"Dragon Ball XENOVERSE 2" Official Discussion Thread

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by nato25 » Thu Oct 13, 2016 9:02 pm

I think I know part of the reason why the marketing for Xenoverse 2 was so terrible. This guy with the glasses is the community specialist and he knows almost nothing about what he's talking about. Like there isn't much to remember as someone struggling to get a job (well one I actually want to do) this just makes me so furious!

Also re-watching the footage Black does indeed look he is just a palette swap for Goku with different supers. His base moveset looks the same. Man how do these live-streams always make the hype worse!

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Zelvin » Thu Oct 13, 2016 9:06 pm

nato25 wrote:I think I know part of the reason why the marketing for Xenoverse 2 was so terrible. This guy with the glasses is the community specialist and he knows almost nothing about what he's talking about. Like there isn't much to remember as someone struggling to get a job (well one I actually want to do) this just makes me so furious!
The marketing in North America is bad because the NA side of things just figure "It is a Dragonball game, it'll sell on its own". As has been noted, the marketing in the UK has been much more extensive. Frankly the community does most of the marketing for the company in North America with guys like Rhymestyle, Thundershot, Afrosenju, etc etc all doing the videos and hyping things up and getting peoples attention. It's basically free advertisement.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Thu Oct 13, 2016 9:09 pm

Also, this will be the first time Cabba and Frost will have English voice actors. I wonder who could play them. :think:

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by TL18 » Thu Oct 13, 2016 9:10 pm

Well the stream was...Okay? The only real plus was just seeing Black in action.

The Expert mission gameplay was new, but it didn't feel like "hype" worthy.

But I did love the Jiece and Ginyu cutscene.

Another thing, I guess I misunderstood Rhymestyle's tweets, but I thought he was implying that the Villainous forms wouldn't be a separate slot. But I guess it is.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Bullza » Thu Oct 13, 2016 9:12 pm

You have no idea what the hell you're talking about.
How so? Champa and Vados were shown prior to Super even airing. That was before July 2015. The first Xenoverse only came out in February 2015 itself.

That was apparently too early for them to end up being in the game? 16 months was too little time to make sure two extra characters could be in the game?

There was a new series but they couldn't have pushed back the release date for Xenoverse 2 to rethink their planning so that they could include something new from the show?

This game is using the exact same character models, same stage models, same music and even the same cutscenes and a lot more. They haven't even shown anything yet resembling any kind of story.Nothing in the way of any new original characters either.

It's an incredibly unnecessary cash crab and it will sell much worse because of it. They should have delayed production to make something worthwhile.
Last edited by Bullza on Thu Oct 13, 2016 9:13 pm, edited 1 time in total.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by VegettoEX » Thu Oct 13, 2016 9:12 pm

ArchedThunder wrote:You have no idea what the hell you're talking about.
I wouldn't phrase it exactly that way (so please reconsider how you discuss things with the community), but the message behind it is accurate to a tee.

Bullza, what you're describing is an ideal utopian game production schedule... which doesn't exist. There are metrics to be hit on all fronts, and nothing you've described is realistic in any way, shape, or form with a licensed game from this studio and this license holder with this kind of property in this kind of world.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Kanassa » Thu Oct 13, 2016 9:14 pm

Any speculation on the saga/mission titles? The ''Trunks's Blunder'' one in the Ginyu saga makes me think Trunsk is gonna get body swapped.
When Super apparently shoves Goku down our throats:

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Gyt Kaliba » Thu Oct 13, 2016 9:16 pm

So to sum it up, essentially the news we got was that there are more than 8 created character slots, we got to see Goku Black in action, and Frost (Final Form) and Cab - er, Kyabe, will be at least two of the first DLC additional characters, is that about right? Or is there anything else I missed or am forgetting?
Grimlock wrote:Also, this will be the first time Cabba and Frost will have English voice actors. I wonder who could play them. :think:
For Frost I'm betting it'll still be Chris Ayres, just like with Freeza, since they flat out acknowledge that he's supposed to sound pretty similar to him in-universe. Though they could also get Greg Ayres (who's already Guldo) to play him as well, as the two of them are pretty good at sounding fairly similar to each other sometimes. For Cabba, I want to guess Micah Solusod, who's already Tagoma, but would probably be able to make them sound different enough to make it work.
Last edited by Gyt Kaliba on Thu Oct 13, 2016 9:27 pm, edited 1 time in total.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Shin » Thu Oct 13, 2016 9:26 pm

Wow, voice option #11 for females is amazing. Just found out about it.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Bullza » Thu Oct 13, 2016 9:27 pm

Bullza, what you're describing is an ideal utopian game production schedule... which doesn't exist. There are metrics to be hit on all fronts, and nothing you've described is realistic in any way, shape, or form with a licensed game from this studio and this license holder with this kind of property in this kind of world.
What isn't realistic? They released Xenoverse in February 2015. Apparently they'd already decided the planning for the sequel prior to July 2015.

It's unrealistic for them to have spent more time planning so that Xenoverse 2 didn't have to come out only a year and a half later with mostly recycled content?

The previous Budokai and Tenkaichi games did not recycle maps and character models even though there was a years gap between releases. Why is it unrealistic to expect them to not copy and paste the same maps from the previous game when they didnt before?

It's kinda odd that people are giving them a free pass for recycling all the same stuff while offering very little in the way of anything new.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Chuquita » Thu Oct 13, 2016 9:30 pm

So it's "Kyabe"?

Well, I was using "Kabe" outside of this forum, so that's not that big a jump. Still, surprised they didn't go with "Cabba".
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by VegettoEX » Thu Oct 13, 2016 9:31 pm

I'm certainly not giving them a free pass (the entire last podcast episode was basically a big "eeeeeeehhhhhh....." on this game), but I'm also being realistic about the real world in this world that is the real world.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Gyt Kaliba » Thu Oct 13, 2016 9:35 pm

I'm not even a tech person at all (not even close), and even I would hazard a guess that a year or two in-between games for the PS2 was a lot more development time to re-create things from scratch even if it didn't need to be, than the same amount of time is between PS4 games.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Shin » Thu Oct 13, 2016 9:36 pm

Bullza wrote:The previous Budokai and Tenkaichi games did not recycle maps and character models even though there was a years gap between releases. Why is it unrealistic to expect them to not copy and paste the same maps from the previous game when they didnt before?.
Lmao this is just straight up wrong. Z2 to Z3?? Sparking! to Neo and Meteor? Hello? Every sequel in the franchise's history reuses their previous assets because it saves time and budget. This practice isn't even exclusive to anime games.

In fact! There wasn't multiple years between these titles. Z2 and Z3 only had 11 months between the two, where Xenoverse over a year (A year and eight months). In this day and age, game development is more expensive than it was in 2003.
Last edited by Shin on Thu Oct 13, 2016 9:42 pm, edited 2 times in total.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by nato25 » Thu Oct 13, 2016 9:39 pm

There is absolutely nothing wrong with reusing assets from the first game. I mean why wouldn't you it's only giving you more content in the end. The problem with Xenoverse 2 seems to that outside the hub and a few new characters who could have been in the first theres not much CONTENT to get excited about here. I say content in caps as the fighting engine has been improved about 50%. If XV1 never came out I'm sure this game would be blowing peoples mind right now but we've seen a lot of whats on offer here already/

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by kbrooksgohan » Thu Oct 13, 2016 9:40 pm

I'm not to thrilled with Goku Black. He's a reskin of Goku with like 2 new moves. That really is a dissapointment for me. He could have potentially had some brutal melee attacks instead he's just a skin. I don't get it......

I'm hoping he has some other variations but if this is it I am resending my preorder. I really wanted Black but now I see he's just a skin it makes me less inclined to pay full price for this. I'm still on the fence about a lot of what the game has to offer. I don't really care for CAC so for me the original characters are where it's at. If they don't get any new costumes or super moves I will be very dissapointed. Goku should at least get Yardratt. I like some of the changes to the gameplay but imo the free vanishing is another way for people to run and "do" without much effort.

Majin Vegeta is just a skin too. His first costume is pretty vanilla but I guess his other costume is different? With Final Explosion? But my main issue is he displayed a lot of unique attacks but they only gave him 2 of them from what I can see. I love that Goku got more moves from the show but the rest of the roster needs attention too. Consistency is key. That's my main issue with the newer db games. They get really detailed with certain aspects and then drop the ball on other aspects.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by EXBadguy » Thu Oct 13, 2016 9:41 pm

Bullza wrote: The Tenkaichi games did not recycle maps and character models even though there was a years gap between releases.
Yes they did. At least BT3 had recycled most of the stages.
Bullza wrote:Just saw that Cabba and Frost are going to be in Xenoverse 2. Nice to know that the actual new characters are of course going to be apart of paid DLC rather than just being in the game because of greed.
I'd agree with you if they were Day 1 DLC/micro transactions, as that would be shady as all hell, but come on, why the gamer entitlement attitude just because the game is having post content DLC.
Last edited by EXBadguy on Thu Oct 13, 2016 9:46 pm, edited 1 time in total.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Thu Oct 13, 2016 9:42 pm

nato25 wrote:If XV1 never came out I'm sure this game would be blowing peoples mind right now
If this was XV1, people would still find idiotic reasons to go full rage and saying things that they clearly don't know about instead of just quitting and finding a suitable game to their tastes. At the end of the day, this will always happen, no matter what. You can never please everyone, everything is just a big "eh".

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by sintzu » Thu Oct 13, 2016 9:45 pm

Bullza wrote:It's kinda odd that people are giving them a free pass for recycling all the same stuff while offering very little in the way of anything new.
I think they're a vocal minority and the sale figures will prove that.
VegettoEX wrote:Nothing you've described is realistic in any way, shape, or form with a licensed game from this studio and this license holder with this kind of property in this kind of world.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Gyt Kaliba » Thu Oct 13, 2016 9:47 pm

We've been through it before time and again too - the second game in a DB-based game series' cycle is just about always focused far more on improving the system at hand and tossing in a few new things in there to try and keep people mollified while they work on perfecting the formula later with a third installment. And that's exactly what I'm figuring is going to happen again here - XV2 is going to be a lot of fun probably, just based on the fact that the first game already had a pretty strong start. Then, once we get XV3 in a few years, it's going to completely blow our minds in the same way that Budokai 3 and Budokai Tenkaichi 3 did for most of us before.

Admittedly though, as psyched as I am for Xenoverse 2, I'm even more psyched for Fusions just because it's even more different than anything we've had before.
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