Super Animation Catalogue 2.0

Discussion specifically regarding the "Dragon Ball Super" TV series premiering July 2015 in Japan, including individual threads for each episode.
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FortuneSSJ
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Re: Super Animation Catalogue 2.0 - Episode 62

Post by FortuneSSJ » Wed Oct 19, 2016 12:12 pm

PMD wrote: And... for real, I wann kill myself watching this:
[spoiler]Image[/spoiler]
It's just one frame. You barely see it.
If makes you feel better, I doubt they will bother to fix that in the Blu-Ray release. :lol:
Last edited by FortuneSSJ on Wed Oct 19, 2016 12:25 pm, edited 1 time in total.
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Re: Super Animation Catalogue 2.0 - Episode 62

Post by Mazingerdestro » Wed Oct 19, 2016 12:25 pm

PMD wrote: And... for real, I wann kill myself watching this:
[spoiler]Image[/spoiler]
Do all that for an in-between frame? That's not mondo cool bro

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Re: Super Animation Catalogue 2.0 - Episode 62

Post by buutenks » Wed Oct 19, 2016 12:49 pm

PMD wrote:
And... for real, I wann kill myself watching this:

[spoiler]Image[/spoiler]
What is wrong with that picture?
Noah wrote:
Was this episode even corrected?
Sadly no. I just ignore ep 24 if i feel like watching Goku vs Freeza in super. I just watch the movie fight for base forms, then once they go ssj blue and golden, i go and watch on super.

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Re: Super Animation Catalogue 2.0 - Episode 62

Post by BakaManiaHD » Wed Oct 19, 2016 1:13 pm

Do you guys think that we could have something like this in super?
Image
kill me

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Re: Super Animation Catalogue 2.0 - Episode 62

Post by Mazingerdestro » Wed Oct 19, 2016 1:15 pm

BakaManiaHD wrote:Do you guys think that we could have something like this in super?
<snip>
Oh......haha :silent:

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Re: Super Animation Catalogue 2.0 - Episode 62

Post by Noah » Wed Oct 19, 2016 2:05 pm

buutenks wrote:Sadly no. I just ignore ep 24 if i feel like watching Goku vs Freeza in super. I just watch the movie fight for base forms, then once they go ssj blue and golden, i go and watch on super.
Can't believe this atrocious episode will be dubbed the same as it is
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Re: Super Animation Catalogue 2.0 - Episode 62

Post by buutenks » Wed Oct 19, 2016 2:07 pm

BakaManiaHD wrote:Do you guys think that we could have something like this in super?
<snip>

You mean that level of violence or the animation?
Noah wrote:
buutenks wrote:Sadly no. I just ignore ep 24 if i feel like watching Goku vs Freeza in super. I just watch the movie fight for base forms, then once they go ssj blue and golden, i go and watch on super.
Can't believe this atrocious episode will be dubbed the same as it is
Yes sadly. I would be embarrassed to let that episode be aired in other countries looking like that if i made it.

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Re: Super Animation Catalogue 2.0 - Episode 62

Post by BakaManiaHD » Wed Oct 19, 2016 2:18 pm

buutenks wrote:
BakaManiaHD wrote:Do you guys think that we could have something like this in super?
<snip>

You mean that level of violence or the animation?
Both, but also this cool light and shake effect
kill me

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Re: Super Animation Catalogue 2.0 - Episode 62

Post by buutenks » Wed Oct 19, 2016 2:24 pm

BakaManiaHD wrote:
buutenks wrote:
BakaManiaHD wrote:Do you guys think that we could have something like this in super?
<snip>

You mean that level of violence or the animation?
Both, but also this very nice light and shake effect
Oh, well violence i dont mind. But animation, kkx10 Goku vs Hit is awesomely drawn. I assume the final battle of Zamasu arc will also be awesomely drawn.

Next ep seems to be pretty well drawn also.

As for shaky cam effect, we already got that multiple times in super. One moment i remember, in ep 48, when Black kicked Trunks so hard the whole screen shook.

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Re: Super Animation Catalogue 2.0 - Episode 62

Post by nite_jay » Wed Oct 19, 2016 5:12 pm

FortuneSSJ wrote:
PMD wrote: And... for real, I wann kill myself watching this:
[spoiler]Image[/spoiler]
It's just one frame. You barely see it.
If makes you feel better, I doubt they will bother to fix that in the Blu-Ray release. :lol:
This shot reminds me of Charlie Brown lol.

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Re: Super Animation Catalogue 2.0 - Episode 62

Post by zamasu121 » Wed Oct 19, 2016 6:15 pm

so is shida gonna pop up in episode 63?

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Re: Super Animation Catalogue 2.0 - Episode 62

Post by ArchedThunder » Wed Oct 19, 2016 6:35 pm

zamasu121 wrote:so is shida gonna pop up in episode 63?
Probably not, I think he's most likely to pop up in 65 or 66.

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Re: Super Animation Catalogue 2.0 - Episode 62

Post by Avok » Wed Oct 19, 2016 6:53 pm

BakaManiaHD wrote:Do you guys think that we could have something like this in super?
<snip>
Nope. That scene has impact and good use of effects and post-processing.

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Re: Super Animation Catalogue 2.0 - Episode 62

Post by Sonicjamareiz » Wed Oct 19, 2016 8:08 pm

BakaManiaHD wrote:Do you guys think that we could have something like this in super?
<snip>
Am I the only one that thinks this doesn't look that great? :?
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Re: Super Animation Catalogue 2.0 - Episode 62

Post by neolux » Wed Oct 19, 2016 8:20 pm

Sonicjamareiz wrote:
BakaManiaHD wrote:Do you guys think that we could have something like this in super?
<snip>
Am I the only one that thinks this doesn't look that great? :?
Yes I think you are the only one :lol: :lol: :lol: :lol:
It's pretty good.

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Re: Super Animation Catalogue 2.0 - Episode 62

Post by Anime Kitten » Wed Oct 19, 2016 8:24 pm

Sorry for going off-topic, but you guys should stop quoting that image without Spoilering it. It's been quoted 7 times without one.

On-topic, though, I would expect Mr. Shida to come in during the final battle, but you never know. Seeing as no one expected him in #57 (and I'd imagine prior to that), he may do, say, the first or second episode of next arc.
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Re: Super Animation Catalogue 2.0 - Episode 62

Post by Noah » Wed Oct 19, 2016 10:16 pm

Sonicjamareiz wrote:Am I the only one that thinks this doesn't look that great? :?
No, you're not, I don't see nothing special about that scene either
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Re: Super Animation Catalogue 2.0 - Episode 62

Post by Avok » Wed Oct 19, 2016 10:28 pm

Noah wrote:
Sonicjamareiz wrote:Am I the only one that thinks this doesn't look that great? :?
No, you're not, I don't see nothing special about that scene either
Good lighting/colors, great usage of digital effects/post-processing, weight, dynamism.
You don't need crazy sakuga to make a scene look good, just the right things in the right moment.

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Re: Super Animation Catalogue 2.0 - Episode 62

Post by Noah » Wed Oct 19, 2016 10:34 pm

Avok wrote:Good lighting/colors, great usage of digital effects/post-processing, weight, dynamism.
You don't need crazy sakuga to make a scene look good, just the right things in the right moment.
Still no comparison with this one:
[spoiler]Image[/spoiler]
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Re: Super Animation Catalogue 2.0 - Episode 62

Post by neolux » Wed Oct 19, 2016 11:42 pm

Anime Kitten is right... we shouldn't go off topic.
And yeah! I wonder when will Shida pop up! And I wonder if he will do a longer cut or shorter haha

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