I don't like they are revealing Black's identity in two episodes, I can wait like 20 or 30 more. The only thing I don't like are the colours, I'm fine with the animation that is improving (except for this Yashima episode that I don't have a lot of hopes in it).
I don't think they're revealing his identity. At first it seemed that way, but now it seems they're still trying to find out.
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Re: Super Animation Catalogue - [Updated with #51]

Post by Ajay » Wed Jul 13, 2016 6:29 am

Alee9977 wrote:
nite_jay wrote:Is Yashima just the Ebisawa of Super something? :yawn:
Yashima is the Uchiyama of Super
In the sense that his style is often proportionally all over the place and features super pointy noses, I suppose he's both. In other ways, he's neither. He's a big saving grace for Super since he solos so many episodes. Not a lot of animators can do that, especially under Super's time limits, so I can give him a pass.
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Re: Super Animation Catalogue - [Updated with #51]

Post by JulieYBM » Wed Jul 13, 2016 9:35 am

Yasima is traditionally a solo key animator but he has yet to actually do that for Super. That just goes to show the problems with the series.
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Re: Super Animation Catalogue - [Updated with #51]

Post by Ajay » Wed Jul 13, 2016 10:00 am

He's solo animated several episodes now. I don't think you can really discredit that just because one person or TAP were involved in 2nd KA.

4, 9, 15, and even 28 if you wanna slightly push the definition of "solo".
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Re: Super Animation Catalogue - [Updated with #51]

Post by neolux » Wed Jul 13, 2016 2:48 pm

Hey guys! I just want your opinion. Which recoloring do you think is better? Which one do you like the most? The top one is the original color design, obviously from DBS.
Image

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