"Dragon Ball XENOVERSE 2" Official Discussion Thread

Discussion of all things related to Dragon Ball video games (console and portable games, arcade versions, etc.) from the entire franchise's history.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Jinzoningen MULE » Fri Sep 23, 2016 11:17 am

I think it's worth noting that most of the "new" in Xenoverse 2 seems to only surface-level.

Are there new levels? Yes, but they function almost exactly the same
Are there new characters? Yes, but the roster could have been much better
Better combat system? Only minor improvements, it's pretty much the same.
New levels? Sure, but it's bound to be a copy-paste job from the last time.

The point being that there are minor improvements, but they're only surface level. At its very core, this is a reskin, a way to cash in a second time without any innovation.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ekrolo2 » Fri Sep 23, 2016 11:18 am

Grimlock wrote:Expansion is what happened to Golden Freeza. They added in XV but he didn't make it to the Story Mode, there was just a Parallel Quest about him and that's it. Now the Story Mode will have a completely new situation, new conflicts... And other new aspects that have been already mentioned.

Goku Black will be an expansion, not the whole game that will add new stuff to the lore, to the franchise (something that none of the past games ever dreamed to do).
Yeah, and the whole thing about hunting Illidan across the entire planet, the stuff with the Blood Elves coming under Kil'Jaden and the various plot lines of the Undead were new situations, new conflicts which showed off new environments, new elements and you know what? That doesn't make Frozen Throne a fucking sequel!
Zenkashuu wrote:So, it's not a real sequel cause it didn't live up to your expectations. Seems legit.
It has actually: I knew it would be a glorified expansion pack the second I saw a late 2016 release date. My problem is everyone else suddenly freaking the fuck out about it like the warning signs weren't already there.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Zenkashuu » Fri Sep 23, 2016 11:22 am

It's XenoVerse's sequel, calling it expansion pack changes nothing. Get over it.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Jinzoningen MULE » Fri Sep 23, 2016 11:24 am

Zenkashuu wrote:It's XenoVerse's sequel, calling it expansion pack changes nothing. Get over it.
I agree, saying that it's not a sequel is idiotic, but calling it a rip-off is totally fair when they've only made surface-level changes.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by EXBadguy » Fri Sep 23, 2016 11:26 am

ekrolo2 wrote: I didn't ignore it, in fact, I addressed it there too. New setting? Frozen Throne gave about a dozen for Warcraft 3. New story? Frozen Throne did that too. Side quests? Did that too, gameplay changes? Did that too. Is it a sequel? Hell. No. It's an expansion pack that builds off 95% of its content from what existed before and using said assets for additional content.

That's what an expansion is: expanding on what already exists to crank out more shit in a shorter amount of time.
So a sequel is supposed to eliminate the content of the previous one and just put in brand spankin' new content? If so, then maybe I'd agree, but it's a DBZ game, we'll still have the same characters and moves. I'd call it an expansion pack if they just add in more characters, fanservice and just patching stuff, but I consider this a sequel cuz they switched things up in the gameplay department and the new world setting, that isn't built off of the previous one. If you still call this an expansion, then whatever.

At least the game didn't come out a year after the first one. I'd say a year and a half is okay.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by desu » Fri Sep 23, 2016 11:29 am

I consider every game as a sequel, maybe except... idk Infinite World? It didn't add too much to B3, even removed characters when it could have keeped them. I appreciate all the changes but I guess we're used to get like 30 new characters and 10 new stages with big DB titles sequels. And what we got in Xenoverse 2... is like around 25, with some being clones? And I counted like 5 new stages. It's a bit dissapointing to be honest. We'll have to wait for DLC i guess, but it'll probably focus more on Super than missing movies or forms.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ekrolo2 » Fri Sep 23, 2016 11:30 am

EXBadguy wrote:So a sequel is supposed to eliminate the content of the previous one and just put in brand spankin' new content? If so, then maybe I'd agree, but it's a DBZ game, we'll still have the same characters and moves. I'd call it an expansion pack if they just add in more characters, fanservice and just patching stuff, but I consider this a sequel cuz they switched things up in the gameplay department and the new world setting, that isn't built off of the previous one. If you still call this an expansion, then whatever.
No, but a brand spankin' sequel also doesn't re-use 95% of the old ones content with the same painstaking effort that it takes me to copy paste an essay from one word document to another. If you consider an incremental improvement a sequel, fine, go for it.

Me? I'm gonna call XV2 what it really is: Xenoverse Brotherhood, except I suspect AC Brotherhood probably had more actual work put into it than this.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Jinzoningen MULE » Fri Sep 23, 2016 11:40 am

ekrolo2 wrote:
EXBadguy wrote:So a sequel is supposed to eliminate the content of the previous one and just put in brand spankin' new content? If so, then maybe I'd agree, but it's a DBZ game, we'll still have the same characters and moves. I'd call it an expansion pack if they just add in more characters, fanservice and just patching stuff, but I consider this a sequel cuz they switched things up in the gameplay department and the new world setting, that isn't built off of the previous one. If you still call this an expansion, then whatever.
No, but a brand spankin' sequel also doesn't re-use 95% of the old ones content with the same painstaking effort that it takes me to copy paste an essay from one word document to another. If you consider an incremental improvement a sequel, fine, go for it.

Me? I'm gonna call XV2 what it really is: Xenoverse Brotherhood, except I suspect AC Brotherhood probably had more actual work put into it than this.
Brotherhood actually made lots of innovations to the AC franchise, it should be given more credit. With a few tweaks, it could have been the absolute best sandbox game of it's day
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by THEGOKU » Fri Sep 23, 2016 11:41 am

Jinzoningen MULE wrote:I think it's worth noting that most of the "new" in Xenoverse 2 seems to only surface-level.

Are there new levels? Yes, but they function almost exactly the same
Are there new characters? Yes, but the roster could have been much better
Better combat system? Only minor improvements, it's pretty much the same.
New levels? Sure, but it's bound to be a copy-paste job from the last time.

The point being that there are minor improvements, but they're only surface level. At its very core, this is a reskin, a way to cash in a second time without any innovation.
That is exactly how I see it which is why I call it XV1.5 because of the minor changes. Take for example street fighter each new game has had new gameplay improvements on top of the graphics and the story and a new roster giving it reason to be called a sequel because of the improvements. These minor tweaks they have done for XV is all stuff that with more time could have been used to expand the game into something great which is what they did with XV1. I can call it XV2 when all the DLC packs with my season pass release and all the updates they plan to do are done. It's not to crap on a game that will be great but if you are going to go for the quick cash grab at least give it a different name like AC Revelations.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by EXBadguy » Fri Sep 23, 2016 11:45 am

So how are the new gameplay elements in this one considered "Incremental" to some of you?
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by dualist » Fri Sep 23, 2016 12:31 pm

EXBadguy wrote:So how are the new gameplay elements in this one considered "Incremental" to some of you?
You can't please everybody. The gameplay improvements look more significant imo. I this isn't considered a sequel, then I really don't know what is. And we are talking about a fighting game where you really can't make too many improvements on an already decent battle system. No one has given a legit list of suggestions that would make this a true sequel in their eyes. Did you want them to completley change the battle mechanics to something totally different? Didn't you want every dragonball character that existed added? I really want to know what you all wanted.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Fri Sep 23, 2016 1:05 pm

By this logic the only true sequels are reboots.
When Super apparently shoves Goku down our throats:

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Hellspawn28 » Fri Sep 23, 2016 1:18 pm

I think the single player mode will be good. I think it already looks like a improvement than the first game if you ask me.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Fri Sep 23, 2016 1:35 pm

A sequel's job is to continue from it's predicessor and improve upon the foundation already built by the first game. The reason DLC's and Expansions aren't counted s fullblown sequels is simple, because they're around 1/10 the size of the game they're expanding on. They're there to add an hour or two more enjoyment. Already, Xenoverse 2 is doing more then Xenoverse 1 ever did, whether you like said content or not (The new hub world with side quests within it for starters).
When Super apparently shoves Goku down our throats:

Kanassa wrote:
FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
- FoolsGil, Out of Context, 2017

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ekrolo2 » Fri Sep 23, 2016 1:44 pm

Kanassa wrote:A sequel's job is to continue from it's predicessor and improve upon the foundation already built by the first game. The reason DLC's and Expansions aren't counted s fullblown sequels is simple, because they're around 1/10 the size of the game they're expanding on. They're there to add an hour or two more enjoyment. Already, Xenoverse 2 is doing more then Xenoverse 1 ever did, whether you like said content or not (The new hub world with side quests within it for starters).
Okay, how is Frozen Throne not a sequel then when it pretty much rivals the main game in terms of content, story, and replayability then? Oh, I forgot to mention it adds it own, quasi-RPG campaign that basically serves as a glorified beta test for World of Warcraft. Does that count as a sequel?

No, it doesn't. Because it uses all of the assets from the previous game with either no or negligible changes and uses them for more story content, to make some new units and situations for the player to find themselves in. Dragon Age Awakening is another good example, everything in that is taken from the main game with a few alterations, new units, an entire new story and cast and that's not a full blown sequel: it's an expansion. Or how about Dawn of War 2 Retribution which has several campaigns for pretty much every Warhammer faction you can think of with their own storylines and lengthy missions, is that a sequel? Nope, all of its assets are from regular Dawn of War 2, just with a few more bells and whistles added in.

Everything from XV2 fits the bill of an expansion pack and not a proper sequel: the engine is practically the same one from before, the fighting system is 90% the same and the only real growth is the fact we've got more characters and a bigger hub city that are just built on a game from over a year ago. A real sequel creates a new engine from scratch, entire new game mechanics not present before and refines what already existed to a mirror sheen.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Hellspawn28 » Fri Sep 23, 2016 1:49 pm

If we get a third game, maybe XV3 will be the best in the series. 3rd DBZ games end up being consider to be the best in their series like Budokai 3 and Sparking Meteor (Tenkachi 3).
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ekrolo2 » Fri Sep 23, 2016 1:50 pm

Hellspawn28 wrote:If we get a third game, maybe XV3 will be the best in the series. 3rd DBZ games end up being consider to be the best in their series like Budokai 3 and Sparking Meteor (Tenkachi 3).
That's what I'm expecting. The REAL advancement is gonna come probably with XV3, hopefully that game gets an actual development cycle to be all it can be.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Fri Sep 23, 2016 1:58 pm

ekrolo2 wrote:
Kanassa wrote:A sequel's job is to continue from it's predicessor and improve upon the foundation already built by the first game. The reason DLC's and Expansions aren't counted s fullblown sequels is simple, because they're around 1/10 the size of the game they're expanding on. They're there to add an hour or two more enjoyment. Already, Xenoverse 2 is doing more then Xenoverse 1 ever did, whether you like said content or not (The new hub world with side quests within it for starters).
Okay, how is Frozen Throne not a sequel then when it pretty much rivals the main game in terms of content, story, and replayability then? Oh, I forgot to mention it adds it own, quasi-RPG campaign that basically serves as a glorified beta test for World of Warcraft. Does that count as a sequel?

I have little no idea on what Frozen Throne is, so I cannot really judge it. But if what you say is true, that does sound like it should of counted as a sequel.

No, it doesn't. Because it uses all of the assets from the previous game with either no or negligible changes and uses them for more story content, to make some new units and situations for the player to find themselves in. Dragon Age Awakening is another good example, everything in that is taken from the main game with a few alterations, new units, an entire new story and cast and that's not a full blown sequel: it's an expansion. Or how about Dawn of War 2 Retribution which has several campaigns for pretty much every Warhammer faction you can think of with their own storylines and lengthy missions, is that a sequel? Nope, all of its assets are from regular Dawn of War 2, just with a few more bells and whistles added in.
And they were both around 1/2 or a 1/4 of the game they were an expansion for.
Everything from XV2 fits the bill of an expansion pack and not a proper sequel: the engine is practically the same one from before, the fighting system is 90% the same and the only real growth is the fact we've got more characters and a bigger hub city that are just built on a game from over a year ago.
An improved fighting system and a bigger character roster is a big feature for a fighting game, and I don't know what you're on about with the Hub. Are you saying that it's just Toki-Toki with new buildings on it?
A real sequel creates a new engine from scratch, entire new game mechanics not present before
Where the hell dd you get that from? Some sequels create a new engine (Usually only when they're jumping to a new generation of console), some add entiely new big mechanics. You are talking about exceptions, not the rule.
and refines what already existed to a mirror sheen.
And Xenoverse 2 seems to be doing that.
When Super apparently shoves Goku down our throats:

Kanassa wrote:
FoolsGil wrote:I hope Mark is dead. But chances are the dragonballs will bring his stupid ass back. :D
- FoolsGil, Out of Context, 2017

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by ekrolo2 » Fri Sep 23, 2016 2:08 pm

Kanassa wrote:I have little no idea on what Frozen Throne is, so I cannot really judge it. But if what you say is true, that does sound like it should of counted as a sequel.
It's not counted as a sequel because it isn't, it uses game assets from the game that came out a year before and just uses those assets for a new story, new scenarios and a couple of additions. It doesn't evolve the existing formula in any significant and meaningful way, it just refines it slightly more.
Kanassa wrote:And they were both around 1/2 or a 1/4 of the game they were an expansion for.
And offered considerable value in spite of their smaller sizes, hell, they're longer than most full-priced games I've played recently. Much more than your (they're a tenth of the core games length, size,...)
Kanassa wrote:An improved fighting system and a bigger character roster is a big feature for a fighting game, and I don't know what you're on about with the Hub. Are you saying that it's just Toki-Toki with new buildings on it?
A fighting system that's 95% the exact same as the game from a year ago with some improvements does not a true sequel make. That's what an expansion pack does. That's what Frozen Throne, Dawn of War Retribution, Dragon Age Awakening all did. Hell, that's what Fallout New Vegas did but at least that didn't have the adamantium laced balls to call itself Fallout 4 when it clearly wasnt.
Kanassa wrote:Where the hell dd you get that from? Some sequels create a new engine (Usually only when they're jumping to a new generation of console), some add entiely new big mechanics. You are talking about exceptions, not the rule.
Look at practically any good sequel ever and tell me you don't see a drastic improvement from game to game, even ones in the same console generation. DMC3 came out in the same life span as DMC1 and 3 looks leaps and bounds better than 1 did. God of War 2 came out a mere two years after its predecessor and totally skull fucks it presentation-wise.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Anime Kitten » Fri Sep 23, 2016 2:12 pm

A sequel builds on what the previous game started with. It should not be expected to amount to a complete revamp where the gameplay is so improved, the graphics are upgraded to beyond amazing, and we get about 250 or 300 characters. No one's forcing you to buy it at all, much less on release day.
(Now I want someone to rename the thread to 1.5 for you guys...)

Back to the roster, though, the only other person I'm hoping for is Chronoa on that last slot. I know it's unlikely, but... please tell me it's actually likely? :cry: :lol:
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