"Dragon Ball XENOVERSE 2" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Wed Aug 17, 2016 12:36 pm

I don't know, but here they are.

[spoiler]Image Image[/spoiler]

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ArchedThunder » Wed Aug 17, 2016 12:38 pm

Very interested to see gameplay of Dodoria, 16 and Cooler.
Hopefully we get a new trailer at Gamescom with some new stuff in it.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by THEGOKU » Wed Aug 17, 2016 12:42 pm

That tree of might stage looks perfect how they did it and makes a whole lot of sense. Also in the screenshot for the TP character it says costume 1 has it been confirmed we can have more than one outfit saved for our characters?

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ArchedThunder » Wed Aug 17, 2016 12:44 pm

THEGOKU wrote: Also in the screenshot for the TP character it says costume 1 has it been confirmed we can have more than one outfit saved for our characters?
You could in the first game, so I don't see why anyone would think you couldn't in this one.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Wed Aug 17, 2016 12:45 pm

THEGOKU wrote:That tree of might stage looks perfect how they did it and makes a whole lot of sense. Also in the screenshot for the TP character it says costume 1 has it been confirmed we can have more than one outfit saved for our characters?
We could do that already.
When Super apparently shoves Goku down our throats:

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- FoolsGil, Out of Context, 2017

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Anime Kitten » Wed Aug 17, 2016 12:45 pm

1. I am hoping very much for costumes instead of those awful Presets.
2. Too bad the TP has the same Male Saiyan stance as last game. I would like to have the ability to change it.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Mnich » Wed Aug 17, 2016 12:47 pm

SSJ4 Vegeta! You won't escape from me this time.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Wed Aug 17, 2016 12:48 pm

Notice that the Trunks here is the pre-Time Patroller one... Now if only someone plays with him, we would know whether he already has Super Saiyan 2 or not.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by THEGOKU » Wed Aug 17, 2016 12:49 pm

ArchedThunder wrote:
THEGOKU wrote: Also in the screenshot for the TP character it says costume 1 has it been confirmed we can have more than one outfit saved for our characters?
You could in the first game, so I don't see why anyone would think you couldn't in this one.
Well this is going to sound very dumb but I literally had no clue about that. So this is new news to me. :lol:

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Wed Aug 17, 2016 12:49 pm

Grimlock wrote:I don't know, but here they are.

[spoiler]Image[/spoiler]
Is that the wasteland stage beside it? Because there seems to be some strange fire/smokey-thing on it's picture...
When Super apparently shoves Goku down our throats:

Kanassa wrote:
FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
- FoolsGil, Out of Context, 2017

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ArchedThunder » Wed Aug 17, 2016 12:49 pm

Anime Kitten wrote:1. I am hoping very much for costumes instead of those awful Presets.
What do you mean?

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by DarkPrince_92 » Wed Aug 17, 2016 12:50 pm

Anime Kitten wrote:1. I am hoping very much for costumes instead of those awful Presets.
2. Too bad the TP has the same Male Saiyan stance as last game. I would like to have the ability to change it.

Same. Would love Goku SS3's stance as an option. And not have the same throw as Raditz. :problem:
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Wed Aug 17, 2016 12:51 pm

THEGOKU wrote:
ArchedThunder wrote:
THEGOKU wrote: Also in the screenshot for the TP character it says costume 1 has it been confirmed we can have more than one outfit saved for our characters?
You could in the first game, so I don't see why anyone would think you couldn't in this one.
Well this is going to sound very dumb but I literally had no clue about that. So this is new news to me. :lol:
To be fair, I didn't know about it until I accidentally stumbled upon the option...
DarkPrince_92 wrote:
Anime Kitten wrote:1. I am hoping very much for costumes instead of those awful Presets.
2. Too bad the TP has the same Male Saiyan stance as last game. I would like to have the ability to change it.

Same. Would love Goku SS3's stance as an option. And not have the same throw as Raditz. :problem:
I wish we could change both our throw and overall fighting style, delivering the same amount of damge and effect as such, but looking different.
When Super apparently shoves Goku down our throats:

Kanassa wrote:
FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
- FoolsGil, Out of Context, 2017

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Anime Kitten » Wed Aug 17, 2016 1:01 pm

ArchedThunder wrote:What do you mean?
Goku had almost every version of his typical orange/blue gi, but we had Presets with weak stats and sometimes bad movesets instead of actual costumes.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ArchedThunder » Wed Aug 17, 2016 1:26 pm

Anime Kitten wrote:
ArchedThunder wrote:What do you mean?
Goku had almost every version of his typical orange/blue gi, but we had Presets with weak stats and sometimes bad movesets instead of actual costumes.
Oh, I thought you were talking about presets for custom characters. I also really hope we can customize the movesets for the series characters.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Nickolaidas » Wed Aug 17, 2016 1:53 pm

Really looking forward to see if Cooler transforms, instead of being a separate character.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by desu » Wed Aug 17, 2016 2:20 pm

I can't wait to find out how that Tree of Might map works out, Xenoverse's maps are the most detailed I've seen in a Dragon Ball videogame.
Super 17 and Super Saiyan 4 Vegeta pretty much confirm Super 17 and Shadow Dragons arc, but it's weird they chose Super Saiyan 4 Vegeta... They could have easily made a GT costume for Vegeta to go with GT Goku.
If wonder if every movie character will get their own stage... Hopefully, because I would want to play in New Planet Vegeta, New Namek (which has more land mass), Big Gete Star or a Destroyed City.
Last edited by desu on Wed Aug 17, 2016 2:23 pm, edited 1 time in total.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Hellspawn28 » Wed Aug 17, 2016 2:22 pm

I do wonder if Goku Black will go SSj Rose or not? It makes me wonder if Dimps knew about the transformation while working on the game.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Wed Aug 17, 2016 2:29 pm

Hellspawn28 wrote:I do wonder if Goku Black will go SSj Rose or not? It makes me wonder if Dimps knew about the transformation while working on the game.
Well, Toriyama does oversee the project doesn't he? Maybe they got lucky and he told them about it.
When Super apparently shoves Goku down our throats:

Kanassa wrote:
FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
- FoolsGil, Out of Context, 2017

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Dbzfan94 » Wed Aug 17, 2016 2:36 pm

Hellspawn28 wrote:I do wonder if Goku Black will go SSj Rose or not? It makes me wonder if Dimps knew about the transformation while working on the game.
I'm sure it wouldn't be hard to do anyway considering he has Goku's model and could easily just color the SSJ hair pinkish

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