I enjoyed hell of XV1 because of it's novelty and the story with your avatar with little changes in history could be better, but was fun. I enjoyed the final story parts with Demigra a lot.
But in XV2, there wasn't much uniqeness to begin with. Conton City is just Toki Toki City without the pointless warping trough gates and maybe unnecessarily big.
The Saiyan arc was the same, except for Nappa and Turles coming out of nowhere without explanation. So, it will probably be + - like XV1, just with addition of Turles, Slug, Cooler, Janemba and hold your hats
[spoiler]masked Bardock[/spoiler]
Haven't had the chance to make my opinion on RNG, as I didn't get much. There was only one proper PQ with Namekian Dragon Balls and I got pointless stuff and Ginyu Force boots (been there, pissed off in XV1).
The only positive thing I've found about this game from the beta is the rewamped combat system, which is definitely better and more proper. The system in XV1 was broken as hell, with no chainable combos (If you don't count overriding your opponent with the basic combo over and over giving him a state of fatigue). And that pointles circle targeting your opponent is still there, but luckily, at least not when in close encounter. Those arrows should be just fine.
I am little worried, if I haven't made a mistake preordering this game, like with No Man's Sky, because if this is the final product (and probably is, coming out two weeks from now) then I would have wait and got it cheaper later.
