"Dragon Ball XENOVERSE 2" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Kanassa
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Thu Aug 25, 2016 10:37 pm

ArchedThunder wrote:
sintzu wrote:No interactive boss battles.
What are you talking about? They've modified the boss battles to be more dynamic.
I think he means like QTE's, like UT had.
Last edited by Kanassa on Thu Aug 25, 2016 11:17 pm, edited 2 times in total.
When Super apparently shoves Goku down our throats:

Kanassa wrote:
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by donkeyjack » Thu Aug 25, 2016 10:46 pm

sintzu wrote:No interactive boss battles.

Little to no changes in the gameplay and graphics.

Not many new stages.

And now they're skipping characters who should've been in the 1st game to potentially sell them to us as DLC ? and to make things worse they're forcing us to pre order it to get the one character who's truly new and who everyone wants.

The franchise as a whole has been messing up left and right ever since BOG but the one thing that stood out was XV but I guess it has to get in line with the rest of the mediocrity the franchise has been putting out.

Hopefully this will be a financial flop so that CyberConnect2 can potentially take over and show us what the franchise is truly capable of like what they did with Naruto.
I respectfully disagree, sir. Xenoverse combat leagues boundaries over the Storm series. I, mostly agree with you, but CC2 needs to continued their work on FFVII:R and other Naruto games and such, sir.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Thu Aug 25, 2016 11:18 pm

Also, a breakdown of some of the improvments to combat: https://www.youtube.com/watch?v=oAcjzP5r-_I
When Super apparently shoves Goku down our throats:

Kanassa wrote:
FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
- FoolsGil, Out of Context, 2017

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Rinsankajugin » Thu Aug 25, 2016 11:47 pm

Kanassa wrote:Also, a breakdown of some of the improvments to combat: https://www.youtube.com/watch?v=oAcjzP5r-_I
I just noticed, Time Patrol Trunks' transformation is called "Future Super Saiyan."

I wonder what makes it different from normal SSJ.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Thu Aug 25, 2016 11:59 pm

And I hope until the release they add Super Saiyan 2 to all versions of Trunks (except present, of course).

Also, will they skip Super Saiyan 2 for GT Goku again? :| I haven't seen it for him yet so if anyone did, please let me know.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Bullza » Fri Aug 26, 2016 12:19 am

Is this game going to have an original villain like how the last game had Demigra and to a lesser extent Towa and Mira?

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ArchedThunder » Fri Aug 26, 2016 12:25 am

Bullza wrote:Is this game going to have an original villain like how the last game had Demigra and to a lesser extent Towa and Mira?
No idea yet, they're being very hush hush on the story.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Rinsankajugin » Fri Aug 26, 2016 1:21 am

My guess is that Towa and Mira will stay the main bad guys, and the final missions have you dealing with Darkness Towa and Super Mira.

If Demigra returns, it'll be for a secret or side mission.

If Dimps does a sequel-hook like they did for the first game, I hope it hints at the reveal of Towa and Mira's future son, Fu, becoming the villain of XV3.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Bullza » Fri Aug 26, 2016 2:30 am

It'd be disappointing if they didn't give us anyone new. Half the reason the last game was so successful was because it had an original story and characters and so far with this one I have no idea what the story is supposed to be though it looks very similar and I've seen no new characters except for Timebreaker Bardock who you can barely even call new.

I hope the story isn't just going to be the usual Raditz to Buu storyline but with changes like Cooler shows up in the fight between Goku and Frieza because that's basically the same thing they did with the last game.

Xenoverse did at least have an original saga at the end with an original villain. It also had animated cutscenes. I've seen no sign of any of that yet with just two months to go.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Lord Frieza » Fri Aug 26, 2016 3:57 am

Have we seen that awesome Bending Kamahamaha befor? It looks really cool.

Seems like I'll be spoiled for choice on attacks this time around.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by sintzu » Fri Aug 26, 2016 4:12 am

Bullza wrote:Half the reason the last game was so successful was because it had an original story and characters and so far with this one I have no idea what the story is supposed to be.
When it was announced they said something along the lines of it not being as exciting for returning players due to how similar it'll be to the 1st one.
July 9th 2018 will be remembered as the day Broly became canon.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Zenkashuu » Fri Aug 26, 2016 4:52 am

donkeyjack wrote:
Zenkashuu wrote:
donkeyjack wrote:Cooler's advance gameplay
https://www.youtube.com/watch?v=VbxqCUDhT_M

Cooler's advance combos
https://www.youtube.com/watch?v=8GeMZWjLE6I
More like advanced air punching.
Huh, what on earth is advance air punching? This dude has made XV2 look better than Senju, SeeReax, and Rhymestyle. Those three cannot pull off any of the maneuvers that DissidiaStuff did.
Only saw the first video which didn't demostrate something special but if you were impressed by it, good for you. XenoVerse's tracking system is still loose for my likings and having meter for teleportation doesn't do things better.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by sintzu » Fri Aug 26, 2016 4:53 am

ArchedThunder wrote: What are you talking about ?

One of the big things they've focused on is how they've tightened the combat up drastically and those who have played the demos have mentioned that it feels a lot better.

All he said was that if people want them they can add them, that isn't them actively not including them in the game to be sold later.

Doesn't it get tiring for you to post such cynical posts every day?
Boss battles against Freeza for example with quick time events and cutscenes.

Who are saying that ? normal gamers/gaming media or the popular DB youtubers who say everything the franchise does is a 10/10 masterpiece ?

That's what every company does with DLC.

Sorry for having high expectations for the franchise.
July 9th 2018 will be remembered as the day Broly became canon.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Bullza » Fri Aug 26, 2016 5:34 am

sintzu wrote:
Bullza wrote:Half the reason the last game was so successful was because it had an original story and characters and so far with this one I have no idea what the story is supposed to be.
When it was announced they said something along the lines of it not being as exciting for returning players due to how similar it'll be to the 1st one.
Yeah I'm concerned that this one is just going to be a quick and easy cash in for them. The only standout thing for me that I've seen when compared to the last one is the size of the HUB.

They're just shoving in the characters that weren't important enough to be included last time like Dodoria and Lord Slug even though there's plenty of actual new characters that they could have gone with like Champa or Shisami.

I've seen I think only 3 stages that weren't in the last game. The rest were just copied and pasted from Xenoverse. The character models also look like they were copied and pasted from the last one. Not sure if the music or animations will be aswell.

And the story so far looks like the same thing again so....I dunno, except for the HUB most of this new stuff could have just been DLC for the last one. This is more like Naruto Storm Generations as opposed to Naruto Storm 3 or something.

I know it's not out yet but even if they didn't include the stuff from Super there was still plenty of actual new stuff that hadn't even been in any of the games that could have been in this one.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by EXBadguy » Fri Aug 26, 2016 8:26 am

I'll admit, I'm dissappointed that the Buu forms aren't in, along with not adding features for characters who use swords. Oh, well, it's not like I use them anyway, as we still have the story, combat, and parallel quests to keep me hyped, cuz judging from the news the quests are complete overhaul from the first game.
sintzu wrote:
Hopefully this will be a financial flop so that CyberConnect2 can potentially take over and show us what the franchise is truly capable of like what they did with Naruto.
Hell no, man! Really? People STILL want CC2 to make a DBZ game? So you only want the story mode and visuals to be the only thing that's good about the game? The gameplay and modes in the Storm games are shallow. as. fuck! Who needs interactive boss battles, anyway, just make the hub world and the story itself good.
sintzu wrote:
Who are saying that ? normal gamers/gaming media or the popular DB youtubers who say everything the franchise does is a 10/10 masterpiece ?
They fixed the transformation system, they have a new stamina-eating system, more comobos, new dashing system, what more did you want? And here's one video explaining some changes. https://www.youtube.com/watch?v=WLogyfbaDao
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by THEGOKU » Fri Aug 26, 2016 9:14 am

I don't know if it was just the videos but do the characters look even bulkier than in xv1? Also after seeing that combo video that dragon fist we have is awesome to have in the game but it is very underwhelming compared to the ones we had in other games. Other than that you can see a lot of improvements have been done to the combat. Hell and even if not I am just glad they changed the health bar and gave us more.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Fri Aug 26, 2016 9:35 am

THEGOKU wrote:I don't know if it was just the videos but do the characters look even bulkier than in xv1? Also after seeing that combo video that dragon fist we have is awesome to have in the game but it is very underwhelming compared to the ones we had in other games. Other than that you can see a lot of improvements have been done to the combat. Hell and even if not I am just glad they changed the health bar and gave us more.
Android 16 seems to have some retty good combos with his Rocket fist and Android Tackle. This video experiments with him: https://www.youtube.com/watch?v=F5X3wA3NGms

Cooler has some good ones too, but many of the demo players are saying that his Supernova is too fast and powerful.
When Super apparently shoves Goku down our throats:

Kanassa wrote:
FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
- FoolsGil, Out of Context, 2017

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by THEGOKU » Fri Aug 26, 2016 9:52 am

Kanassa wrote:
THEGOKU wrote:I don't know if it was just the videos but do the characters look even bulkier than in xv1? Also after seeing that combo video that dragon fist we have is awesome to have in the game but it is very underwhelming compared to the ones we had in other games. Other than that you can see a lot of improvements have been done to the combat. Hell and even if not I am just glad they changed the health bar and gave us more.
Android 16 seems to have some retty good combos with his Rocket fist and Android Tackle. This video experiments with him: https://www.youtube.com/watch?v=F5X3wA3NGms

Cooler has some good ones too, but many of the demo players are saying that his Supernova is too fast and powerful.
The fast part I understand have I'm sure you've seen how quick he gathers ki to do it in both movies. I'm sure come time for the game to release that it will be less powerful. On a side note after reading up on the recent developer interview it seems that the DLC will be a mix of probably Super, Movies and Forms/missing characters but all stuff except for Super that could have been added in. I believe it was DevilsCorpse that said he doesn't want to pay for forms that should have been in and that is how I would feel. I pre-ordered the Deluxe Version and knowing this it kind of takes away joy from that.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Fri Aug 26, 2016 9:55 am

THEGOKU wrote:
Kanassa wrote:
THEGOKU wrote:I don't know if it was just the videos but do the characters look even bulkier than in xv1? Also after seeing that combo video that dragon fist we have is awesome to have in the game but it is very underwhelming compared to the ones we had in other games. Other than that you can see a lot of improvements have been done to the combat. Hell and even if not I am just glad they changed the health bar and gave us more.
Android 16 seems to have some retty good combos with his Rocket fist and Android Tackle. This video experiments with him: https://www.youtube.com/watch?v=F5X3wA3NGms

Cooler has some good ones too, but many of the demo players are saying that his Supernova is too fast and powerful.
The fast part I understand have I'm sure you've seen how quick he gathers ki to do it in both movies. I'm sure come time for the game to release that it will be less powerful. On a side note after reading up on the recent developer interview it seems that the DLC will be a mix of probably Super, Movies and Forms/missing characters but all stuff except for Super that could have been added in. I believe it was DevilsCorpse that said he doesn't want to pay for forms that should have been in and that is how I would feel. I pre-ordered the Deluxe Version and knowing this it kind of takes away joy from that.
Remember, we're getting free updates along side DLC. The interview never saids that requested characters will be apart of DLC.
When Super apparently shoves Goku down our throats:

Kanassa wrote:
FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
- FoolsGil, Out of Context, 2017

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Nightzus » Fri Aug 26, 2016 10:01 am

EXBadguy wrote:
sintzu wrote: Who are saying that ? normal gamers/gaming media or the popular DB youtubers who say everything the franchise does is a 10/10 masterpiece ?
They fixed the transformation system, they have a new stamina-eating system, more comobos, new dashing system, what more did you want? And here's one video explaining some changes. https://www.youtube.com/watch?v=WLogyfbaDao
I don't want to tackle this game yet (I'll play and probably enjoy it as well), but to be completely honest, it's kinda sad that Dimps/Bandai Namco are trying to hype us (and succeeding) combat/gameplay wise with features we had as early as in Budokai/Spaking series...

I mean, when you think about it, some people praise them for including:
  • - In Game transformations not being ultimates and not being completely OP
    - More combos (? Still look shallow compared to what you could in Budokai 3, Sparking Neo/Meteor, heck even in RB1/2)
    - Dashing
which were all done previously and IMHO much better handled.

That being said, they did some great work with the RPG/quests/story systems (both in XV1 and apparently XV2) but if the combat system is repetitive and not enjoyable...

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