"Dragon Ball XENOVERSE 2" Official Discussion Thread

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Xaroc
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Xaroc » Mon Nov 14, 2016 7:05 pm

Soppa Saia People wrote:
SSJ.Natto wrote:
Soppa Saia People wrote:Where is Hellzone grenade ? I've done like 75% of PQ's and I can't find it.
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Sorry, but I have to correct this. You get Makankosappo (Special Beam Canon) from Piccolos training. Hellzone Granade is a reward for an Expert Mission (Number 10 I think).
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by SSJ.Natto » Mon Nov 14, 2016 7:13 pm

Xaroc wrote:
Soppa Saia People wrote:
SSJ.Natto wrote: Train with Piccolo
Much tanks.
Sorry, but I have to correct this. You get Makankosappo (Special Beam Canon) from Piccolos training. Hellzone Granade is a reward for an Expert Mission (Number 10 I think).
True! I messed up! Sorry guys -.-

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Gyt Kaliba » Mon Nov 14, 2016 8:35 pm

So I've been playing the game a little bit every day since I got it (only a bit due to work, and stuff I had to get done today as well), and I'm already Lv. 40 before even getting to the Freeza fights - is it just me, or is leveling a heck of a lot easier to do in this game, especially when you make it a point to stop story progression every so often and do other stuff around the hub world?

Also already have enough points in my ki area to go SS3 right after unlocking SS, so that's pretty neat too.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Chuquita » Mon Nov 14, 2016 8:43 pm

I do feel like leveling is easier. I barely had to grind compared to XV1 where I was constantly grinding. I'm at the level cap now, so any problems I may have in the future in terms of remaining PQs are things I'd probably need specific outfit items for.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by KentalSSJ6 » Mon Nov 14, 2016 9:00 pm

Gyt Kaliba wrote:So I've been playing the game a little bit every day since I got it (only a bit due to work, and stuff I had to get done today as well), and I'm already Lv. 40 before even getting to the Freeza fights - is it just me, or is leveling a heck of a lot easier to do in this game, especially when you make it a point to stop story progression every so often and do other stuff around the hub world?

Also already have enough points in my ki area to go SS3 right after unlocking SS, so that's pretty neat too.
Not only that but at level 31 you start getting more than 3 points per level up all the way to level 61. I believe it caps at 8 points per level.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Gyt Kaliba » Mon Nov 14, 2016 9:37 pm

KentalSSJ6 wrote:Not only that but at level 31 you start getting more than 3 points per level up all the way to level 61. I believe it caps at 8 points per level.
I thought I noticed that but wasn't sure. No wonder my new guy is shaping up so nicely already.

Edit: I just noticed a bar that fills up next to any potential mentor you have, similar to the bar in Xenoverse 1 that dictated how far you could get into their training. This time though, the bar one one of them (okay, it's Kuririn, you caught me) is barely even half full, but...I've long since completed his training. And even had him pop in to help me once earlier on in the game.

So what happens when you fill up that bar?
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by MCDaveG » Tue Nov 15, 2016 5:07 am

Gyt Kaliba wrote:So I've been playing the game a little bit every day since I got it (only a bit due to work, and stuff I had to get done today as well), and I'm already Lv. 40 before even getting to the Freeza fights - is it just me, or is leveling a heck of a lot easier to do in this game, especially when you make it a point to stop story progression every so often and do other stuff around the hub world?

Also already have enough points in my ki area to go SS3 right after unlocking SS, so that's pretty neat too.
It is, I have reached level 80 after some 10 hours of playtime. In Xenoverse 1, it took me like 2 years to get to 96 and that was mostly because of Old Kaioshin training and special events with extra exp points.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by SSJ God Gogeta » Tue Nov 15, 2016 6:16 am

Gyt Kaliba wrote: I just noticed a bar that fills up next to any potential mentor you have, similar to the bar in Xenoverse 1 that dictated how far you could get into their training. This time though, the bar one one of them (okay, it's Kuririn, you caught me) is barely even half full, but...I've long since completed his training. And even had him pop in to help me once earlier on in the game.

So what happens when you fill up that bar?
Filling up the progression bar for a specific mentor will earn you "Marks" that you can equip to your CaC and show off to other players in PvP who you've fully maxed out with in terms of your favorite mentors. The marks begin at bronze and end with gold when the progress bar of your mentor is at max.

The marks I'm currently using:
[spoiler]Image[/spoiler]
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Gyt Kaliba » Tue Nov 15, 2016 10:09 am

Huh, that's pretty neat. Not super useful (since I won't be able to play online, not getting Sony's paid online thing), but still neat. I'll have to try and unlock the images just cuz eventually.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Tue Nov 15, 2016 11:09 am

Not useful at all to me, as I'm still unable to play this game online, it's so frustrating. :cry:

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by BlazingBarrrager » Tue Nov 15, 2016 7:52 pm

SSJ God Gogeta wrote:
Gyt Kaliba wrote: I just noticed a bar that fills up next to any potential mentor you have, similar to the bar in Xenoverse 1 that dictated how far you could get into their training. This time though, the bar one one of them (okay, it's Kuririn, you caught me) is barely even half full, but...I've long since completed his training. And even had him pop in to help me once earlier on in the game.

So what happens when you fill up that bar?
Filling up the progression bar for a specific mentor will earn you "Marks" that you can equip to your CaC and show off to other players in PvP who you've fully maxed out with in terms of your favorite mentors. The marks begin at bronze and end with gold when the progress bar of your mentor is at max.

The marks I'm currently using:
[spoiler]Image[/spoiler]
How DO you use images anyway?

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Dbzfan94 » Tue Nov 15, 2016 9:54 pm

BlazingBarrrager wrote:
SSJ God Gogeta wrote:
Gyt Kaliba wrote: I just noticed a bar that fills up next to any potential mentor you have, similar to the bar in Xenoverse 1 that dictated how far you could get into their training. This time though, the bar one one of them (okay, it's Kuririn, you caught me) is barely even half full, but...I've long since completed his training. And even had him pop in to help me once earlier on in the game.

So what happens when you fill up that bar?
Filling up the progression bar for a specific mentor will earn you "Marks" that you can equip to your CaC and show off to other players in PvP who you've fully maxed out with in terms of your favorite mentors. The marks begin at bronze and end with gold when the progress bar of your mentor is at max.

The marks I'm currently using:
[spoiler]Image[/spoiler]
How DO you use images anyway?
I'm curious as well. I filled up the bar for Krillin Cell and Goku but don't have any little images like that

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by SSJ God Gogeta » Tue Nov 15, 2016 10:28 pm

Just go to 'Edit Nickname' and it'll give you the option to edit your nickname & marks.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Soppa Saia People » Wed Nov 16, 2016 5:26 am

Christ, I can't stand Towa and Mira, such dumb characters.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Chelentano » Wed Nov 16, 2016 5:49 am

Dbzfan94 wrote:
BlazingBarrrager wrote:
SSJ God Gogeta wrote: Filling up the progression bar for a specific mentor will earn you "Marks" that you can equip to your CaC and show off to other players in PvP who you've fully maxed out with in terms of your favorite mentors. The marks begin at bronze and end with gold when the progress bar of your mentor is at max.

The marks I'm currently using:
[spoiler]Image[/spoiler]
How DO you use images anyway?
I'm curious as well. I filled up the bar for Krillin Cell and Goku but don't have any little images like that
You have to talk to them while you are filling the bar or just talk after fill it to receive the bronce, silver and gold picture.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by nato25 » Wed Nov 16, 2016 6:34 am

So this is happening/already started apparently.

Time Patrollers,

test your skills in this week’s special event! From November 13th (00:00 UK / 01:00 CET) to November 20th (00:00 UK / 01:00 CET), get double rewards and the top Time Patrollers can also win TP medals, exclusive titles and Hercule’s Badges!

How do you participate?

You can challenge other players in Conton City or fight in Unlimited Battle Ranked Matches to increase your Time Patrol Rank!

What are the rewards?

All players will receive an Energy Capsule M!

The best 500 players will win:

MVP (1st place): the “Unbeatable” Title, the “Lord” Title, 10 TP medals, 2 Hercule’s Badges (Super Rare)
2 – 7 place: 10 TP medals, 2 Hercule’s Badges (Super Rare), the “Lord” Title
8 – 25 place: 7 TP Medals, 2 Hercule’s Badges (Uncommon)
26 – 50 place: 5 TP Medals, 2 Hercule’s Badges (Common)
51 – 200 place: 3 TP Medals
201 – 500 place: 1 TP Medal

May the best Time Patrollers win!

Why do Bamco think 10 TP medals is such a good reward... you get more in 2 minutes delivering milk.... same goes for Hercule Badges currency means almost nothing in this game.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Gyt Kaliba » Wed Nov 16, 2016 10:29 am

So after discovering that I can just buy a shitton of water and get Boo's kids to pop out that way, quick question - is there any way to stop them from transforming after a bit? I think I'd rather they all stay yellow once I get them there so that they'll bring me outfit pieces.
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Wed Nov 16, 2016 10:32 am

Gyt Kaliba wrote:is there any way to stop them from transforming after a bit? I think I'd rather they all stay yellow once I get them there so that they'll bring me outfit pieces.
Choose the second option.

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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Gyt Kaliba » Wed Nov 16, 2016 10:36 am

Cool, thanks!

Also, now that I've gotten that taken care of, I now have all five Distorted Eggs, so I can focus on the story, Parallel Quests, and mentors and ignore the Time Rift stuff unless I want to go do them again (screw you Guru's house, protect yourself for once! @_@), woohoo!
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Re: "Dragon Ball XENOVERSE 2" Official Discussion Thread

Post by Grimlock » Wed Nov 16, 2016 10:40 am

Guru's House and Mr Satan's missions are endless. Once you get what want, you can stop right away because they have no freaking end. I've been on a loop for quite some time. :x

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