Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.
User avatar
ArchedThunder
Born 'n Bred Here
Posts: 5718
Joined: Fri Dec 03, 2010 8:03 am

Re: Super Animation Catalogue 2.0 - Episode 61

Post by ArchedThunder » Mon Oct 10, 2016 2:06 pm

Sodhi wrote:There is a positive to all this though. We got Shida(Yeeeeeee), plus supervisors really are improving with the schedule. Ide takeo is back too. It won't be long until Hatano will be able to find good staff for battle episodes.
The art quality is stabilizing pretty well, Ishikawa and Shimanuki really seem to be pretty on top of things for example, so as the schedule improves a bit more I think at the very least Super will be able to finally have a pretty consistent art quality. We just need a handful of really talented animators that show up for important stuff, it'd be nice if One Piece could share a bit more staff with Super.
What do you mean Ide Takeo is back? He never left, he's the Chief Animation Supervisor for every odd numbered episode.
I hope that soon the schedule will be at a place that they'll be able to transition Higashide away from the role he's currently filling and instead let him focus on fewer episodes at a time, though with Toei just starting two new anime he might need to stay in his current role for a while longer.
Ajay wrote:
ArchedThunder wrote:Aizu hasn't even worked on Super since episode 44 and Miyuki only does 2nd KA on Super anyways
Oh, for sure. It's definitely not doom and gloom for Super's existing staff or anything (yet); someone like Higashide hasn't had his attention divided or anything. I just wouldn't underestimate the importance of 2nd KA, especially on Super.

We've seen how much impact they can have as of late. When the supervisors and chief supervisors seem to be doing so much clean-up, it was kinda nice knowing we had 2nd KAs who could do just as good as job, too! :lol:
Oh I know, It's just that I don't know if doing 2nd KA for another series will really affect their 2nd KA on Super, we'll have to see, they were already doing KA for One Piece alongside the 2nd KA for Super and we'll have to see if they are a regular 2nd KA for Tiger Mask or not. I'd love it if Miyuki came on as a Key Animator for Super, maybe after Tiger mask is over. It sure would be helpful if Ide Takeo did more corrections on the odd numbered episodes, or does he and I just don't notice? I have a hard time figuring out his style honestly.

Sodhi
I Live Here
Posts: 2180
Joined: Sun Aug 02, 2015 9:53 pm

Re: Super Animation Catalogue 2.0 - Episode 61

Post by Sodhi » Mon Oct 10, 2016 2:21 pm

ArchedThunder wrote: What do you mean Ide Takeo is back? He never left, he's the Chief Animation Supervisor for every odd numbered episode.
Whoops, I actually meant Inaba Jin, confused the name.

User avatar
ArchedThunder
Born 'n Bred Here
Posts: 5718
Joined: Fri Dec 03, 2010 8:03 am

Re: Super Animation Catalogue 2.0 - Episode 61

Post by ArchedThunder » Mon Oct 10, 2016 2:22 pm

Sodhi wrote:
ArchedThunder wrote: What do you mean Ide Takeo is back? He never left, he's the Chief Animation Supervisor for every odd numbered episode.
Whoops, I actually meant Inaba Jin, confused the name.
Ah, definitely. Hopefully we see some good stuff from him in the nearish future and hopefully he doesn't disappear again.

Sodhi
I Live Here
Posts: 2180
Joined: Sun Aug 02, 2015 9:53 pm

Re: Super Animation Catalogue 2.0 - Episode 61

Post by Sodhi » Mon Oct 10, 2016 2:31 pm

Only thing pissing me off is yamamuro. If he shows up in a later episode of this arc then fine, I take that back. However if he does not, then wth is wrong with the guy. Stop doing outside work and help your own goddam series. He didn't even do the ending this time.

User avatar
Anime Kitten
I Live Here
Posts: 4275
Joined: Mon May 23, 2016 3:53 pm
Contact:

Re: Super Animation Catalogue 2.0 - Episode 61

Post by Anime Kitten » Mon Oct 10, 2016 2:39 pm

Ajay wrote:For the sake of easy navigation, would you prefer the contents of each animator to be in a spoiler tag? You'd just have the headings one after the after and then you easily hit "View" to see the animator info and episode entries.
Go for it. I could see it being easier to navigate to a specific animator; less scrolling.
MyAnimeList | AniList
Discord: suchmisfortune

Sodhi
I Live Here
Posts: 2180
Joined: Sun Aug 02, 2015 9:53 pm

Re: Super Animation Catalogue 2.0 - Episode 61

Post by Sodhi » Mon Oct 10, 2016 2:41 pm

One thing I noticed while watching the recent episode was how much frames went into the 360 degree hug. They really put a lot of time and effort into that scene.

User avatar
ArchedThunder
Born 'n Bred Here
Posts: 5718
Joined: Fri Dec 03, 2010 8:03 am

Re: Super Animation Catalogue 2.0 - Episode 61

Post by ArchedThunder » Mon Oct 10, 2016 2:41 pm

Sodhi wrote:Only thing pissing me off is yamamuro. If he shows up in a later episode of this arc then fine, I take that back. However if he does not, then wth is wrong with the guy. Stop doing outside work and help your own goddam series. He didn't even do the ending this time.
I'm honestly kinda hoping he's getting ready to step down. If that's not the case he's likely busy with an episode (my guess would be 66), a TV special or a movie.

Saikyo no Senshi
Advanced Regular
Posts: 1205
Joined: Sat Apr 23, 2016 9:08 am
Location: Earth
Contact:

Re: Super Animation Catalogue 2.0 - Episode 61

Post by Saikyo no Senshi » Mon Oct 10, 2016 2:42 pm

Oonishi Ryou is one of the finest animators working for Toei Animation. His cut in ep #14 is still my favorite it's a shame he won't work in Super. His absence will be missed.

Hatano Morio also doesn't look like will direct or storyboard anytime soon until the schedule improves immensely. Tate Naoki is really the saving grace of Dragon Ball Super. I hope he doesn't ditch us.

What is Watanabe Koudai doing? Is he also working on Tiger Mask? It would be great to have him on Super.

- Travis
Ajay wrote: By the way, everyone. It was Yuki Hayashi who animated the Vegeta beatdown in Resurrection 'F', not Yuya Takahashi. I've made the same mistake before!
My bad. I always mess up the names.
Last edited by Saikyo no Senshi on Mon Oct 10, 2016 3:21 pm, edited 1 time in total.

User avatar
Ajay
Moderator
Posts: 6221
Joined: Sun May 26, 2013 6:15 pm
Location: Surrey, UK
Contact:

Re: Super Animation Catalogue 2.0 - Episode 61

Post by Ajay » Mon Oct 10, 2016 2:45 pm

ArchedThunder wrote:It sure would be helpful if Ide Takeo did more corrections on the odd numbered episodes, or does he and I just don't notice? I have a hard time figuring out his style honestly.
He does correct things here and there, but he's no Tsuji in terms of the extent of his corrections. I described him to Wezenheim like this the other day:

"Ide's the kinda guy who redraws a nose or an a ear, Tsuji's the mini-Yamamuro who'll tear your work up and redraw it from scratch"

I always see Ide's work as being a bit like Kitano's but everyone looks older/chubbier. Here's a few of his corrected scenes from this week's episode. And a Blu-ray correction, for good measure.

He doesn't often redraw everything, from what I've seen. Quite often I'll spot Ide's big eyes or his bulbous ears, but everything else doesn't match. I think he's just a bit more hands-off. I'm not a huge fan of him, so I'm not really complaining.
Sodhi wrote:Only thing pissing me off is yamamuro. If he shows up in a later episode of this arc then fine, I take that back. However if he does not, then wth is wrong with the guy. Stop doing outside work and help your own goddam series. He didn't even do the ending this time.
Well, he was busy with the Future Trunk special, and I get the feeling he's the one behind Xenoverse 2's cutscenes instead of Ide this time, so maybe that's why he's been absent since #39. Either way, he's definitely not on the show as much as he probably should be.

I don't really know how to feel. On one hand, sure, I don't care much for his style, but if he's going to be attached to the show, I'd much rather see him actually do something. Maybe in a chief supervisor role, or at the very least, actually providing regular key animation.

Maybe I'm missing something. Maybe character design and whatever else he does is far more time-consuming than I think. I don't know.
Follow me on Twitter for countless shitposts.

Deadtuber.

User avatar
ArchedThunder
Born 'n Bred Here
Posts: 5718
Joined: Fri Dec 03, 2010 8:03 am

Re: Super Animation Catalogue 2.0 - Episode 61

Post by ArchedThunder » Mon Oct 10, 2016 2:53 pm

Another thing I didn't think about with Yamamuro is depending on where they are on the next arc he might be busy finishing up character designs or something. That could definitely eat up a lot of his time if the arc has lots of new designs.
But yeah, with how much of a control freak he is for the visuals of Dragon Ball I'm surprised he doesn't Chief Supervise or even pop up as a 2nd Key Animator.
Ajay wrote:
ArchedThunder wrote:It sure would be helpful if Ide Takeo did more corrections on the odd numbered episodes, or does he and I just don't notice? I have a hard time figuring out his style honestly.
He does correct things here and there, but he's no Tsuji in terms of the extent of his corrections. I described him to Wezenheim like this the other day:

"Ide's the kinda guy who redraws a nose or an a ear, Tsuji's the mini-Yamamuro who'll tear your work up and redraw it from scratch"

I always see Ide's work as being a bit like Kitano's but everyone looks older/chubbier. Here's a few of his corrected scenes from this week's episode. And a Blu-ray correction, for good measure.

He doesn't often redraw everything, from what I've seen. Quite often I'll spot Ide's big eyes or his bulbous ears, but everything else doesn't match. I think he's just a bit more hands-off. I'm not a huge fan of him, so I'm not really complaining.
Ah, thank you.

User avatar
FortuneSSJ
Born 'n Bred Here
Posts: 5938
Joined: Sat Mar 30, 2013 9:07 pm

Re: Super Animation Catalogue 2.0 - Episode 61

Post by FortuneSSJ » Mon Oct 10, 2016 3:05 pm

Sodhi wrote:Only thing pissing me off is yamamuro. If he shows up in a later episode of this arc then fine, I take that back. However if he does not, then wth is wrong with the guy. Stop doing outside work and help your own goddam series. He didn't even do the ending this time.
If he doesn't show up later, I hope that means he's working on a new DB Movie/OVA.
A world without Dragon Ball is just boring.

Favourite old DB Animators: Masaki Sato and Tadayoshi Yamamuro
Favourite new DB Animators: Yuya Takahashi and Chikashi Kubota

User avatar
nite_jay
OMG CRAZY REGEN
Posts: 929
Joined: Sun Jun 05, 2016 10:52 pm

Re: Super Animation Catalogue 2.0 - Episode 61

Post by nite_jay » Mon Oct 10, 2016 3:13 pm

I hope Tsuji's corrections can pull through next. He/she really makes some episodes that would look like shit normally look okay for the most part. I'm also hoping for a small Higashide cut of Trunks fighting. I think that if these 2 things happen the episode will at least be tolerable.

Alee9977
OMG CRAZY REGEN
Posts: 769
Joined: Sun Mar 27, 2016 7:53 pm
Location: Mexico

Re: Super Animation Catalogue 2.0 - Episode 61

Post by Alee9977 » Mon Oct 10, 2016 3:28 pm

Yamamuro was the supervisor of episode 13 and in the same episode we had a new ending which was made by Yamamuro, so it's weird he wasn't the animator of this ending.

This is the opening of Xenoverse 2 (pretty bad actually...):
https://www.youtube.com/watch?v=09Qlz97g6XI

And I'm not sure, is Yamamuro animating it?

User avatar
Wezenheim
Advanced Regular
Posts: 1009
Joined: Wed Nov 04, 2015 2:41 pm

Re: Super Animation Catalogue 2.0 - Episode 61

Post by Wezenheim » Mon Oct 10, 2016 3:40 pm

nite_jay wrote:I hope Tsuji's corrections can pull through next. He/she really makes some episodes that would look like shit normally look okay for the most part. I'm also hoping for a small Higashide cut of Trunks fighting. I think that if these 2 things happen the episode will at least be tolerable.
I actually can't remember if it was brought up in the thread itself before, but I'm pretty sure Tsuji is a woman. Miyako is a feminine name from what I understand. A little fun fact about Japanese names: if a name ends with "ko", it's in all likelihood that of a female's. There might be exceptions but I can't remember off the top of my head and I'm still a novice when it comes to Japanese.

(Sorry if that was random, thought it might be fun to mention!)

User avatar
Nejishiki
I Live Here
Posts: 2406
Joined: Thu Mar 24, 2016 11:45 am

Re: Super Animation Catalogue 2.0 - Episode 61

Post by Nejishiki » Mon Oct 10, 2016 3:49 pm

Ajay wrote:Sorry for more meta-posting, but I had a quick question regarding the new layout of the catalogue.

For the sake of easy navigation, would you prefer the contents of each animator to be in a spoiler tag? You'd just have the headings one after the after and then you easily hit "View" to see the animator info and episode entries.

I only ask because I had a bit of feedback that as nice as everything is, it's a bit overwhelming. Thoughts?
I didn't find any comment relating to the subject, but I like the opening post without spoiler tags. It clashes with your work.

User avatar
kinisking
I Live Here
Posts: 4987
Joined: Sun Nov 22, 2015 2:21 pm
Location: United States.

Re: Super Animation Catalogue 2.0 - Episode 61

Post by kinisking » Mon Oct 10, 2016 4:12 pm

No spoilers please, it makes everything look uglier imo.
Jinzoningen MULE wrote: Maybe I should start making it a point not to comment when I'm not sure of something. Too many people know what they're talking about around here.
Disclaimer: I might get into a disagreement with you. Sometimes I might even get feisty about it. I'll never harbor negative feelings because of it though. I hope you feel the same way!
I made a bet with Alee9977 that Vegeta won't be beaten quickly by an opponent. If I lose, I switch my avatar to Vegeta getting beat by hit. If I win, he switches it to Vegeta holding Black by his hair. This will last a month.

User avatar
Baggie_Saiyan
Namekian Warrior
Posts: 10315
Joined: Sat Mar 30, 2013 5:22 pm
Location: Atlantis.

Re: Super Animation Catalogue 2.0 - Episode 61

Post by Baggie_Saiyan » Mon Oct 10, 2016 4:19 pm

ArchedThunder wrote:
Sodhi wrote:Only thing pissing me off is yamamuro. If he shows up in a later episode of this arc then fine, I take that back. However if he does not, then wth is wrong with the guy. Stop doing outside work and help your own goddam series. He didn't even do the ending this time.
I'm honestly kinda hoping he's getting ready to step down. If that's not the case he's likely busy with an episode (my guess would be 66), a TV special or a movie.
New movie is probably more likely since he along with another fella teased a new movie back in March in an interview.

User avatar
kinisking
I Live Here
Posts: 4987
Joined: Sun Nov 22, 2015 2:21 pm
Location: United States.

Re: Super Animation Catalogue 2.0 - Episode 61

Post by kinisking » Mon Oct 10, 2016 5:26 pm

I have a question for Ajay, or anyone else that's extremely knowledgeable on dragonball animation on here. From an objective standpoint, how does the Future Trunks arc animation stand up to dbz animation? Not choreography and art style, but actual animation.
Jinzoningen MULE wrote: Maybe I should start making it a point not to comment when I'm not sure of something. Too many people know what they're talking about around here.
Disclaimer: I might get into a disagreement with you. Sometimes I might even get feisty about it. I'll never harbor negative feelings because of it though. I hope you feel the same way!
I made a bet with Alee9977 that Vegeta won't be beaten quickly by an opponent. If I lose, I switch my avatar to Vegeta getting beat by hit. If I win, he switches it to Vegeta holding Black by his hair. This will last a month.

User avatar
nite_jay
OMG CRAZY REGEN
Posts: 929
Joined: Sun Jun 05, 2016 10:52 pm

Re: Super Animation Catalogue 2.0 - Episode 61

Post by nite_jay » Mon Oct 10, 2016 5:48 pm

kinisking wrote:I have a question for Ajay, or anyone else that's extremely knowledgeable on dragonball animation on here. From an objective standpoint, how does the Future Trunks arc animation stand up to dbz animation? Not choreography and art style, but actual animation.
Well, Idk if I'd say I'm extremely knowledgeable about animation, but I'd say it stacks up pretty nicely.

The first Black and Zamasu fights had some good moments, but they weren't the cream of the crop of DB weekly animation. The fights following the gang's arrival to the furure though is where things got pretty good. Some of Tate's episode would maybe be comparable to DBZ's best, but I wouldn't say better. Episode 57 had the best cut in all of DB weekly animation, but the rest in that episode was pretty standard to above average compared to DBZ.

I will say that some moments in the most recent episode were a lot better than what DBZ would have (Zamasu+Black hug, Black's big sword attack, maybe even Black evading Goku, Trunks, and Vegeta), but other than those the rest was pretty normal.

This is just my 2 cents, though. Hopefully I don't look stupid if somebody probably more knowledgable says the opposite. :P

User avatar
kinisking
I Live Here
Posts: 4987
Joined: Sun Nov 22, 2015 2:21 pm
Location: United States.

Re: Super Animation Catalogue 2.0 - Episode 61

Post by kinisking » Mon Oct 10, 2016 6:15 pm

I was genuinely surprised how much effort they put into that hug. The moment seemed a little forced though.
Jinzoningen MULE wrote: Maybe I should start making it a point not to comment when I'm not sure of something. Too many people know what they're talking about around here.
Disclaimer: I might get into a disagreement with you. Sometimes I might even get feisty about it. I'll never harbor negative feelings because of it though. I hope you feel the same way!
I made a bet with Alee9977 that Vegeta won't be beaten quickly by an opponent. If I lose, I switch my avatar to Vegeta getting beat by hit. If I win, he switches it to Vegeta holding Black by his hair. This will last a month.

Post Reply