That obviously wasn't the plan with GT, though. They were lucky enough to have such an ingrained fan-base, as well as quite a few good fighting games, to push it on.precita wrote:Guys, this doesn't mean Super or any future Dragonball anime will go on forever. It's talking about merchandize.
Just like GT ended in 1997 and there was still Dragonball merchandize for 15+ years until Kai/Super came out.
Having an on-going story is an inherent boon for merchandise, not to mention that merchandise is explicitly said to be only one part of the DB Room's function. Other functions that were mentioned are: Globalizing Dragon Ball, mediation between author and licencees, paperwork.
I'll leave you with a few quotes from the announcement:
-“they decided to establish ... other things to keep the franchise going indefinitely”
-“everyone ... in charge of Dragon Ball Super (manga) are on the V-Jump editorial department and also work at the Dragon Ball Room.”
-“The Dragon Ball Room is part of the rights department, and was originally conceived as an integration of the V-Jump editorial department and the rights department. Both were doing the same job, so they decided to do it together.”
-"We decide the content of games like the arcade game Super Dragon Ball Heroes or the game series Dragon Ball Xenoverse."
-"The members of the Dragon Ball Room thought that (Dragon Ball Fusions) would be something children would enjoy." (Implying that they had a heavy hand in the game)
So yeah, not only do they plan on keeping the series going indefinitely, they've already been very influential in material that has hugely expanded the universe, likely to that very purpose.







